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	<title>Comments on: Game-Err</title>
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		<title>By: Rock, Paper, Shotgun: cat-scattering screams » Game-Err</title>
		<link>http://www.rockpapershotgun.com/2008/01/03/game-err/comment-page-4/#comment-256948</link>
		<dc:creator>Rock, Paper, Shotgun: cat-scattering screams » Game-Err</dc:creator>
		<pubDate>Wed, 26 Aug 2009 05:37:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=835#comment-256948</guid>
		<description>[...] Kieron Gillen wrote an interesting post today onRock, Paper, Shotgun: cat-scattering screams &#194;&#187; Game-ErrHere&#8217;s a quick excerpt [...]</description>
		<content:encoded><![CDATA[<p>[...] Kieron Gillen wrote an interesting post today onRock, Paper, Shotgun: cat-scattering screams &Acirc;&raquo; Game-ErrHere&#8217;s a quick excerpt [...]</p>
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		<title>By: armless</title>
		<link>http://www.rockpapershotgun.com/2008/01/03/game-err/comment-page-4/#comment-195047</link>
		<dc:creator>armless</dc:creator>
		<pubDate>Tue, 26 May 2009 22:04:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=835#comment-195047</guid>
		<description>I sat playing the 3d monkey island game for about 2 hours, on the bit where you have to roll the balls down into the holes into the ground in order to jam the system up. I made complex records of how long it took each ball to get down, and the result of what happened when I rolled them down at different intervals, on bits of paper. Then I realised you just had to roll them down when they passed the little twigs on the screen. ( i was about 14)

@Jeremy
How in the name of christ did you not see the big fucking glowing portal in the corner of the room!!!

p.s I also met someone in WoW who got to lvl 50 without realising the grey axe he had constantly equipped was rubbish, and someone who got to the endgame without realising you could change stances as warrior ( I admit i gotto lvl 30 odd b4 i realised that)</description>
		<content:encoded><![CDATA[<p>I sat playing the 3d monkey island game for about 2 hours, on the bit where you have to roll the balls down into the holes into the ground in order to jam the system up. I made complex records of how long it took each ball to get down, and the result of what happened when I rolled them down at different intervals, on bits of paper. Then I realised you just had to roll them down when they passed the little twigs on the screen. ( i was about 14)</p>
<p>@Jeremy<br />
How in the name of christ did you not see the big fucking glowing portal in the corner of the room!!!</p>
<p>p.s I also met someone in WoW who got to lvl 50 without realising the grey axe he had constantly equipped was rubbish, and someone who got to the endgame without realising you could change stances as warrior ( I admit i gotto lvl 30 odd b4 i realised that)</p>
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		<title>By: Stevezie</title>
		<link>http://www.rockpapershotgun.com/2008/01/03/game-err/comment-page-4/#comment-123312</link>
		<dc:creator>Stevezie</dc:creator>
		<pubDate>Sat, 13 Dec 2008 07:02:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=835#comment-123312</guid>
		<description>@Phillip J. Birmingham- I did the frontal assault thing too in Myth: TFL. If you threw all your barbs at one trow while your dwarf threw bottles at it, they could win...barely.

I do these things all the time. I think we play so many bad/unfinished/buggy games that we get comfortable chalking up our oversights as being just &quot;bad design&quot;.

Recently I was cursing the combat system in Dragon Quest VIII for being so meticulous and dreading every random encounter until I was nearly done with the game. On my way to the final boss I noticed the &#039;orders&#039; menu that enables your party to auto-attack. I had been digging through menus, selecting each character&#039;s attack option for each enemy in each battle for 110 hours of gameplay. I have to wonder how much of my life I wasted...</description>
		<content:encoded><![CDATA[<p>@Phillip J. Birmingham- I did the frontal assault thing too in Myth: TFL. If you threw all your barbs at one trow while your dwarf threw bottles at it, they could win&#8230;barely.</p>
<p>I do these things all the time. I think we play so many bad/unfinished/buggy games that we get comfortable chalking up our oversights as being just &#8220;bad design&#8221;.</p>
<p>Recently I was cursing the combat system in Dragon Quest VIII for being so meticulous and dreading every random encounter until I was nearly done with the game. On my way to the final boss I noticed the &#8216;orders&#8217; menu that enables your party to auto-attack. I had been digging through menus, selecting each character&#8217;s attack option for each enemy in each battle for 110 hours of gameplay. I have to wonder how much of my life I wasted&#8230;</p>
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		<title>By: Iain "DDude" Dawson</title>
		<link>http://www.rockpapershotgun.com/2008/01/03/game-err/comment-page-4/#comment-119154</link>
		<dc:creator>Iain "DDude" Dawson</dc:creator>
		<pubDate>Mon, 01 Dec 2008 19:56:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=835#comment-119154</guid>
		<description>Today, I started playing Area 51. After spending the quick tutorial making sure I could crouch with C, as should be law, and didn&#039;t need to use ctrl, (double-ctrl opens google toolbar for some crappy reason, and if ctrl is melee, and you are being attacked by zombie-mutant-monsters,and you panic and bash ctrl, then the game crashes to desktop so you can use google - that is not good.), I found it to be a good game. It runs well, has a decent story, very cinematic. The teammate AI is a bit simplistic, and they insist on running in your line of fire, but that idiocy reminds me of TF2. I was having fun.

Then this bit pissed me off. You are told to go &quot;SCAN THE COMPUTER&quot; for intel on delta squad, who are missing as delta squads all around the world are want to do. So I go to the computer and use my scanner. YOUR CHARACTER IS THE SCANNER GUY. This is very important, you have a special scanner on your arm, much like Cortez in Timesplitters, but more important. Your role in the team is the scanner-guy. You have a whole tutorial on the scanner. This is not the first time I have been told to scan something. So I go and scan the computer. I doesn&#039;t work, it just scans the air, (mostly hydrogen) so I try again. And again. And again. From different angles - I crouch below, jump on top, try from near, try from far, NOTHING WORKS! So I get pissed, and go to gamefaqs. This always makes me feel cheap, using the interne tof r answers when I am lost. They tell me to run back to the start of the level and explore a room that was on fire, search the body of a dead scientist for a keycard, return to where I was, achieve a crappy jumping puzzle for another keycard, open a double key carded room, get ambused by zombie-mutant-monsters, fend then off with limited ammo, and get the shotgun. Whoop. I have a shotgun. But that does not help me SCAN THE COMPUTER!

ARGGH!

Turns out, that in this game, USE is not E, it is Tab. Tab to use iten? Huh? And you are not supposed to &quot;scan&quot; the computer, even though this instruction is repeated every 30 seconds in those excact words, you are supposed to USE the computer to get the intel.

I just wasted 30mins on the second level where I was supposed to go over to a PC and press USE.</description>
		<content:encoded><![CDATA[<p>Today, I started playing Area 51. After spending the quick tutorial making sure I could crouch with C, as should be law, and didn&#8217;t need to use ctrl, (double-ctrl opens google toolbar for some crappy reason, and if ctrl is melee, and you are being attacked by zombie-mutant-monsters,and you panic and bash ctrl, then the game crashes to desktop so you can use google &#8211; that is not good.), I found it to be a good game. It runs well, has a decent story, very cinematic. The teammate AI is a bit simplistic, and they insist on running in your line of fire, but that idiocy reminds me of TF2. I was having fun.</p>
<p>Then this bit pissed me off. You are told to go &#8220;SCAN THE COMPUTER&#8221; for intel on delta squad, who are missing as delta squads all around the world are want to do. So I go to the computer and use my scanner. YOUR CHARACTER IS THE SCANNER GUY. This is very important, you have a special scanner on your arm, much like Cortez in Timesplitters, but more important. Your role in the team is the scanner-guy. You have a whole tutorial on the scanner. This is not the first time I have been told to scan something. So I go and scan the computer. I doesn&#8217;t work, it just scans the air, (mostly hydrogen) so I try again. And again. And again. From different angles &#8211; I crouch below, jump on top, try from near, try from far, NOTHING WORKS! So I get pissed, and go to gamefaqs. This always makes me feel cheap, using the interne tof r answers when I am lost. They tell me to run back to the start of the level and explore a room that was on fire, search the body of a dead scientist for a keycard, return to where I was, achieve a crappy jumping puzzle for another keycard, open a double key carded room, get ambused by zombie-mutant-monsters, fend then off with limited ammo, and get the shotgun. Whoop. I have a shotgun. But that does not help me SCAN THE COMPUTER!</p>
<p>ARGGH!</p>
<p>Turns out, that in this game, USE is not E, it is Tab. Tab to use iten? Huh? And you are not supposed to &#8220;scan&#8221; the computer, even though this instruction is repeated every 30 seconds in those excact words, you are supposed to USE the computer to get the intel.</p>
<p>I just wasted 30mins on the second level where I was supposed to go over to a PC and press USE.</p>
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		<title>By: Now That&#8217;s Why I Love The Best 2008 Ever! January &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2008/01/03/game-err/comment-page-4/#comment-118987</link>
		<dc:creator>Now That&#8217;s Why I Love The Best 2008 Ever! January &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Mon, 01 Dec 2008 13:02:28 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=835#comment-118987</guid>
		<description>[...] Is RPS Gamingdom&#8217;s stupidest website? We asked that question and also found the answers. Yes, and yes. [...]</description>
		<content:encoded><![CDATA[<p>[...] Is RPS Gamingdom&#8217;s stupidest website? We asked that question and also found the answers. Yes, and yes. [...]</p>
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		<title>By: Is RPS Gaming&#8217;s Stupidest Website? &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2008/01/03/game-err/comment-page-4/#comment-92466</link>
		<dc:creator>Is RPS Gaming&#8217;s Stupidest Website? &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Tue, 23 Sep 2008 16:12:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=835#comment-92466</guid>
		<description>[...] On Thursday, we posted a story about a reviewer completely missing a major game mechanic and instead of piling on and laughing, in the standard electric internet manner, we thought it&#8217;d be a good excuse to come clean with our own extensive tales of ineptitude and tiny-mind-dom. We ended up with a request for the good readers of RPS to do likewise. And the good readers of RPS did exactly that in a sprawling 130-post and counting thread.  [...]</description>
		<content:encoded><![CDATA[<p>[...] On Thursday, we posted a story about a reviewer completely missing a major game mechanic and instead of piling on and laughing, in the standard electric internet manner, we thought it&#8217;d be a good excuse to come clean with our own extensive tales of ineptitude and tiny-mind-dom. We ended up with a request for the good readers of RPS to do likewise. And the good readers of RPS did exactly that in a sprawling 130-post and counting thread.  [...]</p>
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		<title>By: Badly Named</title>
		<link>http://www.rockpapershotgun.com/2008/01/03/game-err/comment-page-4/#comment-82227</link>
		<dc:creator>Badly Named</dc:creator>
		<pubDate>Tue, 26 Aug 2008 21:10:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=835#comment-82227</guid>
		<description>&lt;i&gt;Eventually, I found a point that let me bypass the broken part, and went on to finally beat Xanathar. Of course, I’d missed the beholder wand as well, so I had to beat him to death with weapons.&lt;/i&gt;
What??! I spent the majority of my time playing that and trying again and again to win that battle and it was impossible, now it turns out that there&#039;s some shortcut item  that makes it easy? So much of my childhood was wasted then, as after I gave up I went on to play Arena, where one of the later floppys was corrupt! Gutted - that was a huuuge timewaster when I was about 6 or 7.

(yeah yeah, commenting on an ancient article, but still!)</description>
		<content:encoded><![CDATA[<p><i>Eventually, I found a point that let me bypass the broken part, and went on to finally beat Xanathar. Of course, I’d missed the beholder wand as well, so I had to beat him to death with weapons.</i><br />
What??! I spent the majority of my time playing that and trying again and again to win that battle and it was impossible, now it turns out that there&#8217;s some shortcut item  that makes it easy? So much of my childhood was wasted then, as after I gave up I went on to play Arena, where one of the later floppys was corrupt! Gutted &#8211; that was a huuuge timewaster when I was about 6 or 7.</p>
<p>(yeah yeah, commenting on an ancient article, but still!)</p>
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		<title>By: LionsPhil</title>
		<link>http://www.rockpapershotgun.com/2008/01/03/game-err/comment-page-4/#comment-61994</link>
		<dc:creator>LionsPhil</dc:creator>
		<pubDate>Thu, 26 Jun 2008 19:35:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=835#comment-61994</guid>
		<description>The first time I played the C&amp;C demo, I couldn&#039;t work out why my Harvesters wouldn&#039;t attack the Obelisk of Light. Hey, it didn&#039;t particularly guide you into the whole resource-gathering thing (the first demo mission being entirely Tiberium-free), and having missed Dune II this was my first cash-and-tanks RTS.

But, er, yeah. Not a winning strategy, that. Thankfully I spotted the pertinent info in the README before writing off C&amp;C as a brokenly hard game.</description>
		<content:encoded><![CDATA[<p>The first time I played the C&amp;C demo, I couldn&#8217;t work out why my Harvesters wouldn&#8217;t attack the Obelisk of Light. Hey, it didn&#8217;t particularly guide you into the whole resource-gathering thing (the first demo mission being entirely Tiberium-free), and having missed Dune II this was my first cash-and-tanks RTS.</p>
<p>But, er, yeah. Not a winning strategy, that. Thankfully I spotted the pertinent info in the README before writing off C&amp;C as a brokenly hard game.</p>
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		<title>By: Sarah</title>
		<link>http://www.rockpapershotgun.com/2008/01/03/game-err/comment-page-4/#comment-52102</link>
		<dc:creator>Sarah</dc:creator>
		<pubDate>Fri, 30 May 2008 05:33:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=835#comment-52102</guid>
		<description>Once while I was playing WoW, and my party/group got killed. We were in a dungeon. When the enemy began chasing me, I decided to stupidly run deeper into the cave filled with even more frightening enemies only to die seconds later.</description>
		<content:encoded><![CDATA[<p>Once while I was playing WoW, and my party/group got killed. We were in a dungeon. When the enemy began chasing me, I decided to stupidly run deeper into the cave filled with even more frightening enemies only to die seconds later.</p>
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		<title>By: Zagnut</title>
		<link>http://www.rockpapershotgun.com/2008/01/03/game-err/comment-page-4/#comment-50110</link>
		<dc:creator>Zagnut</dc:creator>
		<pubDate>Fri, 23 May 2008 04:55:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=835#comment-50110</guid>
		<description>In Super Mario RPG, I sold all those Flower Tabs, Jars, and Boxes; thinking they
were taking up inventory space as useless restorers of 1, 3, and 5 flower points (respectively).

I didn&#039;t know they increased the maximum.</description>
		<content:encoded><![CDATA[<p>In Super Mario RPG, I sold all those Flower Tabs, Jars, and Boxes; thinking they<br />
were taking up inventory space as useless restorers of 1, 3, and 5 flower points (respectively).</p>
<p>I didn&#8217;t know they increased the maximum.</p>
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		<title>By: Meaghann</title>
		<link>http://www.rockpapershotgun.com/2008/01/03/game-err/comment-page-4/#comment-17670</link>
		<dc:creator>Meaghann</dc:creator>
		<pubDate>Fri, 18 Jan 2008 18:03:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=835#comment-17670</guid>
		<description>Here&#039;s an old game gaff for you all. Years ago I was playing Zak McKracken and the Alien Mindbenders on the Amiga and it was going along great until I got to a section where I could head to Mars, but I had unfinished plotlines on Earth as well. I though, what the heck, check out Mars first and off I went. Turns out that one of the puzzles on Mars can&#039;t be completed because of something unfinished on Earth and now I&#039;m stuck and can&#039;t back out and go back to Earth. Very frustrating, and I think I gave up then and didn&#039;t start over. Still, it was a very funny game.</description>
		<content:encoded><![CDATA[<p>Here&#8217;s an old game gaff for you all. Years ago I was playing Zak McKracken and the Alien Mindbenders on the Amiga and it was going along great until I got to a section where I could head to Mars, but I had unfinished plotlines on Earth as well. I though, what the heck, check out Mars first and off I went. Turns out that one of the puzzles on Mars can&#8217;t be completed because of something unfinished on Earth and now I&#8217;m stuck and can&#8217;t back out and go back to Earth. Very frustrating, and I think I gave up then and didn&#8217;t start over. Still, it was a very funny game.</p>
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		<title>By: Zirc</title>
		<link>http://www.rockpapershotgun.com/2008/01/03/game-err/comment-page-4/#comment-17451</link>
		<dc:creator>Zirc</dc:creator>
		<pubDate>Thu, 17 Jan 2008 16:43:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=835#comment-17451</guid>
		<description>Like many of you, Twilight Princess got me a couple of times. I got stuck in the Sky Temple, unable to open a door. I tried all kinds of tricks with jumping and trying to hookshot targets I wasn&#039;t meant to reach yet. Finally I found a switch that I somehow didn&#039;t notice, which I simply had to shoot to open the door.

Later, I got stuck again because I didn&#039;t notice a mesh ceiling. I had to go back through most of the temple to get back to it.</description>
		<content:encoded><![CDATA[<p>Like many of you, Twilight Princess got me a couple of times. I got stuck in the Sky Temple, unable to open a door. I tried all kinds of tricks with jumping and trying to hookshot targets I wasn&#8217;t meant to reach yet. Finally I found a switch that I somehow didn&#8217;t notice, which I simply had to shoot to open the door.</p>
<p>Later, I got stuck again because I didn&#8217;t notice a mesh ceiling. I had to go back through most of the temple to get back to it.</p>
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