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	<title>Comments on: Hey, Realistic Graphics!</title>
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	<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/</link>
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		<title>By: ShaunCG</title>
		<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/#comment-854</link>
		<dc:creator>ShaunCG</dc:creator>
		<pubDate>Thu, 06 Sep 2007 18:11:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=219#comment-854</guid>
		<description>Well, that was all quite violent and stupid. 

One of the things I quite liked about the demo was disarming the enemy and letting them live when they surrendered. A nice touch, I reckon.</description>
		<content:encoded><![CDATA[<p>Well, that was all quite violent and stupid. </p>
<p>One of the things I quite liked about the demo was disarming the enemy and letting them live when they surrendered. A nice touch, I reckon.
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		<title>By: Alan Au</title>
		<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/#comment-832</link>
		<dc:creator>Alan Au</dc:creator>
		<pubDate>Thu, 06 Sep 2007 04:04:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=219#comment-832</guid>
		<description>Um, what?  Having never heard of &lt;i&gt;Timeshift&lt;/i&gt; before this, I must come to the inevitable conclusion that this is a Full-Motion-Video story game based on a crappy live-action fan-made movie of some sort.  I assume the player is represented by the fellow in the goofy-looking future-armor-suit... thing.  Either that, or you&#039;re the robber guy and just got pwn3d by the robo-boss.  Or perhaps you&#039;re supposed to be the blonde lady, and you just failed the cell-phone stealth mission, except that in a deus-ex-machina moment you trigger the future-armor-boy FMV cutscene and advance to the next gameplay stage.</description>
		<content:encoded><![CDATA[<p>Um, what?  Having never heard of <i>Timeshift</i> before this, I must come to the inevitable conclusion that this is a Full-Motion-Video story game based on a crappy live-action fan-made movie of some sort.  I assume the player is represented by the fellow in the goofy-looking future-armor-suit&#8230; thing.  Either that, or you&#8217;re the robber guy and just got pwn3d by the robo-boss.  Or perhaps you&#8217;re supposed to be the blonde lady, and you just failed the cell-phone stealth mission, except that in a deus-ex-machina moment you trigger the future-armor-boy FMV cutscene and advance to the next gameplay stage.
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		<title>By: Confused in Cornwall</title>
		<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/#comment-828</link>
		<dc:creator>Confused in Cornwall</dc:creator>
		<pubDate>Thu, 06 Sep 2007 01:36:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=219#comment-828</guid>
		<description>That ad show more &#039;in game footage&#039; and gave me more of a sense of what gameplay is like than most other video game ads I&#039;ve seen in the past few years ever have. At least it was one (roughly) continous scene, rather than the current trend of a video game ads which contain big flashy words saying how great the game is, intercut with what-would-be-considered-screenshots-if-not-for-the-fact-that-they-last-a-second all of which show an entirely different area/perspective of the game, and after watching the damn I&#039;m left with the impression that it&#039;s a good game, because I&#039;m TOLD it&#039;s good, rather than actually seeing it in flow and thinking &quot;yeah, that&#039;s good!&quot;.


Then again, that&#039;s what demos are for? Right?
In which case, why are some demos still released after game publication, and why do some games still, in this day and age, have no sodding demos?</description>
		<content:encoded><![CDATA[<p>That ad show more &#8216;in game footage&#8217; and gave me more of a sense of what gameplay is like than most other video game ads I&#8217;ve seen in the past few years ever have. At least it was one (roughly) continous scene, rather than the current trend of a video game ads which contain big flashy words saying how great the game is, intercut with what-would-be-considered-screenshots-if-not-for-the-fact-that-they-last-a-second all of which show an entirely different area/perspective of the game, and after watching the damn I&#8217;m left with the impression that it&#8217;s a good game, because I&#8217;m TOLD it&#8217;s good, rather than actually seeing it in flow and thinking &#8220;yeah, that&#8217;s good!&#8221;.</p>
<p>Then again, that&#8217;s what demos are for? Right?<br />
In which case, why are some demos still released after game publication, and why do some games still, in this day and age, have no sodding demos?
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		<title>By: Matthew Craig</title>
		<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/#comment-824</link>
		<dc:creator>Matthew Craig</dc:creator>
		<pubDate>Wed, 05 Sep 2007 19:12:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=219#comment-824</guid>
		<description>It&#039;s Automan! Yay! Or possibly Street Hawk! Go Tangerine Dream Go!

(Street Hawk was an eighties motorcycle superhero who was in love with George Clooney*)

Yeah, that was kind of screwy. But I guess they were making some kind of point, re: verismilitude. I dunno. TimeShift&#039;s the sort of game I&#039;ve only ever played in seaside arcades (two gun Woo style&#039;e, natch).

//\Oo/\\
* - okay, an character played by George Clooney. He had a mullet: he deserved to die.</description>
		<content:encoded><![CDATA[<p>It&#8217;s Automan! Yay! Or possibly Street Hawk! Go Tangerine Dream Go!</p>
<p>(Street Hawk was an eighties motorcycle superhero who was in love with George Clooney*)</p>
<p>Yeah, that was kind of screwy. But I guess they were making some kind of point, re: verismilitude. I dunno. TimeShift&#8217;s the sort of game I&#8217;ve only ever played in seaside arcades (two gun Woo style&#8217;e, natch).</p>
<p>//\Oo/\\<br />
* &#8211; okay, an character played by George Clooney. He had a mullet: he deserved to die.
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		<title>By: Martin</title>
		<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/#comment-818</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Wed, 05 Sep 2007 16:46:10 +0000</pubDate>
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		<description>Looks ace! Both the ad and the game.</description>
		<content:encoded><![CDATA[<p>Looks ace! Both the ad and the game.
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		<title>By: Bob Arctor</title>
		<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/#comment-817</link>
		<dc:creator>Bob Arctor</dc:creator>
		<pubDate>Wed, 05 Sep 2007 16:23:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=219#comment-817</guid>
		<description>Meh looked pretty cool. Like Robocop vs Doctor Who. I&#039;m a sucker for messing with time, if it&#039;s done well. I.e. FEAR and Max Payne 1 and 2. But mostly it&#039;s done in a boring fashion, or it&#039;s just a boring game.</description>
		<content:encoded><![CDATA[<p>Meh looked pretty cool. Like Robocop vs Doctor Who. I&#8217;m a sucker for messing with time, if it&#8217;s done well. I.e. FEAR and Max Payne 1 and 2. But mostly it&#8217;s done in a boring fashion, or it&#8217;s just a boring game.
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		<title>By: Martin Coxall</title>
		<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/#comment-816</link>
		<dc:creator>Martin Coxall</dc:creator>
		<pubDate>Wed, 05 Sep 2007 16:05:33 +0000</pubDate>
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		<description>I want a game where you can fast-forward time. Right through all the unfair difficulty spikes, lame bosses, poor voice acting, ill-advised driving sequences, seemingly unending arena battles, twitchy platforming bits rendered unspeakably frustrating by a mentally ill camera, anticlimactic ending, and the hours and hours that are just tedious beyond belief.</description>
		<content:encoded><![CDATA[<p>I want a game where you can fast-forward time. Right through all the unfair difficulty spikes, lame bosses, poor voice acting, ill-advised driving sequences, seemingly unending arena battles, twitchy platforming bits rendered unspeakably frustrating by a mentally ill camera, anticlimactic ending, and the hours and hours that are just tedious beyond belief.
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/#comment-815</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Wed, 05 Sep 2007 15:47:01 +0000</pubDate>
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		<description>I think there is another time rewind action game, but I forget the name. On PS2 I think. Also Evolution GT, a racing game that came out last year.</description>
		<content:encoded><![CDATA[<p>I think there is another time rewind action game, but I forget the name. On PS2 I think. Also Evolution GT, a racing game that came out last year.
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		<title>By: Martin Coxall</title>
		<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/#comment-812</link>
		<dc:creator>Martin Coxall</dc:creator>
		<pubDate>Wed, 05 Sep 2007 15:09:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=219#comment-812</guid>
		<description>It&#039;s like the mature (i.e. childish) version of all those Wii adverts with happy grannies flapping their wands, only with emotionally stunted berks with guns.</description>
		<content:encoded><![CDATA[<p>It&#8217;s like the mature (i.e. childish) version of all those Wii adverts with happy grannies flapping their wands, only with emotionally stunted berks with guns.
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		<title>By: John</title>
		<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/#comment-811</link>
		<dc:creator>John</dc:creator>
		<pubDate>Wed, 05 Sep 2007 14:33:41 +0000</pubDate>
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		<description>How many games have there been where you can stop or rewind time?

Um, that game about a cat no one played, and Prince of Persia. Not really done to death I&#039;d have thought.</description>
		<content:encoded><![CDATA[<p>How many games have there been where you can stop or rewind time?</p>
<p>Um, that game about a cat no one played, and Prince of Persia. Not really done to death I&#8217;d have thought.
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/#comment-810</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Wed, 05 Sep 2007 14:27:12 +0000</pubDate>
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		<description>As we all know, robbers are not real people.</description>
		<content:encoded><![CDATA[<p>As we all know, robbers are not real people.
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		<title>By: Masked Dave</title>
		<link>http://www.rockpapershotgun.com/2007/09/05/hey-realistic-graphics/#comment-809</link>
		<dc:creator>Masked Dave</dc:creator>
		<pubDate>Wed, 05 Sep 2007 14:24:43 +0000</pubDate>
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		<description>Why did he kill them? They were only robbers, he clearly could have just disabled them and left them for the cops to pick up.</description>
		<content:encoded><![CDATA[<p>Why did he kill them? They were only robbers, he clearly could have just disabled them and left them for the cops to pick up.
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