<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Eve: Trinity</title>
	<atom:link href="http://www.rockpapershotgun.com/2007/11/27/eve-trinity/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 14:06:39 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: Seniath</title>
		<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/#comment-10401</link>
		<dc:creator>Seniath</dc:creator>
		<pubDate>Wed, 28 Nov 2007 19:00:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=651#comment-10401</guid>
		<description>http://myeve.eve-online.com/news.asp?a=single&amp;nid=1672&amp;tid=1&amp;sid=745839665

Looks like it&#039;s due next wednesday. Servers&#039;ll be down for 24 hours tho :(. And lets be honest, probably many more besides.</description>
		<content:encoded><![CDATA[<p><a href="http://myeve.eve-online.com/news.asp?a=single&#038;nid=1672&#038;tid=1&#038;sid=745839665" rel="nofollow">http://myeve.eve-online.com/news.asp?a=single&#038;nid=1672&#038;tid=1&#038;sid=745839665</a></p>
<p>Looks like it&#8217;s due next wednesday. Servers&#8217;ll be down for 24 hours tho :(. And lets be honest, probably many more besides.
<p class="report-comment">
				<span id="reportcomment_results_div_10401"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 10401 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_10401"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Al</title>
		<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/#comment-10353</link>
		<dc:creator>Al</dc:creator>
		<pubDate>Wed, 28 Nov 2007 11:56:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=651#comment-10353</guid>
		<description>Man, oh man. That looks beautiful. I might have to log into my old account and buy a Rifter just to have a nosy around:)</description>
		<content:encoded><![CDATA[<p>Man, oh man. That looks beautiful. I might have to log into my old account and buy a Rifter just to have a nosy around:)
<p class="report-comment">
				<span id="reportcomment_results_div_10353"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 10353 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_10353"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Scallat</title>
		<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/#comment-10346</link>
		<dc:creator>Scallat</dc:creator>
		<pubDate>Wed, 28 Nov 2007 11:05:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=651#comment-10346</guid>
		<description>I WOULD play EVE. If only I could figure out how to pay for it! - It&#039;s a nightmare.</description>
		<content:encoded><![CDATA[<p>I WOULD play EVE. If only I could figure out how to pay for it! &#8211; It&#8217;s a nightmare.
<p class="report-comment">
				<span id="reportcomment_results_div_10346"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 10346 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_10346"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Z</title>
		<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/#comment-10345</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Wed, 28 Nov 2007 10:25:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=651#comment-10345</guid>
		<description>I did spent a few hours in low security space, but nothing ever happened. I even deliberately went to a system that was listed as having multiple pod kills within the last hour, I was so desperate to see some PvP. Nothing.

Maybe I played at the wrong time of day, or I was in the wrong part of space, or I joined the wrong corp (not that I saw any PvP-focused corps that would consider taking a trial account) and maybe I was just incredibly lucky, but I didn&#039;t see a glimmer of the ruthless PvP world I was hoping for.</description>
		<content:encoded><![CDATA[<p>I did spent a few hours in low security space, but nothing ever happened. I even deliberately went to a system that was listed as having multiple pod kills within the last hour, I was so desperate to see some PvP. Nothing.</p>
<p>Maybe I played at the wrong time of day, or I was in the wrong part of space, or I joined the wrong corp (not that I saw any PvP-focused corps that would consider taking a trial account) and maybe I was just incredibly lucky, but I didn&#8217;t see a glimmer of the ruthless PvP world I was hoping for.
<p class="report-comment">
				<span id="reportcomment_results_div_10345"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 10345 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_10345"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Piratepete</title>
		<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/#comment-10343</link>
		<dc:creator>Piratepete</dc:creator>
		<pubDate>Wed, 28 Nov 2007 09:55:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=651#comment-10343</guid>
		<description>See its things like that James that really make me want to play it, unfortunately the unholy of Work/wife/baby daughter means I just wouldn&#039;t have the time to play it to justify the fee.</description>
		<content:encoded><![CDATA[<p>See its things like that James that really make me want to play it, unfortunately the unholy of Work/wife/baby daughter means I just wouldn&#8217;t have the time to play it to justify the fee.
<p class="report-comment">
				<span id="reportcomment_results_div_10343"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 10343 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_10343"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James</title>
		<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/#comment-10339</link>
		<dc:creator>James</dc:creator>
		<pubDate>Wed, 28 Nov 2007 08:24:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=651#comment-10339</guid>
		<description>&lt;blockquote&gt;I never saw a glimpse of PvP during my two weeks in the game, which is part of why I didn’t subscribe.&lt;/blockquote&gt;
The starter space and surrounding areas are specifically crafted so that non-consensual PvP is swiftly punished (basically the police come and blat the aggressor).  If you want to experience PvP, and the place most people first get to grips (as either a pirate or bounty hunter) is in low security space.

Head out for a 0.4 system, go to an asteroid belt and wait for a few minutes.  Someone in a bigger, shinier, faster space cow will come and absolutely destroy you.  It&#039;s when you start to adopt the tactics of the pirates in these situations that you can either learn to fight or join them.  This sort of context is so wonderful because there&#039;s no pre-definition to your actions - you can ransom people, you can kill people, you can shoot them to within an inch of their hull, let them go and wink in local space chat.  You can find a defenseless miner, fit a cloaking device to your battlecruiser and wait for a would be pirate to take a shot at the aforementioned industrialist.  Uncloak and defend his honour!

But, at the end of the day, PvP in EVE is so fluid and changeable that it&#039;s impossible to predict how your next encounter with another pilot will play out. No matter how big your pride and joy is, it&#039;s &lt;em&gt;always&lt;/em&gt; vulnerable to superior numbers or tactics.  

You &lt;strong&gt;will&lt;/strong&gt; die.  But that&#039;s part of the game.  Your experience, speed and skill points are only a very small factor in how you lived or died.  And that&#039;s why it&#039;s great.</description>
		<content:encoded><![CDATA[<blockquote><p>I never saw a glimpse of PvP during my two weeks in the game, which is part of why I didn’t subscribe.</p></blockquote>
<p>The starter space and surrounding areas are specifically crafted so that non-consensual PvP is swiftly punished (basically the police come and blat the aggressor).  If you want to experience PvP, and the place most people first get to grips (as either a pirate or bounty hunter) is in low security space.</p>
<p>Head out for a 0.4 system, go to an asteroid belt and wait for a few minutes.  Someone in a bigger, shinier, faster space cow will come and absolutely destroy you.  It&#8217;s when you start to adopt the tactics of the pirates in these situations that you can either learn to fight or join them.  This sort of context is so wonderful because there&#8217;s no pre-definition to your actions &#8211; you can ransom people, you can kill people, you can shoot them to within an inch of their hull, let them go and wink in local space chat.  You can find a defenseless miner, fit a cloaking device to your battlecruiser and wait for a would be pirate to take a shot at the aforementioned industrialist.  Uncloak and defend his honour!</p>
<p>But, at the end of the day, PvP in EVE is so fluid and changeable that it&#8217;s impossible to predict how your next encounter with another pilot will play out. No matter how big your pride and joy is, it&#8217;s <em>always</em> vulnerable to superior numbers or tactics.  </p>
<p>You <strong>will</strong> die.  But that&#8217;s part of the game.  Your experience, speed and skill points are only a very small factor in how you lived or died.  And that&#8217;s why it&#8217;s great.
<p class="report-comment">
				<span id="reportcomment_results_div_10339"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 10339 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_10339"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Z</title>
		<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/#comment-10326</link>
		<dc:creator>Z</dc:creator>
		<pubDate>Wed, 28 Nov 2007 02:29:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=651#comment-10326</guid>
		<description>I spent most of my free trial zoomed out to the point that I&#039;d never notice these improvements. I&#039;d be more excited to hear about the UI changes in Trinity.

I never saw a glimpse of PvP during my two weeks in the game, which is part of why I didn&#039;t subscribe. I&#039;m very fond of the open-ended space setting, coming from games like Freelancer, Privateer and even Starflight... I&#039;d really like to enjoy Eve, but my free trial was unconvincing. I look forward to the PvP article.</description>
		<content:encoded><![CDATA[<p>I spent most of my free trial zoomed out to the point that I&#8217;d never notice these improvements. I&#8217;d be more excited to hear about the UI changes in Trinity.</p>
<p>I never saw a glimpse of PvP during my two weeks in the game, which is part of why I didn&#8217;t subscribe. I&#8217;m very fond of the open-ended space setting, coming from games like Freelancer, Privateer and even Starflight&#8230; I&#8217;d really like to enjoy Eve, but my free trial was unconvincing. I look forward to the PvP article.
<p class="report-comment">
				<span id="reportcomment_results_div_10326"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 10326 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_10326"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Thiefsie</title>
		<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/#comment-10314</link>
		<dc:creator>Thiefsie</dc:creator>
		<pubDate>Tue, 27 Nov 2007 23:53:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=651#comment-10314</guid>
		<description>They always get their trailers spot on! Atmosphere, wonder, style, music, voiceover, minimalist and beautiful.</description>
		<content:encoded><![CDATA[<p>They always get their trailers spot on! Atmosphere, wonder, style, music, voiceover, minimalist and beautiful.
<p class="report-comment">
				<span id="reportcomment_results_div_10314"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 10314 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_10314"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: James</title>
		<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/#comment-10287</link>
		<dc:creator>James</dc:creator>
		<pubDate>Tue, 27 Nov 2007 20:12:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=651#comment-10287</guid>
		<description>The graphics update is entirely optional, they&#039;re still supporting a &quot;classic&quot; client with the old content.  

These guys understand that the visuals aren&#039;t the important part, and try their best not to alienate the community.  Even for some previous indiscretions they&#039;re pretty hands-on about things, and you can often play around with the GM&#039;s on the test server, who are always friendly.</description>
		<content:encoded><![CDATA[<p>The graphics update is entirely optional, they&#8217;re still supporting a &#8220;classic&#8221; client with the old content.  </p>
<p>These guys understand that the visuals aren&#8217;t the important part, and try their best not to alienate the community.  Even for some previous indiscretions they&#8217;re pretty hands-on about things, and you can often play around with the GM&#8217;s on the test server, who are always friendly.
<p class="report-comment">
				<span id="reportcomment_results_div_10287"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 10287 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_10287"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jim Rossignol</title>
		<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/#comment-10276</link>
		<dc:creator>Jim Rossignol</dc:creator>
		<pubDate>Tue, 27 Nov 2007 19:20:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=651#comment-10276</guid>
		<description>My laptop probably won&#039;t run all this shiny anyway. The main PC will, but still...</description>
		<content:encoded><![CDATA[<p>My laptop probably won&#8217;t run all this shiny anyway. The main PC will, but still&#8230;
<p class="report-comment">
				<span id="reportcomment_results_div_10276"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 10276 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_10276"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jae Armstrong</title>
		<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/#comment-10275</link>
		<dc:creator>Jae Armstrong</dc:creator>
		<pubDate>Tue, 27 Nov 2007 19:17:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=651#comment-10275</guid>
		<description>Haul. Overhaul. Sorry, have been ill.</description>
		<content:encoded><![CDATA[<p>Haul. Overhaul. Sorry, have been ill.
<p class="report-comment">
				<span id="reportcomment_results_div_10275"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 10275 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_10275"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jae Armstrong</title>
		<link>http://www.rockpapershotgun.com/2007/11/27/eve-trinity/#comment-10274</link>
		<dc:creator>Jae Armstrong</dc:creator>
		<pubDate>Tue, 27 Nov 2007 19:16:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=651#comment-10274</guid>
		<description>UI&#039;s getting an overhall too.</description>
		<content:encoded><![CDATA[<p>UI&#8217;s getting an overhall too.
<p class="report-comment">
				<span id="reportcomment_results_div_10274"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 10274 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_10274"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

