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	<title>Comments on: Conflict: Denied Ops, But Allowed Trailer</title>
	<atom:link href="http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/</link>
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		<title>By: Crispy</title>
		<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/comment-page-1/#comment-19423</link>
		<dc:creator>Crispy</dc:creator>
		<pubDate>Mon, 28 Jan 2008 17:06:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=993#comment-19423</guid>
		<description>Real-world implies that the game is aiming to portray a &#039;real world&#039; in terms of historical accuracy and setting. A &#039;realistic&#039; setting in this day and age implies that the setting will follow the fundamental laws of physics as well as looking the part.

&#039;Real world&#039; to me implies that the game won&#039;t have low gravity and players won&#039;t gib from a shotgun. My gripe is that it seems to be one of the main goals in their game judging by how it&#039;s mentioned in the trailer, and the clip they paired it up to fell very short of looking like what I&#039;d expect to see in the real world.</description>
		<content:encoded><![CDATA[<p>Real-world implies that the game is aiming to portray a &#8216;real world&#8217; in terms of historical accuracy and setting. A &#8216;realistic&#8217; setting in this day and age implies that the setting will follow the fundamental laws of physics as well as looking the part.</p>
<p>&#8216;Real world&#8217; to me implies that the game won&#8217;t have low gravity and players won&#8217;t gib from a shotgun. My gripe is that it seems to be one of the main goals in their game judging by how it&#8217;s mentioned in the trailer, and the clip they paired it up to fell very short of looking like what I&#8217;d expect to see in the real world.</p>
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		<title>By: dhex</title>
		<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/comment-page-1/#comment-19398</link>
		<dc:creator>dhex</dc:creator>
		<pubDate>Mon, 28 Jan 2008 14:57:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=993#comment-19398</guid>
		<description>man the demo was something terrible. it had the same floaty feeling that blacksite on the pc does.

also what&#039;s up with an fps game with no jump?</description>
		<content:encoded><![CDATA[<p>man the demo was something terrible. it had the same floaty feeling that blacksite on the pc does.</p>
<p>also what&#8217;s up with an fps game with no jump?</p>
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		<title>By: Janek</title>
		<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/comment-page-1/#comment-19394</link>
		<dc:creator>Janek</dc:creator>
		<pubDate>Mon, 28 Jan 2008 14:12:20 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=993#comment-19394</guid>
		<description>Technically speaking it didn&#039;t say &quot;realistic&quot; it said &quot;real world&quot;

As opposed to, like, Middle Earth or something.</description>
		<content:encoded><![CDATA[<p>Technically speaking it didn&#8217;t say &#8220;realistic&#8221; it said &#8220;real world&#8221;</p>
<p>As opposed to, like, Middle Earth or something.</p>
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	<item>
		<title>By: Crispy</title>
		<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/comment-page-1/#comment-19393</link>
		<dc:creator>Crispy</dc:creator>
		<pubDate>Mon, 28 Jan 2008 14:09:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=993#comment-19393</guid>
		<description>&quot;Ruthless real-world action&quot; (RPG hits helicopter, &#039;shunting&#039; it into the air without any tailspin whatsoever, where, still in one piece but with smoke and flames trailing from the chopper blades, it hangs in the air for a few seconds before exploding).

I really don&#039;t call that realistic.</description>
		<content:encoded><![CDATA[<p>&#8220;Ruthless real-world action&#8221; (RPG hits helicopter, &#8217;shunting&#8217; it into the air without any tailspin whatsoever, where, still in one piece but with smoke and flames trailing from the chopper blades, it hangs in the air for a few seconds before exploding).</p>
<p>I really don&#8217;t call that realistic.</p>
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		<title>By: Max</title>
		<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/comment-page-1/#comment-19338</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Mon, 28 Jan 2008 00:24:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=993#comment-19338</guid>
		<description>Conflict: Denied Release, with any luck. =P</description>
		<content:encoded><![CDATA[<p>Conflict: Denied Release, with any luck. =P</p>
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		<title>By: dhex</title>
		<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/comment-page-1/#comment-19235</link>
		<dc:creator>dhex</dc:creator>
		<pubDate>Sun, 27 Jan 2008 17:47:33 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=993#comment-19235</guid>
		<description>conflict: denied fun?</description>
		<content:encoded><![CDATA[<p>conflict: denied fun?</p>
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		<title>By: Nick</title>
		<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/comment-page-1/#comment-18929</link>
		<dc:creator>Nick</dc:creator>
		<pubDate>Sat, 26 Jan 2008 12:59:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=993#comment-18929</guid>
		<description>Sadly the acting isn&#039;t.</description>
		<content:encoded><![CDATA[<p>Sadly the acting isn&#8217;t.</p>
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		<title>By: John Walker</title>
		<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/comment-page-1/#comment-18926</link>
		<dc:creator>John Walker</dc:creator>
		<pubDate>Sat, 26 Jan 2008 11:21:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=993#comment-18926</guid>
		<description>The voice sync might be our encoding&#039;s fault.</description>
		<content:encoded><![CDATA[<p>The voice sync might be our encoding&#8217;s fault.</p>
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	<item>
		<title>By: Kast</title>
		<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/comment-page-1/#comment-18916</link>
		<dc:creator>Kast</dc:creator>
		<pubDate>Sat, 26 Jan 2008 07:27:13 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=993#comment-18916</guid>
		<description>Slappybag - thank you! You just made my morning :D

*Wanders away humming that song to himself*</description>
		<content:encoded><![CDATA[<p>Slappybag &#8211; thank you! You just made my morning :D</p>
<p>*Wanders away humming that song to himself*</p>
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		<title>By: DigitalSignalX</title>
		<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/comment-page-1/#comment-18912</link>
		<dc:creator>DigitalSignalX</dc:creator>
		<pubDate>Sat, 26 Jan 2008 04:19:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=993#comment-18912</guid>
		<description>Mom always said if you can&#039;t say something nice.... 

But perhaps if they&#039;d spent more time on the game then they did on the cutscenes, and oh hey, try using different sounds for different guns, it might keep up with the mowing down herds of guys in exotic places style of games we&#039;ve been seeing this decade.</description>
		<content:encoded><![CDATA[<p>Mom always said if you can&#8217;t say something nice&#8230;. </p>
<p>But perhaps if they&#8217;d spent more time on the game then they did on the cutscenes, and oh hey, try using different sounds for different guns, it might keep up with the mowing down herds of guys in exotic places style of games we&#8217;ve been seeing this decade.</p>
]]></content:encoded>
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	<item>
		<title>By: Max</title>
		<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/comment-page-1/#comment-18908</link>
		<dc:creator>Max</dc:creator>
		<pubDate>Sat, 26 Jan 2008 00:53:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=993#comment-18908</guid>
		<description>@ Garth

Yes, yes, yes and God only knows. =P</description>
		<content:encoded><![CDATA[<p>@ Garth</p>
<p>Yes, yes, yes and God only knows. =P</p>
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	<item>
		<title>By: Garth</title>
		<link>http://www.rockpapershotgun.com/2008/01/25/conflict-denied-ops-but-allowed-trailer/comment-page-1/#comment-18899</link>
		<dc:creator>Garth</dc:creator>
		<pubDate>Fri, 25 Jan 2008 21:57:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=993#comment-18899</guid>
		<description>Honestly, I&#039;d be embarrassed to have that video as my trailer for a game. The voice sync is off, the acting is.. awful, and... why are the guys who set that bomb on the car walking beside it?</description>
		<content:encoded><![CDATA[<p>Honestly, I&#8217;d be embarrassed to have that video as my trailer for a game. The voice sync is off, the acting is.. awful, and&#8230; why are the guys who set that bomb on the car walking beside it?</p>
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