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	<title>Comments on: Demigod Fully Announced</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/</link>
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		<title>By: Rock, Paper, Shotgun: Punk Rock, Like Talking Heads &#187; Blog Archive &#187; Games For 2008: Space Siege</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/comment-page-1/#comment-17135</link>
		<dc:creator>Rock, Paper, Shotgun: Punk Rock, Like Talking Heads &#187; Blog Archive &#187; Games For 2008: Space Siege</dc:creator>
		<pubDate>Tue, 15 Jan 2008 19:01:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=837#comment-17135</guid>
		<description>[...] pop game for pop’s sake? I&#8217;d say both. Regardless, between this and the super-exciting Demigod, 2008 could be the year Gas Powered Games go [...]</description>
		<content:encoded><![CDATA[<p>[...] pop game for pop’s sake? I&#8217;d say both. Regardless, between this and the super-exciting Demigod, 2008 could be the year Gas Powered Games go [...]</p>
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		<title>By: SenatorPalpatine</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/comment-page-1/#comment-15700</link>
		<dc:creator>SenatorPalpatine</dc:creator>
		<pubDate>Sun, 06 Jan 2008 04:14:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=837#comment-15700</guid>
		<description>I used to play some dota, it was pretty fun.  Also, I did have some fun with Supreme Commander, for a bit.  So I&#039;ll look forward to this.</description>
		<content:encoded><![CDATA[<p>I used to play some dota, it was pretty fun.  Also, I did have some fun with Supreme Commander, for a bit.  So I&#8217;ll look forward to this.</p>
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		<title>By: cliffski</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/comment-page-1/#comment-15628</link>
		<dc:creator>cliffski</dc:creator>
		<pubDate>Sat, 05 Jan 2008 11:51:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=837#comment-15628</guid>
		<description>another vote for giants 2. the original was awesome, even though I never finished it, I still remember it as being excellent.</description>
		<content:encoded><![CDATA[<p>another vote for giants 2. the original was awesome, even though I never finished it, I still remember it as being excellent.</p>
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		<title>By: Vexor</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/comment-page-1/#comment-15608</link>
		<dc:creator>Vexor</dc:creator>
		<pubDate>Sat, 05 Jan 2008 03:27:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=837#comment-15608</guid>
		<description>I&#039;d personally love to see a Giants 2. Where has the games humor gone... Obviously Portal, but really that&#039;s the only release of 2007 with some decent humor. Oh and Overlord, but still. Really lacking in this department.</description>
		<content:encoded><![CDATA[<p>I&#8217;d personally love to see a Giants 2. Where has the games humor gone&#8230; Obviously Portal, but really that&#8217;s the only release of 2007 with some decent humor. Oh and Overlord, but still. Really lacking in this department.</p>
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	<item>
		<title>By: fluffy bunny</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/comment-page-1/#comment-15584</link>
		<dc:creator>fluffy bunny</dc:creator>
		<pubDate>Fri, 04 Jan 2008 18:54:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=837#comment-15584</guid>
		<description>Wow, looking good!</description>
		<content:encoded><![CDATA[<p>Wow, looking good!</p>
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		<title>By: yns88</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/comment-page-1/#comment-15581</link>
		<dc:creator>yns88</dc:creator>
		<pubDate>Fri, 04 Jan 2008 18:30:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=837#comment-15581</guid>
		<description>I dunno, I&#039;m still not sure I can trust Chris Taylor after the horror that was the Dungeon Siege games.</description>
		<content:encoded><![CDATA[<p>I dunno, I&#8217;m still not sure I can trust Chris Taylor after the horror that was the Dungeon Siege games.</p>
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		<title>By: Ohle</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/comment-page-1/#comment-15567</link>
		<dc:creator>Ohle</dc:creator>
		<pubDate>Fri, 04 Jan 2008 17:28:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=837#comment-15567</guid>
		<description>Grrrrreat, now I get to have some dirty discussion with Chris Taylor about the inspiration for a thing with towering boobs on its back.</description>
		<content:encoded><![CDATA[<p>Grrrrreat, now I get to have some dirty discussion with Chris Taylor about the inspiration for a thing with towering boobs on its back.</p>
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		<title>By: cliffski</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/comment-page-1/#comment-15554</link>
		<dc:creator>cliffski</dc:creator>
		<pubDate>Fri, 04 Jan 2008 16:25:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=837#comment-15554</guid>
		<description>All games seem awesome based on a single touched up screenshot. Wake me up when I can play the demo </description>
		<content:encoded><![CDATA[<p>All games seem awesome based on a single touched up screenshot. Wake me up when I can play the demo</p>
]]></content:encoded>
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		<title>By: SwiftRanger</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/comment-page-1/#comment-15551</link>
		<dc:creator>SwiftRanger</dc:creator>
		<pubDate>Fri, 04 Jan 2008 16:09:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=837#comment-15551</guid>
		<description>Not exactly, every RTS or semi-RTS would fare well with some of the SupCom interface possibilities. The design of that Demigod screenshot alone makes clear GPG isn&#039;t aiming for the &quot;big, lifeless robot army&quot; look of SupCom.</description>
		<content:encoded><![CDATA[<p>Not exactly, every RTS or semi-RTS would fare well with some of the SupCom interface possibilities. The design of that Demigod screenshot alone makes clear GPG isn&#8217;t aiming for the &#8220;big, lifeless robot army&#8221; look of SupCom.</p>
]]></content:encoded>
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		<title>By: Andrew</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/comment-page-1/#comment-15528</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Fri, 04 Jan 2008 13:59:54 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=837#comment-15528</guid>
		<description>As long as there&#039;s very little Supreme Commander, that mix could be pretty good.</description>
		<content:encoded><![CDATA[<p>As long as there&#8217;s very little Supreme Commander, that mix could be pretty good.</p>
]]></content:encoded>
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		<title>By: Thiefsie</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/comment-page-1/#comment-15526</link>
		<dc:creator>Thiefsie</dc:creator>
		<pubDate>Fri, 04 Jan 2008 13:47:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=837#comment-15526</guid>
		<description>Shadow of the Collossus, Giants: Citizen Kabuto, Black &amp; White, Sacrifice, Supreme Commander and DotA all rolled into one?!?! woah... hehe</description>
		<content:encoded><![CDATA[<p>Shadow of the Collossus, Giants: Citizen Kabuto, Black &amp; White, Sacrifice, Supreme Commander and DotA all rolled into one?!?! woah&#8230; hehe</p>
]]></content:encoded>
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		<title>By: Phil</title>
		<link>http://www.rockpapershotgun.com/2008/01/04/demigod-fully-announced/comment-page-1/#comment-15521</link>
		<dc:creator>Phil</dc:creator>
		<pubDate>Fri, 04 Jan 2008 13:33:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=837#comment-15521</guid>
		<description>@Shanucore 

All I really recall about the game was running through the last levels, utterly ignoring the sea devils or whatever they were, like King Kong doing a marathon.  Oh, and the Maw-cam.</description>
		<content:encoded><![CDATA[<p>@Shanucore </p>
<p>All I really recall about the game was running through the last levels, utterly ignoring the sea devils or whatever they were, like King Kong doing a marathon.  Oh, and the Maw-cam.</p>
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