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	<title>Comments on: Retro: SimCity 2000</title>
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	<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/</link>
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		<title>By: pepper</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/#comment-119197</link>
		<dc:creator>pepper</dc:creator>
		<pubDate>Mon, 01 Dec 2008 22:26:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=953#comment-119197</guid>
		<description>Could be, im not really familiar in what language they wrote it.</description>
		<content:encoded><![CDATA[<p>Could be, im not really familiar in what language they wrote it.
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		<title>By: ZZZ</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/#comment-113233</link>
		<dc:creator>ZZZ</dc:creator>
		<pubDate>Sun, 16 Nov 2008 09:12:21 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=953#comment-113233</guid>
		<description>Apparently there&#039;s a money limit in SC2000, at 2,147,440,083 -- the max that your city coffers can have. Once that is reached, it will go to negative value and game over.

Is it due to integer limitations?</description>
		<content:encoded><![CDATA[<p>Apparently there&#8217;s a money limit in SC2000, at 2,147,440,083 &#8212; the max that your city coffers can have. Once that is reached, it will go to negative value and game over.</p>
<p>Is it due to integer limitations?
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		<title>By: ManicD</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/#comment-68902</link>
		<dc:creator>ManicD</dc:creator>
		<pubDate>Tue, 15 Jul 2008 06:44:51 +0000</pubDate>
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		<description>Get the game working on Vista 64!

http://www.planetamd64.com/index.php?showtopic=24231</description>
		<content:encoded><![CDATA[<p>Get the game working on Vista 64!</p>
<p><a href="http://www.planetamd64.com/index.php?showtopic=24231" rel="nofollow">http://www.planetamd64.com/index.php?showtopic=24231</a>
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		<title>By: RichPowers</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/#comment-61293</link>
		<dc:creator>RichPowers</dc:creator>
		<pubDate>Wed, 25 Jun 2008 01:39:26 +0000</pubDate>
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		<description>Will Wright generously autographed the silly &lt;i&gt;SimCity 2000&lt;/i&gt; box I mentioned in my previous post. Someone else standing around after Wright&#039;s presentation regretted leaving his ancient &lt;i&gt;SC2k&lt;/i&gt; box in a closet at home. Only &lt;i&gt;SimCity&lt;/i&gt; fans...

Anyway, WW said that many people think &lt;i&gt;SC2k&lt;/i&gt; is the best one of the series. He probably read the RPS retrospective. ;)</description>
		<content:encoded><![CDATA[<p>Will Wright generously autographed the silly <i>SimCity 2000</i> box I mentioned in my previous post. Someone else standing around after Wright&#8217;s presentation regretted leaving his ancient <i>SC2k</i> box in a closet at home. Only <i>SimCity</i> fans&#8230;</p>
<p>Anyway, WW said that many people think <i>SC2k</i> is the best one of the series. He probably read the RPS retrospective. ;)
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		<title>By: Rock</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/#comment-47636</link>
		<dc:creator>Rock</dc:creator>
		<pubDate>Wed, 14 May 2008 14:00:43 +0000</pubDate>
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		<description>Windows Vista is a 64 bit Operating System backward compatible with 32 bit applications which is currently in 2008 almost everything piece of software or game available.
Any version of Sim City that came out for Windows &#039;95 would be a 16 bit program as was Win95.
Not sure if any would exist but try finding a 16 bit OS emulator program that would allow it to run. Wouldn&#039;t cross my fingers though that a double emulator 16&gt;32&gt; 64 would work.</description>
		<content:encoded><![CDATA[<p>Windows Vista is a 64 bit Operating System backward compatible with 32 bit applications which is currently in 2008 almost everything piece of software or game available.<br />
Any version of Sim City that came out for Windows &#8217;95 would be a 16 bit program as was Win95.<br />
Not sure if any would exist but try finding a 16 bit OS emulator program that would allow it to run. Wouldn&#8217;t cross my fingers though that a double emulator 16&gt;32&gt; 64 would work.
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		<title>By: Expiration Imminent &#171; It Burns!</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/#comment-22650</link>
		<dc:creator>Expiration Imminent &#171; It Burns!</dc:creator>
		<pubDate>Thu, 07 Feb 2008 10:22:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=953#comment-22650</guid>
		<description>[...] games suffer worse fates. One day they work and the next, as seen in this Rock, Paper, Shotgun story, they&#8217;re broken and unplayable. Oh, ferchrissakes! The Windows 95 version of Simcity [...]</description>
		<content:encoded><![CDATA[<p>[...] games suffer worse fates. One day they work and the next, as seen in this Rock, Paper, Shotgun story, they&#8217;re broken and unplayable. Oh, ferchrissakes! The Windows 95 version of Simcity [...]
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		<title>By: Chris R</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/#comment-18233</link>
		<dc:creator>Chris R</dc:creator>
		<pubDate>Tue, 22 Jan 2008 20:54:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=953#comment-18233</guid>
		<description>Simcity should be on Steam! In fact... they should offer a Sim package on steam, much like the RockStar package. That would be grand.</description>
		<content:encoded><![CDATA[<p>Simcity should be on Steam! In fact&#8230; they should offer a Sim package on steam, much like the RockStar package. That would be grand.
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		<title>By: Rich Powers</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/#comment-18207</link>
		<dc:creator>Rich Powers</dc:creator>
		<pubDate>Tue, 22 Jan 2008 18:05:56 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=953#comment-18207</guid>
		<description>@Nallen:

The SimCity 2000 Special Edition, featuring the Urban Renewal Kit &quot;expansion&quot; and an interview with Will Wright, works just dandy on my XP box. 

You can purchase a used copy for $2.50 + shipping from Amazon.com.</description>
		<content:encoded><![CDATA[<p>@Nallen:</p>
<p>The SimCity 2000 Special Edition, featuring the Urban Renewal Kit &#8220;expansion&#8221; and an interview with Will Wright, works just dandy on my XP box. </p>
<p>You can purchase a used copy for $2.50 + shipping from Amazon.com.
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		<title>By: Nallen</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/#comment-18126</link>
		<dc:creator>Nallen</dc:creator>
		<pubDate>Tue, 22 Jan 2008 10:50:25 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=953#comment-18126</guid>
		<description>I spent hours trying to get this to work last night, and failed.  This was the DOS version with DOSBox though.  I also failed to get Simcity 3000 working, failed to get sound on Syndicate, could hardly get C&amp;C:TD to work, and then no cut scenes.  

In the end I had to settle for Railroad Tycoon, which worked, but man that is old school. I played it till 2:30am.

From where does one most easily obtain SC2K for Windows these days? Also, does anyone else have SimCopter? how awesome was it to fly around your city?!</description>
		<content:encoded><![CDATA[<p>I spent hours trying to get this to work last night, and failed.  This was the DOS version with DOSBox though.  I also failed to get Simcity 3000 working, failed to get sound on Syndicate, could hardly get C&amp;C:TD to work, and then no cut scenes.  </p>
<p>In the end I had to settle for Railroad Tycoon, which worked, but man that is old school. I played it till 2:30am.</p>
<p>From where does one most easily obtain SC2K for Windows these days? Also, does anyone else have SimCopter? how awesome was it to fly around your city?!
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		<title>By: malkav11</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/#comment-18123</link>
		<dc:creator>malkav11</dc:creator>
		<pubDate>Tue, 22 Jan 2008 10:01:32 +0000</pubDate>
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		<description>I played Mac SC2K (at home) and distinctly remember both launching the arcologies and having volcano disasters... the volcano may have been a special scenario disaster, though.</description>
		<content:encoded><![CDATA[<p>I played Mac SC2K (at home) and distinctly remember both launching the arcologies and having volcano disasters&#8230; the volcano may have been a special scenario disaster, though.
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		<title>By: Rich Powers</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/#comment-18091</link>
		<dc:creator>Rich Powers</dc:creator>
		<pubDate>Tue, 22 Jan 2008 01:15:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=953#comment-18091</guid>
		<description>SimCity 2000 is my favorite game of all time. I love it so much (or I&#039;m so weird) that I still have my original SC2k box, floppies and manual inside, with the receipt from the now defunct Egghead software. Back in 1994 it cost me a cool $54.99. That game started my horrible addiction with PC gaming that plagues me to this day. Thanks Will Wright!

No other SimCity game has ever come close in terms of gameplay, depth, and fun as SC2k. In fact it&#039;s one of the few games that&#039;s leaps and bounds better than it predecessor. The Arcologies are some of the coolest building ever introduced into a city simulator. They&#039;re sort of indicative of Wright&#039;s geeky interest into thinks like arcology theory and how he wasn&#039;t afraid to add them into his games.

Now if I could just get Will Wright to autograph that stupid SC2k box of mine, I could die happy :)</description>
		<content:encoded><![CDATA[<p>SimCity 2000 is my favorite game of all time. I love it so much (or I&#8217;m so weird) that I still have my original SC2k box, floppies and manual inside, with the receipt from the now defunct Egghead software. Back in 1994 it cost me a cool $54.99. That game started my horrible addiction with PC gaming that plagues me to this day. Thanks Will Wright!</p>
<p>No other SimCity game has ever come close in terms of gameplay, depth, and fun as SC2k. In fact it&#8217;s one of the few games that&#8217;s leaps and bounds better than it predecessor. The Arcologies are some of the coolest building ever introduced into a city simulator. They&#8217;re sort of indicative of Wright&#8217;s geeky interest into thinks like arcology theory and how he wasn&#8217;t afraid to add them into his games.</p>
<p>Now if I could just get Will Wright to autograph that stupid SC2k box of mine, I could die happy :)
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		<title>By: NegativeZero</title>
		<link>http://www.rockpapershotgun.com/2008/01/21/retro-simcity-2000/#comment-18085</link>
		<dc:creator>NegativeZero</dc:creator>
		<pubDate>Tue, 22 Jan 2008 00:23:58 +0000</pubDate>
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		<description>I never got my Arcologies to launch when playing the Mac version, and I had well over eighty of them in the one city that I managed to make successful. So successful in fact that I ended up flattening the entire map to add more space, then destroying my seaports and reclaiming all the ocean for more space to build arcos. 

I think it must be a Windows thing. I recall playing SC2000 at a friend&#039;s place and their version had more disasters such as a volcano which I hadn&#039;t seen before.</description>
		<content:encoded><![CDATA[<p>I never got my Arcologies to launch when playing the Mac version, and I had well over eighty of them in the one city that I managed to make successful. So successful in fact that I ended up flattening the entire map to add more space, then destroying my seaports and reclaiming all the ocean for more space to build arcos. </p>
<p>I think it must be a Windows thing. I recall playing SC2000 at a friend&#8217;s place and their version had more disasters such as a volcano which I hadn&#8217;t seen before.
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