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	<title>Comments on: City Of Heroes Moves Home</title>
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		<title>By: Cryptic To Make Neverwinter Nights MMO? &#124; Design Website Easy</title>
		<link>http://www.rockpapershotgun.com/2007/11/07/city-of-heroes-moves-home/comment-page-1/#comment-205221</link>
		<dc:creator>Cryptic To Make Neverwinter Nights MMO? &#124; Design Website Easy</dc:creator>
		<pubDate>Sun, 14 Jun 2009 05:25:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=548#comment-205221</guid>
		<description>[...] City Of Heroes Moves Home [...]</description>
		<content:encoded><![CDATA[<p>[...] City Of Heroes Moves Home [...]</p>
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		<title>By: Cryptic To Make Neverwinter Nights MMO? &#124; Design Website</title>
		<link>http://www.rockpapershotgun.com/2007/11/07/city-of-heroes-moves-home/comment-page-1/#comment-204520</link>
		<dc:creator>Cryptic To Make Neverwinter Nights MMO? &#124; Design Website</dc:creator>
		<pubDate>Fri, 12 Jun 2009 02:48:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=548#comment-204520</guid>
		<description>[...] City Of Heroes Moves Home [...]</description>
		<content:encoded><![CDATA[<p>[...] City Of Heroes Moves Home [...]</p>
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		<title>By: Stephen Reid</title>
		<link>http://www.rockpapershotgun.com/2007/11/07/city-of-heroes-moves-home/comment-page-1/#comment-7882</link>
		<dc:creator>Stephen Reid</dc:creator>
		<pubDate>Thu, 08 Nov 2007 09:22:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=548#comment-7882</guid>
		<description>Third &#039;City&#039;, John? Noooo, at least not in the sense of &#039;City of Sidekicks&#039; (for instance). More stuff in the existing &#039;City&#039; (and Isles)? Oh yes. Beyond that? Other stuff.

FYI all but one of the Cryptic staffers working on CoX made the move over to NC NorCal (the new studio). The only person who didn&#039;t was a fairly new employee.

Cryptic has had a lot of people working on MUO for a long time, Jack Emmert included. The CoX &#039;live&#039; team was small by comparison. With the new studio the number of people working on CoX is going to go up dramatically, which is great for a three year old game, really.... :)</description>
		<content:encoded><![CDATA[<p>Third &#8216;City&#8217;, John? Noooo, at least not in the sense of &#8216;City of Sidekicks&#8217; (for instance). More stuff in the existing &#8216;City&#8217; (and Isles)? Oh yes. Beyond that? Other stuff.</p>
<p>FYI all but one of the Cryptic staffers working on CoX made the move over to NC NorCal (the new studio). The only person who didn&#8217;t was a fairly new employee.</p>
<p>Cryptic has had a lot of people working on MUO for a long time, Jack Emmert included. The CoX &#8216;live&#8217; team was small by comparison. With the new studio the number of people working on CoX is going to go up dramatically, which is great for a three year old game, really&#8230;. :)</p>
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		<title>By: Games updates &#171; It&#8217;s about &#8230;.</title>
		<link>http://www.rockpapershotgun.com/2007/11/07/city-of-heroes-moves-home/comment-page-1/#comment-7828</link>
		<dc:creator>Games updates &#171; It&#8217;s about &#8230;.</dc:creator>
		<pubDate>Wed, 07 Nov 2007 22:31:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=548#comment-7828</guid>
		<description>[...] Paper, Shotgun comments on the big news from late last night: NCsoft has announced that it has purchased City of Heroes/Villains from Cryptic Studios, the Massive game&#8217;s original developer. Everyone on the team has been offered a new position [...]</description>
		<content:encoded><![CDATA[<p>[...] Paper, Shotgun comments on the big news from late last night: NCsoft has announced that it has purchased City of Heroes/Villains from Cryptic Studios, the Massive game&#8217;s original developer. Everyone on the team has been offered a new position [...]</p>
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		<title>By: Citizen Parker</title>
		<link>http://www.rockpapershotgun.com/2007/11/07/city-of-heroes-moves-home/comment-page-1/#comment-7825</link>
		<dc:creator>Citizen Parker</dc:creator>
		<pubDate>Wed, 07 Nov 2007 21:57:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=548#comment-7825</guid>
		<description>It&#039;s awfully convenient that Cryptic washes its hands clean of City of Heroes just hours after I reactivated my long-dormant account.

If I should decide to start playing EVE again, I&#039;m happy to give a heads-up to any shareholders or key investors who read RPS, in exchange for a cut of the action naturally.</description>
		<content:encoded><![CDATA[<p>It&#8217;s awfully convenient that Cryptic washes its hands clean of City of Heroes just hours after I reactivated my long-dormant account.</p>
<p>If I should decide to start playing EVE again, I&#8217;m happy to give a heads-up to any shareholders or key investors who read RPS, in exchange for a cut of the action naturally.</p>
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		<title>By: Alex Hopkinson</title>
		<link>http://www.rockpapershotgun.com/2007/11/07/city-of-heroes-moves-home/comment-page-1/#comment-7809</link>
		<dc:creator>Alex Hopkinson</dc:creator>
		<pubDate>Wed, 07 Nov 2007 19:31:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=548#comment-7809</guid>
		<description>Yes the Marvel team was completely seperate. The CoX team was only working on CoX, according to their forum posts.

The Heroes and Villains teams were much larger earlier on, so presumably there were numerous less visible members of staff who went off to work on the Marvel game/other projects in the last year or two.</description>
		<content:encoded><![CDATA[<p>Yes the Marvel team was completely seperate. The CoX team was only working on CoX, according to their forum posts.</p>
<p>The Heroes and Villains teams were much larger earlier on, so presumably there were numerous less visible members of staff who went off to work on the Marvel game/other projects in the last year or two.</p>
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		<title>By: Sarge</title>
		<link>http://www.rockpapershotgun.com/2007/11/07/city-of-heroes-moves-home/comment-page-1/#comment-7796</link>
		<dc:creator>Sarge</dc:creator>
		<pubDate>Wed, 07 Nov 2007 17:28:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=548#comment-7796</guid>
		<description>&quot;The Hero Formerly Known As Statesman&quot; or to be represented by this symbol &quot;%&amp;$^%!!!&quot;

Inneresting news. It makes sense that it separates Cryptic and NCSoft re; the Marvel thing, but it makes me wonder that if the CoX team has moved to NCSoft, what&#039;s Cryptic left with to work with? Was the Marvel team a completely separate entity? Which project is losing what part of their creative power?</description>
		<content:encoded><![CDATA[<p>&#8220;The Hero Formerly Known As Statesman&#8221; or to be represented by this symbol &#8220;%&amp;$^%!!!&#8221;</p>
<p>Inneresting news. It makes sense that it separates Cryptic and NCSoft re; the Marvel thing, but it makes me wonder that if the CoX team has moved to NCSoft, what&#8217;s Cryptic left with to work with? Was the Marvel team a completely separate entity? Which project is losing what part of their creative power?</p>
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		<title>By: Zoso</title>
		<link>http://www.rockpapershotgun.com/2007/11/07/city-of-heroes-moves-home/comment-page-1/#comment-7747</link>
		<dc:creator>Zoso</dc:creator>
		<pubDate>Wed, 07 Nov 2007 12:35:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=548#comment-7747</guid>
		<description>Jack &quot;Statesman&quot; Emmert stepped down from CoH/V a while back when Matt &quot;Positron&quot; Miller became lead designer (so he&#039;s now Jack &quot;Not Statesman, But Whatever He Posts On The MUO Boards As&quot; Emmert)</description>
		<content:encoded><![CDATA[<p>Jack &#8220;Statesman&#8221; Emmert stepped down from CoH/V a while back when Matt &#8220;Positron&#8221; Miller became lead designer (so he&#8217;s now Jack &#8220;Not Statesman, But Whatever He Posts On The MUO Boards As&#8221; Emmert)</p>
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		<title>By: Alex Hopkinson</title>
		<link>http://www.rockpapershotgun.com/2007/11/07/city-of-heroes-moves-home/comment-page-1/#comment-7746</link>
		<dc:creator>Alex Hopkinson</dc:creator>
		<pubDate>Wed, 07 Nov 2007 12:35:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=548#comment-7746</guid>
		<description>Going through what the Devs/Community liason folk have been saying in the forums, all the main players seem to have moved over, pretty much. So that&#039;s good. Fingers crossed for the future.

Jack Emmert hasn&#039;t been very involved with City Of X for a while now - Matt Miller has been the lead for a year or more and I believe Emmert has been the lead on the Marvel project at least since it was announce a year ago.</description>
		<content:encoded><![CDATA[<p>Going through what the Devs/Community liason folk have been saying in the forums, all the main players seem to have moved over, pretty much. So that&#8217;s good. Fingers crossed for the future.</p>
<p>Jack Emmert hasn&#8217;t been very involved with City Of X for a while now &#8211; Matt Miller has been the lead for a year or more and I believe Emmert has been the lead on the Marvel project at least since it was announce a year ago.</p>
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		<title>By: Julio Nobrega</title>
		<link>http://www.rockpapershotgun.com/2007/11/07/city-of-heroes-moves-home/comment-page-1/#comment-7744</link>
		<dc:creator>Julio Nobrega</dc:creator>
		<pubDate>Wed, 07 Nov 2007 12:14:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=548#comment-7744</guid>
		<description>Where&#039;s Jack Emmert? I thought he was the lead &quot;City of&quot; (a common way to refer to both titles) game designer?</description>
		<content:encoded><![CDATA[<p>Where&#8217;s Jack Emmert? I thought he was the lead &#8220;City of&#8221; (a common way to refer to both titles) game designer?</p>
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		<title>By: John Walker</title>
		<link>http://www.rockpapershotgun.com/2007/11/07/city-of-heroes-moves-home/comment-page-1/#comment-7742</link>
		<dc:creator>John Walker</dc:creator>
		<pubDate>Wed, 07 Nov 2007 12:05:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=548#comment-7742</guid>
		<description>I hope it is, as I wrote the most ludicrous &quot;preview&quot; ever about the Marvel game for Xbox Box World.</description>
		<content:encoded><![CDATA[<p>I hope it is, as I wrote the most ludicrous &#8220;preview&#8221; ever about the Marvel game for Xbox Box World.</p>
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2007/11/07/city-of-heroes-moves-home/comment-page-1/#comment-7741</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Wed, 07 Nov 2007 11:56:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=548#comment-7741</guid>
		<description>Schizo: That&#039;s why I always presumed that the Marvel MMO would have to be a very different approch to the Superhero Genre than City of Heroes. I mean, in the same way there&#039;s no need for all fantasy games or sci-fi to have the same mechanics, there&#039;s no need for all Superhero games.

(I always kinda presumed that the Marvel MMO would be for the consoles too, off a gut feeling.)

KG</description>
		<content:encoded><![CDATA[<p>Schizo: That&#8217;s why I always presumed that the Marvel MMO would have to be a very different approch to the Superhero Genre than City of Heroes. I mean, in the same way there&#8217;s no need for all fantasy games or sci-fi to have the same mechanics, there&#8217;s no need for all Superhero games.</p>
<p>(I always kinda presumed that the Marvel MMO would be for the consoles too, off a gut feeling.)</p>
<p>KG</p>
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