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	<title>Comments on: RPS Talks To Introversion&#8217;s Chris Delay</title>
	<atom:link href="http://www.rockpapershotgun.com/2007/09/11/rps-talks-to-introversions-chris-delay/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2007/09/11/rps-talks-to-introversions-chris-delay/</link>
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		<title>By: tuxu</title>
		<link>http://www.rockpapershotgun.com/2007/09/11/rps-talks-to-introversions-chris-delay/comment-page-1/#comment-91714</link>
		<dc:creator>tuxu</dc:creator>
		<pubDate>Sun, 21 Sep 2008 20:28:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=240#comment-91714</guid>
		<description>TO - The_B

You said: &quot;I hope Subversion could be their first game to incoporate both single and multiplayer elements in the same game…&quot;

http://forums.empiresmod.com/index.php
http://images.google.co.uk/images?hl=en&amp;q=empires%20HL2&amp;um=1&amp;ie=UTF-8&amp;sa=N&amp;tab=wi

I say, go there NAO, you&#039;ll B very a happy campper ;)
and google for ranagadeX for UT3 might make u even moar happy!</description>
		<content:encoded><![CDATA[<p>TO &#8211; The_B</p>
<p>You said: &#8220;I hope Subversion could be their first game to incoporate both single and multiplayer elements in the same game…&#8221;</p>
<p><a href="http://forums.empiresmod.com/index.php" rel="nofollow">http://forums.empiresmod.com/index.php</a><br />
<a href="http://images.google.co.uk/images?hl=en&amp;q=empires%20HL2&amp;um=1&amp;ie=UTF-8&amp;sa=N&amp;tab=wi" rel="nofollow">http://images.google.co.uk/images?hl=en&amp;q=empires%20HL2&amp;um=1&amp;ie=UTF-8&amp;sa=N&amp;tab=wi</a></p>
<p>I say, go there NAO, you&#8217;ll B very a happy campper ;)<br />
and google for ranagadeX for UT3 might make u even moar happy!</p>
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		<title>By: Rob</title>
		<link>http://www.rockpapershotgun.com/2007/09/11/rps-talks-to-introversions-chris-delay/comment-page-1/#comment-1128</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Thu, 13 Sep 2007 14:44:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=240#comment-1128</guid>
		<description>Looks like an implementation of this paper:

http://www.aac.bartlett.ucl.ac.uk/weblog/2004/11/more-on-procedural-cities.html</description>
		<content:encoded><![CDATA[<p>Looks like an implementation of this paper:</p>
<p><a href="http://www.aac.bartlett.ucl.ac.uk/weblog/2004/11/more-on-procedural-cities.html" rel="nofollow">http://www.aac.bartlett.ucl.ac.uk/weblog/2004/11/more-on-procedural-cities.html</a></p>
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	<item>
		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2007/09/11/rps-talks-to-introversions-chris-delay/comment-page-1/#comment-1076</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Wed, 12 Sep 2007 13:46:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=240#comment-1076</guid>
		<description>Oh &#039;eck. Should be fixed now.</description>
		<content:encoded><![CDATA[<p>Oh &#8216;eck. Should be fixed now.</p>
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		<title>By: Pod</title>
		<link>http://www.rockpapershotgun.com/2007/09/11/rps-talks-to-introversions-chris-delay/comment-page-1/#comment-1075</link>
		<dc:creator>Pod</dc:creator>
		<pubDate>Wed, 12 Sep 2007 13:36:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=240#comment-1075</guid>
		<description>the link to the video is just a link to a jpg, you want to point it here:
http://www.introversion.co.uk/blog/roadgen/roadgen-all.avi


re: the city generator. It all looks very interesting, I can&#039;t wait to see what they make with it. Hell, I can&#039;t wait for anything new from them. When defcon came out, I bought it straight away, even though I didn&#039;t even have access to the internet!</description>
		<content:encoded><![CDATA[<p>the link to the video is just a link to a jpg, you want to point it here:<br />
<a href="http://www.introversion.co.uk/blog/roadgen/roadgen-all.avi" rel="nofollow">http://www.introversion.co.uk/blog/roadgen/roadgen-all.avi</a></p>
<p>re: the city generator. It all looks very interesting, I can&#8217;t wait to see what they make with it. Hell, I can&#8217;t wait for anything new from them. When defcon came out, I bought it straight away, even though I didn&#8217;t even have access to the internet!</p>
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	<item>
		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2007/09/11/rps-talks-to-introversions-chris-delay/comment-page-1/#comment-1055</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Wed, 12 Sep 2007 07:23:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=240#comment-1055</guid>
		<description>Thanks, fixed.</description>
		<content:encoded><![CDATA[<p>Thanks, fixed.</p>
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		<title>By: MaW</title>
		<link>http://www.rockpapershotgun.com/2007/09/11/rps-talks-to-introversions-chris-delay/comment-page-1/#comment-1054</link>
		<dc:creator>MaW</dc:creator>
		<pubDate>Wed, 12 Sep 2007 07:10:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=240#comment-1054</guid>
		<description>The link to the Introversion blog is missing its http://.

Thanks for doing the interview - Introversion produce great games, and although I&#039;d heard about the experiments they were doing with procedural generation for Subversion, I didn&#039;t know that Multiwinia was coming out next year.

That news has made me ridiculously happy. I loved Darwinia (user interface aside) but being only a single-player campaign I&#039;ve only ever played it through twice. Not that this is really a problem, because a good single-player game is a hugely fulfilling experience.

Like Bioshock probably is, if it would work.</description>
		<content:encoded><![CDATA[<p>The link to the Introversion blog is missing its http://.</p>
<p>Thanks for doing the interview &#8211; Introversion produce great games, and although I&#8217;d heard about the experiments they were doing with procedural generation for Subversion, I didn&#8217;t know that Multiwinia was coming out next year.</p>
<p>That news has made me ridiculously happy. I loved Darwinia (user interface aside) but being only a single-player campaign I&#8217;ve only ever played it through twice. Not that this is really a problem, because a good single-player game is a hugely fulfilling experience.</p>
<p>Like Bioshock probably is, if it would work.</p>
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		<title>By: Dan Trott</title>
		<link>http://www.rockpapershotgun.com/2007/09/11/rps-talks-to-introversions-chris-delay/comment-page-1/#comment-1011</link>
		<dc:creator>Dan Trott</dc:creator>
		<pubDate>Tue, 11 Sep 2007 16:02:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=240#comment-1011</guid>
		<description>What is he building in there....

We have a right to know.</description>
		<content:encoded><![CDATA[<p>What is he building in there&#8230;.</p>
<p>We have a right to know.</p>
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		<title>By: The_B</title>
		<link>http://www.rockpapershotgun.com/2007/09/11/rps-talks-to-introversions-chris-delay/comment-page-1/#comment-1010</link>
		<dc:creator>The_B</dc:creator>
		<pubDate>Tue, 11 Sep 2007 15:56:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=240#comment-1010</guid>
		<description>But surely using this technology, the world will be Inconvenient. What with all these Al-Gore-rithims...

I think I just broke the funny. Sorry.



On a serious note, and I don&#039;t care how cheesy it sounds, I am in full agreement that the PC is quite literally the best platform to nuture the indie scene, and it&#039;s obvious from the cues the consoles are taking from the headway made on the PC - would we really be seeing things like XNA and the old Net Yaroze if it wasn&#039;t for the PC? I doubt it.

On an Introversion level - I&#039;m really looking forward to Multiwinia and Subversion - and it&#039;s almost like they can do no wrong. I hope Subversion could be their first game to incoporate both single and multiplayer elements in the same game...</description>
		<content:encoded><![CDATA[<p>But surely using this technology, the world will be Inconvenient. What with all these Al-Gore-rithims&#8230;</p>
<p>I think I just broke the funny. Sorry.</p>
<p>On a serious note, and I don&#8217;t care how cheesy it sounds, I am in full agreement that the PC is quite literally the best platform to nuture the indie scene, and it&#8217;s obvious from the cues the consoles are taking from the headway made on the PC &#8211; would we really be seeing things like XNA and the old Net Yaroze if it wasn&#8217;t for the PC? I doubt it.</p>
<p>On an Introversion level &#8211; I&#8217;m really looking forward to Multiwinia and Subversion &#8211; and it&#8217;s almost like they can do no wrong. I hope Subversion could be their first game to incoporate both single and multiplayer elements in the same game&#8230;</p>
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