Rock, Paper, Shotgun

Sega Sports Sampler Sextuplet/2

By Kieron Gillen on October 1st, 2007 at 3:51 pm.

Times change. They have to, as otherwise watchmakers go out of business. Sega have moved from beloved purveyor of bright skies, hedgehogs and underperforming consoles to beloved purveyor of bright skies, hedgehogs and heavyweight PC games. And the world’s a better place for it, or at least for us, which is all that counts. Go self-interest!

Revolutionary 2D Match Engine and an Engine.

Anyway, over the last few days they’ve released a couple of PC demos which showcase the dual sides of the publishers. First, we have the Sega Rally Revo demo, weighing in at 553.98Mbs (or 37.332 copies of Peggle), which features Rallying prominently. Secondly, we have two (count ‘em!) demos of the Artist Previously Known as Championship Manager, Football Manager. The Strawberry edition is 523.47MBs in size, whilst the Vanilla edition is a more bandwidth friendly 103.19MB (That’s 36.932 and 7.2793 recurring copies of Peggle respectively). The larger edition includes more footbally stuff to play, though xenophobes will be pleased to hear the Vanilla comes with the English and Scottish leagues. We’ll report further if Sports Interactive decide to release a Chocolate edition, as we’ll be sure to try and assemble some kind of home-brew neapolitan edition from all three.

__________________

« | »

, , , , , .

3 Comments »

  1. Martin Coxall says:

    Sega are no longer beloved in any capacity.

    It tends to be a source of elation when Sega release a genuinely good game, but that is a factor mainly of its rarity.

    Championship Manager. I’m banning this bastard. It’s my PC dammit. I love you and everything, but that doesn’t mean you can monopolise my dual 8800GTS SLI godbox just so you can watch some dots pretending to be playing football.

    GET OUT OF MY HOUSE.

  2. Kieron Gillen says:

    Don’t be mean to the revolutionary 2D match engine!

    KG

  3. Bart says:

    Heck, what does Tim van der L. do in the PSV-formation? See, Sega still doesn’t bother about realism.

Comment on this story

XHTML: Allowed code: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Respond to our gibber

  • whiskey9 : “Look this is all nice to say that you don't support violence. None of us support violence and yet there are situations where violence is ...” on Telltale On Wolf Among Us, Following The Walking Dead
  • Mario Figueiredo : “Thanking mod makers is like thanking a welder for welding; It's always a nice thing to say, but really not that necessary. We get our ...” on The Sunday Papers
  • mont3core : “Thank you! SS2 is a mind blowing game that was far ahead of its time, and probably far ahead of our time. Sure it takes ...” on On Difficulty: A Few Hours With System Shock 2
  • Arglebargle : “There's probably a happy medium somewhere in there. I have been in situations where my character would know things that I, the player, have forgotten. ...” on The Sunday Papers
  • Tagiri : “I don't know if that's a fair comparison, though. In most cases it's significantly easier to view an old film than it is to play ...” on On Difficulty: A Few Hours With System Shock 2

Read our finest words

Live Free, Play Hard: Then Mystical Snake Shit Happened

Search for clues

Browse the archive