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	<title>Comments on: Interview: Prof. Henry Jenkins</title>
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		<title>By: Andrew Farrell</title>
		<link>http://www.rockpapershotgun.com/2007/09/09/henry-jenkins-interview/#comment-942</link>
		<dc:creator>Andrew Farrell</dc:creator>
		<pubDate>Sun, 09 Sep 2007 22:12:20 +0000</pubDate>
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		<description>Evocative? Why head go bad? I meant well-composed.</description>
		<content:encoded><![CDATA[<p>Evocative? Why head go bad? I meant well-composed.
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		<title>By: Andrew Farrell</title>
		<link>http://www.rockpapershotgun.com/2007/09/09/henry-jenkins-interview/#comment-941</link>
		<dc:creator>Andrew Farrell</dc:creator>
		<pubDate>Sun, 09 Sep 2007 22:11:46 +0000</pubDate>
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		<description>Really good stuff, intelligent and evocative through out. Which makes this stand out even further:

&lt;i&gt;It is hard to find a bad film - at least a really bad film - made in 1939. But, if the floor is very high, the ceiling is surprisingly low.&lt;/i&gt;

Yeah, aside from Gone With The Wind, Mr. Smith Goes To Washington and THE WIZARD OF MOTHERFUCKING OZ, there really aren&#039;t any standout films that year.</description>
		<content:encoded><![CDATA[<p>Really good stuff, intelligent and evocative through out. Which makes this stand out even further:</p>
<p><i>It is hard to find a bad film &#8211; at least a really bad film &#8211; made in 1939. But, if the floor is very high, the ceiling is surprisingly low.</i></p>
<p>Yeah, aside from Gone With The Wind, Mr. Smith Goes To Washington and THE WIZARD OF MOTHERFUCKING OZ, there really aren&#8217;t any standout films that year.
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		<title>By: roBurky</title>
		<link>http://www.rockpapershotgun.com/2007/09/09/henry-jenkins-interview/#comment-935</link>
		<dc:creator>roBurky</dc:creator>
		<pubDate>Sun, 09 Sep 2007 11:09:07 +0000</pubDate>
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		<description>Thanks for this. It was a really interesting read.</description>
		<content:encoded><![CDATA[<p>Thanks for this. It was a really interesting read.
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		<title>By: DuBBle</title>
		<link>http://www.rockpapershotgun.com/2007/09/09/henry-jenkins-interview/#comment-933</link>
		<dc:creator>DuBBle</dc:creator>
		<pubDate>Sun, 09 Sep 2007 10:07:22 +0000</pubDate>
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		<description>Professor Jenkins&#039; response to your question about violence was most enlightening:

&quot;The issue shouldn’t be how much violence is in the game but rather what the violence in a game means.&quot;

I think that violence in games means less when it&#039;s repetitive, and that the result of frequent, similar &#039;tasks&#039;  is inevitably emotional detachment and decreased pleasure. I&#039;d love to see a game based on Dexter (an American TV show about a good-natured serial killer) in which acts of violence would be rare and the focus would be on the gruesome emotions evoked during the preparations, build-up, and process of murder.</description>
		<content:encoded><![CDATA[<p>Professor Jenkins&#8217; response to your question about violence was most enlightening:</p>
<p>&#8220;The issue shouldn’t be how much violence is in the game but rather what the violence in a game means.&#8221;</p>
<p>I think that violence in games means less when it&#8217;s repetitive, and that the result of frequent, similar &#8216;tasks&#8217;  is inevitably emotional detachment and decreased pleasure. I&#8217;d love to see a game based on Dexter (an American TV show about a good-natured serial killer) in which acts of violence would be rare and the focus would be on the gruesome emotions evoked during the preparations, build-up, and process of murder.
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