By Alec Meer on December 12th, 2007 at 8:11 pm.
The latest addition to TIGSource’s cornucopia of experimental indie wonders is more than just an incredible name. It’s also the first game I’ve played this year which requires I transform into a carnivorous plant, chow down on tasty insect until I’ve grown into a really, really big carnivorous plant, then spit myself across the screen. Also included: shooting beehives with arrows, skiing on logs, and a lot of falling-based death.
It’s the aiming mechanism of Scorched Earth, Worms et al, the unashamedly weird cleverness of 8-bit-era bedroom programming, the difficulty curve of learning to ride an angry dinosaur, and the dreamlike but oddly unsettling music that I expect to hear if it turns out purgatory’s real and, yes, I do have to spend 400 years waiting there when I die.
Most importantly, it’s perfectly charming – as you’ll find out should you go download it from here. Extra points for the developer calling himself Omnimedium Studios – a name for a company destined to one day secretly rule the world if ever there was one.