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	<title>Comments on: Retrospective: Ground Control</title>
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	<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/</link>
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		<title>By: The RPS Bargain Bucket: Bundling &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/comment-page-1/#comment-324194</link>
		<dc:creator>The RPS Bargain Bucket: Bundling &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Sat, 17 Oct 2009 08:49:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=516#comment-324194</guid>
		<description>[...] Commencing countdown, engines on. Jim did a nice retrospective of the first game here, where he said things like &#8220;This exquisitely unassuming game first trundled onto my PC in [...]</description>
		<content:encoded><![CDATA[<p>[...] Commencing countdown, engines on. Jim did a nice retrospective of the first game here, where he said things like &#8220;This exquisitely unassuming game first trundled onto my PC in [...]</p>
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		<title>By: Rock, Paper, Shotgun: spiders, water, armoured skeletons &#187; A Note On Ground Control Being On GoG</title>
		<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/comment-page-1/#comment-221675</link>
		<dc:creator>Rock, Paper, Shotgun: spiders, water, armoured skeletons &#187; A Note On Ground Control Being On GoG</dc:creator>
		<pubDate>Tue, 14 Jul 2009 18:24:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=516#comment-221675</guid>
		<description>[...] the original game in the past, and you can check out my retrospective from eighteen months ago just here. The game has not aged well technically &#8211; the highest res is, I think, 1024&#215;768, and it [...]</description>
		<content:encoded><![CDATA[<p>[...] the original game in the past, and you can check out my retrospective from eighteen months ago just here. The game has not aged well technically &#8211; the highest res is, I think, 1024&#215;768, and it [...]</p>
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		<title>By: Ildamos</title>
		<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/comment-page-1/#comment-219094</link>
		<dc:creator>Ildamos</dc:creator>
		<pubDate>Thu, 09 Jul 2009 03:56:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=516#comment-219094</guid>
		<description>I love this game so much I made a short story around it: http://imbacore.blogspot.com/2008/12/ground-control-rts-game-fan-made.html

Sad to hear Massive doesn&#039;t own the rights to the series anymore. I wonder if there will ever be a GC III.</description>
		<content:encoded><![CDATA[<p>I love this game so much I made a short story around it: <a href="http://imbacore.blogspot.com/2008/12/ground-control-rts-game-fan-made.html" rel="nofollow">http://imbacore.blogspot.com/2008/12/ground-control-rts-game-fan-made.html</a></p>
<p>Sad to hear Massive doesn&#8217;t own the rights to the series anymore. I wonder if there will ever be a GC III.</p>
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		<title>By: Fenchurch</title>
		<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/comment-page-1/#comment-186021</link>
		<dc:creator>Fenchurch</dc:creator>
		<pubDate>Sun, 10 May 2009 01:02:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=516#comment-186021</guid>
		<description>Can I just point out that the Dark Conspiracy add on for Ground Control 1 cost ONE POUND. £1! Back when there was no digital distribution and an add on was routinely £15-£25.

I remember trying to come up with alliterative names for all my units.  If you lost a unit you lost all their experience as well so you were desperate to avoid this.</description>
		<content:encoded><![CDATA[<p>Can I just point out that the Dark Conspiracy add on for Ground Control 1 cost ONE POUND. £1! Back when there was no digital distribution and an add on was routinely £15-£25.</p>
<p>I remember trying to come up with alliterative names for all my units.  If you lost a unit you lost all their experience as well so you were desperate to avoid this.</p>
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		<title>By: Sierra vs History &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/comment-page-1/#comment-98306</link>
		<dc:creator>Sierra vs History &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Wed, 08 Oct 2008 20:32:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=516#comment-98306</guid>
		<description>[...] 21 Sierra games (of varying classicdom). Several RPS faves number amongst them: Jim&#8217;s beloved Ground Control, my semi-beloved Aliens vs Predator 2 and the revered likes of No-one Lives Forever 2, Tribes 2 and [...]</description>
		<content:encoded><![CDATA[<p>[...] 21 Sierra games (of varying classicdom). Several RPS faves number amongst them: Jim&#8217;s beloved Ground Control, my semi-beloved Aliens vs Predator 2 and the revered likes of No-one Lives Forever 2, Tribes 2 and [...]</p>
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		<title>By: Artur</title>
		<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/comment-page-1/#comment-79047</link>
		<dc:creator>Artur</dc:creator>
		<pubDate>Mon, 18 Aug 2008 09:30:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=516#comment-79047</guid>
		<description>GC 1 kicks ass my fav RTT game ( even now gameplay is impressive )
Looking forward to GC3</description>
		<content:encoded><![CDATA[<p>GC 1 kicks ass my fav RTT game ( even now gameplay is impressive )<br />
Looking forward to GC3</p>
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		<title>By: Taxman</title>
		<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/comment-page-1/#comment-7925</link>
		<dc:creator>Taxman</dc:creator>
		<pubDate>Thu, 08 Nov 2007 14:25:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=516#comment-7925</guid>
		<description>Count me as another big fan of Ground Control it was such an underrated game when it was released, I remember reading tiny reviews in the back pages of magazines when it first came out. In fact it is my favourite RTS of all time and nothing has topped it in the intervening years.

The UI is and still remains the best one I have ever played in a game and I loved the back story with their factions and the non-stereotypical female characters (OMG women who don&#039;t get their tits out). Sadly that last item was revoked for the sequel with the terran character can&#039;t remember her name but out came the red latex.

The Dark Conspiracy expansion was not done by Massive it was some unknown studio Sierra got to do it frankly it was I thought disappointing as it contradicted itself in terms of continuity, bad level design (the one thats textures are almost all black and your searching for parts that was very lame) &amp; left the game in a state of what the hell was going on with the story.

The sequel I was also extremely disappointed with it cannot emphasis enough I HATE STORYLINE TIME JUMPS INTO THE FUTURE abandoning the previous characters &amp; world, it is such an annoying thing to do and on top of that they did not properly explain certain aspects of the new story and loosely tied it back into the first game.

It was really a bit of a mess and felt to me like someone sticking the oar in (publisher maybe) and changing things around in the hope more people will buy it.

Still hoping for one day to see a true sequel game with the Order of the New Dawn and the Crays slugging it out : (</description>
		<content:encoded><![CDATA[<p>Count me as another big fan of Ground Control it was such an underrated game when it was released, I remember reading tiny reviews in the back pages of magazines when it first came out. In fact it is my favourite RTS of all time and nothing has topped it in the intervening years.</p>
<p>The UI is and still remains the best one I have ever played in a game and I loved the back story with their factions and the non-stereotypical female characters (OMG women who don&#8217;t get their tits out). Sadly that last item was revoked for the sequel with the terran character can&#8217;t remember her name but out came the red latex.</p>
<p>The Dark Conspiracy expansion was not done by Massive it was some unknown studio Sierra got to do it frankly it was I thought disappointing as it contradicted itself in terms of continuity, bad level design (the one thats textures are almost all black and your searching for parts that was very lame) &amp; left the game in a state of what the hell was going on with the story.</p>
<p>The sequel I was also extremely disappointed with it cannot emphasis enough I HATE STORYLINE TIME JUMPS INTO THE FUTURE abandoning the previous characters &amp; world, it is such an annoying thing to do and on top of that they did not properly explain certain aspects of the new story and loosely tied it back into the first game.</p>
<p>It was really a bit of a mess and felt to me like someone sticking the oar in (publisher maybe) and changing things around in the hope more people will buy it.</p>
<p>Still hoping for one day to see a true sequel game with the Order of the New Dawn and the Crays slugging it out : (</p>
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		<title>By: wiper</title>
		<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/comment-page-1/#comment-7826</link>
		<dc:creator>wiper</dc:creator>
		<pubDate>Wed, 07 Nov 2007 22:14:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=516#comment-7826</guid>
		<description>I&#039;d forgotten how satisfying GC is... and also how god-awful the AI (enemy and unit-level) is. Nothing worse than spending over an hour systematically making your way through a level, only for the closing rush to bring about the death of your artillery (say) as it decides the best way to move away from the enemy is to run back and forth in front of your tanks until it explodes from a combination of enemy firepower and friendly fire. Gnng.</description>
		<content:encoded><![CDATA[<p>I&#8217;d forgotten how satisfying GC is&#8230; and also how god-awful the AI (enemy and unit-level) is. Nothing worse than spending over an hour systematically making your way through a level, only for the closing rush to bring about the death of your artillery (say) as it decides the best way to move away from the enemy is to run back and forth in front of your tanks until it explodes from a combination of enemy firepower and friendly fire. Gnng.</p>
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		<title>By: David</title>
		<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/comment-page-1/#comment-7758</link>
		<dc:creator>David</dc:creator>
		<pubDate>Wed, 07 Nov 2007 14:18:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=516#comment-7758</guid>
		<description>Loved Ground Control and have been meaning to replay it for some time.
Onto the off-topic, MechCommander2 was *okay*, but really improved when you played some of the custom-made campaigns, espescially the ones with Magic&#039;s enhanced AI, and if Wolfman-X would sort his site out so that FireFox didn&#039;t despise it, he also did a lot of good work with the game.

NtJI started with promise, but was unforgiving in the way you loaded out you ships and unfortunately lost me after about a dozen missions. Shame really, the tech demo for the sequel looked beautiful as well.

&lt;a href=&quot;http://dropshipcommand.com/forum/dcboard.php?az=show_topic&amp;forum=15&amp;topic_id=3886&amp;mesg_id=3886&amp;page=&quot; rel=&quot;nofollow&quot;&gt;MC2 Expansion thread on DSC&lt;/a&gt;
&lt;a href=&quot;http://www.wolfman-x.net&quot; rel=&quot;nofollow&quot;&gt;Wolfman&#039;s MC2 Site&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Loved Ground Control and have been meaning to replay it for some time.<br />
Onto the off-topic, MechCommander2 was *okay*, but really improved when you played some of the custom-made campaigns, espescially the ones with Magic&#8217;s enhanced AI, and if Wolfman-X would sort his site out so that FireFox didn&#8217;t despise it, he also did a lot of good work with the game.</p>
<p>NtJI started with promise, but was unforgiving in the way you loaded out you ships and unfortunately lost me after about a dozen missions. Shame really, the tech demo for the sequel looked beautiful as well.</p>
<p><a href="http://dropshipcommand.com/forum/dcboard.php?az=show_topic&amp;forum=15&amp;topic_id=3886&amp;mesg_id=3886&amp;page=" rel="nofollow">MC2 Expansion thread on DSC</a><br />
<a href="http://www.wolfman-x.net" rel="nofollow">Wolfman&#8217;s MC2 Site</a></p>
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		<title>By: Jocho</title>
		<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/comment-page-1/#comment-7738</link>
		<dc:creator>Jocho</dc:creator>
		<pubDate>Wed, 07 Nov 2007 11:34:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=516#comment-7738</guid>
		<description>I and a few friends were just discussing this game a few weeks ago, which lead me to thinking &quot;I should try this out again. I&#039;ve got it at home, after all&quot;. Checking at home, it wasn&#039;t there. &quot;Ah, but I can download it - I wonder where it was&quot; my next thought was.

And then you make this text with a link to it! I&#039;m downloading it right now, and really looking forward to play it again. Thanks a lot!</description>
		<content:encoded><![CDATA[<p>I and a few friends were just discussing this game a few weeks ago, which lead me to thinking &#8220;I should try this out again. I&#8217;ve got it at home, after all&#8221;. Checking at home, it wasn&#8217;t there. &#8220;Ah, but I can download it &#8211; I wonder where it was&#8221; my next thought was.</p>
<p>And then you make this text with a link to it! I&#8217;m downloading it right now, and really looking forward to play it again. Thanks a lot!</p>
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		<title>By: mister slim</title>
		<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/comment-page-1/#comment-7721</link>
		<dc:creator>mister slim</dc:creator>
		<pubDate>Wed, 07 Nov 2007 01:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=516#comment-7721</guid>
		<description>I hope Bungie can get the rights to Myth back. Even if the game is only on the 360.</description>
		<content:encoded><![CDATA[<p>I hope Bungie can get the rights to Myth back. Even if the game is only on the 360.</p>
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		<title>By: Pod</title>
		<link>http://www.rockpapershotgun.com/2007/11/06/retrospective-ground-control/comment-page-1/#comment-7715</link>
		<dc:creator>Pod</dc:creator>
		<pubDate>Wed, 07 Nov 2007 00:14:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=516#comment-7715</guid>
		<description>I wish I&#039;d posted this a minute earlier, because I completely agree with wcaypahway. Except for the fact that it took five hours to traverse some of the maps and some of the weapons were completely useless and therefore &#039;unbalanced&#039;, that game was one of the best film -&gt; game ports I&#039;ve played.</description>
		<content:encoded><![CDATA[<p>I wish I&#8217;d posted this a minute earlier, because I completely agree with wcaypahway. Except for the fact that it took five hours to traverse some of the maps and some of the weapons were completely useless and therefore &#8216;unbalanced&#8217;, that game was one of the best film -&gt; game ports I&#8217;ve played.</p>
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