<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: The Making Of: City of Heroes</title>
	<atom:link href="http://www.rockpapershotgun.com/2007/10/26/the-making-of-city-of-heroes/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2007/10/26/the-making-of-city-of-heroes/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 17:59:51 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Schmidt</title>
		<link>http://www.rockpapershotgun.com/2007/10/26/the-making-of-city-of-heroes/#comment-6676</link>
		<dc:creator>Schmidt</dc:creator>
		<pubDate>Wed, 31 Oct 2007 07:20:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=488#comment-6676</guid>
		<description>Well you stopped short of a David Kohl avatar, so I&#039;d say there&#039;s still hope for you.</description>
		<content:encoded><![CDATA[<p>Well you stopped short of a David Kohl avatar, so I&#8217;d say there&#8217;s still hope for you.
<p class="report-comment">
				<span id="reportcomment_results_div_6676"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 6676 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_6676"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Leeks!</title>
		<link>http://www.rockpapershotgun.com/2007/10/26/the-making-of-city-of-heroes/#comment-6369</link>
		<dc:creator>Leeks!</dc:creator>
		<pubDate>Tue, 30 Oct 2007 04:33:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=488#comment-6369</guid>
		<description>In city of journalists, would you gain experience bonuses by reviewing bands so hard their drummer&#039;s legs fall off?

...God, I&#039;m a despicable fanboy.</description>
		<content:encoded><![CDATA[<p>In city of journalists, would you gain experience bonuses by reviewing bands so hard their drummer&#8217;s legs fall off?</p>
<p>&#8230;God, I&#8217;m a despicable fanboy.
<p class="report-comment">
				<span id="reportcomment_results_div_6369"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 6369 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_6369"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: AbyssUK</title>
		<link>http://www.rockpapershotgun.com/2007/10/26/the-making-of-city-of-heroes/#comment-6267</link>
		<dc:creator>AbyssUK</dc:creator>
		<pubDate>Mon, 29 Oct 2007 14:10:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=488#comment-6267</guid>
		<description>Sorry still laughing at I love CoX.. muhahaa</description>
		<content:encoded><![CDATA[<p>Sorry still laughing at I love CoX.. muhahaa
<p class="report-comment">
				<span id="reportcomment_results_div_6267"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 6267 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_6267"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Coyote</title>
		<link>http://www.rockpapershotgun.com/2007/10/26/the-making-of-city-of-heroes/#comment-6196</link>
		<dc:creator>Coyote</dc:creator>
		<pubDate>Mon, 29 Oct 2007 04:38:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=488#comment-6196</guid>
		<description>What is this World of Warcraft you speak of?

I&#039;ve been too busy playing City of Heroes / City of Villains these last three-years-and-change (plus a minor flirtation with D&amp;D Online) to really notice.</description>
		<content:encoded><![CDATA[<p>What is this World of Warcraft you speak of?</p>
<p>I&#8217;ve been too busy playing City of Heroes / City of Villains these last three-years-and-change (plus a minor flirtation with D&amp;D Online) to really notice.
<p class="report-comment">
				<span id="reportcomment_results_div_6196"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 6196 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_6196"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Winterborn</title>
		<link>http://www.rockpapershotgun.com/2007/10/26/the-making-of-city-of-heroes/#comment-6001</link>
		<dc:creator>Winterborn</dc:creator>
		<pubDate>Sun, 28 Oct 2007 09:09:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=488#comment-6001</guid>
		<description>I second the damning.</description>
		<content:encoded><![CDATA[<p>I second the damning.
<p class="report-comment">
				<span id="reportcomment_results_div_6001"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 6001 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_6001"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2007/10/26/the-making-of-city-of-heroes/#comment-5974</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Sun, 28 Oct 2007 01:15:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=488#comment-5974</guid>
		<description>I sense a lack of CoH love. Damn you, RPS readers.</description>
		<content:encoded><![CDATA[<p>I sense a lack of CoH love. Damn you, RPS readers.
<p class="report-comment">
				<span id="reportcomment_results_div_5974"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 5974 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_5974"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Arathain</title>
		<link>http://www.rockpapershotgun.com/2007/10/26/the-making-of-city-of-heroes/#comment-5475</link>
		<dc:creator>Arathain</dc:creator>
		<pubDate>Fri, 26 Oct 2007 23:05:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=488#comment-5475</guid>
		<description>I love CoX.  It&#039;s very telling that when I tell my WoW playing friends about the different powers CoX lets me play with they sound vastly overpowered to them.  It does a fairly clever trick of making you feel (at times) overpowered, while actually the whole thing is very well balanced.

Maximalist, do-everything games that are really fun to play are very rare.  Better to try to cut out the things that aren&#039;t so fun and spend your time doing what you do really well.  Therein lies the strength of CoX.</description>
		<content:encoded><![CDATA[<p>I love CoX.  It&#8217;s very telling that when I tell my WoW playing friends about the different powers CoX lets me play with they sound vastly overpowered to them.  It does a fairly clever trick of making you feel (at times) overpowered, while actually the whole thing is very well balanced.</p>
<p>Maximalist, do-everything games that are really fun to play are very rare.  Better to try to cut out the things that aren&#8217;t so fun and spend your time doing what you do really well.  Therein lies the strength of CoX.
<p class="report-comment">
				<span id="reportcomment_results_div_5475"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 5475 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_5475"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Tr00jg</title>
		<link>http://www.rockpapershotgun.com/2007/10/26/the-making-of-city-of-heroes/#comment-5463</link>
		<dc:creator>Tr00jg</dc:creator>
		<pubDate>Fri, 26 Oct 2007 21:24:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=488#comment-5463</guid>
		<description>I agree with Alex. I love CoX character creation!

As for the last point in the post. I do feel that developers (especially the designers) should be more active with their community and fanbase. Its a win-win situation. The developers know what the fanbase think about eg, upcoming changes, and the fanbase feel more compelled to play because they have a small hand in the pie.</description>
		<content:encoded><![CDATA[<p>I agree with Alex. I love CoX character creation!</p>
<p>As for the last point in the post. I do feel that developers (especially the designers) should be more active with their community and fanbase. Its a win-win situation. The developers know what the fanbase think about eg, upcoming changes, and the fanbase feel more compelled to play because they have a small hand in the pie.
<p class="report-comment">
				<span id="reportcomment_results_div_5463"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 5463 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_5463"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex Hopkinson</title>
		<link>http://www.rockpapershotgun.com/2007/10/26/the-making-of-city-of-heroes/#comment-5350</link>
		<dc:creator>Alex Hopkinson</dc:creator>
		<pubDate>Fri, 26 Oct 2007 14:30:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=488#comment-5350</guid>
		<description>His comments on Enhancements are interesting. They&#039;ve always been one of the least Superheroey aspects of CoX, something compounded by the invention system that came in with Issue 9. I think they&#039;re good things to have in the game but they don&#039;t fit particularly well with the theme.

I think it&#039;s great that CoX has been pretty happy to keep doing what it does and focus on that casual beat-em-up/dress-em-up MMOG thang. More games should have such a flexible character creation system as well.</description>
		<content:encoded><![CDATA[<p>His comments on Enhancements are interesting. They&#8217;ve always been one of the least Superheroey aspects of CoX, something compounded by the invention system that came in with Issue 9. I think they&#8217;re good things to have in the game but they don&#8217;t fit particularly well with the theme.</p>
<p>I think it&#8217;s great that CoX has been pretty happy to keep doing what it does and focus on that casual beat-em-up/dress-em-up MMOG thang. More games should have such a flexible character creation system as well.
<p class="report-comment">
				<span id="reportcomment_results_div_5350"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 5350 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_5350"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

