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	<title>Comments on: Soulstorm Demo</title>
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	<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/</link>
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		<title>By: Rock, Paper, Shotgun: Alt-Tab To Hide Our Shame &#187; Blog Archive &#187; Polish Journalist Versus Relic Bloodbath</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/#comment-30515</link>
		<dc:creator>Rock, Paper, Shotgun: Alt-Tab To Hide Our Shame &#187; Blog Archive &#187; Polish Journalist Versus Relic Bloodbath</dc:creator>
		<pubDate>Wed, 12 Mar 2008 21:02:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=918#comment-30515</guid>
		<description>[...] Soulstorm is out and it looks like Dawn of War 2 may be imminent, I thought it may be fun to transcribe a [...]</description>
		<content:encoded><![CDATA[<p>[...] Soulstorm is out and it looks like Dawn of War 2 may be imminent, I thought it may be fun to transcribe a [...]
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/#comment-17152</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Tue, 15 Jan 2008 20:28:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=918#comment-17152</guid>
		<description>Two things are stopping me transcribing it:

1) It seems mean to be bullying a peer by doing so, no matter how embarassing it was. That said, I&#039;m not going to *name* him, if only because I don&#039;t know his name.
2) I wonder whether an actual transcription will capture how insane it actually was -  he may appear cheerily sane and just asking hard-hitting questions or something.

KG</description>
		<content:encoded><![CDATA[<p>Two things are stopping me transcribing it:</p>
<p>1) It seems mean to be bullying a peer by doing so, no matter how embarassing it was. That said, I&#8217;m not going to *name* him, if only because I don&#8217;t know his name.<br />
2) I wonder whether an actual transcription will capture how insane it actually was &#8211;  he may appear cheerily sane and just asking hard-hitting questions or something.</p>
<p>KG
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		<title>By: Anthony Damiani</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/#comment-17148</link>
		<dc:creator>Anthony Damiani</dc:creator>
		<pubDate>Tue, 15 Jan 2008 20:15:35 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=918#comment-17148</guid>
		<description>Behold, the true face of episodic gaming: one release and a stand-alone expansion every six months.</description>
		<content:encoded><![CDATA[<p>Behold, the true face of episodic gaming: one release and a stand-alone expansion every six months.
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		<title>By: Acosta</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/#comment-17101</link>
		<dc:creator>Acosta</dc:creator>
		<pubDate>Tue, 15 Jan 2008 15:12:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=918#comment-17101</guid>
		<description>Kieron: That would be amusing to hear again, I had that recorded but I erased it. I was SO close of starting to laugh... it was a really comical situation (probably the Relic producer didn&#039;t think the same, but it was admirable how  he dealt with it with such a straight face).</description>
		<content:encoded><![CDATA[<p>Kieron: That would be amusing to hear again, I had that recorded but I erased it. I was SO close of starting to laugh&#8230; it was a really comical situation (probably the Relic producer didn&#8217;t think the same, but it was admirable how  he dealt with it with such a straight face).
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/#comment-17079</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Tue, 15 Jan 2008 12:33:09 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=918#comment-17079</guid>
		<description>Acosta: I really do have all THAT conversation on tape. It&#039;s quite the thing to hear.

KG</description>
		<content:encoded><![CDATA[<p>Acosta: I really do have all THAT conversation on tape. It&#8217;s quite the thing to hear.</p>
<p>KG
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		<title>By: Nallen</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/#comment-17078</link>
		<dc:creator>Nallen</dc:creator>
		<pubDate>Tue, 15 Jan 2008 12:24:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=918#comment-17078</guid>
		<description>Which frankly leaves you wondering what it&#039;s good for.</description>
		<content:encoded><![CDATA[<p>Which frankly leaves you wondering what it&#8217;s good for.
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		<title>By: WCAYPAHWAT</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/#comment-17041</link>
		<dc:creator>WCAYPAHWAT</dc:creator>
		<pubDate>Tue, 15 Jan 2008 04:12:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=918#comment-17041</guid>
		<description>depressing? cynicism? apathy and hatred?

In the 41st millennium, there is only WAR!!!</description>
		<content:encoded><![CDATA[<p>depressing? cynicism? apathy and hatred?</p>
<p>In the 41st millennium, there is only WAR!!!
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		<title>By: DigitalSignalX</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/#comment-17038</link>
		<dc:creator>DigitalSignalX</dc:creator>
		<pubDate>Tue, 15 Jan 2008 03:37:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=918#comment-17038</guid>
		<description>Having your resource refresh rate and thus tech tree climbing capability directly tied to your territory gains makes for better game play in the 40k series. As opposed to &quot;SupCom&quot; and it&#039;s &quot;build-as-much-as-you-can&quot; style of resource gathering, or SC&#039;s &quot;reclaim enemy/unused bases&quot; style.</description>
		<content:encoded><![CDATA[<p>Having your resource refresh rate and thus tech tree climbing capability directly tied to your territory gains makes for better game play in the 40k series. As opposed to &#8220;SupCom&#8221; and it&#8217;s &#8220;build-as-much-as-you-can&#8221; style of resource gathering, or SC&#8217;s &#8220;reclaim enemy/unused bases&#8221; style.
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		<title>By: Chemix</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/#comment-17012</link>
		<dc:creator>Chemix</dc:creator>
		<pubDate>Mon, 14 Jan 2008 22:35:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=918#comment-17012</guid>
		<description>I honestly feel that these expansions are practically throw aways from the Relic scrap pile. Dawn of War deserves a real sequel, in a new engine, and possibly with a bit of artsy style to boot. The lighting alone makes the DoW series feel rather depressing, and WH40K is already something that requires a lot of work on it&#039;s own to avoid boiling down to a pit of raw cynicism, apathy and pure hatred.

I understand that it&#039;s a harsh universe, but who really wants to live in a constantly harsh and sad environment. There can be humor, even in darkness, and the orks are the best example of this.</description>
		<content:encoded><![CDATA[<p>I honestly feel that these expansions are practically throw aways from the Relic scrap pile. Dawn of War deserves a real sequel, in a new engine, and possibly with a bit of artsy style to boot. The lighting alone makes the DoW series feel rather depressing, and WH40K is already something that requires a lot of work on it&#8217;s own to avoid boiling down to a pit of raw cynicism, apathy and pure hatred.</p>
<p>I understand that it&#8217;s a harsh universe, but who really wants to live in a constantly harsh and sad environment. There can be humor, even in darkness, and the orks are the best example of this.
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		<title>By: Sucram</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/#comment-17010</link>
		<dc:creator>Sucram</dc:creator>
		<pubDate>Mon, 14 Jan 2008 22:28:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=918#comment-17010</guid>
		<description>Come to daddy. Come to daddy. Come to daddy.

Demo impressions: Aaaaaaaaaaaargh</description>
		<content:encoded><![CDATA[<p>Come to daddy. Come to daddy. Come to daddy.</p>
<p>Demo impressions: Aaaaaaaaaaaargh
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		<title>By: Acosta</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/#comment-17008</link>
		<dc:creator>Acosta</dc:creator>
		<pubDate>Mon, 14 Jan 2008 22:14:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=918#comment-17008</guid>
		<description>More than the absence of Sisters, what I really miss from this demo is an advance of the new metamap system. Dark Crusade had a neat idea, but the execution was a bit lacking and the map could be easily abused. 

I have played the demo and I like it, the engine has been crearly surpassed by Company of Heroes engine -for keepings things in home- but is still really nice and effective. However, my main problem with this games was it not being fully developed by Relic, but I am more optimistic now -not that I consider IronLore a bad studio by any strench of imagination-.

Furthermore, I am still not really sure about the flying units and how they are going to affect  to the game, this is other of my main doubts.

And I can´t resist it, sorry, something that I think Alec and Kieron will get (is part of a funny situation in Relic offices): Starcraft is way better!.</description>
		<content:encoded><![CDATA[<p>More than the absence of Sisters, what I really miss from this demo is an advance of the new metamap system. Dark Crusade had a neat idea, but the execution was a bit lacking and the map could be easily abused. </p>
<p>I have played the demo and I like it, the engine has been crearly surpassed by Company of Heroes engine -for keepings things in home- but is still really nice and effective. However, my main problem with this games was it not being fully developed by Relic, but I am more optimistic now -not that I consider IronLore a bad studio by any strench of imagination-.</p>
<p>Furthermore, I am still not really sure about the flying units and how they are going to affect  to the game, this is other of my main doubts.</p>
<p>And I can´t resist it, sorry, something that I think Alec and Kieron will get (is part of a funny situation in Relic offices): Starcraft is way better!.
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		<title>By: Matt</title>
		<link>http://www.rockpapershotgun.com/2008/01/14/soulstorm-demo/#comment-16990</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Mon, 14 Jan 2008 19:55:23 +0000</pubDate>
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		<description>The dark eldar definitely score points for going into battle on a pleasure barge.</description>
		<content:encoded><![CDATA[<p>The dark eldar definitely score points for going into battle on a pleasure barge.
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