<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
		>
<channel>
	<title>Comments on: Coming In From The Cold: Cryostasis</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/</link>
	<description></description>
	<lastBuildDate>Mon, 13 Feb 2012 17:01:25 +0000</lastBuildDate>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>http://wordpress.org/?v=3.3.1</generator>
	<item>
		<title>By: chipp</title>
		<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/#comment-131481</link>
		<dc:creator>chipp</dc:creator>
		<pubDate>Tue, 06 Jan 2009 20:06:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=982#comment-131481</guid>
		<description>Now, THIS looks scary.

Definitely looking forward for this title.</description>
		<content:encoded><![CDATA[<p>Now, THIS looks scary.</p>
<p>Definitely looking forward for this title.
<p class="report-comment">
				<span id="reportcomment_results_div_131481"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 131481 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_131481"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: losos</title>
		<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/#comment-47027</link>
		<dc:creator>losos</dc:creator>
		<pubDate>Mon, 12 May 2008 12:24:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=982#comment-47027</guid>
		<description>kk, let&#039;s call it Post Soviet Space it doesn&#039;t change the matter. the game will be released in autumn, and soon there will appear a new trailer.</description>
		<content:encoded><![CDATA[<p>kk, let&#8217;s call it Post Soviet Space it doesn&#8217;t change the matter. the game will be released in autumn, and soon there will appear a new trailer.
<p class="report-comment">
				<span id="reportcomment_results_div_47027"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 47027 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_47027"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: spd from Russia</title>
		<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/#comment-44016</link>
		<dc:creator>spd from Russia</dc:creator>
		<pubDate>Wed, 30 Apr 2008 18:34:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=982#comment-44016</guid>
		<description>sorry, but Ukraina is not Russia</description>
		<content:encoded><![CDATA[<p>sorry, but Ukraina is not Russia
<p class="report-comment">
				<span id="reportcomment_results_div_44016"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 44016 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_44016"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Exodus From The Earth &#124; Rock, Paper, Shotgun</title>
		<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/#comment-43228</link>
		<dc:creator>Exodus From The Earth &#124; Rock, Paper, Shotgun</dc:creator>
		<pubDate>Tue, 29 Apr 2008 09:00:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=982#comment-43228</guid>
		<description>[...] out of Russia that have the potential to shake things up a little. Most impressive of the lot is Cryostasis. But more on that another [...]</description>
		<content:encoded><![CDATA[<p>[...] out of Russia that have the potential to shake things up a little. Most impressive of the lot is Cryostasis. But more on that another [...]
<p class="report-comment">
				<span id="reportcomment_results_div_43228"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 43228 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_43228"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: losos</title>
		<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/#comment-41477</link>
		<dc:creator>losos</dc:creator>
		<pubDate>Tue, 22 Apr 2008 15:33:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=982#comment-41477</guid>
		<description>This is not an FPS it is a true horror with a cinematic story. One of the crucial points of which is its atmosphere! No screenshot or trailer is able to deliver the propper feeling that appears when u play!</description>
		<content:encoded><![CDATA[<p>This is not an FPS it is a true horror with a cinematic story. One of the crucial points of which is its atmosphere! No screenshot or trailer is able to deliver the propper feeling that appears when u play!
<p class="report-comment">
				<span id="reportcomment_results_div_41477"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 41477 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_41477"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: dead guy</title>
		<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/#comment-18753</link>
		<dc:creator>dead guy</dc:creator>
		<pubDate>Fri, 25 Jan 2008 09:09:19 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=982#comment-18753</guid>
		<description>&quot;Alex is no ordinary meteorologist&quot;
I can&#039;t believe no one has commented on the brilliance of this line.</description>
		<content:encoded><![CDATA[<p>&#8220;Alex is no ordinary meteorologist&#8221;<br />
I can&#8217;t believe no one has commented on the brilliance of this line.
<p class="report-comment">
				<span id="reportcomment_results_div_18753"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 18753 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_18753"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jay</title>
		<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/#comment-18741</link>
		<dc:creator>Jay</dc:creator>
		<pubDate>Fri, 25 Jan 2008 04:59:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=982#comment-18741</guid>
		<description>Ah, generic &#039;ordinary protagonist with special ability&#039; bollocks?</description>
		<content:encoded><![CDATA[<p>Ah, generic &#8216;ordinary protagonist with special ability&#8217; bollocks?
<p class="report-comment">
				<span id="reportcomment_results_div_18741"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 18741 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_18741"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Caiman</title>
		<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/#comment-18737</link>
		<dc:creator>Caiman</dc:creator>
		<pubDate>Fri, 25 Jan 2008 02:36:41 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=982#comment-18737</guid>
		<description>I&#039;m not sure why you&#039;re all so excited.  It looks little more than a Doom 3 mod to me, although they&#039;ve nailed the atmosphere with special kudos to the sound designer.  Maybe I&#039;m just tired of FPS games.</description>
		<content:encoded><![CDATA[<p>I&#8217;m not sure why you&#8217;re all so excited.  It looks little more than a Doom 3 mod to me, although they&#8217;ve nailed the atmosphere with special kudos to the sound designer.  Maybe I&#8217;m just tired of FPS games.
<p class="report-comment">
				<span id="reportcomment_results_div_18737"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 18737 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_18737"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: JakethePirate</title>
		<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/#comment-18731</link>
		<dc:creator>JakethePirate</dc:creator>
		<pubDate>Fri, 25 Jan 2008 01:03:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=982#comment-18731</guid>
		<description>It looks like it&#039;s running on the Jupiter Ex engine: it has the same kind of textures...or something (also the lights, the many dynamic lights). Anyone know what it&#039;s actually using?</description>
		<content:encoded><![CDATA[<p>It looks like it&#8217;s running on the Jupiter Ex engine: it has the same kind of textures&#8230;or something (also the lights, the many dynamic lights). Anyone know what it&#8217;s actually using?
<p class="report-comment">
				<span id="reportcomment_results_div_18731"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 18731 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_18731"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Max</title>
		<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/#comment-18711</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Thu, 24 Jan 2008 23:30:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=982#comment-18711</guid>
		<description>After reading the part about the &#039;mental echo&#039; I was instantly reminded of Free Radical Design&#039;s fabulous &#039;Second Sight&#039;. 

More of this please. Yes yes yes.</description>
		<content:encoded><![CDATA[<p>After reading the part about the &#8216;mental echo&#8217; I was instantly reminded of Free Radical Design&#8217;s fabulous &#8216;Second Sight&#8217;. </p>
<p>More of this please. Yes yes yes.
<p class="report-comment">
				<span id="reportcomment_results_div_18711"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 18711 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_18711"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Seth Tipps</title>
		<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/#comment-18694</link>
		<dc:creator>Seth Tipps</dc:creator>
		<pubDate>Thu, 24 Jan 2008 22:34:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=982#comment-18694</guid>
		<description>I noticed a hand Icon that popped up whenever your character looked at a body, or that one really creepy picture. I think that they will avoid the time paradox deal by making the present world just a dead ship. Consequently, until you fix the problem that killed the ship, there will be no one around to interact with. I would Imagine that you wander around, much like a MYST/Bioshock mixer, picking up storyline notes and whatnot, until you come to a locked door or a flooded section, which it will be necessary to change the past to unlock. This could lend itself to wildly freeform gameplay, but probably only one or two possible endings. It could come down to a choice between saving the ship and destroying yourself through the time paradox, or doing something else and living. That could be the whole twist right there, that is, that if you save the ship you die because of the time paradox, and if you don&#039;t you die because you&#039;re at the f*cking north pole.</description>
		<content:encoded><![CDATA[<p>I noticed a hand Icon that popped up whenever your character looked at a body, or that one really creepy picture. I think that they will avoid the time paradox deal by making the present world just a dead ship. Consequently, until you fix the problem that killed the ship, there will be no one around to interact with. I would Imagine that you wander around, much like a MYST/Bioshock mixer, picking up storyline notes and whatnot, until you come to a locked door or a flooded section, which it will be necessary to change the past to unlock. This could lend itself to wildly freeform gameplay, but probably only one or two possible endings. It could come down to a choice between saving the ship and destroying yourself through the time paradox, or doing something else and living. That could be the whole twist right there, that is, that if you save the ship you die because of the time paradox, and if you don&#8217;t you die because you&#8217;re at the f*cking north pole.
<p class="report-comment">
				<span id="reportcomment_results_div_18694"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 18694 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_18694"></span>
			</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Chris R</title>
		<link>http://www.rockpapershotgun.com/2008/01/24/in-from-the-cold-cryostasis/#comment-18675</link>
		<dc:creator>Chris R</dc:creator>
		<pubDate>Thu, 24 Jan 2008 21:21:58 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=982#comment-18675</guid>
		<description>DigitalSignalX, I probably wouldn&#039;t be able to finish the game since I&#039;d be so scared.

Darkness + Spooky Things Appearing at the End of Hallways PLUS Amazing Spine-Chilling Sound and Effects??

I&#039;d have a heart-attack.</description>
		<content:encoded><![CDATA[<p>DigitalSignalX, I probably wouldn&#8217;t be able to finish the game since I&#8217;d be so scared.</p>
<p>Darkness + Spooky Things Appearing at the End of Hallways PLUS Amazing Spine-Chilling Sound and Effects??</p>
<p>I&#8217;d have a heart-attack.
<p class="report-comment">
				<span id="reportcomment_results_div_18675"><a href="javascript:void(0);" onclick="reportComment_AddTextArea( 18675 );" title="Report this comment" rel="nofollow">report</a></span><br />
				<span id="reportcomment_comment_div_18675"></span>
			</p>
]]></content:encoded>
	</item>
</channel>
</rss>

