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	<title>Comments on: Writing to Reach You: Two Months With Travian</title>
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	<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/</link>
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		<title>By: Rock, Paper, Shotgun: remember it was a dream squash &#187; The Talk Of The Town: Cities XL&#8217;s Jerome Gastaldi</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/comment-page-1/#comment-266141</link>
		<dc:creator>Rock, Paper, Shotgun: remember it was a dream squash &#187; The Talk Of The Town: Cities XL&#8217;s Jerome Gastaldi</dc:creator>
		<pubDate>Wed, 02 Sep 2009 15:24:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=584#comment-266141</guid>
		<description>[...] The webgame talk makes me think of my time playing Travian. One thing I did like was it managed to just casually slide into my [...]</description>
		<content:encoded><![CDATA[<p>[...] The webgame talk makes me think of my time playing Travian. One thing I did like was it managed to just casually slide into my [...]</p>
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		<title>By: Dan</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/comment-page-1/#comment-230657</link>
		<dc:creator>Dan</dc:creator>
		<pubDate>Fri, 31 Jul 2009 18:01:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=584#comment-230657</guid>
		<description>I found short breaks helped with the addiction...</description>
		<content:encoded><![CDATA[<p>I found short breaks helped with the addiction&#8230;</p>
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		<title>By: Hayyan Abdullah</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/comment-page-1/#comment-164066</link>
		<dc:creator>Hayyan Abdullah</dc:creator>
		<pubDate>Thu, 26 Mar 2009 09:38:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=584#comment-164066</guid>
		<description>I liked travian but I still want to play first I had lots of accounts in travians but now I deleted them only one is left. I like www.travians.com/ as the best website game ever played. Its better then this one atleast. And you mine the resources yourself and it goes on day by day.</description>
		<content:encoded><![CDATA[<p>I liked travian but I still want to play first I had lots of accounts in travians but now I deleted them only one is left. I like <a href="http://www.travians.com/" rel="nofollow">http://www.travians.com/</a> as the best website game ever played. Its better then this one atleast. And you mine the resources yourself and it goes on day by day.</p>
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		<title>By: Ron</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/comment-page-1/#comment-156383</link>
		<dc:creator>Ron</dc:creator>
		<pubDate>Tue, 10 Mar 2009 06:21:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=584#comment-156383</guid>
		<description>An MMOG based on Diplomacy (the boardgame) with about 20 times the scale... that sounds like browser-based gaming heaven.</description>
		<content:encoded><![CDATA[<p>An MMOG based on Diplomacy (the boardgame) with about 20 times the scale&#8230; that sounds like browser-based gaming heaven.</p>
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		<title>By: A Sphinxing Man&#8217;s Game: Nile Online Live &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/comment-page-1/#comment-156330</link>
		<dc:creator>A Sphinxing Man&#8217;s Game: Nile Online Live &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Tue, 10 Mar 2009 01:14:26 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=584#comment-156330</guid>
		<description>[...] game with a casual bent certainly sounds far less likely to lead to soul sapping (and 4000 word post-game analysis and/or heartbreak) than Travian. Also, we can make pyramids. We like making pyramids, though I suspect if RPS were [...]</description>
		<content:encoded><![CDATA[<p>[...] game with a casual bent certainly sounds far less likely to lead to soul sapping (and 4000 word post-game analysis and/or heartbreak) than Travian. Also, we can make pyramids. We like making pyramids, though I suspect if RPS were [...]</p>
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		<title>By: jez2 (uk5)</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/comment-page-1/#comment-136336</link>
		<dc:creator>jez2 (uk5)</dc:creator>
		<pubDate>Mon, 19 Jan 2009 18:08:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=584#comment-136336</guid>
		<description>Great article, well written and interesting.

I&#039;m playing my first server, I started quite early on, and we&#039;re now about a month or so before the endgame starts. I wish I&#039;d got the advice the poster above me got, but I&#039;ve done ok, survived, learnt a hell of a lot, and now I&#039;m helping lead the largest wing of the largest alliance on the server, and at that level it really does get interesting. Fighting other people and alliances your own size is where the fun and challenge lies. I&#039;ve never spent any money on it either - its far from essential unless you&#039;ve set your sights on smashing through entire alliance defences with a single attack.

I love travian for the massive multiplayer aspect of it, but it does have some flaws. I&#039;ve said before, Game theory kills travian, both at the small end and the big. To start with, the farming of helpless small players is a problem and puts many newbies off, yet is essential to grow properly at the start - It is simply not a good idea to get involved in genuine fighting with people your own size just yet. Then at the end of the server, you end up with everyone teaming up into massive &quot;meta&quot; alliances, and the whole thing risks becoming rather stagnant. That spoils it for me a little.

The people is what makes travian for me though. Communicating and organising large defences is a challenge but surprisingly rewarding when it pays off. Being part of a large alliance is the whole fun of it.</description>
		<content:encoded><![CDATA[<p>Great article, well written and interesting.</p>
<p>I&#8217;m playing my first server, I started quite early on, and we&#8217;re now about a month or so before the endgame starts. I wish I&#8217;d got the advice the poster above me got, but I&#8217;ve done ok, survived, learnt a hell of a lot, and now I&#8217;m helping lead the largest wing of the largest alliance on the server, and at that level it really does get interesting. Fighting other people and alliances your own size is where the fun and challenge lies. I&#8217;ve never spent any money on it either &#8211; its far from essential unless you&#8217;ve set your sights on smashing through entire alliance defences with a single attack.</p>
<p>I love travian for the massive multiplayer aspect of it, but it does have some flaws. I&#8217;ve said before, Game theory kills travian, both at the small end and the big. To start with, the farming of helpless small players is a problem and puts many newbies off, yet is essential to grow properly at the start &#8211; It is simply not a good idea to get involved in genuine fighting with people your own size just yet. Then at the end of the server, you end up with everyone teaming up into massive &#8220;meta&#8221; alliances, and the whole thing risks becoming rather stagnant. That spoils it for me a little.</p>
<p>The people is what makes travian for me though. Communicating and organising large defences is a challenge but surprisingly rewarding when it pays off. Being part of a large alliance is the whole fun of it.</p>
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		<title>By: Alex</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/comment-page-1/#comment-108906</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Mon, 03 Nov 2008 23:17:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=584#comment-108906</guid>
		<description>If you play the game right its not too difficult to become a &quot;bully&quot;.

I tried out my first game on S7 a while back, and joined about 6 months late. I taught myself the basics and being a rather reserved, defencive guy i worked on economy. 2 weeks in, some cock catapulted me for being in his 7X7 saying i was taking space.

However, it occured to me he wasnt actually a complete ass. He told me i should join a fresh server - i was going to be no use to anyone with the end game scenario (Natars, WW etc.)

He told me next time to start of by creating a barracks and 3 legions. These 3 troops brought in bounties of 30,30,30,30. My army grew and soon i had 20 legions. Then i had 100 imperians, and i hadnt upgraded a single field (except alot of wheat fields).

I grew that game, and several months in a newbie spawned around my 15C. I asked him to delete and told him the advice that the other player had told me.

Were not all orgues :)</description>
		<content:encoded><![CDATA[<p>If you play the game right its not too difficult to become a &#8220;bully&#8221;.</p>
<p>I tried out my first game on S7 a while back, and joined about 6 months late. I taught myself the basics and being a rather reserved, defencive guy i worked on economy. 2 weeks in, some cock catapulted me for being in his 7X7 saying i was taking space.</p>
<p>However, it occured to me he wasnt actually a complete ass. He told me i should join a fresh server &#8211; i was going to be no use to anyone with the end game scenario (Natars, WW etc.)</p>
<p>He told me next time to start of by creating a barracks and 3 legions. These 3 troops brought in bounties of 30,30,30,30. My army grew and soon i had 20 legions. Then i had 100 imperians, and i hadnt upgraded a single field (except alot of wheat fields).</p>
<p>I grew that game, and several months in a newbie spawned around my 15C. I asked him to delete and told him the advice that the other player had told me.</p>
<p>Were not all orgues :)</p>
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		<title>By: Kris</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/comment-page-1/#comment-83662</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Sun, 31 Aug 2008 22:59:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=584#comment-83662</guid>
		<description>hm. I never heard of that term in all my time. Tuetons are good. For people who have duals and/or are very active. I personally prefer romans.

raiding is the way to go. early on gives you that extra boost. For tuetons that 2/3 and have res. storage helps. Alot. guals have TTs with are conviablly the best raider in the game. Gual players are ussaully top attackers and raiders mid-late game. Super calavry =]</description>
		<content:encoded><![CDATA[<p>hm. I never heard of that term in all my time. Tuetons are good. For people who have duals and/or are very active. I personally prefer romans.</p>
<p>raiding is the way to go. early on gives you that extra boost. For tuetons that 2/3 and have res. storage helps. Alot. guals have TTs with are conviablly the best raider in the game. Gual players are ussaully top attackers and raiders mid-late game. Super calavry =]</p>
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		<title>By: Pedro G</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/comment-page-1/#comment-81916</link>
		<dc:creator>Pedro G</dc:creator>
		<pubDate>Tue, 26 Aug 2008 09:04:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=584#comment-81916</guid>
		<description>A friend introduced me to the game. He was playing his first ever game as Romans, so yes I did pick Teutons, as I could see all the top players at the time were Teutons. I remember building a warehouse first before working out a level 0 warehouse could store 800 of each resource. Eventually I worked out maceman raiding was very profitable.

Jackal: Where you suppress many smaller villages, just enough so you can keep farming them like a parasite.  Have to watch your back every hour of the day for someone wanting to become a parasite to you. Gaming environment encourages bullying, lying and cheating.
  
Non-jackal/angel: Being helpful to your reasonable neighbours (not the idiots) even though they may be smaller and younger, encouraging learning, skill, honesty and teamwork.  Eliminating jackal attack forces, which is good fun. Hopefully you could swap/dual accounts for a less or more intensive game as the weeks go by.  However I think this would never work without the same planning that I suspect goes into some of the mega alliances before the server starts.</description>
		<content:encoded><![CDATA[<p>A friend introduced me to the game. He was playing his first ever game as Romans, so yes I did pick Teutons, as I could see all the top players at the time were Teutons. I remember building a warehouse first before working out a level 0 warehouse could store 800 of each resource. Eventually I worked out maceman raiding was very profitable.</p>
<p>Jackal: Where you suppress many smaller villages, just enough so you can keep farming them like a parasite.  Have to watch your back every hour of the day for someone wanting to become a parasite to you. Gaming environment encourages bullying, lying and cheating.</p>
<p>Non-jackal/angel: Being helpful to your reasonable neighbours (not the idiots) even though they may be smaller and younger, encouraging learning, skill, honesty and teamwork.  Eliminating jackal attack forces, which is good fun. Hopefully you could swap/dual accounts for a less or more intensive game as the weeks go by.  However I think this would never work without the same planning that I suspect goes into some of the mega alliances before the server starts.</p>
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		<title>By: Kris</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/comment-page-1/#comment-81251</link>
		<dc:creator>Kris</dc:creator>
		<pubDate>Sat, 23 Aug 2008 11:46:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=584#comment-81251</guid>
		<description>what do you mean by &#039;non jackel&#039; and what tribe did you play, tuetons?</description>
		<content:encoded><![CDATA[<p>what do you mean by &#8216;non jackel&#8217; and what tribe did you play, tuetons?</p>
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		<title>By: Pedro G</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/comment-page-1/#comment-80458</link>
		<dc:creator>Pedro G</dc:creator>
		<pubDate>Thu, 21 Aug 2008 12:50:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=584#comment-80458</guid>
		<description>Great article. Very addictive game. I did not want to waste the time that I had already spent on the game!

I have only played once but got into the top 400 by being a jackal. Start location was 64,113, so I think I started late. Even with the maximum of one hour of resources  &#039;subscription&#039; (unbalanced transfer) per day ,  I don&#039;t think there is a non-jackal strategy that will work, but  if someone works one out, I would like to play again socially (at my convenience not the game&#039;s).</description>
		<content:encoded><![CDATA[<p>Great article. Very addictive game. I did not want to waste the time that I had already spent on the game!</p>
<p>I have only played once but got into the top 400 by being a jackal. Start location was 64,113, so I think I started late. Even with the maximum of one hour of resources  &#8217;subscription&#8217; (unbalanced transfer) per day ,  I don&#8217;t think there is a non-jackal strategy that will work, but  if someone works one out, I would like to play again socially (at my convenience not the game&#8217;s).</p>
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		<title>By: Rock, Paper, Birthday: We Are One &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2007/11/14/writing-to-reach-you-two-months-with-travian/comment-page-1/#comment-79794</link>
		<dc:creator>Rock, Paper, Birthday: We Are One &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Wed, 20 Aug 2008 07:20:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=584#comment-79794</guid>
		<description>[...] Fodder. Dungeon Keeper. Kohan II. Planescape: Torment. Republic Commando. The Longest Journey. Writing to Reach you: Two months with Travian. Vampire - The Masquerade: Bloodlines. Quinns does Alien Swarm. Stalker. Jim [...]</description>
		<content:encoded><![CDATA[<p>[...] Fodder. Dungeon Keeper. Kohan II. Planescape: Torment. Republic Commando. The Longest Journey. Writing to Reach you: Two months with Travian. Vampire &#8211; The Masquerade: Bloodlines. Quinns does Alien Swarm. Stalker. Jim [...]</p>
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