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	<title>Comments on: Unreal Tournament 3 Demo</title>
	<atom:link href="http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/</link>
	<description></description>
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		<item>
		<title>By: Sucram</title>
		<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/comment-page-1/#comment-3985</link>
		<dc:creator>Sucram</dc:creator>
		<pubDate>Thu, 18 Oct 2007 07:01:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=421#comment-3985</guid>
		<description>You can spawn other vehicles in the demo using the console:

summon utgamecontent.utvehicle_darkwalker_content
summon utgamecontent.utvehicle_cicada_content
summon utgamecontent.utvehicle_fury_content
summon utgamecontent.utvehicle_paladin
summon utgamecontent.utvehicle_nemesis

And the &quot;Slow Volume&quot;:
summon utgamecontent.utslowvolume_content

No sounds for them though.</description>
		<content:encoded><![CDATA[<p>You can spawn other vehicles in the demo using the console:</p>
<p>summon utgamecontent.utvehicle_darkwalker_content<br />
summon utgamecontent.utvehicle_cicada_content<br />
summon utgamecontent.utvehicle_fury_content<br />
summon utgamecontent.utvehicle_paladin<br />
summon utgamecontent.utvehicle_nemesis</p>
<p>And the &#8220;Slow Volume&#8221;:<br />
summon utgamecontent.utslowvolume_content</p>
<p>No sounds for them though.</p>
]]></content:encoded>
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	<item>
		<title>By: Rock, Paper, Shotgun &#187; Blog Archive &#187; Unreal Tournamentette</title>
		<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/comment-page-1/#comment-3423</link>
		<dc:creator>Rock, Paper, Shotgun &#187; Blog Archive &#187; Unreal Tournamentette</dc:creator>
		<pubDate>Sat, 13 Oct 2007 17:31:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=421#comment-3423</guid>
		<description>[...] few very quick thoughts on the Unreal Tournament 3 demo. These are rather tainted by hungover subjectivity, so may very well not match your own feelings, [...]</description>
		<content:encoded><![CDATA[<p>[...] few very quick thoughts on the Unreal Tournament 3 demo. These are rather tainted by hungover subjectivity, so may very well not match your own feelings, [...]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The_B</title>
		<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/comment-page-1/#comment-3420</link>
		<dc:creator>The_B</dc:creator>
		<pubDate>Sat, 13 Oct 2007 15:53:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=421#comment-3420</guid>
		<description>&lt;i&gt;&quot;This was pretty much what I was expecting from UT3. I think the most pleasing thing about it is simply how well it runs on my machine&quot;&lt;/i&gt;

My thoughts exactly, although to me this isn&#039;t that much of a bad thing. The main thing I want from the game itself is more of everything - an evolution rather than a revolution. And I&#039;m also looking forward to the mods and scope on a wider scale than the game itself.</description>
		<content:encoded><![CDATA[<p><i>&#8220;This was pretty much what I was expecting from UT3. I think the most pleasing thing about it is simply how well it runs on my machine&#8221;</i></p>
<p>My thoughts exactly, although to me this isn&#8217;t that much of a bad thing. The main thing I want from the game itself is more of everything &#8211; an evolution rather than a revolution. And I&#8217;m also looking forward to the mods and scope on a wider scale than the game itself.</p>
]]></content:encoded>
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	<item>
		<title>By: Mike</title>
		<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/comment-page-1/#comment-3419</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sat, 13 Oct 2007 15:12:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=421#comment-3419</guid>
		<description>Pros:  the darkwalker vehicle (they just copied a tripod off war of the worlds, including sounds), new weapons/map design, hoverboard and the fact you can feign death.

Cons: Basically an updated UT&#039;04... (which I think is very hard game to improve on)</description>
		<content:encoded><![CDATA[<p>Pros:  the darkwalker vehicle (they just copied a tripod off war of the worlds, including sounds), new weapons/map design, hoverboard and the fact you can feign death.</p>
<p>Cons: Basically an updated UT&#8217;04&#8230; (which I think is very hard game to improve on)</p>
]]></content:encoded>
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	<item>
		<title>By: Ghiest</title>
		<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/comment-page-1/#comment-3412</link>
		<dc:creator>Ghiest</dc:creator>
		<pubDate>Sat, 13 Oct 2007 14:02:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=421#comment-3412</guid>
		<description>Oh and I forgot to add, it has the same shitty FOV / Screen clip problem that Bioshock had, talk about bad ports :(

(yes it clips the top and bottom of the screen for widescreen players) and has Field of view of 90 degrees instead of around 100.</description>
		<content:encoded><![CDATA[<p>Oh and I forgot to add, it has the same shitty FOV / Screen clip problem that Bioshock had, talk about bad ports :(</p>
<p>(yes it clips the top and bottom of the screen for widescreen players) and has Field of view of 90 degrees instead of around 100.</p>
]]></content:encoded>
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	<item>
		<title>By: GibletHead2000</title>
		<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/comment-page-1/#comment-3411</link>
		<dc:creator>GibletHead2000</dc:creator>
		<pubDate>Sat, 13 Oct 2007 14:02:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=421#comment-3411</guid>
		<description>I dunno, I&#039;ve actually been looking forward to this... I&#039;m a fan of Deathmatch, and there aren&#039;t many multiplayer-centric FPS&#039;s with a strong DM component being produced these days.. Everyone seems to expect us to want to play in teams.</description>
		<content:encoded><![CDATA[<p>I dunno, I&#8217;ve actually been looking forward to this&#8230; I&#8217;m a fan of Deathmatch, and there aren&#8217;t many multiplayer-centric FPS&#8217;s with a strong DM component being produced these days.. Everyone seems to expect us to want to play in teams.</p>
]]></content:encoded>
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	<item>
		<title>By: Ghiest</title>
		<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/comment-page-1/#comment-3410</link>
		<dc:creator>Ghiest</dc:creator>
		<pubDate>Sat, 13 Oct 2007 14:01:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=421#comment-3410</guid>
		<description>I quite like the speed and pace of it, it&#039;s no TF2 ... but then again it &#039;is&#039; a sequel to a game not that old (unlike TF2 7 year gap), it has to be familiar enough to appeal to the older players of the previous games and be nice enough looking to appeal to new gamers.  

I think this is the first major UT version to out for the consoles as well, unfortunately for us PC players it shows, and quite badly at that.  The menus are quite clunky and obviously designed for console use.  I had massive troubles installing and making it work correctly and can still only play it windowed mode as it is.</description>
		<content:encoded><![CDATA[<p>I quite like the speed and pace of it, it&#8217;s no TF2 &#8230; but then again it &#8216;is&#8217; a sequel to a game not that old (unlike TF2 7 year gap), it has to be familiar enough to appeal to the older players of the previous games and be nice enough looking to appeal to new gamers.  </p>
<p>I think this is the first major UT version to out for the consoles as well, unfortunately for us PC players it shows, and quite badly at that.  The menus are quite clunky and obviously designed for console use.  I had massive troubles installing and making it work correctly and can still only play it windowed mode as it is.</p>
]]></content:encoded>
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	<item>
		<title>By: Mike</title>
		<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/comment-page-1/#comment-3407</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sat, 13 Oct 2007 13:07:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=421#comment-3407</guid>
		<description>The demos great so far - but I haven&#039;t played tf2 yet!</description>
		<content:encoded><![CDATA[<p>The demos great so far &#8211; but I haven&#8217;t played tf2 yet!</p>
]]></content:encoded>
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		<title>By: Dan</title>
		<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/comment-page-1/#comment-3406</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Sat, 13 Oct 2007 12:46:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=421#comment-3406</guid>
		<description>Dave, that doesn&#039;t seem to work either. I settled for just typing &quot;at&quot;.</description>
		<content:encoded><![CDATA[<p>Dave, that doesn&#8217;t seem to work either. I settled for just typing &#8220;at&#8221;.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/comment-page-1/#comment-3398</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Sat, 13 Oct 2007 11:05:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=421#comment-3398</guid>
		<description>This was pretty much what I was expecting from UT3. I think the most pleasing thing about it is simply how well it runs on my machine.</description>
		<content:encoded><![CDATA[<p>This was pretty much what I was expecting from UT3. I think the most pleasing thing about it is simply how well it runs on my machine.</p>
]]></content:encoded>
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	<item>
		<title>By: Dave</title>
		<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/comment-page-1/#comment-3390</link>
		<dc:creator>Dave</dc:creator>
		<pubDate>Sat, 13 Oct 2007 08:09:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=421#comment-3390</guid>
		<description>Chis, Aimless: try using shift+2, that&#039;s where the @ is on a US keyboard.</description>
		<content:encoded><![CDATA[<p>Chis, Aimless: try using shift+2, that&#8217;s where the @ is on a US keyboard.</p>
]]></content:encoded>
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	<item>
		<title>By: Aimless</title>
		<link>http://www.rockpapershotgun.com/2007/10/12/unreal-tournament-3-demo/comment-page-1/#comment-3380</link>
		<dc:creator>Aimless</dc:creator>
		<pubDate>Sat, 13 Oct 2007 03:33:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=421#comment-3380</guid>
		<description>My first impressions weren&#039;t great when I went to create a profile and trying to insert an &#039;@&#039; into my e-mail address made the console pop up instead, requiring me to Tab out and reach for the scissors and glue.

Still, I played a few bot matches and it seemed rather good. I&#039;m not a big fan of the Tournament games&#039; pace, but I can still appreciate the game&#039;s polish and technical wizardry. True, I spent most of my play time messing around on a hoverboard rather than actually shooting things, but I&#039;m sure the game will spawn an avid fan base — incidentally, I think the game will do quite well on the PS3.

It isn&#039;t something I&#039;d buy, but I don&#039;t have any glaring issues with it either. (Other than the horrible character designs and unironic machismo, natch.)</description>
		<content:encoded><![CDATA[<p>My first impressions weren&#8217;t great when I went to create a profile and trying to insert an &#8216;@&#8217; into my e-mail address made the console pop up instead, requiring me to Tab out and reach for the scissors and glue.</p>
<p>Still, I played a few bot matches and it seemed rather good. I&#8217;m not a big fan of the Tournament games&#8217; pace, but I can still appreciate the game&#8217;s polish and technical wizardry. True, I spent most of my play time messing around on a hoverboard rather than actually shooting things, but I&#8217;m sure the game will spawn an avid fan base — incidentally, I think the game will do quite well on the PS3.</p>
<p>It isn&#8217;t something I&#8217;d buy, but I don&#8217;t have any glaring issues with it either. (Other than the horrible character designs and unironic machismo, natch.)</p>
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