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	<title>Comments on: Making Of: The Sims</title>
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		<title>By: History on Making &#8220;The Sims&#8221; &#124; Simprograms</title>
		<link>http://www.rockpapershotgun.com/2008/01/18/making-of-the-sims/#comment-496028</link>
		<dc:creator>History on Making &#8220;The Sims&#8221; &#124; Simprograms</dc:creator>
		<pubDate>Mon, 23 Aug 2010 11:00:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=945#comment-496028</guid>
		<description>[...] = &#039;simprograms&#039;;Over at Rock, Paper, Shotgun, an interesting article was posted about the history of The Sims and the difficulties Will had to go thru (as mentioned in [...]</description>
		<content:encoded><![CDATA[<p>[...] = &#039;simprograms&#039;;Over at Rock, Paper, Shotgun, an interesting article was posted about the history of The Sims and the difficulties Will had to go thru (as mentioned in [...]
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		<title>By: rebecca</title>
		<link>http://www.rockpapershotgun.com/2008/01/18/making-of-the-sims/#comment-57171</link>
		<dc:creator>rebecca</dc:creator>
		<pubDate>Fri, 13 Jun 2008 16:00:07 +0000</pubDate>
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		<description>when i got sims it made me a new women it is the best i just can&#039;t wait intill sims 3 is out</description>
		<content:encoded><![CDATA[<p>when i got sims it made me a new women it is the best i just can&#8217;t wait intill sims 3 is out
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		<title>By: Mortal</title>
		<link>http://www.rockpapershotgun.com/2008/01/18/making-of-the-sims/#comment-26634</link>
		<dc:creator>Mortal</dc:creator>
		<pubDate>Fri, 22 Feb 2008 11:19:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=945#comment-26634</guid>
		<description>I&#039;m gonna play SimAnt now.</description>
		<content:encoded><![CDATA[<p>I&#8217;m gonna play SimAnt now.
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		<title>By: Meat Circus is awesome!</title>
		<link>http://www.rockpapershotgun.com/2008/01/18/making-of-the-sims/#comment-19411</link>
		<dc:creator>Meat Circus is awesome!</dc:creator>
		<pubDate>Mon, 28 Jan 2008 15:50:52 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=945#comment-19411</guid>
		<description>Hahaha, Meat Circus!  I love reading these comments from a guy who obviously think he&#039;s a &quot;hardcore gamer&quot; and yet he couldn&#039;t figure out The Sims.  My girlfriend can get a Sim to the top of a profession (plus all the money it comes with) from scratch in a few hours of playing.  Meanwhile you complain cause you&#039;re too slow to figure out how to get your Sim pissing and working in the same day.  Go back to your linear games (if you can even manage those) and leave the thinking to people who still have functioning frontal lobes.
&lt;em&gt;
[Okay, that&#039;s enough personal insults for now. The &quot;joke&quot; URL was a bit much too, Mr Is Awesome  - RPS]&lt;/em&gt;</description>
		<content:encoded><![CDATA[<p>Hahaha, Meat Circus!  I love reading these comments from a guy who obviously think he&#8217;s a &#8220;hardcore gamer&#8221; and yet he couldn&#8217;t figure out The Sims.  My girlfriend can get a Sim to the top of a profession (plus all the money it comes with) from scratch in a few hours of playing.  Meanwhile you complain cause you&#8217;re too slow to figure out how to get your Sim pissing and working in the same day.  Go back to your linear games (if you can even manage those) and leave the thinking to people who still have functioning frontal lobes.<br />
<em><br />
[Okay, that's enough personal insults for now. The "joke" URL was a bit much too, Mr Is Awesome  - RPS]</em>
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		<title>By: CP</title>
		<link>http://www.rockpapershotgun.com/2008/01/18/making-of-the-sims/#comment-19301</link>
		<dc:creator>CP</dc:creator>
		<pubDate>Sun, 27 Jan 2008 23:42:20 +0000</pubDate>
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		<description>I loved THE SIMS until one day i realised how the game was turning to be exactly as my life. Wake up, eat, work, eat, sleep. Taking a piss now ans then and using my &quot;free time&quot; cleaning the house. It got me depressed. 
xD</description>
		<content:encoded><![CDATA[<p>I loved THE SIMS until one day i realised how the game was turning to be exactly as my life. Wake up, eat, work, eat, sleep. Taking a piss now ans then and using my &#8220;free time&#8221; cleaning the house. It got me depressed.<br />
xD
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		<title>By: Topaz</title>
		<link>http://www.rockpapershotgun.com/2008/01/18/making-of-the-sims/#comment-18664</link>
		<dc:creator>Topaz</dc:creator>
		<pubDate>Thu, 24 Jan 2008 20:26:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=945#comment-18664</guid>
		<description>I used to have the sims 1 and i just downloaded this coffee machine that maxed out their motives then it made everything easy. In the sims 2 all you have to do is press CTRL+SHIFT+C then type maxmotives but then it gets kinda boring cos your soms don&#039;t actually need anthing thats in their house...</description>
		<content:encoded><![CDATA[<p>I used to have the sims 1 and i just downloaded this coffee machine that maxed out their motives then it made everything easy. In the sims 2 all you have to do is press CTRL+SHIFT+C then type maxmotives but then it gets kinda boring cos your soms don&#8217;t actually need anthing thats in their house&#8230;
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/01/18/making-of-the-sims/#comment-18056</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Mon, 21 Jan 2008 20:41:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=945#comment-18056</guid>
		<description>I was talking about the Sims 2. The Sims I haven&#039;t played in far too long to remember much except torturing Sims with the Tragic Clown from Livin&#039; Large. Which, incidentally, was an astoundingly anemic expansion.</description>
		<content:encoded><![CDATA[<p>I was talking about the Sims 2. The Sims I haven&#8217;t played in far too long to remember much except torturing Sims with the Tragic Clown from Livin&#8217; Large. Which, incidentally, was an astoundingly anemic expansion.
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		<title>By: Andrew</title>
		<link>http://www.rockpapershotgun.com/2008/01/18/making-of-the-sims/#comment-17907</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Sun, 20 Jan 2008 18:34:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=945#comment-17907</guid>
		<description>Dwarf Fortress is analoguous to Microsoft Flight Simulator?

Now you&#039;ve put me RIGHT off it. I was hoping more for an IL-2.

Except Dwarf Fortress will never be as accessible as that, at this rate...</description>
		<content:encoded><![CDATA[<p>Dwarf Fortress is analoguous to Microsoft Flight Simulator?</p>
<p>Now you&#8217;ve put me RIGHT off it. I was hoping more for an IL-2.</p>
<p>Except Dwarf Fortress will never be as accessible as that, at this rate&#8230;
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		<title>By: Jonathan</title>
		<link>http://www.rockpapershotgun.com/2008/01/18/making-of-the-sims/#comment-17906</link>
		<dc:creator>Jonathan</dc:creator>
		<pubDate>Sun, 20 Jan 2008 18:27:17 +0000</pubDate>
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		<description>Martin
Damn straight! The Sims are the Crimson Skies to Dwarf Fortress&#039; Microsoft Flight Simulators.
To those complaining theres not enough time, thats kind of the game. Sleep on the couch, go to a dead end job, get a few wage packets, buy a bed, sleep more, spend more time improving bars, go to work happy, get a raise, use new money to buy a gym set, buff up, get a raise etc.
Thats the grown-up way to play it. The real way is to fill a house with hot outgoing people and see who partners up. I seem to see a lot more spontaneous lesbianism than spontaneously homosexual dudes.  The wonders of computer programmers.</description>
		<content:encoded><![CDATA[<p>Martin<br />
Damn straight! The Sims are the Crimson Skies to Dwarf Fortress&#8217; Microsoft Flight Simulators.<br />
To those complaining theres not enough time, thats kind of the game. Sleep on the couch, go to a dead end job, get a few wage packets, buy a bed, sleep more, spend more time improving bars, go to work happy, get a raise, use new money to buy a gym set, buff up, get a raise etc.<br />
Thats the grown-up way to play it. The real way is to fill a house with hot outgoing people and see who partners up. I seem to see a lot more spontaneous lesbianism than spontaneously homosexual dudes.  The wonders of computer programmers.
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		<title>By: frankie</title>
		<link>http://www.rockpapershotgun.com/2008/01/18/making-of-the-sims/#comment-17904</link>
		<dc:creator>frankie</dc:creator>
		<pubDate>Sun, 20 Jan 2008 18:18:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=945#comment-17904</guid>
		<description>Jeez, many people here need to realize that The Sims 2 is NOTHING like The Sims 1!  In The Sims 2 it does not take as long to urinate and your needs decay much slower.  That was the whole point, was to have more time to do things.  That is why people don&#039;t give part 2 a chance because they assume it will be just like part 1, when in reality they are completely wrong.  I heard that The Sims 3 will give you even more time to do things than in part 2.  The needs just decay slower and slower after every part.  The Sims 2 is easier in my opinion.  Part 1 focuses more on needs, part 2 focuses more on goals, thus causing the needs to decay a lot slower.  Besides, both games come with a tutorial to help you play the game.  Just because one sucks at it does not make it a bad game, it just makes them a sore loser.  After all, if the game truly sucked, it would have never been the best-selling PC game of all time.  I think that makes haters mad because they can&#039;t see why it is.  :)</description>
		<content:encoded><![CDATA[<p>Jeez, many people here need to realize that The Sims 2 is NOTHING like The Sims 1!  In The Sims 2 it does not take as long to urinate and your needs decay much slower.  That was the whole point, was to have more time to do things.  That is why people don&#8217;t give part 2 a chance because they assume it will be just like part 1, when in reality they are completely wrong.  I heard that The Sims 3 will give you even more time to do things than in part 2.  The needs just decay slower and slower after every part.  The Sims 2 is easier in my opinion.  Part 1 focuses more on needs, part 2 focuses more on goals, thus causing the needs to decay a lot slower.  Besides, both games come with a tutorial to help you play the game.  Just because one sucks at it does not make it a bad game, it just makes them a sore loser.  After all, if the game truly sucked, it would have never been the best-selling PC game of all time.  I think that makes haters mad because they can&#8217;t see why it is.  :)
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		<title>By: Martin</title>
		<link>http://www.rockpapershotgun.com/2008/01/18/making-of-the-sims/#comment-17893</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Sun, 20 Jan 2008 15:26:29 +0000</pubDate>
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		<description>The Sims got some serious competition when Dwarf Fortress was released/made fameous.

Now *that&#039;s* a hard-core social simulation game if I ever saw one. :)</description>
		<content:encoded><![CDATA[<p>The Sims got some serious competition when Dwarf Fortress was released/made fameous.</p>
<p>Now *that&#8217;s* a hard-core social simulation game if I ever saw one. :)
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/01/18/making-of-the-sims/#comment-17865</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Sun, 20 Jan 2008 07:54:32 +0000</pubDate>
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		<description>I think I would like the Sims a lot more if it focused more on the stuff that&#039;s interesting about it - relationships, cool toys, funny things to do with your Sims, interesting careers and so on, and less on the nitty gritty day to day upkeep of your Sims. I think Space Colony (which isn&#039;t a direct Sims clone, having some city-building game to it also) handles things better on that front - you still have a bunch of needs, but most of them don&#039;t drop fast enough to be huge issues. Plus individuals have particular needs that define the majority of their happiness. One colonist might not care particularly if they&#039;re clean, but deny them enough sleep and, hoo boy.</description>
		<content:encoded><![CDATA[<p>I think I would like the Sims a lot more if it focused more on the stuff that&#8217;s interesting about it &#8211; relationships, cool toys, funny things to do with your Sims, interesting careers and so on, and less on the nitty gritty day to day upkeep of your Sims. I think Space Colony (which isn&#8217;t a direct Sims clone, having some city-building game to it also) handles things better on that front &#8211; you still have a bunch of needs, but most of them don&#8217;t drop fast enough to be huge issues. Plus individuals have particular needs that define the majority of their happiness. One colonist might not care particularly if they&#8217;re clean, but deny them enough sleep and, hoo boy.
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