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	<title>Comments on: The Longest Journey &#8211; A Retrospective</title>
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		<title>By: The RPS Bargain Bucket: Underflowing &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2007/08/21/the-longest-journey-a-retrospective/#comment-575610</link>
		<dc:creator>The RPS Bargain Bucket: Underflowing &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Sat, 04 Dec 2010 14:47:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=118#comment-575610</guid>
		<description>[...] his full Retrospective here, why it made him here, and Kieron did a Making of [...]</description>
		<content:encoded><![CDATA[<p>[...] his full Retrospective here, why it made him here, and Kieron did a Making of [...]
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		<title>By: The RPS Bargain Bucket: Demand Perfection &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2007/08/21/the-longest-journey-a-retrospective/#comment-419158</link>
		<dc:creator>The RPS Bargain Bucket: Demand Perfection &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Sat, 20 Mar 2010 18:32:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=118#comment-419158</guid>
		<description>[...] strongly.&#8221; Sorry, no sale. I DEMAND PERFECTION. You should also check out his retrospective here, and see Kieron&#8217;s making of [...]</description>
		<content:encoded><![CDATA[<p>[...] strongly.&#8221; Sorry, no sale. I DEMAND PERFECTION. You should also check out his retrospective here, and see Kieron&#8217;s making of [...]
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		<title>By: UK_John</title>
		<link>http://www.rockpapershotgun.com/2007/08/21/the-longest-journey-a-retrospective/#comment-353659</link>
		<dc:creator>UK_John</dc:creator>
		<pubDate>Wed, 11 Nov 2009 23:42:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=118#comment-353659</guid>
		<description>Correction: No Gordon Freeman in Half Life 2 I meant.</description>
		<content:encoded><![CDATA[<p>Correction: No Gordon Freeman in Half Life 2 I meant.
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		<title>By: UK_John</title>
		<link>http://www.rockpapershotgun.com/2007/08/21/the-longest-journey-a-retrospective/#comment-353656</link>
		<dc:creator>UK_John</dc:creator>
		<pubDate>Wed, 11 Nov 2009 23:38:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=118#comment-353656</guid>
		<description>The Longest Journey is Arcadia, Dreamfall, unfortunately, is Stark. In these two games we see the history of PC gaming. One, deep and magical with great gameplay for the dollar. It was intelligent, meaningful and took risks. It is the opitimy of it&#039;s day for gaming. The second, released after the market went &#039;multi-format&#039; was safe, one sixth the length and contained little challenge or gameplay. It offered very little gameplay for the dollar.

The difference between these  two titles is the difference in gaming between these two periods. 

As much as I love The Longest Journey, FunCom must be the most idiotic company games publishing has ever seen!  They, quite simply, should have had another title ready at least by 2004, and April Ryan should have been the main character again. To have left it so late, and to not have April as the main character was economic suicide by FunCom. Dreamfall sales, compared to The Longest Journey, especially given that Dreamfall was on console too, were abysmal, with sales 30% of what The Longest Journey sold on PC alone! The Longest Journey, even today, sells on a par with Dreamfall and Dreamfall only gets mentioned in relation to TLJ, not the other way around. In fact, with no TLJ Dramfall would never have ben published due to it being non-commercial.

To put FunCom&#039;s decision perspective, I would ask you to imagine Valve not having Gordon Freeman as the main character? Or what about the second Tomb Raider not having Lara Croft in the game? Or better yet, putting them in but making them miserable, broken character&#039;s that you could barely sympathise with?! Exactly, I rest my case.

So the mishandling by FunCom of this gem of a character and story has left us with no TLJ 3, when, if handled right, we would be on TLJ number 6 or 7, with the series embedded in the concious of gamers and truly helping create a gaming market that today would be so much the better for it, with better characters, stories and game depth in every game!

Instead, because of FunCom&#039;s errors, we have shallow, short and dumbed down games most of the time, and nothing of the standard of The Longest Journey. A huge opportunity was missed. So part of me is so glad I found TLJ back in 2000 and have replayed many times since, and part of me is very bitter that nothing was done with either the characters or the story or the gameplay. 

Today we have a tiny gem shining brightly in the corner of the gaming cosmos. FunCom could have made it a supernova, but instead it has remained this tiny sparkly gem that nobody notices.....</description>
		<content:encoded><![CDATA[<p>The Longest Journey is Arcadia, Dreamfall, unfortunately, is Stark. In these two games we see the history of PC gaming. One, deep and magical with great gameplay for the dollar. It was intelligent, meaningful and took risks. It is the opitimy of it&#8217;s day for gaming. The second, released after the market went &#8216;multi-format&#8217; was safe, one sixth the length and contained little challenge or gameplay. It offered very little gameplay for the dollar.</p>
<p>The difference between these  two titles is the difference in gaming between these two periods. </p>
<p>As much as I love The Longest Journey, FunCom must be the most idiotic company games publishing has ever seen!  They, quite simply, should have had another title ready at least by 2004, and April Ryan should have been the main character again. To have left it so late, and to not have April as the main character was economic suicide by FunCom. Dreamfall sales, compared to The Longest Journey, especially given that Dreamfall was on console too, were abysmal, with sales 30% of what The Longest Journey sold on PC alone! The Longest Journey, even today, sells on a par with Dreamfall and Dreamfall only gets mentioned in relation to TLJ, not the other way around. In fact, with no TLJ Dramfall would never have ben published due to it being non-commercial.</p>
<p>To put FunCom&#8217;s decision perspective, I would ask you to imagine Valve not having Gordon Freeman as the main character? Or what about the second Tomb Raider not having Lara Croft in the game? Or better yet, putting them in but making them miserable, broken character&#8217;s that you could barely sympathise with?! Exactly, I rest my case.</p>
<p>So the mishandling by FunCom of this gem of a character and story has left us with no TLJ 3, when, if handled right, we would be on TLJ number 6 or 7, with the series embedded in the concious of gamers and truly helping create a gaming market that today would be so much the better for it, with better characters, stories and game depth in every game!</p>
<p>Instead, because of FunCom&#8217;s errors, we have shallow, short and dumbed down games most of the time, and nothing of the standard of The Longest Journey. A huge opportunity was missed. So part of me is so glad I found TLJ back in 2000 and have replayed many times since, and part of me is very bitter that nothing was done with either the characters or the story or the gameplay. </p>
<p>Today we have a tiny gem shining brightly in the corner of the gaming cosmos. FunCom could have made it a supernova, but instead it has remained this tiny sparkly gem that nobody notices&#8230;..
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		<title>By: Bhazor</title>
		<link>http://www.rockpapershotgun.com/2007/08/21/the-longest-journey-a-retrospective/#comment-184823</link>
		<dc:creator>Bhazor</dc:creator>
		<pubDate>Thu, 07 May 2009 22:33:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=118#comment-184823</guid>
		<description>Damn it John. All those words and you don&#039;t mention it&#039;s one of the funniest games ever made. 
Honestly.</description>
		<content:encoded><![CDATA[<p>Damn it John. All those words and you don&#8217;t mention it&#8217;s one of the funniest games ever made.<br />
Honestly.
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		<title>By: Dreamfall: The Longest Journey &#171; disambiguation</title>
		<link>http://www.rockpapershotgun.com/2007/08/21/the-longest-journey-a-retrospective/#comment-161993</link>
		<dc:creator>Dreamfall: The Longest Journey &#171; disambiguation</dc:creator>
		<pubDate>Mon, 23 Mar 2009 00:45:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=118#comment-161993</guid>
		<description>[...] different so I&#8217;ve decided to play through Dreamfall: The Longest Journey. I was a big fan of the original The Longest Journey game and really look forward to seeing where the story goes in the sequel. And while I&#8217;m not [...]</description>
		<content:encoded><![CDATA[<p>[...] different so I&#8217;ve decided to play through Dreamfall: The Longest Journey. I was a big fan of the original The Longest Journey game and really look forward to seeing where the story goes in the sequel. And while I&#8217;m not [...]
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		<title>By: Ian</title>
		<link>http://www.rockpapershotgun.com/2007/08/21/the-longest-journey-a-retrospective/#comment-39630</link>
		<dc:creator>Ian</dc:creator>
		<pubDate>Tue, 15 Apr 2008 09:29:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=118#comment-39630</guid>
		<description>I only got TLJ relatively recently and loved it, and it&#039;s a definite triumph when it comes to the characters because the irritating characters are irritating in the right way. Not oh-Christ-I-wish-this-game-didn&#039;t-have-you-in-it kind of a way but the way that you appreciate them and their part anyway.

I have Dreamfall but have yet to play it, maybe it shall be my next PC gaming endeavour. I&#039;ve grown to accept now that sometimes in adventure games I&#039;m just going to have to check a walthrough because I don&#039;t have the mentality to always work out the more obscure puzzles, but when the narrative is as fine as it is in games like TLJ it hardly matters.</description>
		<content:encoded><![CDATA[<p>I only got TLJ relatively recently and loved it, and it&#8217;s a definite triumph when it comes to the characters because the irritating characters are irritating in the right way. Not oh-Christ-I-wish-this-game-didn&#8217;t-have-you-in-it kind of a way but the way that you appreciate them and their part anyway.</p>
<p>I have Dreamfall but have yet to play it, maybe it shall be my next PC gaming endeavour. I&#8217;ve grown to accept now that sometimes in adventure games I&#8217;m just going to have to check a walthrough because I don&#8217;t have the mentality to always work out the more obscure puzzles, but when the narrative is as fine as it is in games like TLJ it hardly matters.
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		<title>By: KBKarma</title>
		<link>http://www.rockpapershotgun.com/2007/08/21/the-longest-journey-a-retrospective/#comment-4917</link>
		<dc:creator>KBKarma</dc:creator>
		<pubDate>Tue, 23 Oct 2007 22:57:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=118#comment-4917</guid>
		<description>Not a problem, Kast. I&#039;ve been enthusing about it to everyone I&#039;ve met.

It&#039;s a wonderful game. Both funny and introspective.</description>
		<content:encoded><![CDATA[<p>Not a problem, Kast. I&#8217;ve been enthusing about it to everyone I&#8217;ve met.</p>
<p>It&#8217;s a wonderful game. Both funny and introspective.
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		<title>By: Kast</title>
		<link>http://www.rockpapershotgun.com/2007/08/21/the-longest-journey-a-retrospective/#comment-4294</link>
		<dc:creator>Kast</dc:creator>
		<pubDate>Fri, 19 Oct 2007 23:58:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=118#comment-4294</guid>
		<description>Thanks to KBKarma for drawing my attention to this article. It was posted before I found RPS and I don&#039;t remember any of it from reading PCG. I&#039;m sure I did read it in the mag, but I&#039;ve read so many it has long been subsumed.

Yes, TLJ is a brilliant tale. The graphics&#039; age is a barrier to access these days but struggle past it and I can&#039;t imagine anyone not misting up at times.</description>
		<content:encoded><![CDATA[<p>Thanks to KBKarma for drawing my attention to this article. It was posted before I found RPS and I don&#8217;t remember any of it from reading PCG. I&#8217;m sure I did read it in the mag, but I&#8217;ve read so many it has long been subsumed.</p>
<p>Yes, TLJ is a brilliant tale. The graphics&#8217; age is a barrier to access these days but struggle past it and I can&#8217;t imagine anyone not misting up at times.
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		<title>By: KBKarma</title>
		<link>http://www.rockpapershotgun.com/2007/08/21/the-longest-journey-a-retrospective/#comment-4293</link>
		<dc:creator>KBKarma</dc:creator>
		<pubDate>Fri, 19 Oct 2007 23:45:42 +0000</pubDate>
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		<description>I recently played Longest Journey on your urgings.

I shall never doubt you ever again.</description>
		<content:encoded><![CDATA[<p>I recently played Longest Journey on your urgings.</p>
<p>I shall never doubt you ever again.
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		<title>By: Rock, Paper, Shotgun - PC Gaming &#187; Blog Archive &#187; Making Of: The Longest Journey</title>
		<link>http://www.rockpapershotgun.com/2007/08/21/the-longest-journey-a-retrospective/#comment-4221</link>
		<dc:creator>Rock, Paper, Shotgun - PC Gaming &#187; Blog Archive &#187; Making Of: The Longest Journey</dc:creator>
		<pubDate>Fri, 19 Oct 2007 16:13:38 +0000</pubDate>
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		<description>[...] a fun one to do, it&#8217;s always a little odd taking on someone else&#8217;s Definitive Games. It&#8217;s a little like having sex with someone else&#8217;s wife, I guess. Anyway! Ragnar is, of [...]</description>
		<content:encoded><![CDATA[<p>[...] a fun one to do, it&#8217;s always a little odd taking on someone else&#8217;s Definitive Games. It&#8217;s a little like having sex with someone else&#8217;s wife, I guess. Anyway! Ragnar is, of [...]
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		<title>By: Luredreier (my net-name)</title>
		<link>http://www.rockpapershotgun.com/2007/08/21/the-longest-journey-a-retrospective/#comment-772</link>
		<dc:creator>Luredreier (my net-name)</dc:creator>
		<pubDate>Tue, 04 Sep 2007 18:12:41 +0000</pubDate>
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		<description>A realy good article.. I never saw the game that way..still it&#039;s my apsolutly most fantastic experiance ever in my life (20 years old) an that includes sailing Trondheim-Lofoten (in norway) with a old fishing boat from the ca 1800... riged with the same kind of sails the vikings used...
It&#039;s simply a fantastic game... I can&#039;t even begin to describe how I felt when I played it...
It&#039;s the only game, story or experiance of any kind that I have experianced that I would call my self a fan of...
I like the Dreamfall to.. but TLJ &gt;</description>
		<content:encoded><![CDATA[<p>A realy good article.. I never saw the game that way..still it&#8217;s my apsolutly most fantastic experiance ever in my life (20 years old) an that includes sailing Trondheim-Lofoten (in norway) with a old fishing boat from the ca 1800&#8230; riged with the same kind of sails the vikings used&#8230;<br />
It&#8217;s simply a fantastic game&#8230; I can&#8217;t even begin to describe how I felt when I played it&#8230;<br />
It&#8217;s the only game, story or experiance of any kind that I have experianced that I would call my self a fan of&#8230;<br />
I like the Dreamfall to.. but TLJ &gt;
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