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	<title>Comments on: Games for 2008: Mercenaries 2: World In Flames</title>
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	<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/</link>
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		<title>By: Quinnbeast</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/#comment-145192</link>
		<dc:creator>Quinnbeast</dc:creator>
		<pubDate>Thu, 12 Feb 2009 00:47:20 +0000</pubDate>
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		<description>I&#039;m really looking forward to the new Starfield: Battle Wars game.</description>
		<content:encoded><![CDATA[<p>I&#8217;m really looking forward to the new Starfield: Battle Wars game.
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		<title>By: Fumarole</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/#comment-91027</link>
		<dc:creator>Fumarole</dc:creator>
		<pubDate>Fri, 19 Sep 2008 17:38:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=921#comment-91027</guid>
		<description>Have you guys gotten around to playing this yet? I&#039;m on the fence about buying it.</description>
		<content:encoded><![CDATA[<p>Have you guys gotten around to playing this yet? I&#8217;m on the fence about buying it.
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		<title>By: Lord Of The Rings: Conquest &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/#comment-46143</link>
		<dc:creator>Lord Of The Rings: Conquest &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Thu, 08 May 2008 16:49:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=921#comment-46143</guid>
		<description>[...] details and screens after the jump.  Pandemic, who are also hard at work on the excellent-looking Mercenaries 2, will be in charge of turning LOTR into a multiplayer battle game, and therefore face the eternal [...]</description>
		<content:encoded><![CDATA[<p>[...] details and screens after the jump.  Pandemic, who are also hard at work on the excellent-looking Mercenaries 2, will be in charge of turning LOTR into a multiplayer battle game, and therefore face the eternal [...]
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		<title>By: JakethePirate</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/#comment-17186</link>
		<dc:creator>JakethePirate</dc:creator>
		<pubDate>Wed, 16 Jan 2008 00:21:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=921#comment-17186</guid>
		<description>I&#039;d just like to say those people are very ugly. Otherwise, asplosions are good I suppose.</description>
		<content:encoded><![CDATA[<p>I&#8217;d just like to say those people are very ugly. Otherwise, asplosions are good I suppose.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/#comment-17138</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Tue, 15 Jan 2008 19:09:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=921#comment-17138</guid>
		<description>RPS: Turning incompetence into comedy since 1997.

KG</description>
		<content:encoded><![CDATA[<p>RPS: Turning incompetence into comedy since 1997.</p>
<p>KG
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		<title>By: Nick</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/#comment-17137</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Tue, 15 Jan 2008 19:06:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=921#comment-17137</guid>
		<description>The Battlefield/front/zone ones added to the article, I feel.  Well, only because you left them there all crossed out, but still, made it more entertaining.

Or maybe I&#039;m just strange.

I wonder how many games there have been with a Battlexxxx title.</description>
		<content:encoded><![CDATA[<p>The Battlefield/front/zone ones added to the article, I feel.  Well, only because you left them there all crossed out, but still, made it more entertaining.</p>
<p>Or maybe I&#8217;m just strange.</p>
<p>I wonder how many games there have been with a Battlexxxx title.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/#comment-17136</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Tue, 15 Jan 2008 19:04:26 +0000</pubDate>
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		<description>No worries, man. Just there are errors and errrors, if you see what I mean.

KG</description>
		<content:encoded><![CDATA[<p>No worries, man. Just there are errors and errrors, if you see what I mean.</p>
<p>KG
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		<title>By: Lacero</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/#comment-17131</link>
		<dc:creator>Lacero</dc:creator>
		<pubDate>Tue, 15 Jan 2008 18:46:17 +0000</pubDate>
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		<description>KG:  oops, sorry!  I got carried away by the heady atmosphere of correction.</description>
		<content:encoded><![CDATA[<p>KG:  oops, sorry!  I got carried away by the heady atmosphere of correction.
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		<title>By: realmenhuntinpacks</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/#comment-17130</link>
		<dc:creator>realmenhuntinpacks</dc:creator>
		<pubDate>Tue, 15 Jan 2008 18:33:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=921#comment-17130</guid>
		<description>i enjoyed the first one, but it had this weird lonely feel to it. Seemed a bit empty. Atmospheric issues.</description>
		<content:encoded><![CDATA[<p>i enjoyed the first one, but it had this weird lonely feel to it. Seemed a bit empty. Atmospheric issues.
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/#comment-17127</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Tue, 15 Jan 2008 18:24:47 +0000</pubDate>
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		<description>There really wasn&#039;t a whole lot of plot in Mercenaries, no. I felt this was more than made up for by the gameplay, but you may feel differently.</description>
		<content:encoded><![CDATA[<p>There really wasn&#8217;t a whole lot of plot in Mercenaries, no. I felt this was more than made up for by the gameplay, but you may feel differently.
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		<title>By: Mouj</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/#comment-17099</link>
		<dc:creator>Mouj</dc:creator>
		<pubDate>Tue, 15 Jan 2008 15:00:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=921#comment-17099</guid>
		<description>Battlezone was sure something fun; indeed a little special and not that easy to pick up, but i was loving it&#039;s immersive ambiance and gameplay..</description>
		<content:encoded><![CDATA[<p>Battlezone was sure something fun; indeed a little special and not that easy to pick up, but i was loving it&#8217;s immersive ambiance and gameplay..
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		<title>By: Man Raised By Puffins</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/games-for-2008-mercenaries-2-world-in-flames/#comment-17071</link>
		<dc:creator>Man Raised By Puffins</dc:creator>
		<pubDate>Tue, 15 Jan 2008 11:32:05 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=921#comment-17071</guid>
		<description>I kind of put myself off Mercenaries by watching the early WIP, which had awful pop-up and some twitchy scenery destruction. It&#039;s also not helped by there not apearing to be much in the way of narrative; just having &#039;splodes isn&#039;t really enough for me in these large sand-box games. Crackdown just about got away with it by allowing you to scale the heights, but it was always let down by the plot being tissue-thin to non-existent and missions being simply &quot;go here, kill this guy&quot;.

Hopefully there&#039;s a demo I can have a crack at to see if I&#039;m not writing it off too much, but I have a feeling my sandbox needs will be amply catered for by GTA4.

&lt;blockquote&gt;Note to developers; Think up more game names. I’m useless.&lt;/blockquote&gt;
To be fair I had to wiki Pandemic (who will now forever remind of &#039;The Wire&#039; each time I hear their name) to find the name, I know the game but I just drew a complete blank as to what it was called.</description>
		<content:encoded><![CDATA[<p>I kind of put myself off Mercenaries by watching the early WIP, which had awful pop-up and some twitchy scenery destruction. It&#8217;s also not helped by there not apearing to be much in the way of narrative; just having &#8216;splodes isn&#8217;t really enough for me in these large sand-box games. Crackdown just about got away with it by allowing you to scale the heights, but it was always let down by the plot being tissue-thin to non-existent and missions being simply &#8220;go here, kill this guy&#8221;.</p>
<p>Hopefully there&#8217;s a demo I can have a crack at to see if I&#8217;m not writing it off too much, but I have a feeling my sandbox needs will be amply catered for by GTA4.</p>
<blockquote><p>Note to developers; Think up more game names. I’m useless.</p></blockquote>
<p>To be fair I had to wiki Pandemic (who will now forever remind of &#8216;The Wire&#8217; each time I hear their name) to find the name, I know the game but I just drew a complete blank as to what it was called.
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