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	<title>Comments on: Games For 2008: Starcraft 2</title>
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		<title>By: Rock, Paper, Shotgun: Punk Rock, Like Talking Heads &#187; Blog Archive &#187; Soulstorm Demo</title>
		<link>http://www.rockpapershotgun.com/2008/01/07/games-for-2008-starcraft-2/#comment-16942</link>
		<dc:creator>Rock, Paper, Shotgun: Punk Rock, Like Talking Heads &#187; Blog Archive &#187; Soulstorm Demo</dc:creator>
		<pubDate>Mon, 14 Jan 2008 14:52:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=845#comment-16942</guid>
		<description>[...] there really aren&#8217;t a lot of RTSes on it. In fact, there&#8217;re only two, and we&#8217;ve written about one already. [...]</description>
		<content:encoded><![CDATA[<p>[...] there really aren&#8217;t a lot of RTSes on it. In fact, there&#8217;re only two, and we&#8217;ve written about one already. [...]
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		<title>By: Andy Johnson</title>
		<link>http://www.rockpapershotgun.com/2008/01/07/games-for-2008-starcraft-2/#comment-16311</link>
		<dc:creator>Andy Johnson</dc:creator>
		<pubDate>Wed, 09 Jan 2008 16:21:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=845#comment-16311</guid>
		<description>Yep, SC2 definitely looks like it&#039;s shaping up well. 

But Diablo III news would really get me excited.</description>
		<content:encoded><![CDATA[<p>Yep, SC2 definitely looks like it&#8217;s shaping up well. </p>
<p>But Diablo III news would really get me excited.
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		<title>By: drunkymonkey</title>
		<link>http://www.rockpapershotgun.com/2008/01/07/games-for-2008-starcraft-2/#comment-16284</link>
		<dc:creator>drunkymonkey</dc:creator>
		<pubDate>Wed, 09 Jan 2008 13:58:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=845#comment-16284</guid>
		<description>I mixed the Starcraft buzz first time it came round, and tried getting into it too late. Therefore, as a fan of Blizzard&#039;s work on the Warcraft series, I can&#039;t wait to at least have a go at this. I don&#039;t think that Blizzard have an equal in terms of releasing extremely accessible, polished and clean games.</description>
		<content:encoded><![CDATA[<p>I mixed the Starcraft buzz first time it came round, and tried getting into it too late. Therefore, as a fan of Blizzard&#8217;s work on the Warcraft series, I can&#8217;t wait to at least have a go at this. I don&#8217;t think that Blizzard have an equal in terms of releasing extremely accessible, polished and clean games.
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		<title>By: Ian Kiigan</title>
		<link>http://www.rockpapershotgun.com/2008/01/07/games-for-2008-starcraft-2/#comment-16096</link>
		<dc:creator>Ian Kiigan</dc:creator>
		<pubDate>Tue, 08 Jan 2008 19:59:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=845#comment-16096</guid>
		<description>PS for anyone interested, check out KlazartSC&#039;s excellent English language StarCraft commentary:

http://youtube.com/user/KlazartSC</description>
		<content:encoded><![CDATA[<p>PS for anyone interested, check out KlazartSC&#8217;s excellent English language StarCraft commentary:</p>
<p><a href="http://youtube.com/user/KlazartSC" rel="nofollow">http://youtube.com/user/KlazartSC</a>
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		<title>By: Ian Kiigan</title>
		<link>http://www.rockpapershotgun.com/2008/01/07/games-for-2008-starcraft-2/#comment-16095</link>
		<dc:creator>Ian Kiigan</dc:creator>
		<pubDate>Tue, 08 Jan 2008 19:57:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=845#comment-16095</guid>
		<description>A new StarCraft is a terrifying prospect really. I&#039;ve been playing the original since it first came out, and BroodWars since that first came out, and some friends and I still play that almost daily online. I love the fact that it runs on any old PC - it runs under VMware within Linux just fine, it runs on ancient MacOS9 machines just fine.

We&#039;re sad enough that we use voice comms to co-ordinate games, we test ideas and strategies out, and review recordings of matches to learn from them. It&#039;s a big deal and I&#039;m still learning new things about it all the time. I even like it enough to watch the Korean pro tournaments with commentary on Youtube. I can sort of relate to sports fans as a result of my obsession with this game... StarCraft is unquestionably my favourite videogame of all time - all the keyboard shortcuts are forever hard-wired into my fingers. I know many people who never play any other videogames, but they play StarCraft.

Now despite saying all the above, I&#039;m sure nutters like myself are just the tip of the iceberg - StarCraft has such a rabidly loyal following that the pressure on the StarCraft 2 team to deliver must be truly nerve-wracking. I&#039;ll remain quietly optimistic, but StarCraft casts a big shadow and I daresay that many of the purists will take a lot of convincing to switch over to the new one. As for me, it&#039;s really the only game launch I&#039;ve ever considered taking time off work for.</description>
		<content:encoded><![CDATA[<p>A new StarCraft is a terrifying prospect really. I&#8217;ve been playing the original since it first came out, and BroodWars since that first came out, and some friends and I still play that almost daily online. I love the fact that it runs on any old PC &#8211; it runs under VMware within Linux just fine, it runs on ancient MacOS9 machines just fine.</p>
<p>We&#8217;re sad enough that we use voice comms to co-ordinate games, we test ideas and strategies out, and review recordings of matches to learn from them. It&#8217;s a big deal and I&#8217;m still learning new things about it all the time. I even like it enough to watch the Korean pro tournaments with commentary on Youtube. I can sort of relate to sports fans as a result of my obsession with this game&#8230; StarCraft is unquestionably my favourite videogame of all time &#8211; all the keyboard shortcuts are forever hard-wired into my fingers. I know many people who never play any other videogames, but they play StarCraft.</p>
<p>Now despite saying all the above, I&#8217;m sure nutters like myself are just the tip of the iceberg &#8211; StarCraft has such a rabidly loyal following that the pressure on the StarCraft 2 team to deliver must be truly nerve-wracking. I&#8217;ll remain quietly optimistic, but StarCraft casts a big shadow and I daresay that many of the purists will take a lot of convincing to switch over to the new one. As for me, it&#8217;s really the only game launch I&#8217;ve ever considered taking time off work for.
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		<title>By: Nobby</title>
		<link>http://www.rockpapershotgun.com/2008/01/07/games-for-2008-starcraft-2/#comment-15898</link>
		<dc:creator>Nobby</dc:creator>
		<pubDate>Tue, 08 Jan 2008 00:51:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=845#comment-15898</guid>
		<description>I cant say I&#039;m very interested in Star Craft 2, the original just didnt grip me at all.

But I&#039;m excited because &lt;i&gt;other&lt;/i&gt; people are excited. How strange.</description>
		<content:encoded><![CDATA[<p>I cant say I&#8217;m very interested in Star Craft 2, the original just didnt grip me at all.</p>
<p>But I&#8217;m excited because <i>other</i> people are excited. How strange.
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		<title>By: Butler`</title>
		<link>http://www.rockpapershotgun.com/2008/01/07/games-for-2008-starcraft-2/#comment-15880</link>
		<dc:creator>Butler`</dc:creator>
		<pubDate>Mon, 07 Jan 2008 23:48:03 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=845#comment-15880</guid>
		<description>@StolenName
Quick answer: Maths
Long answer: Read the link :p

@Turin

Its strategic depth stems from the unique races i suppose. At the end of the day if it wasn&#039;t deep, it wouldn&#039;t be the number one competitive RTS of all time and still played as an eSport to this day.

I&#039;ve seen some compare it to chess, atleast as near as video game has come.</description>
		<content:encoded><![CDATA[<p>@StolenName<br />
Quick answer: Maths<br />
Long answer: Read the link :p</p>
<p>@Turin</p>
<p>Its strategic depth stems from the unique races i suppose. At the end of the day if it wasn&#8217;t deep, it wouldn&#8217;t be the number one competitive RTS of all time and still played as an eSport to this day.</p>
<p>I&#8217;ve seen some compare it to chess, atleast as near as video game has come.
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		<title>By: StolenName</title>
		<link>http://www.rockpapershotgun.com/2008/01/07/games-for-2008-starcraft-2/#comment-15876</link>
		<dc:creator>StolenName</dc:creator>
		<pubDate>Mon, 07 Jan 2008 22:38:50 +0000</pubDate>
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		<description>What prerequisites does a Game Balancer need? I imagine someone whose spent much of their waking hours competing in a variety of multiplayer online games that understands a variety of game styles. Or is it a much more technical position?

I&#039;m more of a console gamer and journo rather than PC gamer or developer so I&#039;m kind of interested in this role...</description>
		<content:encoded><![CDATA[<p>What prerequisites does a Game Balancer need? I imagine someone whose spent much of their waking hours competing in a variety of multiplayer online games that understands a variety of game styles. Or is it a much more technical position?</p>
<p>I&#8217;m more of a console gamer and journo rather than PC gamer or developer so I&#8217;m kind of interested in this role&#8230;
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/01/07/games-for-2008-starcraft-2/#comment-15871</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Mon, 07 Jan 2008 21:49:39 +0000</pubDate>
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		<description>I&#039;ll play singleplayer, I&#039;m sure. I was hoping they were going to do a little more with it than they seem to be doing. The way Starcraft was a significant evolution over Warcraft II, and Warcraft III likewise over Starcraft (yes, I know some of you hate the RPG heroes. I don&#039;t.).</description>
		<content:encoded><![CDATA[<p>I&#8217;ll play singleplayer, I&#8217;m sure. I was hoping they were going to do a little more with it than they seem to be doing. The way Starcraft was a significant evolution over Warcraft II, and Warcraft III likewise over Starcraft (yes, I know some of you hate the RPG heroes. I don&#8217;t.).
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		<title>By: BrokenSymmetry</title>
		<link>http://www.rockpapershotgun.com/2008/01/07/games-for-2008-starcraft-2/#comment-15866</link>
		<dc:creator>BrokenSymmetry</dc:creator>
		<pubDate>Mon, 07 Jan 2008 20:30:11 +0000</pubDate>
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		<description>Why is RPS so enthusistic about a game that is not going to do anything new at all?</description>
		<content:encoded><![CDATA[<p>Why is RPS so enthusistic about a game that is not going to do anything new at all?
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		<title>By: DigitalSignalX</title>
		<link>http://www.rockpapershotgun.com/2008/01/07/games-for-2008-starcraft-2/#comment-15861</link>
		<dc:creator>DigitalSignalX</dc:creator>
		<pubDate>Mon, 07 Jan 2008 19:37:43 +0000</pubDate>
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		<description>There&#039;s no doubt SC will sell decently on it&#039;s nostalgia chops alone, and I&#039;m sure I&#039;ll own a copy too just for the single player. The real test though will be if it recaptures enough of a following, and critical acclaim to go with it, to successfully launch the StarCraft MMO we&#039;ve all been hearing about. That strikes me as what the real fear is at Bliz, whether or not to greenlight a massive new MMO and all the inherent risks.</description>
		<content:encoded><![CDATA[<p>There&#8217;s no doubt SC will sell decently on it&#8217;s nostalgia chops alone, and I&#8217;m sure I&#8217;ll own a copy too just for the single player. The real test though will be if it recaptures enough of a following, and critical acclaim to go with it, to successfully launch the StarCraft MMO we&#8217;ve all been hearing about. That strikes me as what the real fear is at Bliz, whether or not to greenlight a massive new MMO and all the inherent risks.
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		<title>By: Turin Turambar</title>
		<link>http://www.rockpapershotgun.com/2008/01/07/games-for-2008-starcraft-2/#comment-15852</link>
		<dc:creator>Turin Turambar</dc:creator>
		<pubDate>Mon, 07 Jan 2008 18:35:04 +0000</pubDate>
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		<description>@Butler:

If the game is anything like the first Starcraft, i won&#039;t consider it as &quot;coming back to the strategy realm&quot;.

@TychoCelchuu:

If Blizzard made CoH of course the balance would be better, but it would be in a whole different subgenre of RTS. From Warcraft I &amp; II to Starcraft to Warcraft III, they don&#039;t seem interested in RT[b]S[/b] with bold S, unlike Homeworld or CoH, games from Relic.</description>
		<content:encoded><![CDATA[<p>@Butler:</p>
<p>If the game is anything like the first Starcraft, i won&#8217;t consider it as &#8220;coming back to the strategy realm&#8221;.</p>
<p>@TychoCelchuu:</p>
<p>If Blizzard made CoH of course the balance would be better, but it would be in a whole different subgenre of RTS. From Warcraft I &amp; II to Starcraft to Warcraft III, they don&#8217;t seem interested in RT[b]S[/b] with bold S, unlike Homeworld or CoH, games from Relic.
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