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	<title>Comments on: Eve Online Economic Report (#1)</title>
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	<link>http://www.rockpapershotgun.com/2007/09/13/eve-online-economic-report/</link>
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		<title>By: Amelia Neblett</title>
		<link>http://www.rockpapershotgun.com/2007/09/13/eve-online-economic-report/#comment-554923</link>
		<dc:creator>Amelia Neblett</dc:creator>
		<pubDate>Wed, 17 Nov 2010 12:11:12 +0000</pubDate>
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		<description>Amazing! Photograph browsing search engines all day for this and i as a final point think it is listed here!</description>
		<content:encoded><![CDATA[<p>Amazing! Photograph browsing search engines all day for this and i as a final point think it is listed here!
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		<title>By: Janek</title>
		<link>http://www.rockpapershotgun.com/2007/09/13/eve-online-economic-report/#comment-2160</link>
		<dc:creator>Janek</dc:creator>
		<pubDate>Sun, 30 Sep 2007 19:15:57 +0000</pubDate>
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		<description>For those that are interested, the next economics devblog is up: http://myeve.eve-online.com/devblog.asp?a=blog&amp;bid=505

(Although of course you can only read that with an active account I think. Still, graphs.)</description>
		<content:encoded><![CDATA[<p>For those that are interested, the next economics devblog is up: <a href="http://myeve.eve-online.com/devblog.asp?a=blog&#038;bid=505" rel="nofollow">http://myeve.eve-online.com/devblog.asp?a=blog&#038;bid=505</a></p>
<p>(Although of course you can only read that with an active account I think. Still, graphs.)
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		<title>By: Jamie</title>
		<link>http://www.rockpapershotgun.com/2007/09/13/eve-online-economic-report/#comment-1165</link>
		<dc:creator>Jamie</dc:creator>
		<pubDate>Fri, 14 Sep 2007 08:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=255#comment-1165</guid>
		<description>I loved eve. I played it for a year when it was released.... but alas I almost lost my real life due to the fact that I could do nothing but play eve with every spare second I had. 

I split with my girlfriend and so was without internet for 2 weeks, resulting in some cold turkey eve style. Probably for the best. 

I can&#039;t touch MMORPGs anymore for fear that they will be as good as eve. Only if I win the lottery and have an insane amount of time on my hands, will I ever venture back down that road.

But I really do miss eve, I miss my corp and I miss the insane strip mining sessions, I miss the space battles.....

I don&#039;t miss my RL friends taking the piss out of me for not coming out because of a &quot;corp mining session&quot;, and destroying my cruiser by sccidently settting a smart bomb off next to a station.</description>
		<content:encoded><![CDATA[<p>I loved eve. I played it for a year when it was released&#8230;. but alas I almost lost my real life due to the fact that I could do nothing but play eve with every spare second I had. </p>
<p>I split with my girlfriend and so was without internet for 2 weeks, resulting in some cold turkey eve style. Probably for the best. </p>
<p>I can&#8217;t touch MMORPGs anymore for fear that they will be as good as eve. Only if I win the lottery and have an insane amount of time on my hands, will I ever venture back down that road.</p>
<p>But I really do miss eve, I miss my corp and I miss the insane strip mining sessions, I miss the space battles&#8230;..</p>
<p>I don&#8217;t miss my RL friends taking the piss out of me for not coming out because of a &#8220;corp mining session&#8221;, and destroying my cruiser by sccidently settting a smart bomb off next to a station.
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		<title>By: josh g.</title>
		<link>http://www.rockpapershotgun.com/2007/09/13/eve-online-economic-report/#comment-1150</link>
		<dc:creator>josh g.</dc:creator>
		<pubDate>Thu, 13 Sep 2007 23:44:10 +0000</pubDate>
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		<description>Eve *does* let you visualize recent podkills on the galactic map, though.  Not a graph, but still a nice violence-related data visualization.</description>
		<content:encoded><![CDATA[<p>Eve *does* let you visualize recent podkills on the galactic map, though.  Not a graph, but still a nice violence-related data visualization.
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		<title>By: Janek</title>
		<link>http://www.rockpapershotgun.com/2007/09/13/eve-online-economic-report/#comment-1145</link>
		<dc:creator>Janek</dc:creator>
		<pubDate>Thu, 13 Sep 2007 20:32:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=255#comment-1145</guid>
		<description>I&#039;m looking forward to the analysis of the tech 2 market: such high-demand low-supply items lead to a wonderfully volatile market, particularly when planned changes are announced. It was fascinating watching, say, the Sacrilege&#039;s price spike ahead of the recent Rev 2.2 patch, and slowly stabilise again.</description>
		<content:encoded><![CDATA[<p>I&#8217;m looking forward to the analysis of the tech 2 market: such high-demand low-supply items lead to a wonderfully volatile market, particularly when planned changes are announced. It was fascinating watching, say, the Sacrilege&#8217;s price spike ahead of the recent Rev 2.2 patch, and slowly stabilise again.
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		<title>By: David</title>
		<link>http://www.rockpapershotgun.com/2007/09/13/eve-online-economic-report/#comment-1141</link>
		<dc:creator>David</dc:creator>
		<pubDate>Thu, 13 Sep 2007 19:25:11 +0000</pubDate>
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		<description>That&#039;s why I blow other people up for money. Not the most relaxing way to play the game, but the regular adrenaline spike keeps me paying my subscription charge!</description>
		<content:encoded><![CDATA[<p>That&#8217;s why I blow other people up for money. Not the most relaxing way to play the game, but the regular adrenaline spike keeps me paying my subscription charge!
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		<title>By: John P</title>
		<link>http://www.rockpapershotgun.com/2007/09/13/eve-online-economic-report/#comment-1140</link>
		<dc:creator>John P</dc:creator>
		<pubDate>Thu, 13 Sep 2007 17:56:51 +0000</pubDate>
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		<description>I loved eve when I played it, but I never got very far. I think the reason i&#039;m awful at maths was part of it. Mining with a mate in a 0.7 sec is soooo relaxing though. Can&#039;t really justify the monthly fee just for that tho</description>
		<content:encoded><![CDATA[<p>I loved eve when I played it, but I never got very far. I think the reason i&#8217;m awful at maths was part of it. Mining with a mate in a 0.7 sec is soooo relaxing though. Can&#8217;t really justify the monthly fee just for that tho
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		<title>By: arqueturus</title>
		<link>http://www.rockpapershotgun.com/2007/09/13/eve-online-economic-report/#comment-1120</link>
		<dc:creator>arqueturus</dc:creator>
		<pubDate>Thu, 13 Sep 2007 13:25:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=255#comment-1120</guid>
		<description>These are active accounts only, not including 2 week trial accounts but what Jim says is right, most veteran players have 2+ accounts. This is due to the fact you can buy game time cards for ingame currency, so if you&#039;re rich, you can play for free.</description>
		<content:encoded><![CDATA[<p>These are active accounts only, not including 2 week trial accounts but what Jim says is right, most veteran players have 2+ accounts. This is due to the fact you can buy game time cards for ingame currency, so if you&#8217;re rich, you can play for free.
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		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2007/09/13/eve-online-economic-report/#comment-1119</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Thu, 13 Sep 2007 13:19:57 +0000</pubDate>
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		<description>It&#039;s quite possible the fact that most hardcore Eve players have more than one account. The actual number of players is probably 60% of the number of accounts.</description>
		<content:encoded><![CDATA[<p>It&#8217;s quite possible the fact that most hardcore Eve players have more than one account. The actual number of players is probably 60% of the number of accounts.
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		<title>By: Andrew Farrell</title>
		<link>http://www.rockpapershotgun.com/2007/09/13/eve-online-economic-report/#comment-1118</link>
		<dc:creator>Andrew Farrell</dc:creator>
		<pubDate>Thu, 13 Sep 2007 13:07:06 +0000</pubDate>
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		<description>Has the number of inhabitants really doubled in the last year? For god&#039;s sake, why? Or is this like Blizzard&#039;s &quot;everyone who has every had an account&quot; figure?</description>
		<content:encoded><![CDATA[<p>Has the number of inhabitants really doubled in the last year? For god&#8217;s sake, why? Or is this like Blizzard&#8217;s &#8220;everyone who has every had an account&#8221; figure?
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		<title>By: Del Boy</title>
		<link>http://www.rockpapershotgun.com/2007/09/13/eve-online-economic-report/#comment-1115</link>
		<dc:creator>Del Boy</dc:creator>
		<pubDate>Thu, 13 Sep 2007 11:55:16 +0000</pubDate>
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		<description>I *think* I&#039;ve spotted a trend there.</description>
		<content:encoded><![CDATA[<p>I *think* I&#8217;ve spotted a trend there.
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