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	<title>Comments on: Sith and Make Up</title>
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	<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/</link>
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		<title>By: Lilo</title>
		<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/#comment-419339</link>
		<dc:creator>Lilo</dc:creator>
		<pubDate>Sun, 21 Mar 2010 13:48:13 +0000</pubDate>
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		<description>it’s largely down to the fact that available bandwidth does not grow at the same rate of available computing power</description>
		<content:encoded><![CDATA[<p>it’s largely down to the fact that available bandwidth does not grow at the same rate of available computing power
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		<title>By: CitizenErazed</title>
		<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/#comment-6845</link>
		<dc:creator>CitizenErazed</dc:creator>
		<pubDate>Thu, 01 Nov 2007 11:56:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=517#comment-6845</guid>
		<description>The problem with any Star Wars MMO is this: How do you make a game that makes people want to not play as Jedi? I played Galaxies for a little while, and after about a year there was /nobody/ who wasn&#039;t grinding the Jedi path. It was supposed to be balanced by having bounty hunters and things of that nature come after you, but...c&#039;mon, Jedi. Lightsaber. Beats bounty hunter every time. Things got even worse when they just let you create a Jedi right out the box - sure, they weakened the character, but it was still about 500 times more hardcore than anything else in the game. I&#039;m sure everyone who&#039;s played KOTOR and KOTOR II stopped caring about characters like Carth, Mission* and HK-47 as soon as they got Juhani and Jolee, and spent all of KOTOR II trying to train every single character as a Jedi. 

So how do you limit the amount of Jedi in the game to stop it becoming a slower-paced JKII multiplayer game, with more people? Sure, you could have an arbitrary population limit, but that would feel forced. You&#039;d need to make those other characters - your bounty hunters, traders and soldiers - worth playing over a Jedi. I think the solution to that lies in not making the Jedi weaker but making the other characters stronger to a point where a Jedi needs the support - say, a Jedi can&#039;t craft his own robes, and obviously Jedi would be no good at trading. Obi-Wan can&#039;t even buy a simple hyperdrive part. 

*Okay, nobody cared about Mission anyway. Zaalbar, then.</description>
		<content:encoded><![CDATA[<p>The problem with any Star Wars MMO is this: How do you make a game that makes people want to not play as Jedi? I played Galaxies for a little while, and after about a year there was /nobody/ who wasn&#8217;t grinding the Jedi path. It was supposed to be balanced by having bounty hunters and things of that nature come after you, but&#8230;c&#8217;mon, Jedi. Lightsaber. Beats bounty hunter every time. Things got even worse when they just let you create a Jedi right out the box &#8211; sure, they weakened the character, but it was still about 500 times more hardcore than anything else in the game. I&#8217;m sure everyone who&#8217;s played KOTOR and KOTOR II stopped caring about characters like Carth, Mission* and HK-47 as soon as they got Juhani and Jolee, and spent all of KOTOR II trying to train every single character as a Jedi. </p>
<p>So how do you limit the amount of Jedi in the game to stop it becoming a slower-paced JKII multiplayer game, with more people? Sure, you could have an arbitrary population limit, but that would feel forced. You&#8217;d need to make those other characters &#8211; your bounty hunters, traders and soldiers &#8211; worth playing over a Jedi. I think the solution to that lies in not making the Jedi weaker but making the other characters stronger to a point where a Jedi needs the support &#8211; say, a Jedi can&#8217;t craft his own robes, and obviously Jedi would be no good at trading. Obi-Wan can&#8217;t even buy a simple hyperdrive part. </p>
<p>*Okay, nobody cared about Mission anyway. Zaalbar, then.
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		<title>By: ran93r</title>
		<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/#comment-6705</link>
		<dc:creator>ran93r</dc:creator>
		<pubDate>Wed, 31 Oct 2007 11:42:00 +0000</pubDate>
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		<description>I would be interested to see a better SW MMO as Galaxies left me wanting to poke out my eyes with a spoon.</description>
		<content:encoded><![CDATA[<p>I would be interested to see a better SW MMO as Galaxies left me wanting to poke out my eyes with a spoon.
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		<title>By: Robert</title>
		<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/#comment-6703</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Wed, 31 Oct 2007 11:34:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=517#comment-6703</guid>
		<description>I lol&#039;d at the nazi tag.</description>
		<content:encoded><![CDATA[<p>I lol&#8217;d at the nazi tag.
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		<title>By: Kismet</title>
		<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/#comment-6683</link>
		<dc:creator>Kismet</dc:creator>
		<pubDate>Wed, 31 Oct 2007 08:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=517#comment-6683</guid>
		<description>I grew up with Star Wars movies (the original trilogy) but really, let it go. Move on. Make an original setting. Please.

Funny fake AD they have at consolevania, that reminds me I should really turn into reality my fake 360 AD idea, matured after dozens and dozens of &quot;get a 360 then&quot;-kids trolling PC-versions forum threads...</description>
		<content:encoded><![CDATA[<p>I grew up with Star Wars movies (the original trilogy) but really, let it go. Move on. Make an original setting. Please.</p>
<p>Funny fake AD they have at consolevania, that reminds me I should really turn into reality my fake 360 AD idea, matured after dozens and dozens of &#8220;get a 360 then&#8221;-kids trolling PC-versions forum threads&#8230;
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		<title>By: Trooper6</title>
		<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/#comment-6681</link>
		<dc:creator>Trooper6</dc:creator>
		<pubDate>Wed, 31 Oct 2007 07:43:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=517#comment-6681</guid>
		<description>xeno and all of you who want no PvP...who want all that group goal excitement...

the MMO is out there, and you can even play it on multiple platforms. A Tale in the Desert. I played it for a while...but I had to stop...having my own compound was awesome...but if I had to havest any more Papyrus, I would have died.</description>
		<content:encoded><![CDATA[<p>xeno and all of you who want no PvP&#8230;who want all that group goal excitement&#8230;</p>
<p>the MMO is out there, and you can even play it on multiple platforms. A Tale in the Desert. I played it for a while&#8230;but I had to stop&#8230;having my own compound was awesome&#8230;but if I had to havest any more Papyrus, I would have died.
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		<title>By: Bobsy</title>
		<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/#comment-6679</link>
		<dc:creator>Bobsy</dc:creator>
		<pubDate>Wed, 31 Oct 2007 07:38:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=517#comment-6679</guid>
		<description>Frankly, if the next game in the KOTOR series is an MMO it&#039;ll only weaken the series as a whole. Sorry, but no MMO to date (yes, other than EVE) has been able to tell stories properly, and while Bioware are pretty great all round, I&#039;m not sure I have the confidence they can bring anything altogether new to the genre.</description>
		<content:encoded><![CDATA[<p>Frankly, if the next game in the KOTOR series is an MMO it&#8217;ll only weaken the series as a whole. Sorry, but no MMO to date (yes, other than EVE) has been able to tell stories properly, and while Bioware are pretty great all round, I&#8217;m not sure I have the confidence they can bring anything altogether new to the genre.
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		<title>By: Thiefsie</title>
		<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/#comment-6651</link>
		<dc:creator>Thiefsie</dc:creator>
		<pubDate>Wed, 31 Oct 2007 01:34:57 +0000</pubDate>
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		<description>A (hopefully) half decent Star Wars mmorpg still wouldn&#039;t be enough for me to dust off the wallet and partake in grinding for hours and hours on end</description>
		<content:encoded><![CDATA[<p>A (hopefully) half decent Star Wars mmorpg still wouldn&#8217;t be enough for me to dust off the wallet and partake in grinding for hours and hours on end
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/#comment-6649</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Wed, 31 Oct 2007 00:41:29 +0000</pubDate>
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		<description>I still think a lot of people are getting very excited about very tangential conclusions not really supported by the available evidence. This is a new project whereas the Bioware MMO has been going for a while. It&#039;s listed as &quot;Vancouver&quot;, and the Bioware MMO studio is Bioware Austin. Etc.

However, if you are actually correct, I will be very sad.</description>
		<content:encoded><![CDATA[<p>I still think a lot of people are getting very excited about very tangential conclusions not really supported by the available evidence. This is a new project whereas the Bioware MMO has been going for a while. It&#8217;s listed as &#8220;Vancouver&#8221;, and the Bioware MMO studio is Bioware Austin. Etc.</p>
<p>However, if you are actually correct, I will be very sad.
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		<title>By: Solario</title>
		<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/#comment-6636</link>
		<dc:creator>Solario</dc:creator>
		<pubDate>Tue, 30 Oct 2007 23:25:54 +0000</pubDate>
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		<description>The question we really should be asking ourselves is: Why? And I mean that from a gamer&#039;s aspect, not a corporation-we-loves-teh-money aspect.

Now a Monkey Island MMORPG, hell yes. Insult Sword Fighting Grind!</description>
		<content:encoded><![CDATA[<p>The question we really should be asking ourselves is: Why? And I mean that from a gamer&#8217;s aspect, not a corporation-we-loves-teh-money aspect.</p>
<p>Now a Monkey Island MMORPG, hell yes. Insult Sword Fighting Grind!
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		<title>By: xeno</title>
		<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/#comment-6630</link>
		<dc:creator>xeno</dc:creator>
		<pubDate>Tue, 30 Oct 2007 23:16:55 +0000</pubDate>
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		<description>I&#039;d like a good co-operative MMO to come out, I don&#039;t care about genre or setting at all at this point. I just want good character appearance customization, loot (lots and lots of this please, both crafted and dropped, but especially crafted),  many varied (and needed) resources for gathering and harvesting, a market system, and scalar gameplay that rewards you in some tangible fashion for achievements, a good story/plot that you can be a part of (or not) and a fantastic and progressive end-game. And most of all, I want NO. PEE. VEE. PEE. At all. In &lt;i&gt;every&lt;/i&gt; MMO I have played, the game has gotten worse and worse as warmongers bitched and whined about this or that and the nerf bat came down. If you want to pvp, go pvp in a pvp game. Better yet, play TF2 or something.</description>
		<content:encoded><![CDATA[<p>I&#8217;d like a good co-operative MMO to come out, I don&#8217;t care about genre or setting at all at this point. I just want good character appearance customization, loot (lots and lots of this please, both crafted and dropped, but especially crafted),  many varied (and needed) resources for gathering and harvesting, a market system, and scalar gameplay that rewards you in some tangible fashion for achievements, a good story/plot that you can be a part of (or not) and a fantastic and progressive end-game. And most of all, I want NO. PEE. VEE. PEE. At all. In <i>every</i> MMO I have played, the game has gotten worse and worse as warmongers bitched and whined about this or that and the nerf bat came down. If you want to pvp, go pvp in a pvp game. Better yet, play TF2 or something.
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		<title>By: Nick</title>
		<link>http://www.rockpapershotgun.com/2007/10/30/sith-and-make-up/#comment-6623</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 30 Oct 2007 22:54:41 +0000</pubDate>
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		<description>Any Necromunda PC game would be great.. I&#039;d love a TFTD style one personally, with territory battles and all that - all in glorious turn based goodness.

Never, ever happen though.</description>
		<content:encoded><![CDATA[<p>Any Necromunda PC game would be great.. I&#8217;d love a TFTD style one personally, with territory battles and all that &#8211; all in glorious turn based goodness.</p>
<p>Never, ever happen though.
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