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	<title>Comments on: Spitfire Summery</title>
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		<title>By: Norman Wisdom: A Combat Mission Q&#38;A &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2007/09/16/spitfire-summery/#comment-623098</link>
		<dc:creator>Norman Wisdom: A Combat Mission Q&#38;A &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Wed, 16 Feb 2011 15:01:36 +0000</pubDate>
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		<description>[...]  [...]</description>
		<content:encoded><![CDATA[<p>[...]  [...]
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		<title>By: bentley dominator</title>
		<link>http://www.rockpapershotgun.com/2007/09/16/spitfire-summery/#comment-423068</link>
		<dc:creator>bentley dominator</dc:creator>
		<pubDate>Tue, 30 Mar 2010 09:38:50 +0000</pubDate>
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		<description>[...] This is a first for me, today I will be moving away from my usual How To guides to have a bit of aSpitfire Summery &#124; Rock, Paper, ShotgunYesterday was Battle of Britain Day here in the UK. If you are British and didn&#039;t spend at least [...]</description>
		<content:encoded><![CDATA[<p>[...] This is a first for me, today I will be moving away from my usual How To guides to have a bit of aSpitfire Summery | Rock, Paper, ShotgunYesterday was Battle of Britain Day here in the UK. If you are British and didn&#39;t spend at least [...]
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		<title>By: Weylund</title>
		<link>http://www.rockpapershotgun.com/2007/09/16/spitfire-summery/#comment-109709</link>
		<dc:creator>Weylund</dc:creator>
		<pubDate>Thu, 06 Nov 2008 22:01:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=270#comment-109709</guid>
		<description>Charles is still making fantastic games, by the way.  He&#039;s currently the sole programmer on Combat Mission: Shock Force (releasing the &quot;Marines&quot; module for that now actually).  I&#039;ve been involved with the product as a tester since early this year and it&#039;s come a LOOOOOOONG way from the release Paradox forced BTS/BFC to make last July.

Infantry combat in particular (since it&#039;s been a pet peeve of mine and I&#039;m pretty sure my complaints in that direction were my raison d&#039;entre, if you will) has improved substantially.

Cheers for the list - now I need to see which of these I can track down. :-)</description>
		<content:encoded><![CDATA[<p>Charles is still making fantastic games, by the way.  He&#8217;s currently the sole programmer on Combat Mission: Shock Force (releasing the &#8220;Marines&#8221; module for that now actually).  I&#8217;ve been involved with the product as a tester since early this year and it&#8217;s come a LOOOOOOONG way from the release Paradox forced BTS/BFC to make last July.</p>
<p>Infantry combat in particular (since it&#8217;s been a pet peeve of mine and I&#8217;m pretty sure my complaints in that direction were my raison d&#8217;entre, if you will) has improved substantially.</p>
<p>Cheers for the list &#8211; now I need to see which of these I can track down. :-)
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		<title>By: CannedLizard</title>
		<link>http://www.rockpapershotgun.com/2007/09/16/spitfire-summery/#comment-1268</link>
		<dc:creator>CannedLizard</dc:creator>
		<pubDate>Mon, 17 Sep 2007 09:43:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=270#comment-1268</guid>
		<description>I&#039;m pretty sure if the Japanese can play Medal of Hono(u)r: Pacific Assault, or hell...if I, a law abiding citizen, can joyfully play Grand Theft Auto, you can play anything you want.</description>
		<content:encoded><![CDATA[<p>I&#8217;m pretty sure if the Japanese can play Medal of Hono(u)r: Pacific Assault, or hell&#8230;if I, a law abiding citizen, can joyfully play Grand Theft Auto, you can play anything you want.
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		<title>By: just_finished_okami</title>
		<link>http://www.rockpapershotgun.com/2007/09/16/spitfire-summery/#comment-1267</link>
		<dc:creator>just_finished_okami</dc:creator>
		<pubDate>Mon, 17 Sep 2007 09:34:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=270#comment-1267</guid>
		<description>ummm... one of my grandfathers acutally was sa &lt;i&gt;Stuka&lt;/i&gt; pilot (though he bombed Russia, not England).. am I still allowed to read this?</description>
		<content:encoded><![CDATA[<p>ummm&#8230; one of my grandfathers acutally was sa <i>Stuka</i> pilot (though he bombed Russia, not England).. am I still allowed to read this?
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		<title>By: Tim Stone</title>
		<link>http://www.rockpapershotgun.com/2007/09/16/spitfire-summery/#comment-1265</link>
		<dc:creator>Tim Stone</dc:creator>
		<pubDate>Mon, 17 Sep 2007 09:25:50 +0000</pubDate>
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		<description>If ever a game deserved a &#039;!&#039; in its title it&#039;s AS. Sadly, BTS ran out of time and it was left out.</description>
		<content:encoded><![CDATA[<p>If ever a game deserved a &#8216;!&#8217; in its title it&#8217;s AS. Sadly, BTS ran out of time and it was left out.
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		<title>By: Pod</title>
		<link>http://www.rockpapershotgun.com/2007/09/16/spitfire-summery/#comment-1262</link>
		<dc:creator>Pod</dc:creator>
		<pubDate>Mon, 17 Sep 2007 02:04:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=270#comment-1262</guid>
		<description>Ahhh, Achtung Spitfire! (you forgot the !, by the way -- very crucial). I lost many many hours to that, mainly spent in the last of my planes turning furious circle around the last of the oppositions, trying to out-do them in 3d-movement-on-a-2D-picture. You made my day (it&#039;s 3.07am, pick whichever day you fancy making for me yourself) by telling me that the guy who made that also made Combat Mission: Beyond Overlord. I fell less guitly about the fact I pirated AS! now.</description>
		<content:encoded><![CDATA[<p>Ahhh, Achtung Spitfire! (you forgot the !, by the way &#8212; very crucial). I lost many many hours to that, mainly spent in the last of my planes turning furious circle around the last of the oppositions, trying to out-do them in 3d-movement-on-a-2D-picture. You made my day (it&#8217;s 3.07am, pick whichever day you fancy making for me yourself) by telling me that the guy who made that also made Combat Mission: Beyond Overlord. I fell less guitly about the fact I pirated AS! now.
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