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	<title>Comments on: McGonigal&#8217;s Year In Review</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/01/09/mcgonigals-year-in-review/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/01/09/mcgonigals-year-in-review/</link>
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		<title>By: Richard</title>
		<link>http://www.rockpapershotgun.com/2008/01/09/mcgonigals-year-in-review/comment-page-1/#comment-16575</link>
		<dc:creator>Richard</dc:creator>
		<pubDate>Fri, 11 Jan 2008 00:36:48 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=830#comment-16575</guid>
		<description>Meat Circus could do with actually reading some of the longer collections of works linked by the article and blog post :)</description>
		<content:encoded><![CDATA[<p>Meat Circus could do with actually reading some of the longer collections of works linked by the article and blog post :)</p>
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		<title>By: Meat Circus</title>
		<link>http://www.rockpapershotgun.com/2008/01/09/mcgonigals-year-in-review/comment-page-1/#comment-16410</link>
		<dc:creator>Meat Circus</dc:creator>
		<pubDate>Thu, 10 Jan 2008 10:15:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=830#comment-16410</guid>
		<description>Is &#039;futurologist&#039; a word that means &#039;prone to spewing meaningless buzzword-heavy drivel&#039;?

That&#039;s what it looks like to me.</description>
		<content:encoded><![CDATA[<p>Is &#8216;futurologist&#8217; a word that means &#8216;prone to spewing meaningless buzzword-heavy drivel&#8217;?</p>
<p>That&#8217;s what it looks like to me.</p>
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		<title>By: Mike</title>
		<link>http://www.rockpapershotgun.com/2008/01/09/mcgonigals-year-in-review/comment-page-1/#comment-16363</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Wed, 09 Jan 2008 21:18:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=830#comment-16363</guid>
		<description>That&#039;s a really nice article. Portal makes me think that the next &#039;obvious&#039; gameplay mechanic to master is Time Travel. But there are a lot of ideas out there that are now much, MUCH more plausible than they might have been a year ago, brought on by the rise and rise of Steam, the advent of Portal and so on. As every year goes by and more innovation gets brought to the fore, people get closer to making games design an actual feat of design.

What I think I like most about that piece - it&#039;s probably true of the blog, I&#039;ve not seen it before - is that she really does treat the field as something that can be thought about. It&#039;s not something that you sit down and think, &quot;Hell, what&#039;s gameplay? Let&#039;s put in arcade elements. Let&#039;s get a story on paper.&quot; You can actually approach it from an entirely different angle - an angle that doesn&#039;t even end up with a game being published or money being made. There are things out there we&#039;re seeing for the first time. Jim&#039;s article on Gamers Saving The World made me think similar things the first time I saw it in PCG.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a really nice article. Portal makes me think that the next &#8216;obvious&#8217; gameplay mechanic to master is Time Travel. But there are a lot of ideas out there that are now much, MUCH more plausible than they might have been a year ago, brought on by the rise and rise of Steam, the advent of Portal and so on. As every year goes by and more innovation gets brought to the fore, people get closer to making games design an actual feat of design.</p>
<p>What I think I like most about that piece &#8211; it&#8217;s probably true of the blog, I&#8217;ve not seen it before &#8211; is that she really does treat the field as something that can be thought about. It&#8217;s not something that you sit down and think, &#8220;Hell, what&#8217;s gameplay? Let&#8217;s put in arcade elements. Let&#8217;s get a story on paper.&#8221; You can actually approach it from an entirely different angle &#8211; an angle that doesn&#8217;t even end up with a game being published or money being made. There are things out there we&#8217;re seeing for the first time. Jim&#8217;s article on Gamers Saving The World made me think similar things the first time I saw it in PCG.</p>
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		<title>By: DigitalSignalX</title>
		<link>http://www.rockpapershotgun.com/2008/01/09/mcgonigals-year-in-review/comment-page-1/#comment-16362</link>
		<dc:creator>DigitalSignalX</dc:creator>
		<pubDate>Wed, 09 Jan 2008 21:18:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=830#comment-16362</guid>
		<description>mmmk. Raise your hand if you read the title and instantly thought of how Gryffindor won the house cup or the wrap up of a quidditch season.

... anyone?</description>
		<content:encoded><![CDATA[<p>mmmk. Raise your hand if you read the title and instantly thought of how Gryffindor won the house cup or the wrap up of a quidditch season.</p>
<p>&#8230; anyone?</p>
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