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	<title>Comments on: Age Of Conan: Slips and Slides</title>
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	<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/</link>
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		<title>By: Oasx</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/#comment-18232</link>
		<dc:creator>Oasx</dc:creator>
		<pubDate>Tue, 22 Jan 2008 20:22:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=961#comment-18232</guid>
		<description>Is the game still going to start as a Single Player game and then evolve into a MMO?</description>
		<content:encoded><![CDATA[<p>Is the game still going to start as a Single Player game and then evolve into a MMO?
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		<title>By: Chris R</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/#comment-18219</link>
		<dc:creator>Chris R</dc:creator>
		<pubDate>Tue, 22 Jan 2008 18:51:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=961#comment-18219</guid>
		<description>Hmmm, I dunno Garth, Wow doesn&#039;t look bad, you are right. But I thought the tech video looked better than Wow.

Some of the scenes reminded me of Cyrsis actually.

Yes... PLEASE BE GOOD.

MMO developers: lets move away from the &quot;dice system&quot;! I don&#039;t want to swing my sword through an enemy, only to be told &quot;Miss&quot; because of some damn random dice roll.</description>
		<content:encoded><![CDATA[<p>Hmmm, I dunno Garth, Wow doesn&#8217;t look bad, you are right. But I thought the tech video looked better than Wow.</p>
<p>Some of the scenes reminded me of Cyrsis actually.</p>
<p>Yes&#8230; PLEASE BE GOOD.</p>
<p>MMO developers: lets move away from the &#8220;dice system&#8221;! I don&#8217;t want to swing my sword through an enemy, only to be told &#8220;Miss&#8221; because of some damn random dice roll.
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		<title>By: Solario</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/#comment-18210</link>
		<dc:creator>Solario</dc:creator>
		<pubDate>Tue, 22 Jan 2008 18:16:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=961#comment-18210</guid>
		<description>PLEASE BE GOOD.</description>
		<content:encoded><![CDATA[<p>PLEASE BE GOOD.
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		<title>By: Garth</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/#comment-18178</link>
		<dc:creator>Garth</dc:creator>
		<pubDate>Tue, 22 Jan 2008 16:45:37 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=961#comment-18178</guid>
		<description>&quot;But quickly, boot up WoW and take a look at how it suddenly looks incredibly archaic.&quot;

The textures in WoW absolutely curb-stomp what that video shows. I&#039;m not a WoW-fanatic by any means, but seriously, let&#039;s not pretend Warcraft is an ugly game. Blizzard has proved that you don&#039;t need a million poly&#039;s to make something look good.

(Also, I found that video actually disappointing graphics-wise. I can only think that it&#039;s the aforementioned Blizzard texture skill I&#039;m used to.)</description>
		<content:encoded><![CDATA[<p>&#8220;But quickly, boot up WoW and take a look at how it suddenly looks incredibly archaic.&#8221;</p>
<p>The textures in WoW absolutely curb-stomp what that video shows. I&#8217;m not a WoW-fanatic by any means, but seriously, let&#8217;s not pretend Warcraft is an ugly game. Blizzard has proved that you don&#8217;t need a million poly&#8217;s to make something look good.</p>
<p>(Also, I found that video actually disappointing graphics-wise. I can only think that it&#8217;s the aforementioned Blizzard texture skill I&#8217;m used to.)
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		<title>By: Baksheesh</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/#comment-18141</link>
		<dc:creator>Baksheesh</dc:creator>
		<pubDate>Tue, 22 Jan 2008 12:43:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=961#comment-18141</guid>
		<description>I agree with Elos. I am half excited about AoC (WAR too).

I really hope this game will be as exciting as the hype (or somewhat close) and I am certainly going to be trying it out. 

But my experience with most MMOs is that after a while they all lose illusion of true character progression/development and instead they feel like a treadmill. The better the MMO the longer that illusion last for me.

The high-end game in most MMOs leaves me cold.

I hope AoC will be worth a few months of obsession at the least but the more time they take to polish it the better IMHO. Its great to see companies take the time to polish up their games.</description>
		<content:encoded><![CDATA[<p>I agree with Elos. I am half excited about AoC (WAR too).</p>
<p>I really hope this game will be as exciting as the hype (or somewhat close) and I am certainly going to be trying it out. </p>
<p>But my experience with most MMOs is that after a while they all lose illusion of true character progression/development and instead they feel like a treadmill. The better the MMO the longer that illusion last for me.</p>
<p>The high-end game in most MMOs leaves me cold.</p>
<p>I hope AoC will be worth a few months of obsession at the least but the more time they take to polish it the better IMHO. Its great to see companies take the time to polish up their games.
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		<title>By: Elos</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/#comment-18133</link>
		<dc:creator>Elos</dc:creator>
		<pubDate>Tue, 22 Jan 2008 11:31:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=961#comment-18133</guid>
		<description>I really don&#039;t think they&#039;ll make a game only a small minority have enough juice to run. I mean they&#039;re here to make money, not art or technology demos.

Half the time I&#039;m very excited about AoC and its new ideas and promises, then I start to compare it to previous MMO&#039;s and... well, I still can&#039;t believe they&#039;ll have implemented everything promised and still run it lag free.

Argh, I want it to be out already so I&#039;d know for sure.</description>
		<content:encoded><![CDATA[<p>I really don&#8217;t think they&#8217;ll make a game only a small minority have enough juice to run. I mean they&#8217;re here to make money, not art or technology demos.</p>
<p>Half the time I&#8217;m very excited about AoC and its new ideas and promises, then I start to compare it to previous MMO&#8217;s and&#8230; well, I still can&#8217;t believe they&#8217;ll have implemented everything promised and still run it lag free.</p>
<p>Argh, I want it to be out already so I&#8217;d know for sure.
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		<title>By: ɹǝʌo llǝɟ ı poƃ ʎɯ ɥo</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/#comment-18120</link>
		<dc:creator>ɹǝʌo llǝɟ ı poƃ ʎɯ ɥo</dc:creator>
		<pubDate>Tue, 22 Jan 2008 09:54:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=961#comment-18120</guid>
		<description>Thanks, Gametrailers. We&#039;ll, er, trail your, er, games any, er, day.</description>
		<content:encoded><![CDATA[<p>Thanks, Gametrailers. We&#8217;ll, er, trail your, er, games any, er, day.
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		<title>By: Runciter</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/#comment-18118</link>
		<dc:creator>Runciter</dc:creator>
		<pubDate>Tue, 22 Jan 2008 08:40:57 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=961#comment-18118</guid>
		<description>What were the tech specs for this demo?  For all I know, the system could have been 2 * GeForce 8800 Ultras and an Intel QX9650, running at the piddly resolution of 1024x768.  Great graphics are useless if hardly anyone has the hardware to show them.</description>
		<content:encoded><![CDATA[<p>What were the tech specs for this demo?  For all I know, the system could have been 2 * GeForce 8800 Ultras and an Intel QX9650, running at the piddly resolution of 1024&#215;768.  Great graphics are useless if hardly anyone has the hardware to show them.
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		<title>By: Okami</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/#comment-18095</link>
		<dc:creator>Okami</dc:creator>
		<pubDate>Tue, 22 Jan 2008 01:54:44 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=961#comment-18095</guid>
		<description>Well, most english sentences that are even remotely funny sound extremely clever and witty to me... So I might not be the best judge...</description>
		<content:encoded><![CDATA[<p>Well, most english sentences that are even remotely funny sound extremely clever and witty to me&#8230; So I might not be the best judge&#8230;
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		<title>By: Zeno, Internetographer</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/#comment-18080</link>
		<dc:creator>Zeno, Internetographer</dc:creator>
		<pubDate>Mon, 21 Jan 2008 23:50:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=961#comment-18080</guid>
		<description>Well, there go my hopes of possibly running this game on my laptop.  Gonna go cut meshelf now.</description>
		<content:encoded><![CDATA[<p>Well, there go my hopes of possibly running this game on my laptop.  Gonna go cut meshelf now.
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		<title>By: Kieron Gillen</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/#comment-18079</link>
		<dc:creator>Kieron Gillen</dc:creator>
		<pubDate>Mon, 21 Jan 2008 23:48:27 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=961#comment-18079</guid>
		<description>Well, strictly speaking, we ran out of &lt;i&gt;clever&lt;/i&gt; ones some time ago.

KG</description>
		<content:encoded><![CDATA[<p>Well, strictly speaking, we ran out of <i>clever</i> ones some time ago.</p>
<p>KG
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		<title>By: Okami</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/age-of-conan-slips-and-slides/#comment-18078</link>
		<dc:creator>Okami</dc:creator>
		<pubDate>Mon, 21 Jan 2008 23:43:17 +0000</pubDate>
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		<description>I&#039;m curious about how long it will take RPS to run out of clever captions for embedded GameTrailer videos...</description>
		<content:encoded><![CDATA[<p>I&#8217;m curious about how long it will take RPS to run out of clever captions for embedded GameTrailer videos&#8230;
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