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	<title>Comments on: Vast Borderlands Screens</title>
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	<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/</link>
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		<title>By: Borderlands - New Art Style, част 4 &#171; Stranger&#8217;s Weblog</title>
		<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/#comment-181268</link>
		<dc:creator>Borderlands - New Art Style, част 4 &#171; Stranger&#8217;s Weblog</dc:creator>
		<pubDate>Thu, 30 Apr 2009 21:18:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=642#comment-181268</guid>
		<description>[...] Тук можете да видите как изглеждаше играта преди  Чакам си [...]</description>
		<content:encoded><![CDATA[<p>[...] Тук можете да видите как изглеждаше играта преди  Чакам си [...]
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		<title>By: Borderlands: Controversial Screenshot Gallery &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/#comment-181134</link>
		<dc:creator>Borderlands: Controversial Screenshot Gallery &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Thu, 30 Apr 2009 17:32:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=642#comment-181134</guid>
		<description>[...] OF THAT THING. Er, that thing beneath the cut, I mean.  It&#8217;s fascinating to compare it to the gallery of BL&#8217;s original look we ran about 18 months ago. Some of the character and monster designs are shared, but the old style [...]</description>
		<content:encoded><![CDATA[<p>[...] OF THAT THING. Er, that thing beneath the cut, I mean.  It&#8217;s fascinating to compare it to the gallery of BL&#8217;s original look we ran about 18 months ago. Some of the character and monster designs are shared, but the old style [...]
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		<title>By: lol</title>
		<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/#comment-14811</link>
		<dc:creator>lol</dc:creator>
		<pubDate>Thu, 27 Dec 2007 14:46:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=642#comment-14811</guid>
		<description>wen does the game come out?????</description>
		<content:encoded><![CDATA[<p>wen does the game come out?????
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		<title>By: Zeh</title>
		<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/#comment-12397</link>
		<dc:creator>Zeh</dc:creator>
		<pubDate>Mon, 10 Dec 2007 13:16:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=642#comment-12397</guid>
		<description>Motion blur (even when not featured on the real game) is the new lens flare.</description>
		<content:encoded><![CDATA[<p>Motion blur (even when not featured on the real game) is the new lens flare.
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		<title>By: The Zombie</title>
		<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/#comment-10879</link>
		<dc:creator>The Zombie</dc:creator>
		<pubDate>Fri, 30 Nov 2007 16:59:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=642#comment-10879</guid>
		<description>That is dead sexy.
Looks extremely delicious so far.</description>
		<content:encoded><![CDATA[<p>That is dead sexy.<br />
Looks extremely delicious so far.
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		<title>By: grey_painter</title>
		<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/#comment-10312</link>
		<dc:creator>grey_painter</dc:creator>
		<pubDate>Tue, 27 Nov 2007 22:45:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=642#comment-10312</guid>
		<description>Do all enemies die as dramatically as the guy in the third screen shot? Jazz hands!</description>
		<content:encoded><![CDATA[<p>Do all enemies die as dramatically as the guy in the third screen shot? Jazz hands!
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		<title>By: Brog</title>
		<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/#comment-10311</link>
		<dc:creator>Brog</dc:creator>
		<pubDate>Tue, 27 Nov 2007 22:40:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=642#comment-10311</guid>
		<description>&lt;i&gt;“We saw a ridiculous amount of guns, but perhaps the strangest was a revolver that fired shotgun shells. Gearbox is constantly surprised with what the system comes up with. They’ve seen rifles shoot everything from homing darts to rockets. ‘One of the guns tracks onto something and locks, and after three seconds, (the target) suddenly explodes,’ director Matthew Armstrong says.”&lt;/i&gt;

This had better be more than just a random mapping between &quot;gun type&quot; and &quot;bullet type&quot;.</description>
		<content:encoded><![CDATA[<p><i>“We saw a ridiculous amount of guns, but perhaps the strangest was a revolver that fired shotgun shells. Gearbox is constantly surprised with what the system comes up with. They’ve seen rifles shoot everything from homing darts to rockets. ‘One of the guns tracks onto something and locks, and after three seconds, (the target) suddenly explodes,’ director Matthew Armstrong says.”</i></p>
<p>This had better be more than just a random mapping between &#8220;gun type&#8221; and &#8220;bullet type&#8221;.
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		<title>By: Alexander</title>
		<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/#comment-10304</link>
		<dc:creator>Alexander</dc:creator>
		<pubDate>Tue, 27 Nov 2007 22:08:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=642#comment-10304</guid>
		<description>Trivia: Very interesting is the large large digger on the screenshots of Borderlands&#039; website. It is modeled after a REAL digger that was specifically built for a project in Germany. 

http://www.borderlandsthegame.com/screen4.htm
http://en.wikipedia.org/wiki/Bagger_288</description>
		<content:encoded><![CDATA[<p>Trivia: Very interesting is the large large digger on the screenshots of Borderlands&#8217; website. It is modeled after a REAL digger that was specifically built for a project in Germany. </p>
<p><a href="http://www.borderlandsthegame.com/screen4.htm" rel="nofollow">http://www.borderlandsthegame.com/screen4.htm</a><br />
<a href="http://en.wikipedia.org/wiki/Bagger_288" rel="nofollow">http://en.wikipedia.org/wiki/Bagger_288</a>
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		<title>By: schizoslayer</title>
		<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/#comment-10167</link>
		<dc:creator>schizoslayer</dc:creator>
		<pubDate>Tue, 27 Nov 2007 11:42:58 +0000</pubDate>
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		<description>Sixth screen from the top; What exactly is he intending to do with that gun?</description>
		<content:encoded><![CDATA[<p>Sixth screen from the top; What exactly is he intending to do with that gun?
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		<title>By: Solario</title>
		<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/#comment-10106</link>
		<dc:creator>Solario</dc:creator>
		<pubDate>Mon, 26 Nov 2007 23:25:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=642#comment-10106</guid>
		<description>I wish there was a bit more steampunk Princess of Mars feel, but I guess Mad Max, the Doom edition is alright.</description>
		<content:encoded><![CDATA[<p>I wish there was a bit more steampunk Princess of Mars feel, but I guess Mad Max, the Doom edition is alright.
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		<title>By: Andrew Doull</title>
		<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/#comment-10081</link>
		<dc:creator>Andrew Doull</dc:creator>
		<pubDate>Mon, 26 Nov 2007 21:57:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=642#comment-10081</guid>
		<description>&lt;i&gt;&quot;The game will also have a unique feature similar to Diablo’s random level generation system. This new system will generate a nearly endless (750,000+) number of item variations. According to the preview of the game in Game Informer magazine,

“We saw a ridiculous amount of guns, but perhaps the strangest was a revolver that fired shotgun shells. Gearbox is constantly surprised with what the system comes up with. They’ve seen rifles shoot everything from homing darts to rockets. ‘One of the guns tracks onto something and locks, and after three seconds, (the target) suddenly explodes,’ director Matthew Armstrong says.”&lt;/i&gt;

Ah bugger. There goes the genius business plan I&#039;ve been nursing for the last five years... I was going to try to sell it to Valve as well...</description>
		<content:encoded><![CDATA[<p><i>&#8220;The game will also have a unique feature similar to Diablo’s random level generation system. This new system will generate a nearly endless (750,000+) number of item variations. According to the preview of the game in Game Informer magazine,</p>
<p>“We saw a ridiculous amount of guns, but perhaps the strangest was a revolver that fired shotgun shells. Gearbox is constantly surprised with what the system comes up with. They’ve seen rifles shoot everything from homing darts to rockets. ‘One of the guns tracks onto something and locks, and after three seconds, (the target) suddenly explodes,’ director Matthew Armstrong says.”</i></p>
<p>Ah bugger. There goes the genius business plan I&#8217;ve been nursing for the last five years&#8230; I was going to try to sell it to Valve as well&#8230;
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		<title>By: Ging</title>
		<link>http://www.rockpapershotgun.com/2007/11/26/vast-borderlands-screens/#comment-10068</link>
		<dc:creator>Ging</dc:creator>
		<pubDate>Mon, 26 Nov 2007 21:02:19 +0000</pubDate>
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		<description>Where are you not seeing normal mapping or specular in those images? You&#039;ve gotta remember that it&#039;s all still &quot;wip&quot;, so it won&#039;t look perfect quite yet.</description>
		<content:encoded><![CDATA[<p>Where are you not seeing normal mapping or specular in those images? You&#8217;ve gotta remember that it&#8217;s all still &#8220;wip&#8221;, so it won&#8217;t look perfect quite yet.
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