Rock, Paper, Shotgun

This Shit Is Abstract

By Jim Rossignol on August 4th, 2007 at 12:36 pm.

Mentisworks has posted an excellent review of the ‘best’ 27 indie art games ever. The author explains:

When I think of art that has influenced me most, it is generally work done by individuals. I can’t recall the last time a corporation created a brilliant painting. I find that this also tends to be true in the emerging area of art games. Individuals are not generally driven to create purely for profit, and have more leeway to experiment and create according to their own artistic vision.

I thought it was time to compile a “best of” list for art games, because there has only been one other such list that I recall online. I’m sure someone will correct me on that point if there has been in fact another well drafted list somewhere out there.

THERE IS NO LIST. These games, then, are works of modern bedroom programming. One man (perhaps sometimes two men), a PC, and a vision. I’d contend the placing, naturally, and not just because such judgments are subjective, but because I have supernatural access to the absolute values of all things, especially games. I am a transcendental critic, and I say In A Deep Forest should be at number five.

This stuff from Iteration Games is hot, Hot! HOT! ‘Anti-shooter’ should be a widely recognised genre.

Yes sir, there are some classics in there, despite, as the intro mentions, the fact that he’s had to discount some of the lost works of genius that aren’t playable by all. So go and take a look, right now. Go on, stop reading this sentence. Honesty I’m not going to impart any more information, these words are complete filler. Really, see, you’re wasting your time even scanning along this far. I’m not going to say anything else worth your reading. Go!

Via GameSetWatch.

__________________

« | »

, .

1 Comment »

  1. Michal says:

    Hi Jim,

    I’m glad to see that you found the list to be of some interest and/or usefulness. I may be updating the list in the future, so if you know of anything I have missed, feel free to let me know.

    Thanks,

    Michal

    report

Comment on this story

XHTML: Allowed code: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Search

Respond to our gibber

  • Consumatopia : “Likewise, people that complain about ‘lazy developers’ producing buggy games need to realise how the industry works. Publishers enforce release dates (NOT the developers), so ...” on The Sunday Papers
  • Laephis : “99 times out of 100, when you see the word "entitlement" on the Internet, it's being misused in a ridiculous, pejorative sense. And it's a ...” on The Sunday Papers
  • pakoito : “Grave vs Valerie. Grave is the average Ryu character and can be played by anyone. Valerie's special is that she can combo anything so the ...” on Cardboard Diaries: A Change Of Pace
  • AndrewC : “@Kadayi There's this article, on the internet, that goes to great lengths explaining the academic/aesthet~ definition of the word 'sublime' and then applies it to ...” on The Sunday Papers
  • subedii : “I read this somewhere else, but most companies would freaking dance for a fanbase that is so interested in their products (And I'm sure this ...” on The Sunday Papers

Browse the archive