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	<title>Comments on: Retrospective: Republic Commando</title>
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	<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/</link>
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		<title>By: Carra</title>
		<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/comment-page-1/#comment-254099</link>
		<dc:creator>Carra</dc:creator>
		<pubDate>Sun, 23 Aug 2009 22:16:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=351#comment-254099</guid>
		<description>Wee, playing through it again. Still as great as I remember. Clickie, go set that charge. Clickie, go snipe. Why has noone made another squad based shooter which is so intuitive as this one?

Sure, I also enjoyed Freedom Fighters. That game was best with around three squad mates. At that point, I did about half of all the damage and my squad mates did the rest. With eleven running around, it didn&#039;t matter much what you did yourself. They should have limited their squad to around four guys, just like Republic Commando.</description>
		<content:encoded><![CDATA[<p>Wee, playing through it again. Still as great as I remember. Clickie, go set that charge. Clickie, go snipe. Why has noone made another squad based shooter which is so intuitive as this one?</p>
<p>Sure, I also enjoyed Freedom Fighters. That game was best with around three squad mates. At that point, I did about half of all the damage and my squad mates did the rest. With eleven running around, it didn&#8217;t matter much what you did yourself. They should have limited their squad to around four guys, just like Republic Commando.</p>
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		<title>By: Rock, Paper, Shotgun: The Pub Lunch Exegesis &#187; Steam + Lucasarts = Global Fangasm</title>
		<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/comment-page-1/#comment-217044</link>
		<dc:creator>Rock, Paper, Shotgun: The Pub Lunch Exegesis &#187; Steam + Lucasarts = Global Fangasm</dc:creator>
		<pubDate>Mon, 06 Jul 2009 17:55:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=351#comment-217044</guid>
		<description>[...] your hands and say yeah. And even overlooked latter-day gem Republic motherfuggin&#8217; Commando finally gets its day in the [...]</description>
		<content:encoded><![CDATA[<p>[...] your hands and say yeah. And even overlooked latter-day gem Republic motherfuggin&#8217; Commando finally gets its day in the [...]</p>
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		<title>By: Nurdbot</title>
		<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/comment-page-1/#comment-6343</link>
		<dc:creator>Nurdbot</dc:creator>
		<pubDate>Tue, 30 Oct 2007 00:03:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=351#comment-6343</guid>
		<description>I heavily agree, Republic Commando is one my personal favourite Star Wars games of the 2nd Generation LA has pumped out next to KOTOR, JKA and pre-NGE SWG.

It certainly is worth getting, the primitive almost there Ragdoll Physics, The Chatter between your Squad Mates and the pleasure of finally mastering the really hard bit of the game (Escaping the shop about the go boom). Nothing is more manly that Pistol Whipping 8 Robots in a row in 4 seconds. 

An awesome SW game. Best thing about the game? The non presence of any generic Jedi.</description>
		<content:encoded><![CDATA[<p>I heavily agree, Republic Commando is one my personal favourite Star Wars games of the 2nd Generation LA has pumped out next to KOTOR, JKA and pre-NGE SWG.</p>
<p>It certainly is worth getting, the primitive almost there Ragdoll Physics, The Chatter between your Squad Mates and the pleasure of finally mastering the really hard bit of the game (Escaping the shop about the go boom). Nothing is more manly that Pistol Whipping 8 Robots in a row in 4 seconds. </p>
<p>An awesome SW game. Best thing about the game? The non presence of any generic Jedi.</p>
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		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/comment-page-1/#comment-3830</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Wed, 17 Oct 2007 00:58:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=351#comment-3830</guid>
		<description>Freedom fighters is good fun but it&#039;s console roots really do show and the multiplayer is pants.</description>
		<content:encoded><![CDATA[<p>Freedom fighters is good fun but it&#8217;s console roots really do show and the multiplayer is pants.</p>
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		<title>By: Garth</title>
		<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/comment-page-1/#comment-3660</link>
		<dc:creator>Garth</dc:creator>
		<pubDate>Tue, 16 Oct 2007 00:35:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=351#comment-3660</guid>
		<description>I remember liking the demo, but not enough to run out and get the game.

Maybe I&#039;ll take a look at it (After I retry the demo ;)

I&#039;m also going to look for a demo of Freedom Fighters, as I&#039;ve heard good things.</description>
		<content:encoded><![CDATA[<p>I remember liking the demo, but not enough to run out and get the game.</p>
<p>Maybe I&#8217;ll take a look at it (After I retry the demo ;)</p>
<p>I&#8217;m also going to look for a demo of Freedom Fighters, as I&#8217;ve heard good things.</p>
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		<title>By: Seniath</title>
		<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/comment-page-1/#comment-3341</link>
		<dc:creator>Seniath</dc:creator>
		<pubDate>Fri, 12 Oct 2007 19:26:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=351#comment-3341</guid>
		<description>Just finished it, and agree with everything mentioned above. I will say one thing, however. Who the hell thought &quot;I know, lets put an Ash song in over the credits&quot;. The note it ended on, with the (minor spoilers) Republic invasion of Kashyyyk, having the RotS Imperial March theme over the credits would&#039;ve been much, much more fitting. But no, something totally unrelated to the game, or the universe. Not to mention the fact that an ex girlfriend left me with an intense distate for Ash.</description>
		<content:encoded><![CDATA[<p>Just finished it, and agree with everything mentioned above. I will say one thing, however. Who the hell thought &#8220;I know, lets put an Ash song in over the credits&#8221;. The note it ended on, with the (minor spoilers) Republic invasion of Kashyyyk, having the RotS Imperial March theme over the credits would&#8217;ve been much, much more fitting. But no, something totally unrelated to the game, or the universe. Not to mention the fact that an ex girlfriend left me with an intense distate for Ash.</p>
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		<title>By: Radiant</title>
		<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/comment-page-1/#comment-2894</link>
		<dc:creator>Radiant</dc:creator>
		<pubDate>Tue, 09 Oct 2007 07:54:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=351#comment-2894</guid>
		<description>If you like squad based shooters on the PC I THOROUGHLY recommend Ghost Recon.
Not GRAW, not GRAW2 but Ghost Recon 1 on the PC.

Fully patched up with the add-ons [Desert and Island Thunder] it is perhaps my favorite game of all time and one I still go back to now.

You just approach every fight with your brain.
It has these stunning moments where maybe you set up an attack using a full squad on an enemy encampment which you can approach how ever you want based on the geography, there&#039;s no set positions that the game makes you play; a sniper here, an attack screen here, ambush element there.
The AI is awesome, it never lets you down.
You let rip and all of a sudden your team is pouring bullets into the camp and one of your dudes fires a 203 grenade launcher into the mess which makes the bad guys run right into your ambush element [made up of 2 guys one with an M60].
Or you&#039;ll painstakingly [using move and cover tactics] fight your way through a mall in Moscow come out the other end still fighting and realising you&#039;re having a scrap on the steps of the Kremlin with tanks coming across red square.

It&#039;s an awesome game
When they dumbed everything down in later GR games it was heartbreaking.
Where later GR games had you use the other team [singular] as some kind of auto turret; Ghost Recon 1 was the perfect squad shooter.</description>
		<content:encoded><![CDATA[<p>If you like squad based shooters on the PC I THOROUGHLY recommend Ghost Recon.<br />
Not GRAW, not GRAW2 but Ghost Recon 1 on the PC.</p>
<p>Fully patched up with the add-ons [Desert and Island Thunder] it is perhaps my favorite game of all time and one I still go back to now.</p>
<p>You just approach every fight with your brain.<br />
It has these stunning moments where maybe you set up an attack using a full squad on an enemy encampment which you can approach how ever you want based on the geography, there&#8217;s no set positions that the game makes you play; a sniper here, an attack screen here, ambush element there.<br />
The AI is awesome, it never lets you down.<br />
You let rip and all of a sudden your team is pouring bullets into the camp and one of your dudes fires a 203 grenade launcher into the mess which makes the bad guys run right into your ambush element [made up of 2 guys one with an M60].<br />
Or you&#8217;ll painstakingly [using move and cover tactics] fight your way through a mall in Moscow come out the other end still fighting and realising you&#8217;re having a scrap on the steps of the Kremlin with tanks coming across red square.</p>
<p>It&#8217;s an awesome game<br />
When they dumbed everything down in later GR games it was heartbreaking.<br />
Where later GR games had you use the other team [singular] as some kind of auto turret; Ghost Recon 1 was the perfect squad shooter.</p>
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		<title>By: Springy</title>
		<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/comment-page-1/#comment-2766</link>
		<dc:creator>Springy</dc:creator>
		<pubDate>Mon, 08 Oct 2007 01:55:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=351#comment-2766</guid>
		<description>Good write-up. This was a genuinely great little shooter, that might have actually spurned a decent cult following were it not a Star Wars game (and therefore, people reason, not in need of someone to fight in its corner).

Mind you, it&#039;s only since I bought it for a second time about six months back that I began to appreciate it, rather than just play and forget. It&#039;s slick beyond belief, and all the features feel like they&#039;ve had a lot of time poured into them. Some of the battles are the sort that leave you gasping for breath at the conclusion and the burning desire to exit the program and have a nice lie down somewhere for a little while.</description>
		<content:encoded><![CDATA[<p>Good write-up. This was a genuinely great little shooter, that might have actually spurned a decent cult following were it not a Star Wars game (and therefore, people reason, not in need of someone to fight in its corner).</p>
<p>Mind you, it&#8217;s only since I bought it for a second time about six months back that I began to appreciate it, rather than just play and forget. It&#8217;s slick beyond belief, and all the features feel like they&#8217;ve had a lot of time poured into them. Some of the battles are the sort that leave you gasping for breath at the conclusion and the burning desire to exit the program and have a nice lie down somewhere for a little while.</p>
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		<title>By: Homunculus</title>
		<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/comment-page-1/#comment-2464</link>
		<dc:creator>Homunculus</dc:creator>
		<pubDate>Wed, 03 Oct 2007 18:44:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=351#comment-2464</guid>
		<description>Averting my eyes from the spoilers above....

&lt;i&gt;Oh, and the music was quite brilliant as well. Still one of the best scores I’ve heard, bar the barking Russian choral music in Freedom Fighters perhaps…&lt;/i&gt;

 I&#039;ve just picked this up, only played the first five minutes or so, but this was what struck me the most. The militaristic, percussive take on Duel of the Fates pleasingly reminds me of TIE Fighter&#039;s wonderful midi Imperial March et al rejigs, skewing them all off into Soviet heroic pomp, which perfectly complemented the game&#039;s perspective on the Empire.

 TIE Fighter. There&#039;s a game crying for a sequel with all of the twenty first century&#039;s latest rendering technology to power it. Bonus points for keeping the camp German officer from &#039;Allo &#039;Allo as your C.O.</description>
		<content:encoded><![CDATA[<p>Averting my eyes from the spoilers above&#8230;.</p>
<p><i>Oh, and the music was quite brilliant as well. Still one of the best scores I’ve heard, bar the barking Russian choral music in Freedom Fighters perhaps…</i></p>
<p> I&#8217;ve just picked this up, only played the first five minutes or so, but this was what struck me the most. The militaristic, percussive take on Duel of the Fates pleasingly reminds me of TIE Fighter&#8217;s wonderful midi Imperial March et al rejigs, skewing them all off into Soviet heroic pomp, which perfectly complemented the game&#8217;s perspective on the Empire.</p>
<p> TIE Fighter. There&#8217;s a game crying for a sequel with all of the twenty first century&#8217;s latest rendering technology to power it. Bonus points for keeping the camp German officer from &#8216;Allo &#8216;Allo as your C.O.</p>
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		<title>By: Paresh</title>
		<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/comment-page-1/#comment-2447</link>
		<dc:creator>Paresh</dc:creator>
		<pubDate>Wed, 03 Oct 2007 14:50:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=351#comment-2447</guid>
		<description>While I do enjoy the Star Wars universe, I do agree that this game is probably one of the better ones out there that lives in that genre. Rarely do we get FPS games that utilize simple squad tactics and then put them in an enjoyable sequence.

My favorite part has always been the end where *SPOILER* your squad loses a member *SPOILER* and you cannot do anything about it. I was major pissed at that point. That&#039;s when I realized, now that&#039;s a good set piece of both action and writing.

I so hope for a sequel.</description>
		<content:encoded><![CDATA[<p>While I do enjoy the Star Wars universe, I do agree that this game is probably one of the better ones out there that lives in that genre. Rarely do we get FPS games that utilize simple squad tactics and then put them in an enjoyable sequence.</p>
<p>My favorite part has always been the end where *SPOILER* your squad loses a member *SPOILER* and you cannot do anything about it. I was major pissed at that point. That&#8217;s when I realized, now that&#8217;s a good set piece of both action and writing.</p>
<p>I so hope for a sequel.</p>
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		<title>By: Spacegirl</title>
		<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/comment-page-1/#comment-2404</link>
		<dc:creator>Spacegirl</dc:creator>
		<pubDate>Wed, 03 Oct 2007 09:50:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=351#comment-2404</guid>
		<description>Wow just found this site, seems sweet. 

Oh and yeh Republic Commando is ... I would say the Shooter equivalent of Under Siege (Seagal Movie), It&#039;s not A-List stuff but it&#039;s certainly worth a trip. It also has practically NOTHING to do with Star Wars. I say that as...a huge Star Wars fan I&#039;ve read about 20 books, played the D6 Pen &amp; Paper RPG etc...(Disclaimer : I did not like Ep1, 2 and 3...I&#039;m not one of THOSE Star Wars nerds lol..well Ep 3 was ok :P)

Space, Out!</description>
		<content:encoded><![CDATA[<p>Wow just found this site, seems sweet. </p>
<p>Oh and yeh Republic Commando is &#8230; I would say the Shooter equivalent of Under Siege (Seagal Movie), It&#8217;s not A-List stuff but it&#8217;s certainly worth a trip. It also has practically NOTHING to do with Star Wars. I say that as&#8230;a huge Star Wars fan I&#8217;ve read about 20 books, played the D6 Pen &amp; Paper RPG etc&#8230;(Disclaimer : I did not like Ep1, 2 and 3&#8230;I&#8217;m not one of THOSE Star Wars nerds lol..well Ep 3 was ok :P)</p>
<p>Space, Out!</p>
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		<title>By: jungleFish</title>
		<link>http://www.rockpapershotgun.com/2007/10/01/retrospective-republic-commando/comment-page-1/#comment-2359</link>
		<dc:creator>jungleFish</dc:creator>
		<pubDate>Tue, 02 Oct 2007 22:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=351#comment-2359</guid>
		<description>Hmmmm. Peggles as a unit of filesize. I&#039;m assuming each Peggle is ~ 15MB? And this comes from this game: http://www.popcap.com/games/peggle ? I&#039;ll have to add that to my vocabulary!</description>
		<content:encoded><![CDATA[<p>Hmmmm. Peggles as a unit of filesize. I&#8217;m assuming each Peggle is ~ 15MB? And this comes from this game: <a href="http://www.popcap.com/games/peggle" rel="nofollow">http://www.popcap.com/games/peggle</a> ? I&#8217;ll have to add that to my vocabulary!</p>
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