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	<title>Comments on: Medal Of Honor: Airborne Demo</title>
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		<title>By: mg42</title>
		<link>http://www.rockpapershotgun.com/2007/08/23/medal-of-honor-airborne-demo/#comment-425417</link>
		<dc:creator>mg42</dc:creator>
		<pubDate>Sun, 04 Apr 2010 21:51:16 +0000</pubDate>
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		<description>[...] big budget titles. However, indie and casual games are not excluded from the University for gamers!Medal Of Honor: Airborne Demo &#124; Rock, Paper, ShotgunYou can download it from here, at the princely size of 1.3gb. Word on the street (well, in the pub [...]</description>
		<content:encoded><![CDATA[<p>[...] big budget titles. However, indie and casual games are not excluded from the University for gamers!Medal Of Honor: Airborne Demo | Rock, Paper, ShotgunYou can download it from here, at the princely size of 1.3gb. Word on the street (well, in the pub [...]
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		<title>By: James</title>
		<link>http://www.rockpapershotgun.com/2007/08/23/medal-of-honor-airborne-demo/#comment-254</link>
		<dc:creator>James</dc:creator>
		<pubDate>Thu, 23 Aug 2007 13:09:48 +0000</pubDate>
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		<description>Based on the strength of the demo, and the Call of Duty franchise heading to Tom Clancy&#039;s territory, EA are going to take over as &lt;i&gt;the&lt;/i&gt; WWII daddies.  My concern, based on the demo, is that &lt;i&gt;Airborne&lt;/i&gt; may be moving too far away from the narrative and set-pieces of the CoD series hoping to answer critics of their linearity.  I like Tiger tanks crashing through French bakeries and sound-bytes stolen from Spielberg pieces.  Hopefully a film-esque atmosphere can be retained with the new &quot;dynamic battlefields&quot;.

Technically, the game seems to run pretty well post-Airbone drop.  Models and textures are nicely detailed, although the general darkness of the demo mission (it is night, after all) makes it a bit more difficult to appreciate.  There seems to be a problem with bloom &quot;leaking&quot; from some of the character torsos, and the lack of AA is a bit miffing, but hopefully those will be fixed at release.

Oh, and the MG42 sounds &lt;i&gt;epic&lt;/i&gt;.</description>
		<content:encoded><![CDATA[<p>Based on the strength of the demo, and the Call of Duty franchise heading to Tom Clancy&#8217;s territory, EA are going to take over as <i>the</i> WWII daddies.  My concern, based on the demo, is that <i>Airborne</i> may be moving too far away from the narrative and set-pieces of the CoD series hoping to answer critics of their linearity.  I like Tiger tanks crashing through French bakeries and sound-bytes stolen from Spielberg pieces.  Hopefully a film-esque atmosphere can be retained with the new &#8220;dynamic battlefields&#8221;.</p>
<p>Technically, the game seems to run pretty well post-Airbone drop.  Models and textures are nicely detailed, although the general darkness of the demo mission (it is night, after all) makes it a bit more difficult to appreciate.  There seems to be a problem with bloom &#8220;leaking&#8221; from some of the character torsos, and the lack of AA is a bit miffing, but hopefully those will be fixed at release.</p>
<p>Oh, and the MG42 sounds <i>epic</i>.
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