<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: 300 Game Mechanics &amp; Lost In The Static</title>
	<atom:link href="http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/</link>
	<description></description>
	<lastBuildDate>Sat, 21 Nov 2009 22:31:38 +0000</lastBuildDate>
	<generator>http://wordpress.org/?v=2.8.6</generator>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
		<item>
		<title>By: Benjamin Finkel</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/comment-page-1/#comment-9312</link>
		<dc:creator>Benjamin Finkel</dc:creator>
		<pubDate>Wed, 21 Nov 2007 08:03:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=585#comment-9312</guid>
		<description>There&#039;s a Knytt stories level with the black and white theme. It was short, but fun, using grey as the way to switch color.

Ben</description>
		<content:encoded><![CDATA[<p>There&#8217;s a Knytt stories level with the black and white theme. It was short, but fun, using grey as the way to switch color.</p>
<p>Ben</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Joe</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/comment-page-1/#comment-8966</link>
		<dc:creator>Joe</dc:creator>
		<pubDate>Sat, 17 Nov 2007 02:22:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=585#comment-8966</guid>
		<description>Ah Squidi - Sean has done some excellent comics - check out &lt;a href=&quot;http://www.squidi.net/comic/amd/view.php?ep=1&amp;id=1&quot; title=&quot;&quot; rel=&quot;nofollow&quot;&gt;A Modest Destiny&lt;/a&gt; for some rpg inspired shenanigans.</description>
		<content:encoded><![CDATA[<p>Ah Squidi &#8211; Sean has done some excellent comics &#8211; check out <a href="http://www.squidi.net/comic/amd/view.php?ep=1&amp;id=1" title="" rel="nofollow">A Modest Destiny</a> for some rpg inspired shenanigans.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jody Macgregor</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/comment-page-1/#comment-8862</link>
		<dc:creator>Jody Macgregor</dc:creator>
		<pubDate>Fri, 16 Nov 2007 05:18:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=585#comment-8862</guid>
		<description>That wobbly star-beast shot the hell out of me and I loved it. Nice use of music, too.</description>
		<content:encoded><![CDATA[<p>That wobbly star-beast shot the hell out of me and I loved it. Nice use of music, too.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Mr Pink</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/comment-page-1/#comment-8748</link>
		<dc:creator>Mr Pink</dc:creator>
		<pubDate>Thu, 15 Nov 2007 11:04:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=585#comment-8748</guid>
		<description>I would really like to play time spy. I wish I had the time to have a crack at making it. It would be amazing 8 player :)</description>
		<content:encoded><![CDATA[<p>I would really like to play time spy. I wish I had the time to have a crack at making it. It would be amazing 8 player :)</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Ging</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/comment-page-1/#comment-8726</link>
		<dc:creator>Ging</dc:creator>
		<pubDate>Thu, 15 Nov 2007 03:45:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=585#comment-8726</guid>
		<description>While I really, really don&#039;t have the time - I&#039;m sorely tempted to try and make something out of a couple of these. I particularly like the &quot;tiny crawl&quot; and &quot;time shock&quot;... &quot;Image save files&quot; sounds like a good research project!

Might have to try and put something together tomorrow when I should be teaching people... Hmm.</description>
		<content:encoded><![CDATA[<p>While I really, really don&#8217;t have the time &#8211; I&#8217;m sorely tempted to try and make something out of a couple of these. I particularly like the &#8220;tiny crawl&#8221; and &#8220;time shock&#8221;&#8230; &#8220;Image save files&#8221; sounds like a good research project!</p>
<p>Might have to try and put something together tomorrow when I should be teaching people&#8230; Hmm.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pod</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/comment-page-1/#comment-8721</link>
		<dc:creator>Pod</dc:creator>
		<pubDate>Thu, 15 Nov 2007 03:05:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=585#comment-8721</guid>
		<description>Yes, I came back here to say how much of a fool I am. I got really confused by the American v. British style of writing dates. :(</description>
		<content:encoded><![CDATA[<p>Yes, I came back here to say how much of a fool I am. I got really confused by the American v. British style of writing dates. :(</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Walker</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/comment-page-1/#comment-8718</link>
		<dc:creator>John Walker</dc:creator>
		<pubDate>Thu, 15 Nov 2007 02:37:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=585#comment-8718</guid>
		<description>No, there&#039;s a bunch from July and August.</description>
		<content:encoded><![CDATA[<p>No, there&#8217;s a bunch from July and August.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pod</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/comment-page-1/#comment-8716</link>
		<dc:creator>Pod</dc:creator>
		<pubDate>Thu, 15 Nov 2007 02:17:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=585#comment-8716</guid>
		<description>The last two posts are from october, but the ones previous to that are from April and before hand: ie it seems he gave up for 6 months, and now he&#039;s back....kinda...</description>
		<content:encoded><![CDATA[<p>The last two posts are from october, but the ones previous to that are from April and before hand: ie it seems he gave up for 6 months, and now he&#8217;s back&#8230;.kinda&#8230;</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: John Walker</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/comment-page-1/#comment-8711</link>
		<dc:creator>John Walker</dc:creator>
		<pubDate>Thu, 15 Nov 2007 01:29:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=585#comment-8711</guid>
		<description>raigan - Unless I&#039;m going mad, the most recent post seems to be from October, so I don&#039;t think so.</description>
		<content:encoded><![CDATA[<p>raigan &#8211; Unless I&#8217;m going mad, the most recent post seems to be from October, so I don&#8217;t think so.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Kast</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/comment-page-1/#comment-8707</link>
		<dc:creator>Kast</dc:creator>
		<pubDate>Thu, 15 Nov 2007 00:34:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=585#comment-8707</guid>
		<description>I&#039;ve read through all the ideas (well, skimmed some is more what I did) and most of them certainly seem well worth further investigation. I&#039;d love to see someone take a crack at the banner-RPG series.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve read through all the ideas (well, skimmed some is more what I did) and most of them certainly seem well worth further investigation. I&#8217;d love to see someone take a crack at the banner-RPG series.</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: raigan</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/comment-page-1/#comment-8697</link>
		<dc:creator>raigan</dc:creator>
		<pubDate>Wed, 14 Nov 2007 23:34:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=585#comment-8697</guid>
		<description>i&#039;m pretty sure the 300 mechanics thing was abandoned to much controversy sometime this summer..</description>
		<content:encoded><![CDATA[<p>i&#8217;m pretty sure the 300 mechanics thing was abandoned to much controversy sometime this summer..</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Brog</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/300-game-mechanics-lost-in-the-static/comment-page-1/#comment-8690</link>
		<dc:creator>Brog</dc:creator>
		<pubDate>Wed, 14 Nov 2007 23:05:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=585#comment-8690</guid>
		<description>pity &quot;yingyang&quot; is a buggy piece of crap.</description>
		<content:encoded><![CDATA[<p>pity &#8220;yingyang&#8221; is a buggy piece of crap.</p>
]]></content:encoded>
	</item>
</channel>
</rss>
