Rock, Paper, Shotgun

Hopped Up On Goofballs

By Alec Meer on November 29th, 2007 at 12:20 pm.

I haven’t been sleeping well lately. Spheres of Chaos has just ensured that isn’t going to change any time soon. It’s an Asteroids homage that’s actually, properly psychedelic. And I don’t mean Winamp visualisations or Tempest-esque faux-psychedelic – I mean poking holes in your conciousness, last episode of The Prisoner psychedelic. It’s made of explosions of colour that do their best to obfuscate what’s going on, soundtracked by the freakish melodies of distorted bell-tolling. It’s left me startled and giddy, but thoroughly impressed. Geometry Wars seems laughably pedestrian by comparison.

This indie brain-melter’s been around for a while, and formerly carried a pricetag, but creator Iain “If nobody complains about being unable to see the game then I must be doing it wrong” McLeod has now made it freeware, as a sampler for the impending 3D, high res sequel. Going on the screens I’m not convinced 3D entirely suits it, but that may just be because if I look at any more colours right now, I’m going to pass out.

__________________

« | »

, , .

14 Comments »

  1. AbyssUK says:

    This everybody is what a migraine looks like

    report

  2. I’m never going to stop digging the phrase Hopped Up On Goofballs.

    KG

    report

  3. Piratepete says:

    I have no idea what a goofballs is but i like the sound of it.

    Coincidentally I will add this to the list of time machine experiments.

    No112: Visit an early Grateful Dead Kool Aid Acid Test and make them play Spheres of Chaos. Video Results.

    report

  4. Glissando says:

    ALL YOU NEED IS LOVE.

    And oxygen.

    And water.

    And food.

    And sleep.

    report

  5. I remember reading about this in Acorn User years ago… Nice to see a game originating on RISC OS not languishing in hobbyist obscurity forever. (Compare Iron Dignity, which began as an ARM/RISC OS tech demo and ended up as the PC-only Stealth Combat but seems to have been largely overlooked.)

    report

  6. ezequiel says:

    guy, this thing really gives me some waves of nostalgia.
    i used to talk via ICQ with the creator. really nice guy. he made the game after reading “developing games for dummies” or a similar-named book.
    and he was a hardcore fan of disco music and was always researching new p2p programs.

    nice guy.

    report

  7. Duncan MacGregor says:

    Ah the fond memories, the wasted hours (well days, or possibly months), it was great.

    I do hope the new shiny one is as good.

    report

  8. If you’re on Goofballs, you don’t really care.

    KG

    report

  9. Rob'n says:

    This isn’t one for the epileptics, I see.

    report

  10. Bob Arctor says:

    It’s the only game to give me a bit of motion sickness, medium fade plus colour changing.

    report

  11. bobince says:

    Yeah, I can’t quite see how the 3D’s going to work either… although another RISC OS game, Magnetoids, did something interesting with the idea of 3D Asteroids.

    Yay for McLeod!

    report

  12. Andy Simpson says:

    I remember this one on RiscOS too… now I come to think about it, it really is the even-more-psychotic pre-cursor to something liKe Geometry Wars.

    Just a lot harder.

    report

  13. James Lyon says:

    Love this game. Love this review of it, too.

    report

Comment on this story

XHTML: Allowed code: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>

Search

Respond to our gibber

  • Sinderlin : “Well this is my first post to this site and also any gaming news site ever and already quite a lenghty so please don't shred ...” on The Sunday Papers
  • celozzip : “i was talking to the men on here hence the word 'guys' fucknut. oops. don't feel so clever now do you?” on By Your Command: FemShep Lives
  • LionsPhil : “...crikey, you're not kidding about the lack of an ending. Abrupt and short. And there I was thinking that maybe, just maybe, for a moment ...” on Here’s A Hard Reset: Extended Editon Trailer
  • Kadayi : “"Are you really saying that, as a writer, you feel you have impunity to end a story with a big “TO BE CONTINUED” without incurring ...” on The Sunday Papers
  • Kadayi : “@AndrewC You're seeing offence where none is intended. Walking out onto the ruined bridge of the Normandy was damn impressive in ME2, as was being ...” on The Sunday Papers

Browse the archive