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	<title>Comments on: Fall of Society</title>
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	<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/</link>
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		<title>By: Rock, Paper, Shotgun: remember it was a dream squash &#187; The Talk Of The Town: Jerome Gastaldi Interview</title>
		<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/comment-page-1/#comment-266172</link>
		<dc:creator>Rock, Paper, Shotgun: remember it was a dream squash &#187; The Talk Of The Town: Jerome Gastaldi Interview</dc:creator>
		<pubDate>Wed, 02 Sep 2009 16:04:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=569#comment-266172</guid>
		<description>[...] I look at EA with the Sim City brand. You do this. Meanwhile they do the not-very-Sim-City-actually Sim City Societies. Do you think they&#8217;ve dropped the ball? Why?  Jerome Gastaldi: I think EA is a corporation [...]</description>
		<content:encoded><![CDATA[<p>[...] I look at EA with the Sim City brand. You do this. Meanwhile they do the not-very-Sim-City-actually Sim City Societies. Do you think they&#8217;ve dropped the ball? Why?  Jerome Gastaldi: I think EA is a corporation [...]</p>
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		<title>By: Tilting At Publishers: Tilted Mill Go It Alone &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/comment-page-1/#comment-51814</link>
		<dc:creator>Tilting At Publishers: Tilted Mill Go It Alone &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Thu, 29 May 2008 18:03:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=569#comment-51814</guid>
		<description>[...] new PC titles before the end of the year. With their history in making management games - though Sim Cities: Societies disappointed us - you suspect they&#8217;re following in the steps of strategy-specialists Stardock in realising [...]</description>
		<content:encoded><![CDATA[<p>[...] new PC titles before the end of the year. With their history in making management games &#8211; though Sim Cities: Societies disappointed us &#8211; you suspect they&#8217;re following in the steps of strategy-specialists Stardock in realising [...]</p>
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		<title>By: lemberg</title>
		<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/comment-page-1/#comment-8765</link>
		<dc:creator>lemberg</dc:creator>
		<pubDate>Thu, 15 Nov 2007 13:08:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=569#comment-8765</guid>
		<description>SC2K FTW!

Not that some of the other incarnations weren&#039;t quite fun as well, but there&#039;s just something about the whole experience of 2000 that makes it a personal favorite.</description>
		<content:encoded><![CDATA[<p>SC2K FTW!</p>
<p>Not that some of the other incarnations weren&#8217;t quite fun as well, but there&#8217;s just something about the whole experience of 2000 that makes it a personal favorite.</p>
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		<title>By: Mark-P</title>
		<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/comment-page-1/#comment-8358</link>
		<dc:creator>Mark-P</dc:creator>
		<pubDate>Mon, 12 Nov 2007 19:49:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=569#comment-8358</guid>
		<description>I loved Sim City 4. I wish they&#039;d put a difficulty level in it which reigned back the positive feedback loop of tax&amp;expand success inherent in these sandbox building games which robs them of any serious long term challenge.

This review sadly doesn&#039;t come as much of a surprise. :(</description>
		<content:encoded><![CDATA[<p>I loved Sim City 4. I wish they&#8217;d put a difficulty level in it which reigned back the positive feedback loop of tax&amp;expand success inherent in these sandbox building games which robs them of any serious long term challenge.</p>
<p>This review sadly doesn&#8217;t come as much of a surprise. :(</p>
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		<title>By: Bob Arctor</title>
		<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/comment-page-1/#comment-8353</link>
		<dc:creator>Bob Arctor</dc:creator>
		<pubDate>Mon, 12 Nov 2007 18:54:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=569#comment-8353</guid>
		<description>SC4 is great, no doubt.

It&#039;s complex, unforgiving if you run before you can walk, but rewards those who learn, and you can definitely set up very different cities.

Plus it&#039;s still lovely to look at.</description>
		<content:encoded><![CDATA[<p>SC4 is great, no doubt.</p>
<p>It&#8217;s complex, unforgiving if you run before you can walk, but rewards those who learn, and you can definitely set up very different cities.</p>
<p>Plus it&#8217;s still lovely to look at.</p>
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		<title>By: fluffy bunny</title>
		<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/comment-page-1/#comment-8350</link>
		<dc:creator>fluffy bunny</dc:creator>
		<pubDate>Mon, 12 Nov 2007 18:30:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=569#comment-8350</guid>
		<description>terry: AFAIK, Tilted Mill is still an independent company.</description>
		<content:encoded><![CDATA[<p>terry: AFAIK, Tilted Mill is still an independent company.</p>
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		<title>By: Essell</title>
		<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/comment-page-1/#comment-8349</link>
		<dc:creator>Essell</dc:creator>
		<pubDate>Mon, 12 Nov 2007 18:30:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=569#comment-8349</guid>
		<description>Simcity 4 did a great job of expanding on 2000 and 3000. Best of the series.</description>
		<content:encoded><![CDATA[<p>Simcity 4 did a great job of expanding on 2000 and 3000. Best of the series.</p>
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		<title>By: Briosafreak</title>
		<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/comment-page-1/#comment-8324</link>
		<dc:creator>Briosafreak</dc:creator>
		<pubDate>Mon, 12 Nov 2007 14:12:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=569#comment-8324</guid>
		<description>&lt;blockquote&gt;Am I the only person who prefers SimCity 3000 to its elder sibling?&lt;/blockquote&gt;

Nope, I have it on my laptop and keep getting back to it, it was just perfect, so I&#039;m with you on this.</description>
		<content:encoded><![CDATA[<blockquote><p>Am I the only person who prefers SimCity 3000 to its elder sibling?</p></blockquote>
<p>Nope, I have it on my laptop and keep getting back to it, it was just perfect, so I&#8217;m with you on this.</p>
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		<title>By: Fat Zombie</title>
		<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/comment-page-1/#comment-8318</link>
		<dc:creator>Fat Zombie</dc:creator>
		<pubDate>Mon, 12 Nov 2007 13:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=569#comment-8318</guid>
		<description>Well, after buying SimCity 4 recently (and loving it to bits; I was never any good at 3000UK, but this version is really something!), I heard about the lack of zoning or other forms of micromanagement in Societies, and it didn&#039;t sound all that hopeful.

Well, now we just have to hope that if the series does continue, it&#039;s back in the hands of ever-awesome Maxis.</description>
		<content:encoded><![CDATA[<p>Well, after buying SimCity 4 recently (and loving it to bits; I was never any good at 3000UK, but this version is really something!), I heard about the lack of zoning or other forms of micromanagement in Societies, and it didn&#8217;t sound all that hopeful.</p>
<p>Well, now we just have to hope that if the series does continue, it&#8217;s back in the hands of ever-awesome Maxis.</p>
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		<title>By: Theory</title>
		<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/comment-page-1/#comment-8316</link>
		<dc:creator>Theory</dc:creator>
		<pubDate>Mon, 12 Nov 2007 12:52:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=569#comment-8316</guid>
		<description>They&#039;ve probably already done it.</description>
		<content:encoded><![CDATA[<p>They&#8217;ve probably already done it.</p>
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		<title>By: terry</title>
		<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/comment-page-1/#comment-8312</link>
		<dc:creator>terry</dc:creator>
		<pubDate>Mon, 12 Nov 2007 12:27:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=569#comment-8312</guid>
		<description>Is anyone taking bets on how long it&#039;ll take EA to close Tilted Mill yet?</description>
		<content:encoded><![CDATA[<p>Is anyone taking bets on how long it&#8217;ll take EA to close Tilted Mill yet?</p>
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	<item>
		<title>By: Theory</title>
		<link>http://www.rockpapershotgun.com/2007/11/12/fall-of-society/comment-page-1/#comment-8311</link>
		<dc:creator>Theory</dc:creator>
		<pubDate>Mon, 12 Nov 2007 12:21:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=569#comment-8311</guid>
		<description>Well, damn.</description>
		<content:encoded><![CDATA[<p>Well, damn.</p>
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