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	<title>Comments on: Source SDK FTW</title>
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	<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/</link>
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		<title>By: goning - StartTags.com</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/#comment-408672</link>
		<dc:creator>goning - StartTags.com</dc:creator>
		<pubDate>Tue, 02 Mar 2010 05:39:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=553#comment-408672</guid>
		<description>[...] the project and what was goning on the last days. ... Mail (will not be published) (required) ...Source SDK FTW &#124; Rock, Paper, ShotgunThe promised SDK update from Valve is finally here. Now those of you clever enough to understand [...]</description>
		<content:encoded><![CDATA[<p>[...] the project and what was goning on the last days. &#8230; Mail (will not be published) (required) &#8230;Source SDK FTW | Rock, Paper, ShotgunThe promised SDK update from Valve is finally here. Now those of you clever enough to understand [...]
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		<title>By: Rock, Paper, Shotgun, Source &#124; Design Website Easy</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/#comment-224091</link>
		<dc:creator>Rock, Paper, Shotgun, Source &#124; Design Website Easy</dc:creator>
		<pubDate>Sun, 19 Jul 2009 21:30:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=553#comment-224091</guid>
		<description>[...] Source SDK FTW [...]</description>
		<content:encoded><![CDATA[<p>[...] Source SDK FTW [...]
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		<title>By: Rock, Paper, Shotgun, Source &#124; Design Website</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/#comment-223632</link>
		<dc:creator>Rock, Paper, Shotgun, Source &#124; Design Website</dc:creator>
		<pubDate>Sat, 18 Jul 2009 12:48:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=553#comment-223632</guid>
		<description>[...] Source SDK FTW [...]</description>
		<content:encoded><![CDATA[<p>[...] Source SDK FTW [...]
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		<title>By: Lorka</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/#comment-8093</link>
		<dc:creator>Lorka</dc:creator>
		<pubDate>Sat, 10 Nov 2007 00:45:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=553#comment-8093</guid>
		<description>Dudes, where are the new tools? I want the new camera program, and the real time material editor, and.. and..  

Neo_kitty will not be pleased.  :((((((((</description>
		<content:encoded><![CDATA[<p>Dudes, where are the new tools? I want the new camera program, and the real time material editor, and.. and..  </p>
<p>Neo_kitty will not be pleased.  :((((((((
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		<title>By: Ging</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/#comment-7953</link>
		<dc:creator>Ging</dc:creator>
		<pubDate>Thu, 08 Nov 2007 19:05:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=553#comment-7953</guid>
		<description>Now, if only they hadn&#039;t broken quite so many of the tools in the process of releasing this update. You can&#039;t even place a prop_static properly as the model browser kills hammer.

That&#039;s ignoring the issues we had at the uni today getting the new tools to play nicely with the steam cafe licenses (that doesn&#039;t currently include the orange box, so we had to change the engine it uses).

Hopefully everything will get sorted out in double quick time.</description>
		<content:encoded><![CDATA[<p>Now, if only they hadn&#8217;t broken quite so many of the tools in the process of releasing this update. You can&#8217;t even place a prop_static properly as the model browser kills hammer.</p>
<p>That&#8217;s ignoring the issues we had at the uni today getting the new tools to play nicely with the steam cafe licenses (that doesn&#8217;t currently include the orange box, so we had to change the engine it uses).</p>
<p>Hopefully everything will get sorted out in double quick time.
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		<title>By: The_B</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/#comment-7927</link>
		<dc:creator>The_B</dc:creator>
		<pubDate>Thu, 08 Nov 2007 14:44:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=553#comment-7927</guid>
		<description>And for my next trick, a new multiplayer gamemode for Portal: &#039;Capture the Weighted Companion Cube&#039;. Some day, this dream will be reality.

That or procrastination will set in. :(</description>
		<content:encoded><![CDATA[<p>And for my next trick, a new multiplayer gamemode for Portal: &#8216;Capture the Weighted Companion Cube&#8217;. Some day, this dream will be reality.</p>
<p>That or procrastination will set in. :(
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		<title>By: Kim</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/#comment-7924</link>
		<dc:creator>Kim</dc:creator>
		<pubDate>Thu, 08 Nov 2007 14:17:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=553#comment-7924</guid>
		<description>Goning. Hmm.</description>
		<content:encoded><![CDATA[<p>Goning. Hmm.
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		<title>By: Kim</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/#comment-7923</link>
		<dc:creator>Kim</dc:creator>
		<pubDate>Thu, 08 Nov 2007 14:16:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=553#comment-7923</guid>
		<description>Yes... I&#039;m goning to take a loooong while getting aquianted to source, because otherwise - i&#039;ll just add to the quantity...</description>
		<content:encoded><![CDATA[<p>Yes&#8230; I&#8217;m goning to take a loooong while getting aquianted to source, because otherwise &#8211; i&#8217;ll just add to the quantity&#8230;
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		<title>By: MedO</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/#comment-7921</link>
		<dc:creator>MedO</dc:creator>
		<pubDate>Thu, 08 Nov 2007 14:07:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=553#comment-7921</guid>
		<description>I agree, but I fear the jump for quality and quantity will go into opposite directions...</description>
		<content:encoded><![CDATA[<p>I agree, but I fear the jump for quality and quantity will go into opposite directions&#8230;
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		<title>By: Watcher95</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/#comment-7901</link>
		<dc:creator>Watcher95</dc:creator>
		<pubDate>Thu, 08 Nov 2007 11:25:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=553#comment-7901</guid>
		<description>Already loving some of the TF2 custom maps out over the last few weeks, now the quality and quantity is going to make a huge jump.
(yay)</description>
		<content:encoded><![CDATA[<p>Already loving some of the TF2 custom maps out over the last few weeks, now the quality and quantity is going to make a huge jump.<br />
(yay)
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		<title>By: KindredPhantom</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/#comment-7896</link>
		<dc:creator>KindredPhantom</dc:creator>
		<pubDate>Thu, 08 Nov 2007 11:04:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=553#comment-7896</guid>
		<description>I can&#039;t wait to see how the existing and future mods incorporate the new features in the sdk.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t wait to see how the existing and future mods incorporate the new features in the sdk.
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		<title>By: Cargo Cult</title>
		<link>http://www.rockpapershotgun.com/2007/11/08/source-sdk-ftw/#comment-7863</link>
		<dc:creator>Cargo Cult</dc:creator>
		<pubDate>Thu, 08 Nov 2007 03:08:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=553#comment-7863</guid>
		<description>If you&#039;re not already a member of the &lt;a href=&quot;http://list.valvesoftware.com/mailman/listinfo/hlcoders&quot; rel=&quot;nofollow&quot;&gt;hlcoders mailing list&lt;/a&gt;, now is a very good time to join!

One fascinating new Hammer feature, if a bit broken, is a &lt;a href=&quot;http://xs221.xs.to/xs221/07453/lightprev.jpg&quot; rel=&quot;nofollow&quot;&gt;real-time lighting preview&lt;/a&gt;. Apparently it&#039;s not working for many people (I haven&#039;t even tried it yet), but it looks utterly intriguing...</description>
		<content:encoded><![CDATA[<p>If you&#8217;re not already a member of the <a href="http://list.valvesoftware.com/mailman/listinfo/hlcoders" rel="nofollow">hlcoders mailing list</a>, now is a very good time to join!</p>
<p>One fascinating new Hammer feature, if a bit broken, is a <a href="http://xs221.xs.to/xs221/07453/lightprev.jpg" rel="nofollow">real-time lighting preview</a>. Apparently it&#8217;s not working for many people (I haven&#8217;t even tried it yet), but it looks utterly intriguing&#8230;
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