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	<title>Comments on: RPS Advent Game-o-Calendar: December 5th</title>
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		<title>By: Rock, Paper, Shotgun: Where Turn-Based and Real-Time Can Be Friends &#187; Blog Archive &#187; Commandier &#38; Conquerier</title>
		<link>http://www.rockpapershotgun.com/2007/12/05/rps-advent-game-o-calendar-december-5th/#comment-21736</link>
		<dc:creator>Rock, Paper, Shotgun: Where Turn-Based and Real-Time Can Be Friends &#187; Blog Archive &#187; Commandier &#38; Conquerier</dc:creator>
		<pubDate>Mon, 04 Feb 2008 11:03:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=702#comment-21736</guid>
		<description>[...] though, the RTS old hand seems to have a headful of steam all over again. C&amp;C3 went down surprisingly smooth, and, while new FPS Tiberium looks pretty meatheaded, it&#8217;s got [...]</description>
		<content:encoded><![CDATA[<p>[...] though, the RTS old hand seems to have a headful of steam all over again. C&#38;C3 went down surprisingly smooth, and, while new FPS Tiberium looks pretty meatheaded, it&#8217;s got [...]
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		<title>By: po</title>
		<link>http://www.rockpapershotgun.com/2007/12/05/rps-advent-game-o-calendar-december-5th/#comment-11697</link>
		<dc:creator>po</dc:creator>
		<pubDate>Thu, 06 Dec 2007 02:02:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=702#comment-11697</guid>
		<description>This is going on the shopping list.

Generals then Zero Hour were the only RTS games played at the local LAN.  They&#039;re just stupidly fun in 8 way multiplayer, and everyone had their dirty little tactics, mine being the huge GLA tank rush that wipes out 2 of the 8 players before they&#039;ve got any vehicles made, then I resorted to sticking tunnels everywhere and skulking around annoying everyone by being impossible to wipe out, and sneaking rocket soldiers and hijackers into enemy bases :D  Then DaveL came along and beat us 1 vs 7.</description>
		<content:encoded><![CDATA[<p>This is going on the shopping list.</p>
<p>Generals then Zero Hour were the only RTS games played at the local LAN.  They&#8217;re just stupidly fun in 8 way multiplayer, and everyone had their dirty little tactics, mine being the huge GLA tank rush that wipes out 2 of the 8 players before they&#8217;ve got any vehicles made, then I resorted to sticking tunnels everywhere and skulking around annoying everyone by being impossible to wipe out, and sneaking rocket soldiers and hijackers into enemy bases :D  Then DaveL came along and beat us 1 vs 7.
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		<title>By: Springchicken</title>
		<link>http://www.rockpapershotgun.com/2007/12/05/rps-advent-game-o-calendar-december-5th/#comment-11694</link>
		<dc:creator>Springchicken</dc:creator>
		<pubDate>Thu, 06 Dec 2007 01:54:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=702#comment-11694</guid>
		<description>As soon as you did CoH:OF, I *knew* C&amp;C3 would feature. Because I&#039;m a mad, diabolical genius. Kane would approve.

C&amp;C3 is gorgeous. It&#039;s big and it&#039;s bold, but it&#039;s ultimately brainless. It&#039;s ditzy, and when it accidentally smashes a glass, it coquettishly puts a hand to its mouth and giggles. Your eyes are drawn to the way its breasts move during the motion. I&#039;ve gone over to strange erotica in the space of one sentence and didn&#039;t realise.

I like C&amp;C3. It contains genre staples that were being ignored far too often these days. I *like* my units to say daft things when I click on &#039;em (alright, CoH gets a high five for that too). I want to build a base in unfeasibly close proximity to my enemy, along with hastily constructed superweapons, and wipe that silly little smile I just *know* is on his face.

Gawd bless it.</description>
		<content:encoded><![CDATA[<p>As soon as you did CoH:OF, I *knew* C&amp;C3 would feature. Because I&#8217;m a mad, diabolical genius. Kane would approve.</p>
<p>C&amp;C3 is gorgeous. It&#8217;s big and it&#8217;s bold, but it&#8217;s ultimately brainless. It&#8217;s ditzy, and when it accidentally smashes a glass, it coquettishly puts a hand to its mouth and giggles. Your eyes are drawn to the way its breasts move during the motion. I&#8217;ve gone over to strange erotica in the space of one sentence and didn&#8217;t realise.</p>
<p>I like C&amp;C3. It contains genre staples that were being ignored far too often these days. I *like* my units to say daft things when I click on &#8216;em (alright, CoH gets a high five for that too). I want to build a base in unfeasibly close proximity to my enemy, along with hastily constructed superweapons, and wipe that silly little smile I just *know* is on his face.</p>
<p>Gawd bless it.
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		<title>By: Dr Snofeld</title>
		<link>http://www.rockpapershotgun.com/2007/12/05/rps-advent-game-o-calendar-december-5th/#comment-11688</link>
		<dc:creator>Dr Snofeld</dc:creator>
		<pubDate>Thu, 06 Dec 2007 00:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=702#comment-11688</guid>
		<description>&lt;i&gt;I can’t help but notice that it sounds like C&amp;C3 is to the RTS as Serious Sam is to the FPS. If so, I may have to give C&amp;C3 a looksie.&lt;/i&gt;

Oh, it is.  Trust me, you haven&#039;t seen a tank rush til you&#039;ve seen a twenty-strong railgun-equipped Mammoth Tank rush.

But yeah, Red Alert was, and still is, awesome.  Though I&#039;ve noticed that whenever a magazine is talking about Red Alert, the screenshots are invariably from Red Alert 2.  Though that was awesome too.</description>
		<content:encoded><![CDATA[<p><i>I can’t help but notice that it sounds like C&amp;C3 is to the RTS as Serious Sam is to the FPS. If so, I may have to give C&amp;C3 a looksie.</i></p>
<p>Oh, it is.  Trust me, you haven&#8217;t seen a tank rush til you&#8217;ve seen a twenty-strong railgun-equipped Mammoth Tank rush.</p>
<p>But yeah, Red Alert was, and still is, awesome.  Though I&#8217;ve noticed that whenever a magazine is talking about Red Alert, the screenshots are invariably from Red Alert 2.  Though that was awesome too.
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		<title>By: Citizen Parker</title>
		<link>http://www.rockpapershotgun.com/2007/12/05/rps-advent-game-o-calendar-december-5th/#comment-11682</link>
		<dc:creator>Citizen Parker</dc:creator>
		<pubDate>Wed, 05 Dec 2007 23:08:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=702#comment-11682</guid>
		<description>I can&#039;t help but notice that it sounds like C&amp;C3 is to the RTS as Serious Sam is to the FPS. If so, I may have to give C&amp;C3 a looksie.</description>
		<content:encoded><![CDATA[<p>I can&#8217;t help but notice that it sounds like C&amp;C3 is to the RTS as Serious Sam is to the FPS. If so, I may have to give C&amp;C3 a looksie.
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		<title>By: Pete</title>
		<link>http://www.rockpapershotgun.com/2007/12/05/rps-advent-game-o-calendar-december-5th/#comment-11680</link>
		<dc:creator>Pete</dc:creator>
		<pubDate>Wed, 05 Dec 2007 23:01:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=702#comment-11680</guid>
		<description>Someone had to go and mention Zero Hour.

Possibly my favourite multiplayer RTS. Super weapons, tank armies, invisible armies, airforce armies... so unbalanced, but so ridiculously fun and over the top. C&amp;C 3 didn&#039;t have quite the same level of awesome on the multiplyer side of things, try though it did.</description>
		<content:encoded><![CDATA[<p>Someone had to go and mention Zero Hour.</p>
<p>Possibly my favourite multiplayer RTS. Super weapons, tank armies, invisible armies, airforce armies&#8230; so unbalanced, but so ridiculously fun and over the top. C&amp;C 3 didn&#8217;t have quite the same level of awesome on the multiplyer side of things, try though it did.
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		<title>By: Butler</title>
		<link>http://www.rockpapershotgun.com/2007/12/05/rps-advent-game-o-calendar-december-5th/#comment-11678</link>
		<dc:creator>Butler</dc:creator>
		<pubDate>Wed, 05 Dec 2007 22:37:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=702#comment-11678</guid>
		<description>Sorry, I have to disagree with you where you say that RTS is currently in its heydey. I suppose it comes down to taste, but I have little time for SupCom, CoH or C&amp;C3 - and all feel flawed in one respect or another.

Compared to the days of Red Alert, Total Annihilation and StarCraft... well... little needs to be said IMO.</description>
		<content:encoded><![CDATA[<p>Sorry, I have to disagree with you where you say that RTS is currently in its heydey. I suppose it comes down to taste, but I have little time for SupCom, CoH or C&amp;C3 &#8211; and all feel flawed in one respect or another.</p>
<p>Compared to the days of Red Alert, Total Annihilation and StarCraft&#8230; well&#8230; little needs to be said IMO.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2007/12/05/rps-advent-game-o-calendar-december-5th/#comment-11677</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Wed, 05 Dec 2007 22:35:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=702#comment-11677</guid>
		<description>I&#039;ll echo pretty much everything Alec says - it&#039;s got something which many RTS simply don&#039;t: Charisma. The units almost feel like toys they&#039;re so chunky and memorable. The tactics, as such as they are, are very much X beats Y, which is reliable and rewearding. Enemies in a house? Bloke with grenades automatically wipes them out. It&#039;s not realistic. But neither is her from House saying how wonderful I am, and it doesn&#039;t stop it being splendid. 

KG</description>
		<content:encoded><![CDATA[<p>I&#8217;ll echo pretty much everything Alec says &#8211; it&#8217;s got something which many RTS simply don&#8217;t: Charisma. The units almost feel like toys they&#8217;re so chunky and memorable. The tactics, as such as they are, are very much X beats Y, which is reliable and rewearding. Enemies in a house? Bloke with grenades automatically wipes them out. It&#8217;s not realistic. But neither is her from House saying how wonderful I am, and it doesn&#8217;t stop it being splendid. </p>
<p>KG
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		<title>By: Garth</title>
		<link>http://www.rockpapershotgun.com/2007/12/05/rps-advent-game-o-calendar-december-5th/#comment-11673</link>
		<dc:creator>Garth</dc:creator>
		<pubDate>Wed, 05 Dec 2007 22:04:48 +0000</pubDate>
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		<description>I was just talking about this with a friend of mine.

I miss the old days of not-knowing what the fuck I was doing, and just going head-long into battle with my fleet of 

Maybe I&#039;ll try C&amp;C3, thanks for the heads up :)</description>
		<content:encoded><![CDATA[<p>I was just talking about this with a friend of mine.</p>
<p>I miss the old days of not-knowing what the fuck I was doing, and just going head-long into battle with my fleet of </p>
<p>Maybe I&#8217;ll try C&amp;C3, thanks for the heads up :)
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		<title>By: Acosta</title>
		<link>http://www.rockpapershotgun.com/2007/12/05/rps-advent-game-o-calendar-december-5th/#comment-11669</link>
		<dc:creator>Acosta</dc:creator>
		<pubDate>Wed, 05 Dec 2007 21:52:10 +0000</pubDate>
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		<description>Actually, I was impressed for the actors. Their lines were SO cheesy that it really impressed me they manage to do to the performance so well and with such a straight face (the opening for NOD was hilarious).

Yes the game is fantastically silly and surprisingly satisfactory to play even if is not sophisticated or its mechanics are not specially designed for a neat purpose. Recollect, build, defend, attack and make sure there is lot of huge boooms on the way. The C&amp;C 3 nailed the C&amp;C feeling and I think that is why the game is succesful in middle of such exquisite RTS around (and I would place Dawn of War among them, but that it´s just me and not based on 100% objective values).

And yes, I loved seeing the beautiful girl from House telling me how impressed she was of me.</description>
		<content:encoded><![CDATA[<p>Actually, I was impressed for the actors. Their lines were SO cheesy that it really impressed me they manage to do to the performance so well and with such a straight face (the opening for NOD was hilarious).</p>
<p>Yes the game is fantastically silly and surprisingly satisfactory to play even if is not sophisticated or its mechanics are not specially designed for a neat purpose. Recollect, build, defend, attack and make sure there is lot of huge boooms on the way. The C&amp;C 3 nailed the C&amp;C feeling and I think that is why the game is succesful in middle of such exquisite RTS around (and I would place Dawn of War among them, but that it´s just me and not based on 100% objective values).</p>
<p>And yes, I loved seeing the beautiful girl from House telling me how impressed she was of me.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2007/12/05/rps-advent-game-o-calendar-december-5th/#comment-11665</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Wed, 05 Dec 2007 21:18:37 +0000</pubDate>
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		<description>I like the pretty girl from House.

KG</description>
		<content:encoded><![CDATA[<p>I like the pretty girl from House.</p>
<p>KG
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		<title>By: Steve</title>
		<link>http://www.rockpapershotgun.com/2007/12/05/rps-advent-game-o-calendar-december-5th/#comment-11662</link>
		<dc:creator>Steve</dc:creator>
		<pubDate>Wed, 05 Dec 2007 20:13:19 +0000</pubDate>
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		<description>Don&#039;t forget, the expansion (Kane&#039;s Wrath) should make this game slightly more defensible. It&#039;ll do the same as Zero Hour by giving potential for actual strategies. Sort of. A little. Not really.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t forget, the expansion (Kane&#8217;s Wrath) should make this game slightly more defensible. It&#8217;ll do the same as Zero Hour by giving potential for actual strategies. Sort of. A little. Not really.
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