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	<title>Comments on: Spector on&#8230; well, Everything.</title>
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/spector-on-well-everything/comment-page-1/#comment-13825</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Wed, 19 Dec 2007 09:44:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=766#comment-13825</guid>
		<description>Seth: I&#039;ve interviewed him several times, so we&#039;re quite chatty.

Garth: There&#039;s a big chunk of less mainstream Spector chat which I&#039;ll lob up on RPS in January.

KG</description>
		<content:encoded><![CDATA[<p>Seth: I&#8217;ve interviewed him several times, so we&#8217;re quite chatty.</p>
<p>Garth: There&#8217;s a big chunk of less mainstream Spector chat which I&#8217;ll lob up on RPS in January.</p>
<p>KG</p>
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		<title>By: arqueturus</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/spector-on-well-everything/comment-page-1/#comment-13820</link>
		<dc:creator>arqueturus</dc:creator>
		<pubDate>Wed, 19 Dec 2007 08:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=766#comment-13820</guid>
		<description>I think Kieron and Warren are mates or regular aquaintances for a long time at least. Perhaps.</description>
		<content:encoded><![CDATA[<p>I think Kieron and Warren are mates or regular aquaintances for a long time at least. Perhaps.</p>
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		<title>By: Seth Tipps</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/spector-on-well-everything/comment-page-1/#comment-13780</link>
		<dc:creator>Seth Tipps</dc:creator>
		<pubDate>Tue, 18 Dec 2007 23:08:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=766#comment-13780</guid>
		<description>Whoa, he kinda took to you. Did he take you out for a pint later? Rather humorous considering the contents of the last &quot;Warren Spector&quot; piece.</description>
		<content:encoded><![CDATA[<p>Whoa, he kinda took to you. Did he take you out for a pint later? Rather humorous considering the contents of the last &#8220;Warren Spector&#8221; piece.</p>
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		<title>By: Garth</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/spector-on-well-everything/comment-page-1/#comment-13761</link>
		<dc:creator>Garth</dc:creator>
		<pubDate>Tue, 18 Dec 2007 22:14:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=766#comment-13761</guid>
		<description>&quot;He also gives his opinions on Deus Ex 3, Bioshock...&quot;
That&#039;s a little misleading ;)

I liked the interview, if short. Turns out designers are human, who knew?</description>
		<content:encoded><![CDATA[<p>&#8220;He also gives his opinions on Deus Ex 3, Bioshock&#8230;&#8221;<br />
That&#8217;s a little misleading ;)</p>
<p>I liked the interview, if short. Turns out designers are human, who knew?</p>
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		<title>By: yns88</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/spector-on-well-everything/comment-page-1/#comment-13753</link>
		<dc:creator>yns88</dc:creator>
		<pubDate>Tue, 18 Dec 2007 21:37:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=766#comment-13753</guid>
		<description>@Roosterfeet

Hey, Metal Gear Solid was an awesome game (though I can&#039;t say the same of MGS2, and haven&#039;t played enough of MGS3 to have a valid opinion).</description>
		<content:encoded><![CDATA[<p>@Roosterfeet</p>
<p>Hey, Metal Gear Solid was an awesome game (though I can&#8217;t say the same of MGS2, and haven&#8217;t played enough of MGS3 to have a valid opinion).</p>
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		<title>By: Roosterfeet</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/spector-on-well-everything/comment-page-1/#comment-13752</link>
		<dc:creator>Roosterfeet</dc:creator>
		<pubDate>Tue, 18 Dec 2007 21:34:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=766#comment-13752</guid>
		<description>He thinks they SUCK!!!! Just like all 12 hour Japanese films with occasional interactive intermissions.  See also: Metal Gear Solid.</description>
		<content:encoded><![CDATA[<p>He thinks they SUCK!!!! Just like all 12 hour Japanese films with occasional interactive intermissions.  See also: Metal Gear Solid.</p>
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		<title>By: yns88</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/spector-on-well-everything/comment-page-1/#comment-13751</link>
		<dc:creator>yns88</dc:creator>
		<pubDate>Tue, 18 Dec 2007 21:34:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=766#comment-13751</guid>
		<description>I&#039;m a little confused. Is this actually going to be a PC game? Because if I know Disney right they&#039;d go for console exclusives. I&#039;m willing to bet we won&#039;t get much more than a PC port of a console game, but I&#039;d be delightfully surprised if we actually got a *gasp* PC exclusive from this game.

And if so, does this mean it&#039;s gonna be Kingdom Hearts set in the Forgotten Realms? (You know you were all thinking it)</description>
		<content:encoded><![CDATA[<p>I&#8217;m a little confused. Is this actually going to be a PC game? Because if I know Disney right they&#8217;d go for console exclusives. I&#8217;m willing to bet we won&#8217;t get much more than a PC port of a console game, but I&#8217;d be delightfully surprised if we actually got a *gasp* PC exclusive from this game.</p>
<p>And if so, does this mean it&#8217;s gonna be Kingdom Hearts set in the Forgotten Realms? (You know you were all thinking it)</p>
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		<title>By: Zuffox</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/spector-on-well-everything/comment-page-1/#comment-13749</link>
		<dc:creator>Zuffox</dc:creator>
		<pubDate>Tue, 18 Dec 2007 21:07:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=766#comment-13749</guid>
		<description>You think WHAT about Final Fantas-</description>
		<content:encoded><![CDATA[<p>You think WHAT about Final Fantas-</p>
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		<title>By: Chis</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/spector-on-well-everything/comment-page-1/#comment-13737</link>
		<dc:creator>Chis</dc:creator>
		<pubDate>Tue, 18 Dec 2007 19:41:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=766#comment-13737</guid>
		<description>If it involves Disney characters, I&#039;m not interested.  There are some things you just grow right out of.</description>
		<content:encoded><![CDATA[<p>If it involves Disney characters, I&#8217;m not interested.  There are some things you just grow right out of.</p>
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		<title>By: dartt</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/spector-on-well-everything/comment-page-1/#comment-13736</link>
		<dc:creator>dartt</dc:creator>
		<pubDate>Tue, 18 Dec 2007 19:41:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=766#comment-13736</guid>
		<description>Wow, it&#039;s exciting to hear you are working on Warren&#039;s new game. Is it related in any way to any of your past projects?</description>
		<content:encoded><![CDATA[<p>Wow, it&#8217;s exciting to hear you are working on Warren&#8217;s new game. Is it related in any way to any of your past projects?</p>
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		<title>By: Allen Varney</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/spector-on-well-everything/comment-page-1/#comment-13733</link>
		<dc:creator>Allen Varney</dc:creator>
		<pubDate>Tue, 18 Dec 2007 19:23:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=766#comment-13733</guid>
		<description>Warren brought me aboard on his current project for a few months in early 2006 to help with some concept work. I agree with Warren&#039;s prediction of the preliminary fan reaction when they first hear of his project; fans will hate-hate-hate the idea. But -- not to engage in hype here (at least not wildly premature hype) -- when they hear more details, and see the cool concept art and screenshots, I think most skeptics will say, &quot;Yeah, okay, I&#039;m willing to give him the benefit of the doubt.&quot; I hope they&#039;ll give the game a fair hearing, which is all Warren ever wants or needs.</description>
		<content:encoded><![CDATA[<p>Warren brought me aboard on his current project for a few months in early 2006 to help with some concept work. I agree with Warren&#8217;s prediction of the preliminary fan reaction when they first hear of his project; fans will hate-hate-hate the idea. But &#8212; not to engage in hype here (at least not wildly premature hype) &#8212; when they hear more details, and see the cool concept art and screenshots, I think most skeptics will say, &#8220;Yeah, okay, I&#8217;m willing to give him the benefit of the doubt.&#8221; I hope they&#8217;ll give the game a fair hearing, which is all Warren ever wants or needs.</p>
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		<title>By: Kast</title>
		<link>http://www.rockpapershotgun.com/2007/12/18/spector-on-well-everything/comment-page-1/#comment-13731</link>
		<dc:creator>Kast</dc:creator>
		<pubDate>Tue, 18 Dec 2007 19:04:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=766#comment-13731</guid>
		<description>Inspiring stuff. Very exciting to see how excited Spector is himself.

I am often worried by how little games developers actually play games these days. How can you stay cutting edge in both technology, ludology and gaming criticism without thoroughly exploring the latest games (and old games, and even other forms of entertainment, for that matter.)

And yay for shorter games. As someone who at least attempts to finish every game once as a matter of pride, I&#039;m shocked and amazed by how little other people do so. So shorter, more concentrated gaming experiences seem the way to go to ensure everyone gets the most out of games.</description>
		<content:encoded><![CDATA[<p>Inspiring stuff. Very exciting to see how excited Spector is himself.</p>
<p>I am often worried by how little games developers actually play games these days. How can you stay cutting edge in both technology, ludology and gaming criticism without thoroughly exploring the latest games (and old games, and even other forms of entertainment, for that matter.)</p>
<p>And yay for shorter games. As someone who at least attempts to finish every game once as a matter of pride, I&#8217;m shocked and amazed by how little other people do so. So shorter, more concentrated gaming experiences seem the way to go to ensure everyone gets the most out of games.</p>
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