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	<title>Comments on: RPS Interview: Episode Two&#8217;s David Speyrer</title>
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	<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/</link>
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		<title>By: Masal dinle , Masal , Masallar , Çizgi Filim , Çizgi Filim izle Valve Playtests &#124;</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/#comment-618896</link>
		<dc:creator>Masal dinle , Masal , Masallar , Çizgi Filim , Çizgi Filim izle Valve Playtests &#124;</dc:creator>
		<pubDate>Thu, 10 Feb 2011 18:15:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=554#comment-618896</guid>
		<description>[...] Paper, Shotgun have an interview with David Speyrer, the project lead for Valve&#8217;s Episode 2, in which he makes a couple of interesting points about their development and testing process, We [...]</description>
		<content:encoded><![CDATA[<p>[...] Paper, Shotgun have an interview with David Speyrer, the project lead for Valve&#8217;s Episode 2, in which he makes a couple of interesting points about their development and testing process, We [...]
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		<title>By: Jessica Sideways</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/#comment-526507</link>
		<dc:creator>Jessica Sideways</dc:creator>
		<pubDate>Thu, 07 Oct 2010 04:48:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=554#comment-526507</guid>
		<description>It&#039;s been 3 years - where the hell is Episode 3?</description>
		<content:encoded><![CDATA[<p>It&#8217;s been 3 years &#8211; where the hell is Episode 3?
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		<title>By: Half Life 2 &#8211; Episode 3 &#124; EnoviPixel &#124; Tecnologia, Actualidade e Entretenimento!</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/#comment-476323</link>
		<dc:creator>Half Life 2 &#8211; Episode 3 &#124; EnoviPixel &#124; Tecnologia, Actualidade e Entretenimento!</dc:creator>
		<pubDate>Mon, 19 Jul 2010 22:09:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=554#comment-476323</guid>
		<description>[...] novo cap&#237;tulo de Half-Life dois, intitulado Episode 3. David Speyrer da Valve revelou numa entrevista&#160;que a aus&#234;ncia de um trailer do Episode&#160;3 nesta caixa era para evitar diminuir a [...]</description>
		<content:encoded><![CDATA[<p>[...] novo cap&iacute;tulo de Half-Life dois, intitulado Episode 3. David Speyrer da Valve revelou numa entrevista&nbsp;que a aus&ecirc;ncia de um trailer do Episode&nbsp;3 nesta caixa era para evitar diminuir a [...]
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		<title>By: Rob</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/#comment-91109</link>
		<dc:creator>Rob</dc:creator>
		<pubDate>Fri, 19 Sep 2008 20:46:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=554#comment-91109</guid>
		<description>Cant wait to see what Valve has come up with Episode 3. Will there be a HL3. On a differnent website they interviewed David Speyrer, he said &quot;In case you’re wondering what will happen after Episode 3 is released in either 2008 or 2009. Developer Valve said it will be the last episode in the currently planned story arc, but it will not be the end of the Half-Life franchise, so Half-Life 2: Episode 4 or in a way Half-Life 3 might be entirely possible.&quot;</description>
		<content:encoded><![CDATA[<p>Cant wait to see what Valve has come up with Episode 3. Will there be a HL3. On a differnent website they interviewed David Speyrer, he said &#8220;In case you’re wondering what will happen after Episode 3 is released in either 2008 or 2009. Developer Valve said it will be the last episode in the currently planned story arc, but it will not be the end of the Half-Life franchise, so Half-Life 2: Episode 4 or in a way Half-Life 3 might be entirely possible.&#8221;
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		<title>By: Robert</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/#comment-91099</link>
		<dc:creator>Robert</dc:creator>
		<pubDate>Fri, 19 Sep 2008 20:20:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=554#comment-91099</guid>
		<description>I can&#039;t wait &#039;til Episode 3. I have yet to play Episode 2. I know Valve will make it good. It would be kinda weird if you added the portal gun. Its your choice. Just make it good!!!</description>
		<content:encoded><![CDATA[<p>I can&#8217;t wait &#8217;til Episode 3. I have yet to play Episode 2. I know Valve will make it good. It would be kinda weird if you added the portal gun. Its your choice. Just make it good!!!
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		<title>By: Rock, Paper, Birthday: We Are One &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/#comment-79784</link>
		<dc:creator>Rock, Paper, Birthday: We Are One &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Wed, 20 Aug 2008 07:18:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=554#comment-79784</guid>
		<description>[...] Johnson talks about PC gaming. Eric Wolpaw on writing for Valve, and writing Portal .David Speyrer on making Half-Life 2: Episode Two. Kim Swift and Jeep Barrett on making Portal. Ken Levine on the Making of Bioshock. The Splash [...]</description>
		<content:encoded><![CDATA[<p>[...] Johnson talks about PC gaming. Eric Wolpaw on writing for Valve, and writing Portal .David Speyrer on making Half-Life 2: Episode Two. Kim Swift and Jeep Barrett on making Portal. Ken Levine on the Making of Bioshock. The Splash [...]
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		<title>By: John Freeman</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/#comment-56197</link>
		<dc:creator>John Freeman</dc:creator>
		<pubDate>Wed, 11 Jun 2008 00:14:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=554#comment-56197</guid>
		<description>In the next episode, I will go to help my brother where he is and blow up the evil zombie goasts!  I &lt;b&gt;will&lt;/b&gt; live up to my family name!</description>
		<content:encoded><![CDATA[<p>In the next episode, I will go to help my brother where he is and blow up the evil zombie goasts!  I <b>will</b> live up to my family name!
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		<title>By: Sir Camp-alot</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/#comment-56128</link>
		<dc:creator>Sir Camp-alot</dc:creator>
		<pubDate>Tue, 10 Jun 2008 18:49:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=554#comment-56128</guid>
		<description>true, ep2 had the best endig so far. anyways i also hope they introduce some new cool features like the portal gun or something. after HL2 and the two episodes the gravity gun isn&#039;t that new anymore</description>
		<content:encoded><![CDATA[<p>true, ep2 had the best endig so far. anyways i also hope they introduce some new cool features like the portal gun or something. after HL2 and the two episodes the gravity gun isn&#8217;t that new anymore
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		<title>By: Saflo</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/#comment-55457</link>
		<dc:creator>Saflo</dc:creator>
		<pubDate>Mon, 09 Jun 2008 02:11:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=554#comment-55457</guid>
		<description>I think that&#039;s the first time I&#039;ve seen someone say anything positive about the Nihilanth fight. Frankly, I thought Ep2 had the only satisfying conclusion of any HL game yet (although I love them all dearly), and the big holy-shit battle was obviously the key to that.</description>
		<content:encoded><![CDATA[<p>I think that&#8217;s the first time I&#8217;ve seen someone say anything positive about the Nihilanth fight. Frankly, I thought Ep2 had the only satisfying conclusion of any HL game yet (although I love them all dearly), and the big holy-shit battle was obviously the key to that.
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		<title>By: Sir Camp-alot</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/#comment-55444</link>
		<dc:creator>Sir Camp-alot</dc:creator>
		<pubDate>Sun, 08 Jun 2008 23:29:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=554#comment-55444</guid>
		<description>ep2 was awesome, but what i missed was a real uber end boss like in HL1, and i hope ep3 has one.

the hunters were cool enemies, i got a little trigger happy and blasted all my ammo at &#039;em and then tried to ran over them in the car wich wasn&#039;t a great succes the first few attempts,  but worked efficiently enough once i got used to it.</description>
		<content:encoded><![CDATA[<p>ep2 was awesome, but what i missed was a real uber end boss like in HL1, and i hope ep3 has one.</p>
<p>the hunters were cool enemies, i got a little trigger happy and blasted all my ammo at &#8216;em and then tried to ran over them in the car wich wasn&#8217;t a great succes the first few attempts,  but worked efficiently enough once i got used to it.
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		<title>By: Al3xand3r</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/#comment-52429</link>
		<dc:creator>Al3xand3r</dc:creator>
		<pubDate>Fri, 30 May 2008 23:29:25 +0000</pubDate>
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		<description>Stop hearing things then. Unless it was an audio interview with someone from Valve, only read things from respectable sources.</description>
		<content:encoded><![CDATA[<p>Stop hearing things then. Unless it was an audio interview with someone from Valve, only read things from respectable sources.
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		<title>By: hl2 junky</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/rps-interview-episode-ones-david-speyrer/#comment-52424</link>
		<dc:creator>hl2 junky</dc:creator>
		<pubDate>Fri, 30 May 2008 22:54:54 +0000</pubDate>
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		<description>when i ran down a hunter for the first time its head/body thing got stuck in my windshield and i couldnt see it turns i kill like 5 well i was blinded rofl!</description>
		<content:encoded><![CDATA[<p>when i ran down a hunter for the first time its head/body thing got stuck in my windshield and i couldnt see it turns i kill like 5 well i was blinded rofl!
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