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	<title>Comments on: Mod Gods</title>
	<atom:link href="http://www.rockpapershotgun.com/2007/12/23/mod-gods/feed/" rel="self" type="application/rss+xml" />
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		<title>By: Bunnyjen</title>
		<link>http://www.rockpapershotgun.com/2007/12/23/mod-gods/comment-page-1/#comment-14850</link>
		<dc:creator>Bunnyjen</dc:creator>
		<pubDate>Fri, 28 Dec 2007 12:27:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=803#comment-14850</guid>
		<description>Hey thanks for this article. I am from the team who created First Contact Planetfall. If you haven&#039;t voted yet or are un sure of which to vote for, please do check out our page on mod db. :) Lots of great entries in this years competition, it is going to be tough!</description>
		<content:encoded><![CDATA[<p>Hey thanks for this article. I am from the team who created First Contact Planetfall. If you haven&#8217;t voted yet or are un sure of which to vote for, please do check out our page on mod db. :) Lots of great entries in this years competition, it is going to be tough!</p>
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		<title>By: Ging</title>
		<link>http://www.rockpapershotgun.com/2007/12/23/mod-gods/comment-page-1/#comment-14782</link>
		<dc:creator>Ging</dc:creator>
		<pubDate>Thu, 27 Dec 2007 11:06:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=803#comment-14782</guid>
		<description>Hmm, while &quot;bad boy developer&quot; does vaguely work... I think I probably meant &quot;bad boy develop&quot;...</description>
		<content:encoded><![CDATA[<p>Hmm, while &#8220;bad boy developer&#8221; does vaguely work&#8230; I think I probably meant &#8220;bad boy develop&#8221;&#8230;</p>
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		<title>By: Ging</title>
		<link>http://www.rockpapershotgun.com/2007/12/23/mod-gods/comment-page-1/#comment-14781</link>
		<dc:creator>Ging</dc:creator>
		<pubDate>Thu, 27 Dec 2007 11:02:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=803#comment-14781</guid>
		<description>I&#039;ve dropped a vote in for Infinity, been watching that bad boy developer for what seems like forever - it&#039;s a point of excitement when I see a journal update of Ysaneyas over at gamedev.net or an infinity post on moddb (admittedly, they tend to be the same bit of news, but they do sometimes appear on one and not the other). I fail to follow anything on the actual infinity site though.

For actual released mods in the top 100... *cough*&lt;a href=&quot;http://www.moddb.com/mods/5133/hidden-source&quot; rel=&quot;nofollow&quot;&gt;The Hidden&lt;/a&gt;*cough*</description>
		<content:encoded><![CDATA[<p>I&#8217;ve dropped a vote in for Infinity, been watching that bad boy developer for what seems like forever &#8211; it&#8217;s a point of excitement when I see a journal update of Ysaneyas over at gamedev.net or an infinity post on moddb (admittedly, they tend to be the same bit of news, but they do sometimes appear on one and not the other). I fail to follow anything on the actual infinity site though.</p>
<p>For actual released mods in the top 100&#8230; *cough*<a href="http://www.moddb.com/mods/5133/hidden-source" rel="nofollow">The Hidden</a>*cough*</p>
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		<title>By: DigitalSignalX</title>
		<link>http://www.rockpapershotgun.com/2007/12/23/mod-gods/comment-page-1/#comment-14580</link>
		<dc:creator>DigitalSignalX</dc:creator>
		<pubDate>Tue, 25 Dec 2007 02:15:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=803#comment-14580</guid>
		<description>Wow Andrew, thanks for that link, awesome vid. I still have Homeworld 2 installed on my PC, and seeing that gives me hope for the faltered epic space fleet genre of games.</description>
		<content:encoded><![CDATA[<p>Wow Andrew, thanks for that link, awesome vid. I still have Homeworld 2 installed on my PC, and seeing that gives me hope for the faltered epic space fleet genre of games.</p>
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		<title>By: WCAYPAHWAT</title>
		<link>http://www.rockpapershotgun.com/2007/12/23/mod-gods/comment-page-1/#comment-14476</link>
		<dc:creator>WCAYPAHWAT</dc:creator>
		<pubDate>Mon, 24 Dec 2007 01:51:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=803#comment-14476</guid>
		<description>Sorry lads. Shockwave for Zero hour gets my vote. I&#039;ve seen the amount of work those guys have put into it, They really have reached their goal, to make zero hour the way it should have been. Also, great fanbase, And they just released the new version the other day, after months of Duke Nukem-esque &quot;When its done&quot; comments. Top stuff.</description>
		<content:encoded><![CDATA[<p>Sorry lads. Shockwave for Zero hour gets my vote. I&#8217;ve seen the amount of work those guys have put into it, They really have reached their goal, to make zero hour the way it should have been. Also, great fanbase, And they just released the new version the other day, after months of Duke Nukem-esque &#8220;When its done&#8221; comments. Top stuff.</p>
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		<title>By: Andrew Doull</title>
		<link>http://www.rockpapershotgun.com/2007/12/23/mod-gods/comment-page-1/#comment-14470</link>
		<dc:creator>Andrew Doull</dc:creator>
		<pubDate>Mon, 24 Dec 2007 00:45:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=803#comment-14470</guid>
		<description>Have to second Cargo Cult on Infinity: The Quest for Earth. The best argument for it is an in-engine video which includes one of the great seamless transitions that you mention.&lt;a HREF=&quot;http://www.fl-tw.com/InfinityForums/viewtopic.php?t=5556&quot; rel=&quot;nofollow&quot;&gt;Go watch it here.&lt;/a&gt;</description>
		<content:encoded><![CDATA[<p>Have to second Cargo Cult on Infinity: The Quest for Earth. The best argument for it is an in-engine video which includes one of the great seamless transitions that you mention.<a HREF="http://www.fl-tw.com/InfinityForums/viewtopic.php?t=5556" rel="nofollow">Go watch it here.</a></p>
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		<title>By: DigitalSignalX</title>
		<link>http://www.rockpapershotgun.com/2007/12/23/mod-gods/comment-page-1/#comment-14435</link>
		<dc:creator>DigitalSignalX</dc:creator>
		<pubDate>Sun, 23 Dec 2007 19:15:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=803#comment-14435</guid>
		<description>It would have been nice to see the good folks at &lt;a href=&quot;http://www.team-gizka.org/&quot; rel=&quot;nofollow&quot;&gt;Team Gizka&lt;/a&gt; get a nod (even though their mod is in beta) for finishing the horribly rushed final chapters of Knights of the Old Republic II Sith Lords and fleshing out numerous missing features that were included in the releases files but never made it into the actual game.</description>
		<content:encoded><![CDATA[<p>It would have been nice to see the good folks at <a href="http://www.team-gizka.org/" rel="nofollow">Team Gizka</a> get a nod (even though their mod is in beta) for finishing the horribly rushed final chapters of Knights of the Old Republic II Sith Lords and fleshing out numerous missing features that were included in the releases files but never made it into the actual game.</p>
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2007/12/23/mod-gods/comment-page-1/#comment-14425</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Sun, 23 Dec 2007 16:50:45 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=803#comment-14425</guid>
		<description>Homunculus: I keep on meaning to play it, but I haven&#039;t got the latest Civ4 add-on.

KG</description>
		<content:encoded><![CDATA[<p>Homunculus: I keep on meaning to play it, but I haven&#8217;t got the latest Civ4 add-on.</p>
<p>KG</p>
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		<title>By: Masked Dave</title>
		<link>http://www.rockpapershotgun.com/2007/12/23/mod-gods/comment-page-1/#comment-14422</link>
		<dc:creator>Masked Dave</dc:creator>
		<pubDate>Sun, 23 Dec 2007 16:06:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=803#comment-14422</guid>
		<description>I finally got around to playing Minerva: Metastasis yesterday (I was in dire need of some straight forward, single player shooting action) and my God it&#039;s amazing! Utterly, utterly brilliant.

Some of that architecture was just awe inspiring.</description>
		<content:encoded><![CDATA[<p>I finally got around to playing Minerva: Metastasis yesterday (I was in dire need of some straight forward, single player shooting action) and my God it&#8217;s amazing! Utterly, utterly brilliant.</p>
<p>Some of that architecture was just awe inspiring.</p>
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		<title>By: Pod</title>
		<link>http://www.rockpapershotgun.com/2007/12/23/mod-gods/comment-page-1/#comment-14418</link>
		<dc:creator>Pod</dc:creator>
		<pubDate>Sun, 23 Dec 2007 15:47:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=803#comment-14418</guid>
		<description>I think everyone should not only vote for, but download and play Empires for Half Life 2. It&#039;s like Natural Selection, but with tanks.</description>
		<content:encoded><![CDATA[<p>I think everyone should not only vote for, but download and play Empires for Half Life 2. It&#8217;s like Natural Selection, but with tanks.</p>
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		<title>By: Cargo Cult</title>
		<link>http://www.rockpapershotgun.com/2007/12/23/mod-gods/comment-page-1/#comment-14413</link>
		<dc:creator>Cargo Cult</dc:creator>
		<pubDate>Sun, 23 Dec 2007 15:20:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=803#comment-14413</guid>
		<description>A non-mod in the unreleased list I&#039;m utterly intrigued by is &lt;a href=&quot;http://www.moddb.com/games/6313/infinity-the-quest-for-earth&quot; rel=&quot;nofollow&quot;&gt;Infinity: the Quest for Earth&lt;/a&gt;. More than reminiscent of a certain Elite 2: Frontier, and with procedural generation of content just about everywhere, it&#039;s got Eve-destroying, seamless transitions from solar systems down to planetary surfaces. No idea if it&#039;ll ever get finished or released, but there&#039;s definitely a vast amount of programming and design talent behind it.

There&#039;s a downloadable combat prototype already available, so it&#039;s far beyond the usual ideas-but-no-ability stage...</description>
		<content:encoded><![CDATA[<p>A non-mod in the unreleased list I&#8217;m utterly intrigued by is <a href="http://www.moddb.com/games/6313/infinity-the-quest-for-earth" rel="nofollow">Infinity: the Quest for Earth</a>. More than reminiscent of a certain Elite 2: Frontier, and with procedural generation of content just about everywhere, it&#8217;s got Eve-destroying, seamless transitions from solar systems down to planetary surfaces. No idea if it&#8217;ll ever get finished or released, but there&#8217;s definitely a vast amount of programming and design talent behind it.</p>
<p>There&#8217;s a downloadable combat prototype already available, so it&#8217;s far beyond the usual ideas-but-no-ability stage&#8230;</p>
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		<title>By: Theory</title>
		<link>http://www.rockpapershotgun.com/2007/12/23/mod-gods/comment-page-1/#comment-14411</link>
		<dc:creator>Theory</dc:creator>
		<pubDate>Sun, 23 Dec 2007 15:17:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=803#comment-14411</guid>
		<description>&lt;blockquote&gt;Uh, like half of the mods listed haven’t been released yet.&lt;/blockquote&gt;

There are separate awards for released and unreleased.</description>
		<content:encoded><![CDATA[<blockquote><p>Uh, like half of the mods listed haven’t been released yet.</p></blockquote>
<p>There are separate awards for released and unreleased.</p>
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