<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Duke Nukem Forever Wednesday</title>
	<atom:link href="http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 18:01:13 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: dn3d</title>
		<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/#comment-411769</link>
		<dc:creator>dn3d</dc:creator>
		<pubDate>Sat, 06 Mar 2010 21:12:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=769#comment-411769</guid>
		<description>[...] comunidad se convenci&#179; de ...Definition ResinAll about Definition Resin and Ca Maternity Leave.Duke Nukem Forever Wednesday &#124; Rock, Paper, ShotgunPC gaming&#039;s favourite joke is trying to give the impression that next year&#039;s promise of a release is [...]</description>
		<content:encoded><![CDATA[<p>[...] comunidad se convenci&sup3; de &#8230;Definition ResinAll about Definition Resin and Ca Maternity Leave.Duke Nukem Forever Wednesday | Rock, Paper, ShotgunPC gaming&#39;s favourite joke is trying to give the impression that next year&#39;s promise of a release is [...]
<p class="report-comment">
				<span id="reportcomment_results_div_411769"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 411769 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_411769"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/#comment-14030</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Thu, 20 Dec 2007 03:27:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=769#comment-14030</guid>
		<description>There&#039;s no way it&#039;ll be better as a game than it is as a running gag.</description>
		<content:encoded><![CDATA[<p>There&#8217;s no way it&#8217;ll be better as a game than it is as a running gag.
<p class="report-comment">
				<span id="reportcomment_results_div_14030"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 14030 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_14030"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: The_B</title>
		<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/#comment-13933</link>
		<dc:creator>The_B</dc:creator>
		<pubDate>Wed, 19 Dec 2007 17:21:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=769#comment-13933</guid>
		<description>&lt;a href=&quot;http://www.shacknews.com/onearticle.x/50464&quot; rel=&quot;nofollow&quot;&gt;An hour early, here it is.&lt;/a&gt;

Now hurry up RPS, and get it up here. Bloody inferior Shacknews.</description>
		<content:encoded><![CDATA[<p><a href="http://www.shacknews.com/onearticle.x/50464" rel="nofollow">An hour early, here it is.</a></p>
<p>Now hurry up RPS, and get it up here. Bloody inferior Shacknews.
<p class="report-comment">
				<span id="reportcomment_results_div_13933"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 13933 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_13933"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Rock, Paper, Shotgun: The Constitutional Monarchy of Aruba&#8217;s favourite PC Gaming blog (Probably). &#187; Blog Archive &#187; DNF: The Story So Far (Sorta)</title>
		<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/#comment-13923</link>
		<dc:creator>Rock, Paper, Shotgun: The Constitutional Monarchy of Aruba&#8217;s favourite PC Gaming blog (Probably). &#187; Blog Archive &#187; DNF: The Story So Far (Sorta)</dc:creator>
		<pubDate>Wed, 19 Dec 2007 16:58:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=769#comment-13923</guid>
		<description>[...] kid: an hour to go? hell yes! [...]</description>
		<content:encoded><![CDATA[<p>[...] kid: an hour to go? hell yes! [...]
<p class="report-comment">
				<span id="reportcomment_results_div_13923"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 13923 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_13923"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: kid</title>
		<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/#comment-13921</link>
		<dc:creator>kid</dc:creator>
		<pubDate>Wed, 19 Dec 2007 16:50:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=769#comment-13921</guid>
		<description>an hour to go?
hell yes!</description>
		<content:encoded><![CDATA[<p>an hour to go?<br />
hell yes!
<p class="report-comment">
				<span id="reportcomment_results_div_13921"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 13921 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_13921"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Wrestlevania</title>
		<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/#comment-13870</link>
		<dc:creator>Wrestlevania</dc:creator>
		<pubDate>Wed, 19 Dec 2007 13:53:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=769#comment-13870</guid>
		<description>It&#039;ll be &lt;i&gt;Prey&lt;/i&gt; - less portals, plus pole dancers - with a bit of light swearing thrown in for good measure.

Garbage, in other words.</description>
		<content:encoded><![CDATA[<p>It&#8217;ll be <i>Prey</i> &#8211; less portals, plus pole dancers &#8211; with a bit of light swearing thrown in for good measure.</p>
<p>Garbage, in other words.
<p class="report-comment">
				<span id="reportcomment_results_div_13870"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 13870 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_13870"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pod</title>
		<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/#comment-13858</link>
		<dc:creator>Pod</dc:creator>
		<pubDate>Wed, 19 Dec 2007 13:21:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=769#comment-13858</guid>
		<description>Duke looks like Bruce Willis these days. My, what age can do to a person...</description>
		<content:encoded><![CDATA[<p>Duke looks like Bruce Willis these days. My, what age can do to a person&#8230;
<p class="report-comment">
				<span id="reportcomment_results_div_13858"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 13858 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_13858"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: mno</title>
		<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/#comment-13852</link>
		<dc:creator>mno</dc:creator>
		<pubDate>Wed, 19 Dec 2007 12:48:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=769#comment-13852</guid>
		<description>Forget about Duke Nukem, i want Shadow Warrior 2. Lo Wang Come For You!</description>
		<content:encoded><![CDATA[<p>Forget about Duke Nukem, i want Shadow Warrior 2. Lo Wang Come For You!
<p class="report-comment">
				<span id="reportcomment_results_div_13852"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 13852 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_13852"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: roryok</title>
		<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/#comment-13850</link>
		<dc:creator>roryok</dc:creator>
		<pubDate>Wed, 19 Dec 2007 12:43:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=769#comment-13850</guid>
		<description>well, I was a big duke fan from the outset. I can remember making maps for duke3d, and waiting for DNF so i could do some mapping with a more advanced game engine. I got a bit tired of waiting and decided to try out a new game instead, something called &#039;Unreal&#039;. that was 1998. 

Its almost ten years since then and still no sign of it, but I fully expect it&#039;ll be out next year. It&#039;ll never live up to the hype of course. Nothing can. But then again, Half-Life 2 also had an awful lot of hype to live up to.

People look back at duke3d and think of it as a brainless shooter because the lead character was a typical action hero. But the actual game implementation was far from brainless, introducing us to all sorts of interactive gameplay that had never been seen before, providing hours of fun and endless mod possibilities with the bundled editing tools (one of the first games to bundle the actual tools used to make the game if I&#039;m not mistaken) 

Whatever you think of DNF, you have to admire 3dr for sticking to their guns in the face of all the howls of derisive laughter the internet has unleashed upon them again and again over the years, and for refusing to rush something they&#039;ve already spent over a decade trying to get right.</description>
		<content:encoded><![CDATA[<p>well, I was a big duke fan from the outset. I can remember making maps for duke3d, and waiting for DNF so i could do some mapping with a more advanced game engine. I got a bit tired of waiting and decided to try out a new game instead, something called &#8216;Unreal&#8217;. that was 1998. </p>
<p>Its almost ten years since then and still no sign of it, but I fully expect it&#8217;ll be out next year. It&#8217;ll never live up to the hype of course. Nothing can. But then again, Half-Life 2 also had an awful lot of hype to live up to.</p>
<p>People look back at duke3d and think of it as a brainless shooter because the lead character was a typical action hero. But the actual game implementation was far from brainless, introducing us to all sorts of interactive gameplay that had never been seen before, providing hours of fun and endless mod possibilities with the bundled editing tools (one of the first games to bundle the actual tools used to make the game if I&#8217;m not mistaken) </p>
<p>Whatever you think of DNF, you have to admire 3dr for sticking to their guns in the face of all the howls of derisive laughter the internet has unleashed upon them again and again over the years, and for refusing to rush something they&#8217;ve already spent over a decade trying to get right.
<p class="report-comment">
				<span id="reportcomment_results_div_13850"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 13850 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_13850"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Alex</title>
		<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/#comment-13849</link>
		<dc:creator>Alex</dc:creator>
		<pubDate>Wed, 19 Dec 2007 12:26:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=769#comment-13849</guid>
		<description>I&#039;ve never been excited about DNF - cos DN3D was kinda, well, meh for me. So let&#039;s reframe this. Imagine if we were talking about something &lt;i&gt;really&lt;/i&gt; exciting - Doug Church and Warren Spector getting back together - at Valve - to make System Shock 3 - or let&#039;s go the whole hog and say Underworld 3 - would I still thrill to the possibility of it seeing the light of day EVEN after ten years?

Hell yeah. I&#039;ve waited 15-odd years (so far) to meet the love of my life, I can wait 10 years for that rarest of things, a genuinely awesome game.

Pity, then, that as I say the idea of DNF doesn&#039;t float my boat :)</description>
		<content:encoded><![CDATA[<p>I&#8217;ve never been excited about DNF &#8211; cos DN3D was kinda, well, meh for me. So let&#8217;s reframe this. Imagine if we were talking about something <i>really</i> exciting &#8211; Doug Church and Warren Spector getting back together &#8211; at Valve &#8211; to make System Shock 3 &#8211; or let&#8217;s go the whole hog and say Underworld 3 &#8211; would I still thrill to the possibility of it seeing the light of day EVEN after ten years?</p>
<p>Hell yeah. I&#8217;ve waited 15-odd years (so far) to meet the love of my life, I can wait 10 years for that rarest of things, a genuinely awesome game.</p>
<p>Pity, then, that as I say the idea of DNF doesn&#8217;t float my boat :)
<p class="report-comment">
				<span id="reportcomment_results_div_13849"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 13849 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_13849"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Pidesco</title>
		<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/#comment-13848</link>
		<dc:creator>Pidesco</dc:creator>
		<pubDate>Wed, 19 Dec 2007 12:21:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=769#comment-13848</guid>
		<description>I think this is like the most awesome marketing campaign ever. They&#039;re just waiting until everyone has completely given up on the game. Only then will they release DNF, and it will be so amazingly and surprisingly awesome that everyone will go into fits of hysteria over Dune Nukem&#039;s perfection. It&#039;s kind of like starving. Food tastes much better when your starving and you&#039;ve practically given up on your chances of getting a meal.


Well either that, or they&#039;re just stalling because they know the game will be a massive disappointment. But I&#039;m pretty sure it&#039;s one of these two.</description>
		<content:encoded><![CDATA[<p>I think this is like the most awesome marketing campaign ever. They&#8217;re just waiting until everyone has completely given up on the game. Only then will they release DNF, and it will be so amazingly and surprisingly awesome that everyone will go into fits of hysteria over Dune Nukem&#8217;s perfection. It&#8217;s kind of like starving. Food tastes much better when your starving and you&#8217;ve practically given up on your chances of getting a meal.</p>
<p>Well either that, or they&#8217;re just stalling because they know the game will be a massive disappointment. But I&#8217;m pretty sure it&#8217;s one of these two.
<p class="report-comment">
				<span id="reportcomment_results_div_13848"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 13848 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_13848"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Meat Circus</title>
		<link>http://www.rockpapershotgun.com/2007/12/19/duke-nukem-forever-wednesday/#comment-13847</link>
		<dc:creator>Meat Circus</dc:creator>
		<pubDate>Wed, 19 Dec 2007 12:07:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=769#comment-13847</guid>
		<description>I suspect that 3DR are wondering how much longer this particularly tedious practical joke can be played for.

I think it will be impossible to carry it on past 2011, and sooner or later somebody will have to admit that there never was and never was going to be a DNF.</description>
		<content:encoded><![CDATA[<p>I suspect that 3DR are wondering how much longer this particularly tedious practical joke can be played for.</p>
<p>I think it will be impossible to carry it on past 2011, and sooner or later somebody will have to admit that there never was and never was going to be a DNF.
<p class="report-comment">
				<span id="reportcomment_results_div_13847"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 13847 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_13847"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

