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	<title>Comments on: Homecoming</title>
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		<title>By: Thelps</title>
		<link>http://www.rockpapershotgun.com/2007/10/23/homecoming/#comment-5006</link>
		<dc:creator>Thelps</dc:creator>
		<pubDate>Wed, 24 Oct 2007 16:31:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=467#comment-5006</guid>
		<description>As some who really played WoW to DEATH (aforementioned world top 30 guild, 2nd most progressed guild on the server, the most progressed guild on the server was Nihilum themselves...) I sort of take issue to everyone slating the game. Yes, it&#039;s repetitive, but they did their absolute best to take the structure and get the most from it. Issues people have with World of Warcraft are, in my eyes, issues with the Everquest model of MMORPGs. Few people accept that WoW has done that game model perfectly, down right excellently, and probably will never have it done better. That has to be worth something in game-design terms.

Yes, it&#039;s easy to backlash against a game that is the single most world dominating force in the market today, but it just seems glib to turn around and slate something that excels at what it does. World of Warcraft isn&#039;t exactly deluding people, and if you have issues with the game model then so be it, but some of the posts on this thread, if read by someone who has never played WoW, make the game look like utter rubbish, which I defiantly proclaim it is the opposite of.

Yes, I&#039;m sick to death of WoW, yes I quit months ago, yes, I&#039;ll never go back, but it was a damned fine experience (particularly the endgame 6 hour raid nights 5 times a week at level 70). WoW is not going to further the MMORPG market at all, in design terms, but it&#039;s such a polished, sleek example of design cohesion that it never feels broken, or unfair, and that&#039;s all I think that can be realistically asked of a game that ultimately promises very little.</description>
		<content:encoded><![CDATA[<p>As some who really played WoW to DEATH (aforementioned world top 30 guild, 2nd most progressed guild on the server, the most progressed guild on the server was Nihilum themselves&#8230;) I sort of take issue to everyone slating the game. Yes, it&#8217;s repetitive, but they did their absolute best to take the structure and get the most from it. Issues people have with World of Warcraft are, in my eyes, issues with the Everquest model of MMORPGs. Few people accept that WoW has done that game model perfectly, down right excellently, and probably will never have it done better. That has to be worth something in game-design terms.</p>
<p>Yes, it&#8217;s easy to backlash against a game that is the single most world dominating force in the market today, but it just seems glib to turn around and slate something that excels at what it does. World of Warcraft isn&#8217;t exactly deluding people, and if you have issues with the game model then so be it, but some of the posts on this thread, if read by someone who has never played WoW, make the game look like utter rubbish, which I defiantly proclaim it is the opposite of.</p>
<p>Yes, I&#8217;m sick to death of WoW, yes I quit months ago, yes, I&#8217;ll never go back, but it was a damned fine experience (particularly the endgame 6 hour raid nights 5 times a week at level 70). WoW is not going to further the MMORPG market at all, in design terms, but it&#8217;s such a polished, sleek example of design cohesion that it never feels broken, or unfair, and that&#8217;s all I think that can be realistically asked of a game that ultimately promises very little.
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		<title>By: Andrew Farrell</title>
		<link>http://www.rockpapershotgun.com/2007/10/23/homecoming/#comment-5005</link>
		<dc:creator>Andrew Farrell</dc:creator>
		<pubDate>Wed, 24 Oct 2007 16:14:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=467#comment-5005</guid>
		<description>In fairness, it really really isn&#039;t like Blizzard put a gun to anyone&#039;s head and make them do STV. There&#039;s Desolace, Tanaris, Hillsbrad, Arathi, Burning Steppes... lots of places to make experience. And I saw this as an ex-Hunter, who the panther/tiger/raptor quests were basically written for.</description>
		<content:encoded><![CDATA[<p>In fairness, it really really isn&#8217;t like Blizzard put a gun to anyone&#8217;s head and make them do STV. There&#8217;s Desolace, Tanaris, Hillsbrad, Arathi, Burning Steppes&#8230; lots of places to make experience. And I saw this as an ex-Hunter, who the panther/tiger/raptor quests were basically written for.
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		<title>By: arqueturus</title>
		<link>http://www.rockpapershotgun.com/2007/10/23/homecoming/#comment-4952</link>
		<dc:creator>arqueturus</dc:creator>
		<pubDate>Wed, 24 Oct 2007 08:03:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=467#comment-4952</guid>
		<description>Speaking of seasonal events, Eve&#039;s Snowball launchers were ace. They need to do something like that again.</description>
		<content:encoded><![CDATA[<p>Speaking of seasonal events, Eve&#8217;s Snowball launchers were ace. They need to do something like that again.
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		<title>By: Springchicken</title>
		<link>http://www.rockpapershotgun.com/2007/10/23/homecoming/#comment-4901</link>
		<dc:creator>Springchicken</dc:creator>
		<pubDate>Tue, 23 Oct 2007 20:45:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=467#comment-4901</guid>
		<description>I obsessively played the WoW beta, and for a while in the beginning of 2005 I didn&#039;t see much daylight. Then my computer broke, and the spell was gone. Like some sort of mind control device that has been destroyed in an impressive fashion leading to lots of confused people standing around in the street blinking in bewilderment.

I dread to think what I would be like today if my PC hadn&#039;t decided that it couldn&#039;t go on any longer.</description>
		<content:encoded><![CDATA[<p>I obsessively played the WoW beta, and for a while in the beginning of 2005 I didn&#8217;t see much daylight. Then my computer broke, and the spell was gone. Like some sort of mind control device that has been destroyed in an impressive fashion leading to lots of confused people standing around in the street blinking in bewilderment.</p>
<p>I dread to think what I would be like today if my PC hadn&#8217;t decided that it couldn&#8217;t go on any longer.
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		<title>By: drunkymonkey</title>
		<link>http://www.rockpapershotgun.com/2007/10/23/homecoming/#comment-4878</link>
		<dc:creator>drunkymonkey</dc:creator>
		<pubDate>Tue, 23 Oct 2007 18:46:26 +0000</pubDate>
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		<description>That is pretty much what I expressing, Alec. Although I saw someone on the WoW boards convinced that it meant a 600 percent overall drop. That made me chuckle a bit.</description>
		<content:encoded><![CDATA[<p>That is pretty much what I expressing, Alec. Although I saw someone on the WoW boards convinced that it meant a 600 percent overall drop. That made me chuckle a bit.
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		<title>By: KindredPhantom</title>
		<link>http://www.rockpapershotgun.com/2007/10/23/homecoming/#comment-4876</link>
		<dc:creator>KindredPhantom</dc:creator>
		<pubDate>Tue, 23 Oct 2007 18:28:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=467#comment-4876</guid>
		<description>Guild Wars seasonal events are far better than those found in WoW, try the Halloween one which will start in a few days.</description>
		<content:encoded><![CDATA[<p>Guild Wars seasonal events are far better than those found in WoW, try the Halloween one which will start in a few days.
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		<title>By: The unexplained whooping of Gladys McCartney</title>
		<link>http://www.rockpapershotgun.com/2007/10/23/homecoming/#comment-4874</link>
		<dc:creator>The unexplained whooping of Gladys McCartney</dc:creator>
		<pubDate>Tue, 23 Oct 2007 18:13:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=467#comment-4874</guid>
		<description>15% is not enough to overcome the montonous drudgery of Stranglethorn Vale Hell.

Maybe a 75% increase 30-50 would do it for me. But not much less.

Also, Outland needs an XP boost, because you have to sit through so much repetitive solo quest drudgery to get from 58-70, I lost the will to live around 64.</description>
		<content:encoded><![CDATA[<p>15% is not enough to overcome the montonous drudgery of Stranglethorn Vale Hell.</p>
<p>Maybe a 75% increase 30-50 would do it for me. But not much less.</p>
<p>Also, Outland needs an XP boost, because you have to sit through so much repetitive solo quest drudgery to get from 58-70, I lost the will to live around 64.
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		<title>By: Chris R</title>
		<link>http://www.rockpapershotgun.com/2007/10/23/homecoming/#comment-4844</link>
		<dc:creator>Chris R</dc:creator>
		<pubDate>Tue, 23 Oct 2007 16:25:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=467#comment-4844</guid>
		<description>This is coming from an ex-MT (Main tank) for a fairly good sized raiding guild by the way. We weren&#039;t top 5, but when I left we were easily in the top 10 on our server.

I loved my warrior too, he looked so badass in his armor. Anyway, I&#039;ve been Wow free for 8 months now. Woot!</description>
		<content:encoded><![CDATA[<p>This is coming from an ex-MT (Main tank) for a fairly good sized raiding guild by the way. We weren&#8217;t top 5, but when I left we were easily in the top 10 on our server.</p>
<p>I loved my warrior too, he looked so badass in his armor. Anyway, I&#8217;ve been Wow free for 8 months now. Woot!
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		<title>By: Alec Meer</title>
		<link>http://www.rockpapershotgun.com/2007/10/23/homecoming/#comment-4840</link>
		<dc:creator>Alec Meer</dc:creator>
		<pubDate>Tue, 23 Oct 2007 16:20:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=467#comment-4840</guid>
		<description>Nate, I rather imagine he was referring to total amount of time saved. If -15% saves you a couple of hours each level (and more as you get higher, as 56-57 takes significantly longer than 20-21), we&#039;re looking at the complete 20-60 run taking maybe 100 hours less all told. Though I don&#039;t know the average time taken for each level, so I could be way off in either direction.</description>
		<content:encoded><![CDATA[<p>Nate, I rather imagine he was referring to total amount of time saved. If -15% saves you a couple of hours each level (and more as you get higher, as 56-57 takes significantly longer than 20-21), we&#8217;re looking at the complete 20-60 run taking maybe 100 hours less all told. Though I don&#8217;t know the average time taken for each level, so I could be way off in either direction.
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		<title>By: Chris R</title>
		<link>http://www.rockpapershotgun.com/2007/10/23/homecoming/#comment-4839</link>
		<dc:creator>Chris R</dc:creator>
		<pubDate>Tue, 23 Oct 2007 16:16:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=467#comment-4839</guid>
		<description>You know the drudgery and the feeling of being a ball-bearing in an endless machine?

That&#039;s because Blizzard wants you wasting hours walking up and down STV (Stranglethorn vale) so you end up playing the game longer and giving them MONEY! 16 bucks a month to run around at a crippled snails pace (until you hit 40, at which point you can gallop around at a normal snails pace) completing quests that consist of &quot;Hey you! Hero! Go get me 10 of these would ya?   Oh you&#039;re done? Then go get me 30 of those *cough*&quot;. Not to mention the &quot;high-end&quot; content which consists of raiding a dungeon with 24 other people for 5-6 hours at a time. Yay!!................. NOT (Borat style).

So sick of it... The next MMO that I play needs to have what that &quot;Wow Vs. Eve&quot; article was talking about. I&#039;m sick of being strung along by a carrot (aka: purples, levels, mounts) on a stick.</description>
		<content:encoded><![CDATA[<p>You know the drudgery and the feeling of being a ball-bearing in an endless machine?</p>
<p>That&#8217;s because Blizzard wants you wasting hours walking up and down STV (Stranglethorn vale) so you end up playing the game longer and giving them MONEY! 16 bucks a month to run around at a crippled snails pace (until you hit 40, at which point you can gallop around at a normal snails pace) completing quests that consist of &#8220;Hey you! Hero! Go get me 10 of these would ya?   Oh you&#8217;re done? Then go get me 30 of those *cough*&#8221;. Not to mention the &#8220;high-end&#8221; content which consists of raiding a dungeon with 24 other people for 5-6 hours at a time. Yay!!&#8230;&#8230;&#8230;&#8230;&#8230;.. NOT (Borat style).</p>
<p>So sick of it&#8230; The next MMO that I play needs to have what that &#8220;Wow Vs. Eve&#8221; article was talking about. I&#8217;m sick of being strung along by a carrot (aka: purples, levels, mounts) on a stick.
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		<title>By: Nate</title>
		<link>http://www.rockpapershotgun.com/2007/10/23/homecoming/#comment-4836</link>
		<dc:creator>Nate</dc:creator>
		<pubDate>Tue, 23 Oct 2007 16:01:34 +0000</pubDate>
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		<description>&quot;The levelling thing is that each level from 20-60 is going to be reduced by 15%. May not seem that much, but apply it to every level in that range.&quot;

That&#039;s right.  15% at level 20.  15% at level 21.  15% at level 22.

Go ahead, add it up.  I dare you.

Stumped?  It&#039;s okay, I did the math for you.  /i/That&#039;s a total of a 15% experience reduction, starting at level 20!/i/</description>
		<content:encoded><![CDATA[<p>&#8220;The levelling thing is that each level from 20-60 is going to be reduced by 15%. May not seem that much, but apply it to every level in that range.&#8221;</p>
<p>That&#8217;s right.  15% at level 20.  15% at level 21.  15% at level 22.</p>
<p>Go ahead, add it up.  I dare you.</p>
<p>Stumped?  It&#8217;s okay, I did the math for you.  /i/That&#8217;s a total of a 15% experience reduction, starting at level 20!/i/
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		<title>By: Cradok</title>
		<link>http://www.rockpapershotgun.com/2007/10/23/homecoming/#comment-4808</link>
		<dc:creator>Cradok</dc:creator>
		<pubDate>Tue, 23 Oct 2007 14:27:33 +0000</pubDate>
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		<description>I feel pretty lucky I got Guild!Screwed. I was putting in 6-7 hours in a work day, much more on a non work day, and my life was suffering. It totally put me off the game when the guild I did all the hard work in MC with ditched me, and since then, whenever I&#039;ve tried to go back to playing, I find I don&#039;t enjoy it anymore. Blessing in disguise that people are assholes.</description>
		<content:encoded><![CDATA[<p>I feel pretty lucky I got Guild!Screwed. I was putting in 6-7 hours in a work day, much more on a non work day, and my life was suffering. It totally put me off the game when the guild I did all the hard work in MC with ditched me, and since then, whenever I&#8217;ve tried to go back to playing, I find I don&#8217;t enjoy it anymore. Blessing in disguise that people are assholes.
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