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	<title>Comments on: Weren&#8217;t You Supposed To Be In The Test Chamber Half An Hour Ago?</title>
	<atom:link href="http://www.rockpapershotgun.com/2007/08/03/werent-you-supposed-to-be-in-the-test-chamber-half-an-hour-ago/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2007/08/03/werent-you-supposed-to-be-in-the-test-chamber-half-an-hour-ago/</link>
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		<title>By: Rock, Paper, Shotgun - the PC gaming site</title>
		<link>http://www.rockpapershotgun.com/2007/08/03/werent-you-supposed-to-be-in-the-test-chamber-half-an-hour-ago/#comment-50</link>
		<dc:creator>Rock, Paper, Shotgun - the PC gaming site</dc:creator>
		<pubDate>Mon, 13 Aug 2007 22:37:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=55#comment-50</guid>
		<description>[...] If, as Walker observed, Half-Life has been something of a benchmark for interactive introductory sequences, its time is [...]</description>
		<content:encoded><![CDATA[<p>[...] If, as Walker observed, Half-Life has been something of a benchmark for interactive introductory sequences, its time is [...]
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		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2007/08/03/werent-you-supposed-to-be-in-the-test-chamber-half-an-hour-ago/#comment-41</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Sun, 05 Aug 2007 22:48:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=55#comment-41</guid>
		<description>When attempts at such semi-involved intro sequence go wrong, they go *really* wrong. Witness Sin Episodes 1 (and thank Christ there were no more), which thinks letting you turn your head a bit while some nauseatingly unconvincing boobs are dangled over you , and then forcing you to endure a five minute car journey during which you can CHANGE SEATS is a similar level of interactive scene-setting.</description>
		<content:encoded><![CDATA[<p>When attempts at such semi-involved intro sequence go wrong, they go *really* wrong. Witness Sin Episodes 1 (and thank Christ there were no more), which thinks letting you turn your head a bit while some nauseatingly unconvincing boobs are dangled over you , and then forcing you to endure a five minute car journey during which you can CHANGE SEATS is a similar level of interactive scene-setting.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2007/08/03/werent-you-supposed-to-be-in-the-test-chamber-half-an-hour-ago/#comment-36</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Fri, 03 Aug 2007 18:11:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=55#comment-36</guid>
		<description>There was a list of Rules for FPS which went up on a Gamasutra affiliate a while back, which actively said that they have to get to the action. Yeah, Half-life made it work, but that&#039;s an exception and you can&#039;t do that.

It was a very dumb article.

KG</description>
		<content:encoded><![CDATA[<p>There was a list of Rules for FPS which went up on a Gamasutra affiliate a while back, which actively said that they have to get to the action. Yeah, Half-life made it work, but that&#8217;s an exception and you can&#8217;t do that.</p>
<p>It was a very dumb article.</p>
<p>KG
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