Rock, Paper, Shotgun

Dust to Dust

Posted by Kieron Gillen on September 22nd, 2007 at 3:49 pm.

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Having finally got my computer working after some memory went kiizzzzzzpip! I needed some soothing. Hence, as humans have done through the ages, I turn to the power of art. Nullpointer forwards some links to Jim, who gives them to me. So I found myself reading the developers of Braid talking about landmarks in games, where they link to this:

And a smile starts to cut through the scowl.

Then I head over to the lovely etchasketch artist to discover…

Little little sister and not so big Daddy

And then I calm as calm can be. Time for some ultraviolent videogames, obv.

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4 Comments »

  1. Next, I would like to see Aztec rendered in cut obsidian. Chop chop.

  2. Del Boy says:

    I haven’t played CS for years but, yeah, I recognise that…er….sandmap.

    …OFF TO NEVER NEVER LAND!

  3. Oh noes, where did all the crates go?

  4. CannedLizard says:

    Woah, they used my comparison screenshot between Source Dust and 1.6 Dust. My brush with fame is here!

    Although it might be worth noting that I only choose Dust because there was a pre-existing screenshot of de_dust 1.6 on the page, I just mimiced it in Source.

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