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	<title>Comments on: Cursor * 10</title>
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	<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/</link>
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		<title>By: Cursor*10 All Over Again &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/#comment-423664</link>
		<dc:creator>Cursor*10 All Over Again &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Wed, 31 Mar 2010 10:50:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=838#comment-423664</guid>
		<description>[...] over a year ago we talked about the one-player co-op extraordinariness that was Cursor*10 &#8211; a game in which you need multiple [...]</description>
		<content:encoded><![CDATA[<p>[...] over a year ago we talked about the one-player co-op extraordinariness that was Cursor*10 &#8211; a game in which you need multiple [...]
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		<title>By: Seeing Stars: Another Trip To Nekogames &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/#comment-326902</link>
		<dc:creator>Seeing Stars: Another Trip To Nekogames &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Mon, 19 Oct 2009 21:55:17 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=838#comment-326902</guid>
		<description>[...] The obscure Japanese site, in a muddle of Japanese and English, is most known for the splendid Cursor*10 &#8211; a puzzle game that has inspired many others since. Then there&#8217;s my absolute [...]</description>
		<content:encoded><![CDATA[<p>[...] The obscure Japanese site, in a muddle of Japanese and English, is most known for the splendid Cursor*10 &#8211; a puzzle game that has inspired many others since. Then there&#8217;s my absolute [...]
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		<title>By: Randy</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/#comment-102390</link>
		<dc:creator>Randy</dc:creator>
		<pubDate>Fri, 17 Oct 2008 17:26:32 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=838#comment-102390</guid>
		<description>Best score for me and I worked hard at it.  Finished using the minimum 5 cursors, got the max 188 points, and had 116 left on the clock.  good luck!</description>
		<content:encoded><![CDATA[<p>Best score for me and I worked hard at it.  Finished using the minimum 5 cursors, got the max 188 points, and had 116 left on the clock.  good luck!
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		<title>By: RPS Exclusive: Dinner With Rod Humble &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/#comment-41970</link>
		<dc:creator>RPS Exclusive: Dinner With Rod Humble &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Wed, 23 Apr 2008 18:54:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=838#comment-41970</guid>
		<description>[...] Is it Cursor*10 he [...]</description>
		<content:encoded><![CDATA[<p>[...] Is it Cursor*10 he [...]
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		<title>By: Who On Earth Is Yoshio Ishii? &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/#comment-37813</link>
		<dc:creator>Who On Earth Is Yoshio Ishii? &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Tue, 08 Apr 2008 20:04:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=838#comment-37813</guid>
		<description>[...] she gets stuck), I realised that they came from the same person who wrote the completely stunning Cursor*10, Yoshio Ishii. I then realised I don&#8217;t have the faintest idea who Yoshio Ishii is, and wanted [...]</description>
		<content:encoded><![CDATA[<p>[...] she gets stuck), I realised that they came from the same person who wrote the completely stunning Cursor*10, Yoshio Ishii. I then realised I don&#8217;t have the faintest idea who Yoshio Ishii is, and wanted [...]
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		<title>By: Playing With Yourself &#171;</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/#comment-15615</link>
		<dc:creator>Playing With Yourself &#171;</dc:creator>
		<pubDate>Sat, 05 Jan 2008 07:07:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=838#comment-15615</guid>
		<description>[...] January 5, 2008 &#183; No Comments  Check out this neat-o single-player co-op game, Cursor*10, where the idea is that have the preceding incarnations of you  assist later-yous to pass levels. Sort of like that part near the end of Bill and Ted&#8217;s Excellent Adventure where a second Bill &amp; Ted from a different timeline help the film&#8217;s protagonists escape a police station. (via Rock, Paper, Shotgun) [...]</description>
		<content:encoded><![CDATA[<p>[...] January 5, 2008 &middot; No Comments  Check out this neat-o single-player co-op game, Cursor*10, where the idea is that have the preceding incarnations of you  assist later-yous to pass levels. Sort of like that part near the end of Bill and Ted&#8217;s Excellent Adventure where a second Bill &amp; Ted from a different timeline help the film&#8217;s protagonists escape a police station. (via Rock, Paper, Shotgun) [...]
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		<title>By: Fat Zombie</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/#comment-15582</link>
		<dc:creator>Fat Zombie</dc:creator>
		<pubDate>Fri, 04 Jan 2008 18:35:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=838#comment-15582</guid>
		<description>AND! AND! Someone on that other site, Kotaku, linked to a video of an old PSX Yaroze game (the weird homebrew ones you&#039;d get on the OPM demo discs), Timeslip.

http://www.youtube.com/watch?v=yc_quc8BT0o

Watching that filled me with gleeful nostalgia. I LOVED THAT GAME.</description>
		<content:encoded><![CDATA[<p>AND! AND! Someone on that other site, Kotaku, linked to a video of an old PSX Yaroze game (the weird homebrew ones you&#8217;d get on the OPM demo discs), Timeslip.</p>
<p><a href="http://www.youtube.com/watch?v=yc_quc8BT0o" rel="nofollow">http://www.youtube.com/watch?v=yc_quc8BT0o</a></p>
<p>Watching that filled me with gleeful nostalgia. I LOVED THAT GAME.
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		<title>By: Pod</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/#comment-15580</link>
		<dc:creator>Pod</dc:creator>
		<pubDate>Fri, 04 Jan 2008 18:30:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=838#comment-15580</guid>
		<description>Does anyone else feel this was inspired by some of the &quot;time&quot; related ideas on 300 Game Mechanics?

http://www.squidi.net/three/index.php</description>
		<content:encoded><![CDATA[<p>Does anyone else feel this was inspired by some of the &#8220;time&#8221; related ideas on 300 Game Mechanics?</p>
<p><a href="http://www.squidi.net/three/index.php" rel="nofollow">http://www.squidi.net/three/index.php</a>
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		<title>By: Fat Zombie</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/#comment-15579</link>
		<dc:creator>Fat Zombie</dc:creator>
		<pubDate>Fri, 04 Jan 2008 18:30:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=838#comment-15579</guid>
		<description>Alright, you can poke those pyramid thingies. I gots meself 183.</description>
		<content:encoded><![CDATA[<p>Alright, you can poke those pyramid thingies. I gots meself 183.
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		<title>By: Fat Zombie</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/#comment-15576</link>
		<dc:creator>Fat Zombie</dc:creator>
		<pubDate>Fri, 04 Jan 2008 18:24:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=838#comment-15576</guid>
		<description>Very clever, and very fun. Plus the sight of my previous pointers, scrabbling around like a crowd of hyperactive, pointy squirrels is hilarious.

One thing, though; I don&#039;t seem to be able to get past my initial score of 100. Any ideas on what you do to make it better?</description>
		<content:encoded><![CDATA[<p>Very clever, and very fun. Plus the sight of my previous pointers, scrabbling around like a crowd of hyperactive, pointy squirrels is hilarious.</p>
<p>One thing, though; I don&#8217;t seem to be able to get past my initial score of 100. Any ideas on what you do to make it better?
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		<title>By: Champagne O'Leary</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/#comment-15564</link>
		<dc:creator>Champagne O'Leary</dc:creator>
		<pubDate>Fri, 04 Jan 2008 17:21:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=838#comment-15564</guid>
		<description>@akbar

I thought I was done for, but I had 1 more cursor than I thought. Thankfully I caught on to what needed to be done in addition to floor 15 just in the nick of time.</description>
		<content:encoded><![CDATA[<p>@akbar</p>
<p>I thought I was done for, but I had 1 more cursor than I thought. Thankfully I caught on to what needed to be done in addition to floor 15 just in the nick of time.
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		<title>By: Frosty840</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/cursor-10/#comment-15538</link>
		<dc:creator>Frosty840</dc:creator>
		<pubDate>Fri, 04 Jan 2008 15:43:36 +0000</pubDate>
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		<description>First time :D
Just &#039;cause I&#039;m a wrong-headed, paranoid bastard, though.</description>
		<content:encoded><![CDATA[<p>First time :D<br />
Just &#8217;cause I&#8217;m a wrong-headed, paranoid bastard, though.
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