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	<title>Comments on: Public Spirited Transport</title>
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		<title>By: Extreme Boredom=Cash=Desert Bus For Hope &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2007/11/28/public-spirited-transport/#comment-119316</link>
		<dc:creator>Extreme Boredom=Cash=Desert Bus For Hope &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Tue, 02 Dec 2008 10:44:02 +0000</pubDate>
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		<description>[...] the second year running, we&#8217;re late to the party on this one. It&#8217;s almost as if human suffering moves us not and we cackle at weakness. Thanks to everyone [...]</description>
		<content:encoded><![CDATA[<p>[...] the second year running, we&#8217;re late to the party on this one. It&#8217;s almost as if human suffering moves us not and we cackle at weakness. Thanks to everyone [...]
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		<title>By: JakethePirate</title>
		<link>http://www.rockpapershotgun.com/2007/11/28/public-spirited-transport/#comment-10491</link>
		<dc:creator>JakethePirate</dc:creator>
		<pubDate>Thu, 29 Nov 2007 05:30:49 +0000</pubDate>
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		<description>Fat Zombie:

Yes, it must be done.</description>
		<content:encoded><![CDATA[<p>Fat Zombie:</p>
<p>Yes, it must be done.
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		<title>By: WCAYPAHWAT</title>
		<link>http://www.rockpapershotgun.com/2007/11/28/public-spirited-transport/#comment-10462</link>
		<dc:creator>WCAYPAHWAT</dc:creator>
		<pubDate>Wed, 28 Nov 2007 23:28:15 +0000</pubDate>
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		<description>Wasn&#039;t the whole smoke and mirrors project made just to prove some point about about the violence:fun ratio in games?</description>
		<content:encoded><![CDATA[<p>Wasn&#8217;t the whole smoke and mirrors project made just to prove some point about about the violence:fun ratio in games?
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		<title>By: Fat Zombie</title>
		<link>http://www.rockpapershotgun.com/2007/11/28/public-spirited-transport/#comment-10377</link>
		<dc:creator>Fat Zombie</dc:creator>
		<pubDate>Wed, 28 Nov 2007 16:35:03 +0000</pubDate>
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		<description>I say that they should do a Source remake of this.</description>
		<content:encoded><![CDATA[<p>I say that they should do a Source remake of this.
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		<title>By: terry</title>
		<link>http://www.rockpapershotgun.com/2007/11/28/public-spirited-transport/#comment-10375</link>
		<dc:creator>terry</dc:creator>
		<pubDate>Wed, 28 Nov 2007 16:10:11 +0000</pubDate>
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		<description>For a followup project I suggest the ZX Spectrum version of STUN runner</description>
		<content:encoded><![CDATA[<p>For a followup project I suggest the ZX Spectrum version of STUN runner
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		<title>By: Andrew</title>
		<link>http://www.rockpapershotgun.com/2007/11/28/public-spirited-transport/#comment-10373</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Wed, 28 Nov 2007 15:41:53 +0000</pubDate>
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		<description>According to Wiki, it is.

That sounds like a great concept, I must say.</description>
		<content:encoded><![CDATA[<p>According to Wiki, it is.</p>
<p>That sounds like a great concept, I must say.
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		<title>By: Garth</title>
		<link>http://www.rockpapershotgun.com/2007/11/28/public-spirited-transport/#comment-10372</link>
		<dc:creator>Garth</dc:creator>
		<pubDate>Wed, 28 Nov 2007 15:16:21 +0000</pubDate>
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		<description>Wait, I think I got a game magazine when I visited the UK as a kid (let&#039;s say &#039;awhile ago&#039;) and I swear to God it has a review of that game in it. Is that the Desert Bus where the bus leans to the right slightly, and at the end of driving straight for four days you get 1 point?</description>
		<content:encoded><![CDATA[<p>Wait, I think I got a game magazine when I visited the UK as a kid (let&#8217;s say &#8216;awhile ago&#8217;) and I swear to God it has a review of that game in it. Is that the Desert Bus where the bus leans to the right slightly, and at the end of driving straight for four days you get 1 point?
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		<title>By: Carey</title>
		<link>http://www.rockpapershotgun.com/2007/11/28/public-spirited-transport/#comment-10369</link>
		<dc:creator>Carey</dc:creator>
		<pubDate>Wed, 28 Nov 2007 14:03:29 +0000</pubDate>
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		<description>Makes the ol&#039; PCF Quake-a-Thon look like a doddle.</description>
		<content:encoded><![CDATA[<p>Makes the ol&#8217; PCF Quake-a-Thon look like a doddle.
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		<title>By: Piratepete</title>
		<link>http://www.rockpapershotgun.com/2007/11/28/public-spirited-transport/#comment-10368</link>
		<dc:creator>Piratepete</dc:creator>
		<pubDate>Wed, 28 Nov 2007 13:58:43 +0000</pubDate>
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		<description>I stand corrected. Shame I sold the wifes DS last night to a mad german guy who came round after bidding for it on ebay.</description>
		<content:encoded><![CDATA[<p>I stand corrected. Shame I sold the wifes DS last night to a mad german guy who came round after bidding for it on ebay.
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		<title>By: Richard</title>
		<link>http://www.rockpapershotgun.com/2007/11/28/public-spirited-transport/#comment-10364</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Wed, 28 Nov 2007 13:42:44 +0000</pubDate>
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		<description>&lt;blockquote&gt;What a shame it never saw the light of day.&lt;/blockquote&gt;

It pretty much did - there&#039;s plenty of copies floating around the web, and the suitable emulators. The other games work better in theory than in practice, mind.</description>
		<content:encoded><![CDATA[<blockquote><p>What a shame it never saw the light of day.</p></blockquote>
<p>It pretty much did &#8211; there&#8217;s plenty of copies floating around the web, and the suitable emulators. The other games work better in theory than in practice, mind.
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		<title>By: Cryect</title>
		<link>http://www.rockpapershotgun.com/2007/11/28/public-spirited-transport/#comment-10361</link>
		<dc:creator>Cryect</dc:creator>
		<pubDate>Wed, 28 Nov 2007 13:25:34 +0000</pubDate>
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		<description>Piratepete, btw Nintendo&#039;s recently released DS game Master of Illusion which is the same type of tricks except you actually tell the DS the information as you are actually showing it to your friend through how you interact with it.  12 years later but I would say it would most likely work best in mind with a portable.</description>
		<content:encoded><![CDATA[<p>Piratepete, btw Nintendo&#8217;s recently released DS game Master of Illusion which is the same type of tricks except you actually tell the DS the information as you are actually showing it to your friend through how you interact with it.  12 years later but I would say it would most likely work best in mind with a portable.
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		<title>By: Piratepete</title>
		<link>http://www.rockpapershotgun.com/2007/11/28/public-spirited-transport/#comment-10360</link>
		<dc:creator>Piratepete</dc:creator>
		<pubDate>Wed, 28 Nov 2007 13:19:40 +0000</pubDate>
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		<description>Now THATS innovative, and not just the Desert Bus game but the rest of the games on Smoke and Mirrors. User interaction taken to the max to fool your friends. What a shame it never saw the light of day.

So the next time a Dev cites their new game as being &#039;innovative&#039; I will just shout Smoke and Mirros at them :)</description>
		<content:encoded><![CDATA[<p>Now THATS innovative, and not just the Desert Bus game but the rest of the games on Smoke and Mirrors. User interaction taken to the max to fool your friends. What a shame it never saw the light of day.</p>
<p>So the next time a Dev cites their new game as being &#8216;innovative&#8217; I will just shout Smoke and Mirros at them :)
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