<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Hellgate: Going Underground</title>
	<atom:link href="http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 03:42:29 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Blueman</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/comment-page-1/#comment-5066</link>
		<dc:creator>Blueman</dc:creator>
		<pubDate>Thu, 25 Oct 2007 02:45:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=365#comment-5066</guid>
		<description>you complain that the abttling is very easy, and that you only played till lvl 7, but you think back to d2, think about how easy it was to kill a fallen adn all those monsters, grab w/e crap teh store had and one hit almost anything all the way till andy. i do have my finger crossed that the monsters get stronger. also they are making an elite mode that is a way harder difficulty to make it not so easy</description>
		<content:encoded><![CDATA[<p>you complain that the abttling is very easy, and that you only played till lvl 7, but you think back to d2, think about how easy it was to kill a fallen adn all those monsters, grab w/e crap teh store had and one hit almost anything all the way till andy. i do have my finger crossed that the monsters get stronger. also they are making an elite mode that is a way harder difficulty to make it not so easy</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Simon Westlake</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/comment-page-1/#comment-2630</link>
		<dc:creator>Simon Westlake</dc:creator>
		<pubDate>Fri, 05 Oct 2007 13:57:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=365#comment-2630</guid>
		<description>Tombombadil: I don&#039;t know how anyone can say &#039;it&#039;s not something to cancel your preorder over.&#039;

If you preordered it, you should be in the beta already and playing it, and know that the game is average at best. I haven&#039;t played with _anyone_ (and the entire gaming community I&#039;m a part of preordered it) that hasn&#039;t cancelled their preorder.

It&#039;s not a horrible game, but it&#039;s 6/10 on a good day and it&#039;s definitely not something I can see getting even $50 of enjoyment out of.</description>
		<content:encoded><![CDATA[<p>Tombombadil: I don&#8217;t know how anyone can say &#8216;it&#8217;s not something to cancel your preorder over.&#8217;</p>
<p>If you preordered it, you should be in the beta already and playing it, and know that the game is average at best. I haven&#8217;t played with _anyone_ (and the entire gaming community I&#8217;m a part of preordered it) that hasn&#8217;t cancelled their preorder.</p>
<p>It&#8217;s not a horrible game, but it&#8217;s 6/10 on a good day and it&#8217;s definitely not something I can see getting even $50 of enjoyment out of.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Frankimus</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/comment-page-1/#comment-2623</link>
		<dc:creator>Frankimus</dc:creator>
		<pubDate>Fri, 05 Oct 2007 12:58:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=365#comment-2623</guid>
		<description>The game is average but I&#039;m friggin addicted to loot, I mean... didn&#039;t we all play D2 and just do baal/meph/pindle runs for loot, then duel all day? or was that just me?

I see the same thing happening here.  I dont think any of us played diablo 2 for the story, it was pretty much to watch a rad cutscene the first time around then give me fat gear for my mules.   I&#039;m addicted to modding and crafting weapons in this game, sure beats those damned runewords.</description>
		<content:encoded><![CDATA[<p>The game is average but I&#8217;m friggin addicted to loot, I mean&#8230; didn&#8217;t we all play D2 and just do baal/meph/pindle runs for loot, then duel all day? or was that just me?</p>
<p>I see the same thing happening here.  I dont think any of us played diablo 2 for the story, it was pretty much to watch a rad cutscene the first time around then give me fat gear for my mules.   I&#8217;m addicted to modding and crafting weapons in this game, sure beats those damned runewords.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tombombadill</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/comment-page-1/#comment-2595</link>
		<dc:creator>tombombadill</dc:creator>
		<pubDate>Fri, 05 Oct 2007 06:37:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=365#comment-2595</guid>
		<description>i hardly doubt this preveiw is annything to cancel ur pre-order over. i hear rumors that fss have a internal version that adresses most of the bugs, but that is just a  rumor i hear from trolling forums,  altho i was sad to read ur preveiw it was as i feared, but i will still be giveing this game a go upon release and i will just have my fingers crossed till then :P</description>
		<content:encoded><![CDATA[<p>i hardly doubt this preveiw is annything to cancel ur pre-order over. i hear rumors that fss have a internal version that adresses most of the bugs, but that is just a  rumor i hear from trolling forums,  altho i was sad to read ur preveiw it was as i feared, but i will still be giveing this game a go upon release and i will just have my fingers crossed till then :P</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Toady</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/comment-page-1/#comment-2592</link>
		<dc:creator>Toady</dc:creator>
		<pubDate>Fri, 05 Oct 2007 05:34:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=365#comment-2592</guid>
		<description>So sad imo! ._.

Had to cancel the pre-order. With all that stuff going around, i think FSS will shoot their own kneecaps out. SAD !</description>
		<content:encoded><![CDATA[<p>So sad imo! ._.</p>
<p>Had to cancel the pre-order. With all that stuff going around, i think FSS will shoot their own kneecaps out. SAD !</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/comment-page-1/#comment-2574</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Thu, 04 Oct 2007 22:06:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=365#comment-2574</guid>
		<description>The main reason I linked to the Shacknews piece is that it stresses such stuff.

KG</description>
		<content:encoded><![CDATA[<p>The main reason I linked to the Shacknews piece is that it stresses such stuff.</p>
<p>KG</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: buman</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/comment-page-1/#comment-2568</link>
		<dc:creator>buman</dc:creator>
		<pubDate>Thu, 04 Oct 2007 20:21:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=365#comment-2568</guid>
		<description>Remember that the versions that people have had access to where weeks old when they played them. This is stressed several times in interviews with the developers.</description>
		<content:encoded><![CDATA[<p>Remember that the versions that people have had access to where weeks old when they played them. This is stressed several times in interviews with the developers.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/comment-page-1/#comment-2558</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Thu, 04 Oct 2007 17:40:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=365#comment-2558</guid>
		<description>The screenshot is a press one which I picked as it showed a lot going on. Generally speaking, it&#039;s a lot darker.

KG</description>
		<content:encoded><![CDATA[<p>The screenshot is a press one which I picked as it showed a lot going on. Generally speaking, it&#8217;s a lot darker.</p>
<p>KG</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Natural Select0r</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/comment-page-1/#comment-2548</link>
		<dc:creator>Natural Select0r</dc:creator>
		<pubDate>Thu, 04 Oct 2007 15:04:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=365#comment-2548</guid>
		<description>Does that screenshot show a typical scene? I expected Hell Gate London to be a lot darker.</description>
		<content:encoded><![CDATA[<p>Does that screenshot show a typical scene? I expected Hell Gate London to be a lot darker.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Bob Arctor</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/comment-page-1/#comment-2530</link>
		<dc:creator>Bob Arctor</dc:creator>
		<pubDate>Thu, 04 Oct 2007 12:05:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=365#comment-2530</guid>
		<description>I gave up ages ago when the first video came out. It seemed like you were just pumping the monsters full of colourstuff till they exploded. Rather than violently shooting them.

The fact Bioshock is here and I haven&#039;t completed it yet isn&#039;t helping Hellgate&#039;s cause. The combat in Bioshock is awesome and violent and fast.</description>
		<content:encoded><![CDATA[<p>I gave up ages ago when the first video came out. It seemed like you were just pumping the monsters full of colourstuff till they exploded. Rather than violently shooting them.</p>
<p>The fact Bioshock is here and I haven&#8217;t completed it yet isn&#8217;t helping Hellgate&#8217;s cause. The combat in Bioshock is awesome and violent and fast.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thelps</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/comment-page-1/#comment-2522</link>
		<dc:creator>Thelps</dc:creator>
		<pubDate>Thu, 04 Oct 2007 11:22:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=365#comment-2522</guid>
		<description>Well colour me /cry. I guess in a way a randomly generated FPS environment never seemed all that promising to me anyway. If anyone can remember the old, old Apogee game Rise of the Triad (noted for its severed eyeballs striking the screen) that had a random level generator, not in the main game but as an deathmatch bonus. It didn&#039;t really work all that well with some ridiculous results, and, far too often, much too claustrophobic level design. A part of me assumed that that wouldn&#039;t be tolerated in an FPS that relies 100% on its random generator. Diablo&#039;s isometric/overhead view was always going to lend itself better to this kind of thing, I guess.

I&#039;ll reserve judgement &#039;til I play it, since every so often I&#039;ll fall in love with a &#039;crap&#039; RPG (Demise springs to mind) and play it to death anyway. Heck, that&#039;s unfair language, I&#039;m SURE Hellgate won&#039;t be crap, but I&#039;m truly scared it&#039;ll be mediocre.</description>
		<content:encoded><![CDATA[<p>Well colour me /cry. I guess in a way a randomly generated FPS environment never seemed all that promising to me anyway. If anyone can remember the old, old Apogee game Rise of the Triad (noted for its severed eyeballs striking the screen) that had a random level generator, not in the main game but as an deathmatch bonus. It didn&#8217;t really work all that well with some ridiculous results, and, far too often, much too claustrophobic level design. A part of me assumed that that wouldn&#8217;t be tolerated in an FPS that relies 100% on its random generator. Diablo&#8217;s isometric/overhead view was always going to lend itself better to this kind of thing, I guess.</p>
<p>I&#8217;ll reserve judgement &#8217;til I play it, since every so often I&#8217;ll fall in love with a &#8216;crap&#8217; RPG (Demise springs to mind) and play it to death anyway. Heck, that&#8217;s unfair language, I&#8217;m SURE Hellgate won&#8217;t be crap, but I&#8217;m truly scared it&#8217;ll be mediocre.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: tom</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/hellgate-going-underground/comment-page-1/#comment-2504</link>
		<dc:creator>tom</dc:creator>
		<pubDate>Thu, 04 Oct 2007 07:58:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=365#comment-2504</guid>
		<description>Kieron,

Try putting semi-automatic rifles in your food cupboard or live grenades in your fridge. It might help you to go for food occasionally.</description>
		<content:encoded><![CDATA[<p>Kieron,</p>
<p>Try putting semi-automatic rifles in your food cupboard or live grenades in your fridge. It might help you to go for food occasionally.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
