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	<title>Comments on: X3: The Terran Conflict announced</title>
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	<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/</link>
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		<title>By: PHeMoX</title>
		<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/comment-page-1/#comment-147635</link>
		<dc:creator>PHeMoX</dc:creator>
		<pubDate>Wed, 18 Feb 2009 18:47:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1047#comment-147635</guid>
		<description>I loved eXtension and Beyond the Frontier, did not like X2 very much.. but with X3 I had hoped some of the initial charm of the series would return. Sadly this is not really the case for me. It just got too massive, it takes too much time becoming a millionaire in the X universe, something you totally need to fully enjoy the game in my opinion. Things only really get started the moment you&#039;ve got factories, transport ships and what not all running your trade.

Heck at some point I got a fleet of over 15 fighters, 4 transports and so on. It was a blast really and still it got tiresome because of how the basic game works. It&#039;s slowpaced and that&#039;s a killer eventually.

&quot;TIE Fighter was fantastic, but I’d consider it in a different genre, personally. It was strictly a mission-based combat sim. It had no persistent universe, no economy, no trading. A great game, just not of the same type as X3 or Privateer or other games of that type.&quot;

I fully agree. X-Wing vs. TIE Fighter is still one of my alltime favorites. There hasn&#039;t been a flight simulator quite that came close in terms of rock solid gameplay and hours of fun with challenging yet not impossible dogfights. Crazy when you come to think of it really.

I also very much liked Rebel Assault II, that game also is very much unrivaled in it&#039;s gameplay, missions and great overall difficulty.</description>
		<content:encoded><![CDATA[<p>I loved eXtension and Beyond the Frontier, did not like X2 very much.. but with X3 I had hoped some of the initial charm of the series would return. Sadly this is not really the case for me. It just got too massive, it takes too much time becoming a millionaire in the X universe, something you totally need to fully enjoy the game in my opinion. Things only really get started the moment you&#8217;ve got factories, transport ships and what not all running your trade.</p>
<p>Heck at some point I got a fleet of over 15 fighters, 4 transports and so on. It was a blast really and still it got tiresome because of how the basic game works. It&#8217;s slowpaced and that&#8217;s a killer eventually.</p>
<p>&#8220;TIE Fighter was fantastic, but I’d consider it in a different genre, personally. It was strictly a mission-based combat sim. It had no persistent universe, no economy, no trading. A great game, just not of the same type as X3 or Privateer or other games of that type.&#8221;</p>
<p>I fully agree. X-Wing vs. TIE Fighter is still one of my alltime favorites. There hasn&#8217;t been a flight simulator quite that came close in terms of rock solid gameplay and hours of fun with challenging yet not impossible dogfights. Crazy when you come to think of it really.</p>
<p>I also very much liked Rebel Assault II, that game also is very much unrivaled in it&#8217;s gameplay, missions and great overall difficulty.</p>
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		<title>By: Rock, Paper, Shotgun: Still Hoping For That Post-Apocalyptic Robot Versus Monkey Immersive Sim &#187; Blog Archive &#187; RPS Omnibus: Feb 3rd-8th</title>
		<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/comment-page-1/#comment-23265</link>
		<dc:creator>Rock, Paper, Shotgun: Still Hoping For That Post-Apocalyptic Robot Versus Monkey Immersive Sim &#187; Blog Archive &#187; RPS Omnibus: Feb 3rd-8th</dc:creator>
		<pubDate>Sat, 09 Feb 2008 17:48:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1047#comment-23265</guid>
		<description>[...] X3: The Terran Conflict announced [...]</description>
		<content:encoded><![CDATA[<p>[...] X3: The Terran Conflict announced [...]</p>
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		<title>By: Frosty840</title>
		<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/comment-page-1/#comment-22155</link>
		<dc:creator>Frosty840</dc:creator>
		<pubDate>Tue, 05 Feb 2008 20:55:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1047#comment-22155</guid>
		<description>Damnit, now I&#039;m playing X3 again.
Curse you, RPS! CURSE YOUUUUUUUUU!!!</description>
		<content:encoded><![CDATA[<p>Damnit, now I&#8217;m playing X3 again.<br />
Curse you, RPS! CURSE YOUUUUUUUUU!!!</p>
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		<title>By: terry</title>
		<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/comment-page-1/#comment-22060</link>
		<dc:creator>terry</dc:creator>
		<pubDate>Tue, 05 Feb 2008 17:30:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1047#comment-22060</guid>
		<description>I&#039;m sort of torn about the X series - on the one hand I love games like Elite, Frontier or the wonderful Hardwar so I should in theory love them, but I find the almost-vertical difficulty level particularly at the start puts me off.  Perhaps there should be a wussified static economy toggle for people like me who barely have the patience to do the Sol-&gt; Barnards Star run (fruit and veg and robots, the bedrock of any space-based utopia!!) 6 times for a slightly bigger ship, let alone doing it 600 times to afford a lousy crosshair :(</description>
		<content:encoded><![CDATA[<p>I&#8217;m sort of torn about the X series &#8211; on the one hand I love games like Elite, Frontier or the wonderful Hardwar so I should in theory love them, but I find the almost-vertical difficulty level particularly at the start puts me off.  Perhaps there should be a wussified static economy toggle for people like me who barely have the patience to do the Sol-&gt; Barnards Star run (fruit and veg and robots, the bedrock of any space-based utopia!!) 6 times for a slightly bigger ship, let alone doing it 600 times to afford a lousy crosshair :(</p>
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		<title>By: icabod</title>
		<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/comment-page-1/#comment-22007</link>
		<dc:creator>icabod</dc:creator>
		<pubDate>Tue, 05 Feb 2008 14:40:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1047#comment-22007</guid>
		<description>&lt;blockquote&gt;If you’re not playing EVE for the PvP, you’ll have more fun with X3 and an IRC client.&lt;/blockquote&gt;
This is exactly the reason I quit Eve and bought X3. Never got around to playing it properly, but now I have a hankering for it after reading a Charlie Stross novel.

Interesting to see just how many games manage to mess up their numbering system too (&quot;standalone expansion&quot; is surely just another name for &quot;sub-standard sequel&quot;?).</description>
		<content:encoded><![CDATA[<blockquote><p>If you’re not playing EVE for the PvP, you’ll have more fun with X3 and an IRC client.</p></blockquote>
<p>This is exactly the reason I quit Eve and bought X3. Never got around to playing it properly, but now I have a hankering for it after reading a Charlie Stross novel.</p>
<p>Interesting to see just how many games manage to mess up their numbering system too (&#8221;standalone expansion&#8221; is surely just another name for &#8220;sub-standard sequel&#8221;?).</p>
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		<title>By: Frosty840</title>
		<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/comment-page-1/#comment-21989</link>
		<dc:creator>Frosty840</dc:creator>
		<pubDate>Tue, 05 Feb 2008 12:45:34 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1047#comment-21989</guid>
		<description>Having never played anything in the TIE Fighter series (yeah, I&#039;m scum, I know.) I&#039;d have to vote for a remake of I-War, too.

Top-class game, happy to be bastardly difficult at you, happy to have a &quot;real&quot; control scheme that makes actual sense, and your main NPC/narrator is the dead previous captain of your ship, and he bitches about how much more you suck than he did when he was alive. Loved it.

I-War2 was okay, as well, but really wasn&#039;t a patch on the first game, what with sort of collapsing disinterestedly after a strongish start.

As for the actual subject of the post, I dunno. I&#039;ve always found the X series to be a bit joyless. That might be a result the still-criminally-godawful interface or the &quot;manuals? We don&#039;t need to write no stinkin&#039; manuals!&quot; attitude of the devs (Levelling AI trader ships up to level 10, then buying them the top-tier trading software, then doing something else results in them turning into an intelligent trader, flying about the universe, earning you money automatically... Wait, you can hire traders?), or maybe it&#039;s because I don&#039;t have the mentality to start a new game, invest some cash and then just fuck off for two days while the investment pays off for me.

Anyhow, I find it all very micro-managey and German, which isn&#039;t neccessarily a bad thing, but that interface just can&#039;t support all the micromanagement that you need to do, and so it fails.

Sort of thing.</description>
		<content:encoded><![CDATA[<p>Having never played anything in the TIE Fighter series (yeah, I&#8217;m scum, I know.) I&#8217;d have to vote for a remake of I-War, too.</p>
<p>Top-class game, happy to be bastardly difficult at you, happy to have a &#8220;real&#8221; control scheme that makes actual sense, and your main NPC/narrator is the dead previous captain of your ship, and he bitches about how much more you suck than he did when he was alive. Loved it.</p>
<p>I-War2 was okay, as well, but really wasn&#8217;t a patch on the first game, what with sort of collapsing disinterestedly after a strongish start.</p>
<p>As for the actual subject of the post, I dunno. I&#8217;ve always found the X series to be a bit joyless. That might be a result the still-criminally-godawful interface or the &#8220;manuals? We don&#8217;t need to write no stinkin&#8217; manuals!&#8221; attitude of the devs (Levelling AI trader ships up to level 10, then buying them the top-tier trading software, then doing something else results in them turning into an intelligent trader, flying about the universe, earning you money automatically&#8230; Wait, you can hire traders?), or maybe it&#8217;s because I don&#8217;t have the mentality to start a new game, invest some cash and then just fuck off for two days while the investment pays off for me.</p>
<p>Anyhow, I find it all very micro-managey and German, which isn&#8217;t neccessarily a bad thing, but that interface just can&#8217;t support all the micromanagement that you need to do, and so it fails.</p>
<p>Sort of thing.</p>
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		<title>By: Ravenger</title>
		<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/comment-page-1/#comment-21986</link>
		<dc:creator>Ravenger</dc:creator>
		<pubDate>Tue, 05 Feb 2008 11:30:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1047#comment-21986</guid>
		<description>I&#039;d like to see a new Independence War game. I worked on that series, and still have a soft spot for it, even though it&#039;s 6 years since I-War 2 was released. 

I-War (the original UK version of Independence War) had its 10th birthday recently, and unfortunately it&#039;s difficult to get running on modern hardware. I-War 2 works fine apart from a few graphic glitches, but I prefer the original game.</description>
		<content:encoded><![CDATA[<p>I&#8217;d like to see a new Independence War game. I worked on that series, and still have a soft spot for it, even though it&#8217;s 6 years since I-War 2 was released. </p>
<p>I-War (the original UK version of Independence War) had its 10th birthday recently, and unfortunately it&#8217;s difficult to get running on modern hardware. I-War 2 works fine apart from a few graphic glitches, but I prefer the original game.</p>
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		<title>By: GibletHead2000</title>
		<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/comment-page-1/#comment-21983</link>
		<dc:creator>GibletHead2000</dc:creator>
		<pubDate>Tue, 05 Feb 2008 10:39:55 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1047#comment-21983</guid>
		<description>I&#039;ve probably sunk about as much time into X3 as I did into the original Elite on the BBC Master. It&#039;s one of those games that you had to wait for a few patches to come out, before it was playable -- but it *is* a lot of fun. I  actually like the slow pace, and played it on the hardest setting where you start off with next-to-nothing and trade a few energy cells at a time. Reminds me of saving up for my first docking computer. -- Although a friend of mine described the same experience as &quot;chinese water torture&quot;. Each to their own.

And, yes, someone really should make a good firefly mod.

On the subject of games from the 90&#039;s that really need a remake, yes I&#039;d love to see a new version of Tie Fighter, of Freespace, or any space-flight sim that you can play with a joystick instead of a mouse (eww), particularly with a thick manual... BUT what I&#039;d also very much like to see is a remake of Hardwar. That game was awsome, and I&#039;m still miserable about the unfulfilled &quot;to be continued...&quot; that it ended with.</description>
		<content:encoded><![CDATA[<p>I&#8217;ve probably sunk about as much time into X3 as I did into the original Elite on the BBC Master. It&#8217;s one of those games that you had to wait for a few patches to come out, before it was playable &#8212; but it *is* a lot of fun. I  actually like the slow pace, and played it on the hardest setting where you start off with next-to-nothing and trade a few energy cells at a time. Reminds me of saving up for my first docking computer. &#8212; Although a friend of mine described the same experience as &#8220;chinese water torture&#8221;. Each to their own.</p>
<p>And, yes, someone really should make a good firefly mod.</p>
<p>On the subject of games from the 90&#8217;s that really need a remake, yes I&#8217;d love to see a new version of Tie Fighter, of Freespace, or any space-flight sim that you can play with a joystick instead of a mouse (eww), particularly with a thick manual&#8230; BUT what I&#8217;d also very much like to see is a remake of Hardwar. That game was awsome, and I&#8217;m still miserable about the unfulfilled &#8220;to be continued&#8230;&#8221; that it ended with.</p>
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		<title>By: Stick</title>
		<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/comment-page-1/#comment-21982</link>
		<dc:creator>Stick</dc:creator>
		<pubDate>Tue, 05 Feb 2008 10:39:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1047#comment-21982</guid>
		<description>&lt;blockquote cite=&quot;&quot;&gt;how am I ever meant to decide?&lt;/blockquote&gt;

Heh, I know the feeling. Saw this post right after buying Sins Of A Solar Empire. (&quot;So, do you want cake with that bucket of ice cream?&quot;)</description>
		<content:encoded><![CDATA[<blockquote cite=""><p>how am I ever meant to decide?</p></blockquote>
<p>Heh, I know the feeling. Saw this post right after buying Sins Of A Solar Empire. (&#8221;So, do you want cake with that bucket of ice cream?&#8221;)</p>
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		<title>By: Nallen</title>
		<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/comment-page-1/#comment-21981</link>
		<dc:creator>Nallen</dc:creator>
		<pubDate>Tue, 05 Feb 2008 10:26:00 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1047#comment-21981</guid>
		<description>Enough with the endless space games! how am I ever meant to decide?

I&#039;ll just carry on training for Command Ships I guess. Pew Pew. It&#039;s great being Amarr ;)</description>
		<content:encoded><![CDATA[<p>Enough with the endless space games! how am I ever meant to decide?</p>
<p>I&#8217;ll just carry on training for Command Ships I guess. Pew Pew. It&#8217;s great being Amarr ;)</p>
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		<title>By: Stick</title>
		<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/comment-page-1/#comment-21980</link>
		<dc:creator>Stick</dc:creator>
		<pubDate>Tue, 05 Feb 2008 09:55:43 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1047#comment-21980</guid>
		<description>X2-3 had all the intuitive controls of NetHack. Some hilarious bugs of the &quot;did they playtest at all?&quot; variety. (IIRC, there was a weapon type with shots so fast, they&#039;d pass through targets without doing damage.) Blatant recycling of elements that weren&#039;t very good in the first place. (E.g, news bulletins.) Oh, and the most unfortunately named Alien Menace in the history of space operas. (&quot;Kha&#039;ak.&quot;)

And I still loved the games to bits. Allow me to sum it up:

If you&#039;re not playing EVE for the PvP, you&#039;ll have more fun with X3 and an IRC client. :)</description>
		<content:encoded><![CDATA[<p>X2-3 had all the intuitive controls of NetHack. Some hilarious bugs of the &#8220;did they playtest at all?&#8221; variety. (IIRC, there was a weapon type with shots so fast, they&#8217;d pass through targets without doing damage.) Blatant recycling of elements that weren&#8217;t very good in the first place. (E.g, news bulletins.) Oh, and the most unfortunately named Alien Menace in the history of space operas. (&#8221;Kha&#8217;ak.&#8221;)</p>
<p>And I still loved the games to bits. Allow me to sum it up:</p>
<p>If you&#8217;re not playing EVE for the PvP, you&#8217;ll have more fun with X3 and an IRC client. :)</p>
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		<title>By: WCAYPAHWAT</title>
		<link>http://www.rockpapershotgun.com/2008/02/04/x3-the-terran-conflict/comment-page-1/#comment-21979</link>
		<dc:creator>WCAYPAHWAT</dc:creator>
		<pubDate>Tue, 05 Feb 2008 09:06:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.rockpapershotgun.com/?p=1047#comment-21979</guid>
		<description>Don&#039;t feel bad shelling out for rarely used peripherals. I&#039;ve bought two joysticks over the years just to play Mechwarrior games. Got a 360 controller as well pretty much just for Lego Starwars and Dynasty Warriors.</description>
		<content:encoded><![CDATA[<p>Don&#8217;t feel bad shelling out for rarely used peripherals. I&#8217;ve bought two joysticks over the years just to play Mechwarrior games. Got a 360 controller as well pretty much just for Lego Starwars and Dynasty Warriors.</p>
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