Midway’s Harvey “Deus Ex” Smith has a bit to say about the development of environments and “gameplay ecologies” for his new shooter, Blacksite:
I suspect Blacksite might actually be worth getting moderately excited about. Smith is at the controls, and there’s both Gears Of War jump in/out co-op, Stranglehold’s destructible environments, and some Brothers In Arms squad-control stuff. Area 51 might have been a bit arse, but this looks like it might have some value. Blacksite 2, says Smith, will be even more interesting.
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Crap, Harvey Smith looks much younger than I expected. For some reason I have this image of all the Deus Ex developers being all gruff, wizened, and definately at least 50.
Another interesting game vying for my attention in November – looking like a busy month!
Let’s hope Harvey “universal ammo is a good idea” Smith is back on top form.
Based on the demo, the game seems a bit dull. Even the basic enemies are damage sponges and, yawn, you know, none of the combat was more than perfunctory shoot-dodge-kill. However, I do want to play it just for that enormous worm thingy in the trailer. I’m a sucker for REALLY HUGE monsters.
Did I read somewhere that Blacksite is ditching the alien/mutation aspects of Area 51? I may be getting confused with Far Cry 2. I hope not, anyway, as the alien powers were Area 51’s saving grace (it was, otherwise, a bit mediocre).
I think the Blacksite demo was way too early. It still had another 3-4 months development when that came out.