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	<title>Comments on: Fixed: Size Of The Moon</title>
	<atom:link href="http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/</link>
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		<title>By: Bhazor</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/comment-page-1/#comment-98794</link>
		<dc:creator>Bhazor</dc:creator>
		<pubDate>Fri, 10 Oct 2008 00:53:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=763#comment-98794</guid>
		<description>Wow, that Bill Harris, he has no soul.
That&#039;s the only acceptable excuse for not enjoying your time with Boiling Point. 
That game had more little nuances and little touches than the whole of Kojima&#039;s back catalog.</description>
		<content:encoded><![CDATA[<p>Wow, that Bill Harris, he has no soul.<br />
That&#8217;s the only acceptable excuse for not enjoying your time with Boiling Point.<br />
That game had more little nuances and little touches than the whole of Kojima&#8217;s back catalog.</p>
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		<title>By: The Precursors: A Challenge &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/comment-page-1/#comment-40038</link>
		<dc:creator>The Precursors: A Challenge &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Wed, 16 Apr 2008 14:37:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=763#comment-40038</guid>
		<description>[...] you think it&#8217;s going to be. You get three guesses. (No cheating by looking at Jim&#8217;s previous comments). Meanwhile, here are two images that won&#8217;t [...]</description>
		<content:encoded><![CDATA[<p>[...] you think it&#8217;s going to be. You get three guesses. (No cheating by looking at Jim&#8217;s previous comments). Meanwhile, here are two images that won&#8217;t [...]</p>
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		<title>By: Murph</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/comment-page-1/#comment-15862</link>
		<dc:creator>Murph</dc:creator>
		<pubDate>Mon, 07 Jan 2008 19:59:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=763#comment-15862</guid>
		<description>Boiling Point is a great game, it has a lot of bugs and strange things. But if you really get into the story and atmosphere you can play it for weeks. I remember how dissapointed I got when I came to the finish, all the 126 parrots I had shot down and not sold :(</description>
		<content:encoded><![CDATA[<p>Boiling Point is a great game, it has a lot of bugs and strange things. But if you really get into the story and atmosphere you can play it for weeks. I remember how dissapointed I got when I came to the finish, all the 126 parrots I had shot down and not sold :(</p>
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		<title>By: lanael</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/comment-page-1/#comment-15030</link>
		<dc:creator>lanael</dc:creator>
		<pubDate>Sun, 30 Dec 2007 11:06:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=763#comment-15030</guid>
		<description>Being one of the founder of xenus-hq.net ( the only BP fansite around !), I met an Atari PR guy before the release. And I remember the guy was more concerned about graphical glitches in the intro cinematic than anything else. Also the game was originally called Xenus, and had no real-life actor ( Arnold Vosloo (wtf!) ) as the main character.

All that makes me feel that it&#039;s another &quot;rushed out by the producer&quot; game. 
Thus the bugs. 
OK, this doesn&#039;t explain all the bugs which could have been corrected in a few minutes :)
Anyway, at some point, Atari gave the green light for the game to be released !

That said, Precursors and White gold will be games made with the 3rd iteration on the Deep Shadows&#039; engine (the Vital engine)...</description>
		<content:encoded><![CDATA[<p>Being one of the founder of xenus-hq.net ( the only BP fansite around !), I met an Atari PR guy before the release. And I remember the guy was more concerned about graphical glitches in the intro cinematic than anything else. Also the game was originally called Xenus, and had no real-life actor ( Arnold Vosloo (wtf!) ) as the main character.</p>
<p>All that makes me feel that it&#8217;s another &#8220;rushed out by the producer&#8221; game.<br />
Thus the bugs.<br />
OK, this doesn&#8217;t explain all the bugs which could have been corrected in a few minutes :)<br />
Anyway, at some point, Atari gave the green light for the game to be released !</p>
<p>That said, Precursors and White gold will be games made with the 3rd iteration on the Deep Shadows&#8217; engine (the Vital engine)&#8230;</p>
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		<title>By: Val's Evil Twin</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/comment-page-1/#comment-14036</link>
		<dc:creator>Val's Evil Twin</dc:creator>
		<pubDate>Thu, 20 Dec 2007 06:40:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=763#comment-14036</guid>
		<description>I hope White Gold won&#039;t just be Boiling Point minus the bugs.
The bugs were cool, especially the crossbow bolt that blew up the police station.</description>
		<content:encoded><![CDATA[<p>I hope White Gold won&#8217;t just be Boiling Point minus the bugs.<br />
The bugs were cool, especially the crossbow bolt that blew up the police station.</p>
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		<title>By: roryok</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/comment-page-1/#comment-13854</link>
		<dc:creator>roryok</dc:creator>
		<pubDate>Wed, 19 Dec 2007 13:09:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=763#comment-13854</guid>
		<description>From Deep Shadows website; &#039;The Precursors&#039; project page
&lt;i&gt;
Precursors. The Creators. The Legend of the Galaxy. We can only guess who of the existing races carry the genes of the Progenitors? The Worlds are endless? Beautiful, unique and dangerous. Some of them are inhabited, the others serve only as the shifting bases for the smugglers. Some worlds are in the infancy of their development evolution, while others have already collapsed.

Only when you yourself travel through these worlds, you will see burning seas and frozen skies, then you will realize the power of nature. Only then you will see corrupted politicians, unselfish patrons of the arts and brutal despots, then you will realize the truth of the society. Only then you will deep into unknown sectors of the Galaxy, face the unknown abnormalities, fly in the comet?s tail and plunge into some accidental portal ? then you will realize the endless depth of the Space.

But this is just the future. And it?s still unknown what will this journey be like ? but we can say it for sure ? such journeys will be unforgettable.&lt;/i&gt;

That about sums it up for me. 

&lt;i&gt;&lt;b&gt;Only then you will deep into unknown sectors of the Galaxy, face the unknown abnormalities, fly in the comet?s tail and plunge into some accidental portal ? then you will realize the endless depth of the Space.&lt;/b&gt;&lt;/i&gt;

It&#039;s those &#039;unknown abnormalities&#039;, and &#039;accidental portal&#039;s that make deep shadows games worth their weight in gold. or maybe potassium. 

&lt;i&gt;&lt;b&gt;then you will realize the endless depth of the Space&lt;/b&gt;&lt;/i&gt;

so deep, the space. that no person can hear you to scream into it.</description>
		<content:encoded><![CDATA[<p>From Deep Shadows website; &#8216;The Precursors&#8217; project page<br />
<i><br />
Precursors. The Creators. The Legend of the Galaxy. We can only guess who of the existing races carry the genes of the Progenitors? The Worlds are endless? Beautiful, unique and dangerous. Some of them are inhabited, the others serve only as the shifting bases for the smugglers. Some worlds are in the infancy of their development evolution, while others have already collapsed.</p>
<p>Only when you yourself travel through these worlds, you will see burning seas and frozen skies, then you will realize the power of nature. Only then you will see corrupted politicians, unselfish patrons of the arts and brutal despots, then you will realize the truth of the society. Only then you will deep into unknown sectors of the Galaxy, face the unknown abnormalities, fly in the comet?s tail and plunge into some accidental portal ? then you will realize the endless depth of the Space.</p>
<p>But this is just the future. And it?s still unknown what will this journey be like ? but we can say it for sure ? such journeys will be unforgettable.</i></p>
<p>That about sums it up for me. </p>
<p><i><b>Only then you will deep into unknown sectors of the Galaxy, face the unknown abnormalities, fly in the comet?s tail and plunge into some accidental portal ? then you will realize the endless depth of the Space.</b></i></p>
<p>It&#8217;s those &#8216;unknown abnormalities&#8217;, and &#8216;accidental portal&#8217;s that make deep shadows games worth their weight in gold. or maybe potassium. </p>
<p><i><b>then you will realize the endless depth of the Space</b></i></p>
<p>so deep, the space. that no person can hear you to scream into it.</p>
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		<title>By: dhex</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/comment-page-1/#comment-13807</link>
		<dc:creator>dhex</dc:creator>
		<pubDate>Wed, 19 Dec 2007 03:54:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=763#comment-13807</guid>
		<description>boiling point was truly ambitious, but so horrendously broken that i just couldn&#039;t get into it.

i loved the cops with russian accents though. i hope their other efforts are more fully realized.</description>
		<content:encoded><![CDATA[<p>boiling point was truly ambitious, but so horrendously broken that i just couldn&#8217;t get into it.</p>
<p>i loved the cops with russian accents though. i hope their other efforts are more fully realized.</p>
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/comment-page-1/#comment-13803</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Wed, 19 Dec 2007 02:58:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=763#comment-13803</guid>
		<description>I really want to try Boiling Point one of these days. It sounds both hilarious in bugginess and really cool whenever it might be working properly (although I suspect Stalker is probably closer to getting that sort of thing right.). And, you know, I am greatly, greatly amused by the right kind of bugs, the crazy kind. Crashy bugs I no like so much.

A favorite example - at one point I got a creature to ragdoll in Titan Quest in such a way that its legs stretched out like taffy to be three times its body length. Or when in the Lord of the Rings beta I managed to teleport myself into an entirely empty copy of the zone I was in - no NPCs either.</description>
		<content:encoded><![CDATA[<p>I really want to try Boiling Point one of these days. It sounds both hilarious in bugginess and really cool whenever it might be working properly (although I suspect Stalker is probably closer to getting that sort of thing right.). And, you know, I am greatly, greatly amused by the right kind of bugs, the crazy kind. Crashy bugs I no like so much.</p>
<p>A favorite example &#8211; at one point I got a creature to ragdoll in Titan Quest in such a way that its legs stretched out like taffy to be three times its body length. Or when in the Lord of the Rings beta I managed to teleport myself into an entirely empty copy of the zone I was in &#8211; no NPCs either.</p>
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		<title>By: Hump</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/comment-page-1/#comment-13797</link>
		<dc:creator>Hump</dc:creator>
		<pubDate>Wed, 19 Dec 2007 02:08:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=763#comment-13797</guid>
		<description>oops, look like I should&#039;ve read the whole piece first, the games are mentioned already</description>
		<content:encoded><![CDATA[<p>oops, look like I should&#8217;ve read the whole piece first, the games are mentioned already</p>
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		<title>By: Hump</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/comment-page-1/#comment-13796</link>
		<dc:creator>Hump</dc:creator>
		<pubDate>Wed, 19 Dec 2007 02:06:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=763#comment-13796</guid>
		<description>Kieron&#039;s review of BP stands out to me as one of the coolest reviews of all time. I don&#039;t remember anyone ever nailing a game  so precisely.

One thing to look forward to is Dark Shadows is not only putting out The Precursors which is essentially BP in space but they&#039;re also doing White Gold which is the heir-apparent to BP in terms of atmosphere/location/gameplay.</description>
		<content:encoded><![CDATA[<p>Kieron&#8217;s review of BP stands out to me as one of the coolest reviews of all time. I don&#8217;t remember anyone ever nailing a game  so precisely.</p>
<p>One thing to look forward to is Dark Shadows is not only putting out The Precursors which is essentially BP in space but they&#8217;re also doing White Gold which is the heir-apparent to BP in terms of atmosphere/location/gameplay.</p>
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		<title>By: WaveyRaven</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/comment-page-1/#comment-13795</link>
		<dc:creator>WaveyRaven</dc:creator>
		<pubDate>Wed, 19 Dec 2007 01:52:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=763#comment-13795</guid>
		<description>Apparently the size of the moon is a common problem. &lt;a href=&quot;http://www.stellarium.org&quot; rel=&quot;nofollow&quot;&gt;Stellarium&lt;/a&gt; is a free star-gazing program, which you can use to view the night sky on your monitor exactly as it appears outside, has an option to make the moon 4x bigger onscreen. The user guide says:

&lt;blockquote&gt;People perceive the Moon to have a larger angular size than it actually does. This feature compensates for this illusion (which doesn’t apply so much to computer screens as it does in the sky!)&lt;/blockquote&gt;

This probably has nothing to do with Boiling Point though, I reckon they just didn&#039;t like the way it looked. Good to see they had their priorities sorted, anyway.</description>
		<content:encoded><![CDATA[<p>Apparently the size of the moon is a common problem. <a href="http://www.stellarium.org" rel="nofollow">Stellarium</a> is a free star-gazing program, which you can use to view the night sky on your monitor exactly as it appears outside, has an option to make the moon 4x bigger onscreen. The user guide says:</p>
<blockquote><p>People perceive the Moon to have a larger angular size than it actually does. This feature compensates for this illusion (which doesn’t apply so much to computer screens as it does in the sky!)</p></blockquote>
<p>This probably has nothing to do with Boiling Point though, I reckon they just didn&#8217;t like the way it looked. Good to see they had their priorities sorted, anyway.</p>
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		<title>By: Wozza</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/fixed-size-of-the-moon/comment-page-1/#comment-13792</link>
		<dc:creator>Wozza</dc:creator>
		<pubDate>Wed, 19 Dec 2007 01:07:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=763#comment-13792</guid>
		<description>I loved Boiling Point, it was so broken but I just loved playing it.

Stealing documents through a concrete wall was so cool.</description>
		<content:encoded><![CDATA[<p>I loved Boiling Point, it was so broken but I just loved playing it.</p>
<p>Stealing documents through a concrete wall was so cool.</p>
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