Deus Ex Crystal Therapy

By John Walker on November 30th, 2007 at 7:38 pm.

Develop magazine have reported that Deus Ex 3 will be made in the Tomb Raider engine.

Talking to Eidos Montreal’s new head honcho, Stéphane D’Astous, they learned the new team has plans to use Crystal Dynamics’ engine, which they intend to develop further. He explains,

“In former positions where I worked technology was always a grey zone, a question mark. I’m relieved that here at Eidos we have two great internal engines – one from IO Interactive and one from Crystal. We chose the Crystal engine because we plan to help develop this engine more and then share it back with the rest of the company, the other Eidos studios.”

The rest of the Q&A can be found here.

So we should probably add a remark about JC Denton leaping from cliff-face to tree branch, shooting a tiger, then swimming in insane circles before drowning under a rock. But it seems like good news to us. While for the sake of Tomb Raider, the engine is forced into a distinctly tile-based design, breaking free of that will hopefully let it shine as strongly as it did in the wonderful waterfall scene in Tomb Raider: Legend. It’s capable of looking extremely beautiful.

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15 Comments »

  1. drunkymonkey says:

    And, if I’m correct, not too demanding either.

  2. Simon says:

    And doesn’t have a noticable jump in quality when you go from tight indoor enviroments to wide outdoor ones.

  3. Andrew Doull says:

    Well that was unexpected…

  4. JP says:

    So we should probably add a remark about JC Denton leaping from cliff-face to tree branch, shooting a tiger, then swimming in insane circles before drowning under a rock.

    Except for the fact that 99.9% of game engines have nothing to do with gameplay code or content RAAARG I HATE WHEN PEOPLE SAY THIS!

    Whew. Breathing. Okay. Calm now.

    Sorry, pet peeve of mine.

  5. PB says:

    given that this game is close to 2 years away from being released, will the tomb raider engine still hold up graphically, given that we have crysis out today.
    I’d love to see development costs come down, but just how expensive is it to licence something like the crytek2 engine?

  6. Mickiscoole says:

    Except for the fact that 99.9% of game engines have nothing to do with gameplay code or content RAAARG I HATE WHEN PEOPLE SAY THIS!

    Whew. Breathing. Okay. Calm now.

    Sorry, pet peeve of mine.

    For Example, the X-Ray (S.T.A.L.K.E.R) was used for Super Mario strikers (Or strikers charged, I can’t rememeber)

  7. Garth says:

    The Tomb Raider engine? Wow, talk about outta nowhere.

  8. Mickiscoole says:

    Well not really out of nowhere, I mean, eidos owns the engine, so why not use it.

  9. Sombrero says:

    UE 3 costs $500,000 pounds at the very basic level, you don’t get full sorce, since people sign an NDA on this stuff i don’t know hw much the full sourceversion of UE 3 is but i’ve heard 2 million bandied around, thats a lot of money by anyones standards and Deus Ex was never about hte graphics, thats half of where DX2 went wrong.

  10. Thomas says:

    Can’t say i’d consider 2 million $ a lot of money, they used 25 million $ on Kane & Lynch, and that was using their already existing engine.

    Personally i’d prefer the source engine, it can do a lot of stuff and it can still look very pretty considering the hardware it can be run on.

  11. Kieron Gillen says:

    UE3: The bottom level offer includes giving up a fraction of the profits on the game too, yeah? It used to, at least.

    And, as I’m sure a dev will chip in and confirm, if you buy an engine, you’re still going to have to do a mass of work on it anyway. It’s not like a games construction kit.

    They’ve got a solid engine which works and they can do a lot of work with (Which they’d have had to do with any game anyway). It could be a lot worse.

    (I suspect stepping back from the cutting edge of games graphics may be a good idea. Chasing that with DX2 with its lighting was one of the things which lead to the smaller areas. A DX3 team have enough things to worry about apart from being the prettiest game on the market)

    KG

  12. Feet says:

    You can either see that as a risky decision or a brave one. The latter most definitely for me.

    So many games can suffer from developers concentrating on pushing the graphical envelope to the detriment of the rest of the game. It’ll still look lovely, and hopefully they’ll pour more resources into the gameplay, characters, story and bug testing.

  13. malkav11 says:

    This means it’ll probably run quite acceptably on my existing system. Awesome. (Though by then I’ll have upgraded, I’m sure.)

  14. H says:

    Let’s also not forget the inevitable JC Denton nude patch.