<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: RPS Exclusive: Eve Online Interview</title>
	<atom:link href="http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/</link>
	<description></description>
	<lastBuildDate>Sun, 22 Nov 2009 01:36:31 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Stick</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/comment-page-1/#comment-2913</link>
		<dc:creator>Stick</dc:creator>
		<pubDate>Tue, 09 Oct 2007 10:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=369#comment-2913</guid>
		<description>(Jim&#039;s writing was part of what got me into EVE as well, nearly a year ago.)

The &quot;I can&#039;t recommend it&quot; line cracked me up. Because it&#039;s true. EVE is a harsh mistress, but she&#039;ll show you wonders you won&#039;t find anywhere else. Also, mean whip.</description>
		<content:encoded><![CDATA[<p>(Jim&#8217;s writing was part of what got me into EVE as well, nearly a year ago.)</p>
<p>The &#8220;I can&#8217;t recommend it&#8221; line cracked me up. Because it&#8217;s true. EVE is a harsh mistress, but she&#8217;ll show you wonders you won&#8217;t find anywhere else. Also, mean whip.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: arqueturus</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/comment-page-1/#comment-2809</link>
		<dc:creator>arqueturus</dc:creator>
		<pubDate>Mon, 08 Oct 2007 13:36:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=369#comment-2809</guid>
		<description>Backing up what Jim said, with the starting charater boosts, you should be able to tackle (pin down the target) ships within a few days.

You may die, in fact you may die a lot.... but dying in Eve is cheap and easy when you&#039;re a young character and there&#039;s no finer moment than being part of a gang in your tech I frigate that kills a hugely expensive tech 2 or faction ship.</description>
		<content:encoded><![CDATA[<p>Backing up what Jim said, with the starting charater boosts, you should be able to tackle (pin down the target) ships within a few days.</p>
<p>You may die, in fact you may die a lot&#8230;. but dying in Eve is cheap and easy when you&#8217;re a young character and there&#8217;s no finer moment than being part of a gang in your tech I frigate that kills a hugely expensive tech 2 or faction ship.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/comment-page-1/#comment-2756</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Sun, 07 Oct 2007 21:26:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=369#comment-2756</guid>
		<description>The character creation has been bumped up a bit so that starting characters have more skill points. I&#039;d say it would only take a few weeks for you to be able to help out in a gang situation. This is part of what makes Eve pvp so different: there&#039;s no level difference. Anyone can tackle a target ship and stop it escaping, anyone can contribute to the overall damage output of a game. Having competent wingmen and commanders is far more important than your own skills. Solo pvp is something of a complex art in Eve, so even with many months character training most people find it impossible.</description>
		<content:encoded><![CDATA[<p>The character creation has been bumped up a bit so that starting characters have more skill points. I&#8217;d say it would only take a few weeks for you to be able to help out in a gang situation. This is part of what makes Eve pvp so different: there&#8217;s no level difference. Anyone can tackle a target ship and stop it escaping, anyone can contribute to the overall damage output of a game. Having competent wingmen and commanders is far more important than your own skills. Solo pvp is something of a complex art in Eve, so even with many months character training most people find it impossible.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ghiest</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/comment-page-1/#comment-2754</link>
		<dc:creator>Ghiest</dc:creator>
		<pubDate>Sun, 07 Oct 2007 19:46:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=369#comment-2754</guid>
		<description>But how long till you compentently and competitively compete in PVP?  Should at least be interesting getting to that stage ...</description>
		<content:encoded><![CDATA[<p>But how long till you compentently and competitively compete in PVP?  Should at least be interesting getting to that stage &#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/comment-page-1/#comment-2753</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Sun, 07 Oct 2007 19:41:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=369#comment-2753</guid>
		<description>I&#039;d argue that Eve is the least boring, if you get into PvP.</description>
		<content:encoded><![CDATA[<p>I&#8217;d argue that Eve is the least boring, if you get into PvP.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ghiest</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/comment-page-1/#comment-2752</link>
		<dc:creator>Ghiest</dc:creator>
		<pubDate>Sun, 07 Oct 2007 19:40:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=369#comment-2752</guid>
		<description>I agree with winterborn, infact I beta tested it then even come back to it a year later to see if much had changed, it still is the most boring mmo on the market.</description>
		<content:encoded><![CDATA[<p>I agree with winterborn, infact I beta tested it then even come back to it a year later to see if much had changed, it still is the most boring mmo on the market.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Winterborn</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/comment-page-1/#comment-2686</link>
		<dc:creator>Winterborn</dc:creator>
		<pubDate>Sat, 06 Oct 2007 02:33:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=369#comment-2686</guid>
		<description>I really like Eve in theory but in practice it&#039;s the only MMO that I&#039;ve played the free trial for and uninstalled before it ran out. It just failed to grab me on any level. Of course, I don&#039;t know anyone who plays so maybe it would be different if I had friends to show me the ropes.</description>
		<content:encoded><![CDATA[<p>I really like Eve in theory but in practice it&#8217;s the only MMO that I&#8217;ve played the free trial for and uninstalled before it ran out. It just failed to grab me on any level. Of course, I don&#8217;t know anyone who plays so maybe it would be different if I had friends to show me the ropes.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Goonfleet</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/comment-page-1/#comment-2682</link>
		<dc:creator>Goonfleet</dc:creator>
		<pubDate>Fri, 05 Oct 2007 23:57:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=369#comment-2682</guid>
		<description>Yeah if you&#039;re chinese</description>
		<content:encoded><![CDATA[<p>Yeah if you&#8217;re chinese</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Galgorth</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/comment-page-1/#comment-2678</link>
		<dc:creator>Galgorth</dc:creator>
		<pubDate>Fri, 05 Oct 2007 22:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=369#comment-2678</guid>
		<description>I am a trader in EVE and I make a very good living in the game. EVE is a game which rewards creativity and initiative, and if you have a good idea and can implement it well, you can make about the same amount (or more) on a daily basis that a worker at McDonald&#039;s would make.</description>
		<content:encoded><![CDATA[<p>I am a trader in EVE and I make a very good living in the game. EVE is a game which rewards creativity and initiative, and if you have a good idea and can implement it well, you can make about the same amount (or more) on a daily basis that a worker at McDonald&#8217;s would make.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: PJ</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/comment-page-1/#comment-2662</link>
		<dc:creator>PJ</dc:creator>
		<pubDate>Fri, 05 Oct 2007 17:50:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=369#comment-2662</guid>
		<description>I&#039;ve just passed 3 years in Eve.  I used to buy a new computer game every month.  Since I started playing Eve, I&#039;ve bought a grand total of 2 games.

No game has what Eve has.  I&#039;d recommend it over most RL activities and certainly over all PC games.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve just passed 3 years in Eve.  I used to buy a new computer game every month.  Since I started playing Eve, I&#8217;ve bought a grand total of 2 games.</p>
<p>No game has what Eve has.  I&#8217;d recommend it over most RL activities and certainly over all PC games.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Samlind</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/comment-page-1/#comment-2656</link>
		<dc:creator>Samlind</dc:creator>
		<pubDate>Fri, 05 Oct 2007 16:44:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=369#comment-2656</guid>
		<description>I started playing this game last January.  I&#039;m currently in Catch in the hottest war in 0.0.  And I&#039;m doing fine - even new characters can fight effectively in this game if you are in the right corporation.

The lag does get incredible, but there&#039;s no solution because bigger fleets = teh win.  But even with the lag, 500 ship fleet battles are incredible.</description>
		<content:encoded><![CDATA[<p>I started playing this game last January.  I&#8217;m currently in Catch in the hottest war in 0.0.  And I&#8217;m doing fine &#8211; even new characters can fight effectively in this game if you are in the right corporation.</p>
<p>The lag does get incredible, but there&#8217;s no solution because bigger fleets = teh win.  But even with the lag, 500 ship fleet battles are incredible.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Nathan Richardsson</title>
		<link>http://www.rockpapershotgun.com/2007/10/04/rps-exclusive-eve-online-interview/comment-page-1/#comment-2654</link>
		<dc:creator>Nathan Richardsson</dc:creator>
		<pubDate>Fri, 05 Oct 2007 16:21:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=369#comment-2654</guid>
		<description>ydraliskos: &quot;Not that I’m bashing EVE. Hell, I have an active sub despite all that. It just needs to be said again and again and again till they are pressured enough to make it their 1 priority&quot;

It is. It&#039;s why we created the Need For Speed initiative, it&#039;s why we&#039;re starting to use supercomputer technology (to reach 500+ in the same causality bubble) and it&#039;s why we&#039;re rewriting the graphics engine. It&#039;s all mentioned in this article, but I guess I could have spelled it out better :)</description>
		<content:encoded><![CDATA[<p>ydraliskos: &#8220;Not that I’m bashing EVE. Hell, I have an active sub despite all that. It just needs to be said again and again and again till they are pressured enough to make it their 1 priority&#8221;</p>
<p>It is. It&#8217;s why we created the Need For Speed initiative, it&#8217;s why we&#8217;re starting to use supercomputer technology (to reach 500+ in the same causality bubble) and it&#8217;s why we&#8217;re rewriting the graphics engine. It&#8217;s all mentioned in this article, but I guess I could have spelled it out better :)</p>
]]></content:encoded>
	</item>
</channel>
</rss>
